
＄94-08-36-01-2-0

[soundStopAll]
[enableFullScreen]


[charaSet A 5028001 1 이리야]
[charaSet B 5041001 1 미유]
[charaSet C 5028001 1 연출용_이리야1]
[charaSet D 5028001 1 연출용_이리야2]
[charaSet E 5028001 1 연출용_이리야3]
[charaSet F 1098267300 1 섀도 서번트]

[charaSet G 1098159200 1 꼭두각시 인형]
[charaSet H 1098159200 1 꼭두각시 인형]
[charaSet I 1098159200 1 꼭두각시 인형]
[charaFilter G silhouette 00000080]
[charaFilter H silhouette 00000080]
[charaFilter I silhouette 00000080]

[sceneSet J 110100 1]
[sceneSet K 110100 1]
[sceneSet L 110100 1]

[charaSet M 98115000 1 이펙트용]
[charaSet N 98115000 1 이펙트용]
[charaSet O 98115000 1 이펙트용]
[charaSet P 98115000 1 이펙트용]

[imageSet Q back10001 1 1]
[charaScale Q 1.01]
[charaDepth Q 9]

[scene 107801]

[subCameraOn 2]
[subCameraFilter #A maskEdge cut359_mask18 3 255,105,180,0]
[subCameraFilter #B maskEdge cut359_mask18 3 255,105,180,0]
[subRenderScale #A 1.2]
[subRenderScale #B 1.2]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[charaLayer C sub #A]
[charaLayer J sub #A]
[charaLayer M sub #A]
[charaLayer D sub #B]
[charaLayer K sub #B]
[charaLayer N sub #B]

[charaTalk depthOff]
[charaDepth C 3]
[charaDepth D 3]
[charaDepth E 3]
[charaDepth M 2]
[charaDepth N 2]
[charaDepth O 2]
[charaDepth J 1]
[charaDepth K 1]
[charaDepth L 1]

[charaScale C 1.1]
[charaScale M 1.0]
[charaScale J 1.2]
[charaFace C 2]
[charaFadein C 0.1 0,260]
[charaPut M -100,200]
[charaEffect M bit_talk_42]
[charaFadein J 0.1 0,80]
[charaScale D 1.1]
[charaScale N 1.0]
[charaScale K 1.2]
[charaFace D 2]
[charaFadein D 0.1 200,140]
[charaPut N 100,200]
[charaEffect N bit_talk_42 0,0 H]
[charaFadein K 0.1 100,-50]

[cameraMove 0.1 0,0 1.01]
[wait camera]

[fadein black 1.0]
[bgm BGM_BATTLE_107 0.1]
[wait fade]



[se ad66]
[seVolume ad66 0 0.5]
[cueSe SE_21 21_ad1066]
[cueSeVolume 21_ad1066 0 0.8]
[se ad1021]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.3]
[charaFace H 0]
[charaFadeinFSR H 0.4 2]
[wt 0.3]
[se ad1021]
[charaFace I 0]
[charaFadeinFSL I 0.4 0]
[wt 0.6]

[charaMove G 0,5 1.0]
[charaMoveScale G 1.1 0.3]
[wt 0.2]
[charaMoveFSR H 246,5 1.0]
[charaMoveScale H 1.1 0.3]
[wt 0.2]
[seStop ad66 0.2]
[cueSeStop 21_ad1066 0.2]
[charaMove I -246,5 1.0]
[charaMoveScale I 1.1 0.3]
[wt 0.2]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.2]
[charaMove A 0,-10 0.3]
[wt 0.4]

[cueSe NoblePhantasm_502800 NP_502800_4]
[cueSeVolume NP_502800_4 0 0.5]
[cueSe Servants_2501100 m52516]
[cueSeVolume m52516 0 0.5]
[charaFace A 2]
[charaMove A 0,100 0.4]
[charaSpecialEffect A erasureReverse 1 0.3]
[wt 0.2]
[charaRoll P 90 0,350]
[charaEffect P bit_talk_gale 0,0 H]
[wt 0.5]

[wipeout rectangleStripUpToDown 0.4 1.0]
[bgm BGM_BATTLE_107 0.4 0.4]
[wait wipe]

[charaFadeout A 0.1]
[charaEffectDestroy P bit_talk_gale]

[scene 110100]

[charaTalk off]
[wt 0.1]

[wipein rectangleStripDownToUp 0.4 1.0]
[bgm BGM_BATTLE_107 0.4 1.0]
[wait wipe]


[cueSe Servants_303500 bac857]
[subRenderFadeinFSSideR #B 0.3 30,-150]
[subRenderMoveFSSideR #B 0,-150 0.3]
[wt 0.5]

[cueSe Servants_604700 m52702]
[effect bit_talk_14 -300,-50]
[wt 0.4]
[effect bit_talk_14 -100,-150]
[cueSeStop m52702 0.5]
[wt 0.3]

[subRenderMoveFSSideR #B -30,-150 0.3]
[subRenderFadeout #B 0.2]
[wt 0.2]


[cueSe Servants_303500 bac857]
[subRenderFadeinFSSideL #A 0.3 -230,-520]
[subRenderMoveFSSideL #A -200,-520 0.3]
[wt 0.5]

[cueSe Servants_604700 m52701]
[cueSe Servants_604700 m52716]
[effect bit_talk_14 50,100]
[wt 0.4]
[cueSeStop m52716 0.5]
[effect bit_talk_14 300,50]
[wt 0.3]

[subRenderMoveFSSideL #A -170,-520 0.3]
[subRenderFadeout #A 0.2]
[wt 0.4]


[charaDepth P 2]
[charaDepth E 1]
[charaScale P 1.1]
[charaScale E 1.0]
[charaFace E 2]
[charaPut E 0,20]
[charaSpecialEffect E appearance 1 0.25]
[se ad73]
[charaPut P 0,100]
[charaEffect P bit_talk_quickmove]
[wt 0.5]

[cueSe Servants_603400 bac780]
[charaMove E 0,0 0.4]
[charaMoveScale E 1.1 0.4]
[backEffect bit_talk_41_back]
[cameraMove 0.4 0,-20 1.2]
[wait camera]
[cueSeStop bac780 0.4]

[wipeout rectangleStripDownToUp 0.4 1.0]
[bgm BGM_BATTLE_107 0.4 0.4]
[wait wipe]

[charaEffectDestroy M bit_talk_42]
[charaEffectDestroy N bit_talk_42]
[backEffectDestroy bit_talk_41_back]
[charaEffectDestroy P bit_talk_gale]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaLayer C normal]
[charaLayer D normal]
[charaLayer E normal]
[charaLayer M normal]
[charaLayer N normal]
[charaLayer O normal]
[charaLayer J normal]
[charaLayer K normal]

[subCameraOff]

[charaSet C 1098267400 1 단조]
[charaSet D 6019001 1 후마 코타로]
[charaSet E 2027000 1 클로에]
[sceneSet J 107801 1]
[sceneSet K 107801 1]
[sceneSet L 107801 1]

[charaScale C 1.0]

[charaDepth A 4]
[charaDepth B 3]
[charaDepth N 2]
[charaDepth M 1]

[scene 107801]
[cameraMove 0.1 0,0 1.01]
[wait camera]

[wipein rectangleStripUpToDown 0.4 1.0]
[bgm BGM_BATTLE_107 0.4 1.0]
[cueSe Servants_604300 m50403]
[wait wipe]

[charaScale A 1.2]
[charaFace A 5]
[charaFadein A 0.3 250,50]
[charaMove A 250,10 0.3]
[wt 0.3]
[se ad223]
[charaMoveReturn A 250,5 0.3]
[wt 0.4]

[charaScale B 1.2]
[charaFace B 5]
[charaFadein B 0.4 -280,10]
[charaMove B -250,10 0.4]
[wt 0.6]

[charaMoveReturn A 250,5 0.3]
[charaMoveReturn B -250,5 0.3]
[wt 0.4]

[cueSe Servants_502800 bac988]
[cueSeVolume bac988 0 0.1]
[cueSeVolume bac988 1.0 0.5]
[cueSe Servants_504100 bac981]
[cueSeVolume bac981 0 0.1]
[cueSeVolume bac981 1.0 0.5]

[charaPut M 200,0]
[charaPut N -280,0]
[charaEffect M bit_talk_charge_aura_02]
[charaEffect N bit_talk_charge_aura_03]
[wt 1.0]

[charaFace A 2]
[charaFace B 2]

＠두 사람
[f large]슈트![cameraMove 0.2 0,-20 1.1]
[k]

[messageOff]
[cueSeStop bac988 0.2]
[cueSeStop bac981 0.2]
[wt 0.5]

[effect bit_talk_shelling_pink02 250,-20]
[effect bit_talk_shelling_blue02 -250,-20]
[wt 0.4]
[cueSe Servants_502800 bac993]
[cueSe Servants_504100 bac982]
[wt 0.5]

[charaDepth Q 9]
[charaFadein Q 0.2 0,-200]
[wt 0.2]

[charaPut M 2000,2000]
[charaPut N 2000,2000]
[charaEffectDestroy M bit_talk_charge_aura_02]
[charaEffectDestroy N bit_talk_charge_aura_03]

[charaFadeout B 0.1]
[charaFadeout A 0.1]

[charaFace G 0]
[charaFadein G 0.1 0,5]
[charaFace H 0]
[charaFadeinFSR H 0.1 246,5]
[charaFace I 0]
[charaFadeinFSL I 0.1 -246,5]
[wt 0.2]

[cueSeStop bac993 0.6]
[cueSeStop bac982 0.6]

[cameraMove 0.1 0,0 1.01]
[wait camera]
[wt 0.6]

[charaFadeout Q 0.2]
[wt 0.2]

[effect bit_talk_shelling_pink01 250,-20]
[effect bit_talk_shelling_blue01 -250,-20]
[wt 0.5]

[cueSe Servants_2800300 m51234]
[charaFadein Q 0.2 0,-200]
[wt 0.2]

[charaShake G 0.02 3 3 0.8]
[charaShake H 0.02 3 3 0.8]
[charaShake I 0.02 3 3 0.8]
[charaFadeout Q 0.2]
[wt 0.8]

[se ad66]
[seVolume ad66 0 0]
[seVolume ad66 0.6 0.6]
[charaMove G 0,-20 0.6]
[wt 0.2]
[charaFadeout G 0.4]
[se ad49]
[seVolume ad49 0 0.4]
[charaMoveFSR H 246,-20 0.6]
[wt 0.2]
[charaFadeout H 0.4]
[cueSe Battle bac205]
[charaMoveFSL I -246,-20 0.6]
[wt 0.2]
[charaFadeout I 0.4]
[wt 0.6]
[seStop ad66 1.0]
[wt 1.0]

[charaDepth O 7]
[charaDepth E 6]
[charaDepth N 5]
[charaDepth D 4]
[charaDepth J 3]
[charaDepth F 2]
[charaDepth M 1]

[charaScale M 1.0]
[charaPut M 0,50]
[charaEffect M bit_talk_shadow_aura03]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.6 1]
[wt 0.8]

＠섀도 서번트
………………………………
[k]

[messageOff]
[charaScale E 1.4]
[charaScale J 1.2]
[charaFace E 5]
[charaFadein E 0.7 200,60]
[charaMove E 250,60 0.7]
[charaFadein J 0.7 0,-250]
[charaMove J 50,-250 0.7]
[wt 0.9]

[charaFadeout F 0.1]
[charaPut M 2000,2000]

[charaScale D 1.0]
[charaScale N 1.0]
[charaFace D 0]
[charaPut N -200,0]
[charaPut D -200,-75]
[se ad73]
[charaEffect N bit_talk_quickmove]
[charaSpecialEffect D appearance 1 0.25]
[wt 0.2]
[charaMove D -200,-70 0.2]
[wt 0.4]

[charaTalk on]
[charaTalk D]
[charaFace D 2]

＠후마 코타로
클로에 님!
[k]

[charaFace E 2]

＠클로에
안다고, 알아~!
[k]

[messageOff]
[se ad73]
[charaPut N -200,0]
[charaScale O 1.2]
[charaPut O 250,55]
[charaEffect N bit_talk_quickmove]
[charaEffect O bit_talk_quickmove]
[charaSpecialEffect D erasureReverse 1 0.2]
[charaSpecialEffect E erasureReverse 1 0.2]
[charaMove D -200,-60 0.4]
[charaMove E 250,50 0.4]
[wt 0.4]

[wipeout rectangleStripLeftToRight 0.4 1.0]
[bgm BGM_BATTLE_107 0.4 0.4]
[charaMove J 80,-250 0.5]
[wait wipe]

[charaTalk depthOn]
[charaEffectDestroy N bit_talk_quickmove]
[charaEffectDestroy O bit_talk_quickmove]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[charaFadeout J 0.1]
[wt 0.1]

[charaSet G 6019001 1 연출용_후마 코타로]
[charaSet H 2027000 1 연출용_클로에]
[charaSet I 5041001 1 사파이어]
[charaFilter G nnormal]
[charaFilter H nnormal]
[charaFilter I nnormal]
[charaSet O 5028001 1 루비]
[sceneSet P 107801 1]

[charaScale A 1.0]
[charaScale B 1.0]
[charaScale D 1.0]
[charaScale E 1.0]

[subCameraOn 4]
[subCameraFilter #A maskEdge cut359_mask13 3 179,66,74,0]
[subCameraFilter #B maskEdge cut359_mask02 3 220,20,60,0]
[subCameraFilter #C maskEdge cut359_mask05 3 0,191,255,0]
[subCameraFilter #D maskEdge cut359_mask05 3 255,105,180,0]
[subRenderScale #A 1.1]
[subRenderScale #B 1.1]
[subRenderScale #C 1.0]
[subRenderScale #D 1.0]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[subRenderDepth #C 3]
[subRenderDepth #D 4]
[charaLayer G sub #A]
[charaLayer J sub #A]
[charaLayer H sub #B]
[charaLayer K sub #B]
[charaLayer I sub #C]
[charaLayer L sub #C]
[charaLayer O sub #D]
[charaLayer P sub #D]

[charaTalk off]
[charaTalk depthOff]
[charaDepth H 2]
[charaDepth G 2]
[charaDepth I 2]
[charaDepth O 2]
[charaDepth J 1]
[charaDepth K 1]
[charaDepth L 1]
[charaDepth P 1]
[charaDepth F 2]
[charaDepth M 1]

[charaScale G 1.1]
[charaScale J 1.2]
[charaFace G 18]
[charaFadein G 0.1 -200,230]
[charaFadein J 0.1 100,-100]
[charaScale H 1.1]
[charaScale K 1.2]
[charaFace H 2]
[charaFadein H 0.1 200,280]
[charaFadein K 0.1 -100,-100]
[charaScale I 1.4]
[charaScale L 1.2]
[charaFace I 0]
[charaFadein I 0.1 360,320]
[charaFadein L 0.1 200,-50]
[charaScale O 1.4]
[charaScale P 1.2]
[charaFace O 0]
[charaFadein O 0.1 230,140]
[charaFadein P 0.1 -200,-50]

[charaFace F 0]
[charaFadein F 0.1 1]
[charaPut M 0,50]
[wt 0.1]

[wipein rectangleStripRightToLeft 0.4 1.0]
[bgm BGM_BATTLE_107 0.4 1.0]
[wait wipe]
[wt 0.3]

[subRenderFadein #A 0.4 -60,-520]
[subRenderMove #A 0,-520 0.3]
[subRenderFadein #B 0.4 60,-260]
[subRenderMove #B 0,-260 0.3]
[wt 0.4]
[cueSe Servants_105200 m48730]
[cueSe NoblePhantasm_202700 NP_202700_2]
[wt 0.8]

[subRenderMove #A 60,-520 0.3]
[subRenderFadeout #A 0.3]
[subRenderMove #B -60,-260 0.3]
[subRenderFadeout #B 0.3]
[wt 0.4]

[se ad1053]
[cueSe NoblePhantasm_202700 NP_202700_10]
[effect bit_talk_quick_slash]
[effect bit_talk_quick_slash_bl 0,0 H]
[wt 0.1]
[charaShake F 0.02 3 3 1.2]
[wt 1.8]

[bgmStop BGM_BATTLE_107 2.0]

[charaEffectStop M bit_talk_shadow_aura03]
[se ad596]
[charaSpecialEffect F erasure 1 2.0]
[wait charaSpecialEffect F]
[wt 1.0]
[charaEffectDestroy M bit_talk_shadow_aura03]

[charaTalk on]
[charaTalk I]
[subRenderFadeinFSL #C 0.4 -200,-150]
[subRenderMoveFSL #C -200,-180 0.4]
[wt 0.4]

＠사파이어
마력의 소멸을 확인했습니다.[r]에너미, 모두 격퇴한 것 같습니다.
[k]

[messageOff]
[subRenderMoveFSL #C -200,-210 0.4]
[subRenderFadeout #C 0.4]
[wt 0.4]

[bgm BGM_EVENT_2 0.1]

?1: 다들 수고했어
?!

?1: 그나저나……
?!

?1: 처음 보는 에너미였던 거 같은데

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]

＠후마 코타로
네. 그리고, 그 에너미들을 이끌고 있던 건[line 3]
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth A 1]
[charaDepth E 2]

[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]

＠클로에
섀도 서번트였지.[r]그 여자 서번트, 칼데아의 데이터베이스에서 본 적 없거든?
[k]

?2: 처음 보는 섀도 서번트였어[line 3]

[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]

＠클로에
어딘가에 존재하는 영령의 [#섀도:그림자]일 테지?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠미유
그런 결론이…… 되려나.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth A 1]
[charaDepth E 2]

[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]

＠클로에
으음~ 하지만 그 여자 서번트,[r]칼데아의 데이터베이스에서 본 적 없거든?
[k]

?!

[messageOff]
[charaTalk A,E]
[charaFace A 3]
[charaFadein A 0.4 -330,0]
[charaMove A -300,0 0.4]
[wt 0.4]

＠이리야
쿠, 쿠로, 데이터 같은 걸 보고 있었어?[r]그런 짓을 해도 괜찮아?
[k]

[charaFace E 1]
[charaMoveReturn E 0,5 0.3]

＠클로에
글쎄?
[k]

[charaFace A 7]
[charaShake A 0.02 3 3 0.5]

＠이리야
글쎄라니?!
[k]

[charaFace E 0]

＠클로에
확인하지 않았을 뿐이야.[r]정식으로 요청하면 허락해 주지 않을까?
[k]

[charaFace A 4]

＠이리야
그건 그럴지도 모르지만,[r]그래도 멋대로 그런 걸 보면 안 된다고 봐……
[k]

[charaFace E 4]

＠클로에
하~ 초등학교도 아닌데,[r]그렇게 말 잘 듣는 아이처럼 굴 필요는 없지 않아?
[k]

[charaFace A 3]

＠이리야
[messageShake 0.05 5 5 0.5]
무, 무슨 말이 그래![wt 0.8][charaFace A 2][r]쿠로가 지나치게 불량한 거 아냐?!
[k]

[messageOff]
[wipeout rectangleStripRightToLeft 0.7 1.0]
[bgm BGM_EVENT_2 0.7 0.4]
[wait wipe]

[charaTalk depthOn]
[charaFadeout A 0.1]
[charaFadeout E 0.1]

[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaLayer H normal]
[charaLayer G normal]
[charaLayer J normal]
[charaLayer K normal]

[charaSet F 1098267400 1 연출용_단조]
[charaSet G 99502600 1 마슈]

[charaTalk depthOff]
[charaDepth C 2]
[charaDepth J 1]

[charaScale C 0.9]
[charaScale J 1.01]

[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 150,-40]
[charaFadein J 0.1 0,-180]

[cameraMove 0.1 0,0 1.01]
[wait camera]

[wipein rectangleStripLeftToRight 0.7 1.0]
[bgm BGM_EVENT_2 0.7 1.0]
[wait wipe]
[wt 1.0]


＠단조
……[r]……
[k]

＠단조
………………………………
[k]

[messageOff]
[se ad527]
[charaMoveScale C 1.0 1.5]
[charaMove C 100,-20 1.5]
[charaMoveScale J 1.1 1.5]
[charaMove J -65,-200 1.5]
[wt 1.2]
[seStop ad527 0.4]
[wt 0.4]

?1: 단조 씨?
?!

[charaFace C 0]

＠단조
……앗. [charaMoveReturn C 100,-17 0.3]아, 아니요.
[k]

[charaFace C 3]

＠단조
……[r]……
[k]

[messageOff]
[charaFadeout C 0.6]
[charaFadeout J 0.6]
[wt 0.6]

[se ad452]
[wt 0.6]
[seStop ad452 0.4]

[charaTalk depthOn]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.4 1]

＠후마 코타로
[line 3]단조 님?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth F 3]
[charaDepth J 2]
[charaDepth C 1]

[charaScale C 1.0]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]

＠단조
코타로 님……
[k]

[charaFace C 2]

＠단조
………………마스터.[r]잠자코 있을까 생각도 했습니다만, 말씀드리겠습니다.[bgmStop BGM_EVENT_2 1.5]
[k]

?1: (고개를 끄덕인다)
?!

[messageOff]
[cameraMove 0.4 0,10 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 1.2]

[charaTalk off]
[charaScale F 1.3]
[charaScale J 1.2]
[charaFace F 3]
[charaFadein F 0.6 100,40]
[charaFadein J 0.6 -100,-260]
[charaMove F 100,0 8.0]
[charaMove J -100,-300 8.0]
[wt 1.0]
[bgm BGM_EVENT_5 0.1]

[charaFadeout C 0.1]


＠단조
저의 기록 회로는…… 완전한 것이 아니고……
[k]

＠단조
지금도 망가지기 직전인 상태입니다.[r]영령은 전성기의 모습으로 현현한다고 합니다만[line 3]
[k]

[charaFaceFade F 2 0.2]

＠단조
인리는, 단조의 전성기가[r]이 망가지기 직전의 말년이라고 규정했습니다.
[k]

＠단조
그렇기에 저 자신의 [#기억]에 확신이 없습니다.
[k]

[charaFaceFade F 3 0.2]

＠단조
하지만……
[k]

[messageOff]

?1: 조금 전의 섀도 서번트
?2: 단조 씨가 아는 사람일지도 모른다는 거지?
?!

＠단조
……네.
[k]

＠단조
아주, 애매모호한…… 흐리멍덩한 환상처럼, 회로의 깊은 곳에……
[k]

[charaFaceFade F 0 0.2]

＠단조
그 모습이, 아른거리고 있습니다.
[k]

＠단조
붉은빛의 왼쪽 눈동자.[r]초록빛의 오른쪽 눈동자.
[k]

＠단조
단조는, 어딘가에서…… 그분을……
[k]

[charaFaceFade F 3 0.2]

＠단조
만난 적이, 있을, 지도[line 3]
[k]

[messageOff]
[charaTalk on]
[charaTalk O]
[subRenderFadeinFSR #D 0.4 300,-150]
[subRenderMoveFSR #D 300,-180 0.4]
[wt 0.4]

＠루비
으음~ 단서가 될지 말지 확실치 않은, 애매한 이야기네요.
[k]

[messageOff]
[charaTalk I]
[subRenderFadeinFSL #C 0.4 -300,-150]
[subRenderMoveFSL #C -300,-180 0.4]
[wt 0.4]

＠사파이어
그러네요.
[k]

[messageOff]
[subRenderFadeout #C 0.4]
[subRenderFadeout #D 0.4]
[charaFadeout F 0.4]
[charaFadeout J 0.4]
[wt 0.4]

[charaDepth E 6]
[charaDepth A 5]
[charaDepth B 4]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[charaFace B 5]
[charaFadeinFSL B 0.1 -300,0]
[charaFace E 4]
[charaFadeinFSR E 0.1 300,0]

＠이리야
루비!
[k]

＠미유
사파이어도 말할 때 신경 써.
[k]

[messageOff]
[charaTalk I]
[subRenderFadeinFSL #C 0.4 -250,-180]
[wt 0.4]

＠사파이어
이거 실례했습니다.
[k]

[messageOff]
[subRenderFadeout #C 0.4]
[wt 0.4]

[charaFace E 5]

＠클로에
아무튼 관제실과 통신부터 연결할게.[bgmStop BGM_EVENT_5 1.5][r]칼데아의 시스템이 공격을 받고 있다든가……
[k]

＠클로에
그런 상황일지도 모르니까.
[k]

[messageOff]
[se ade357]
[charaMoveReturnFSR E 300,-3 0.3]
[wt 0.3]
[charaMoveReturnFSR E 300,-3 0.3]
[wt 0.5]
[seStop ade357 0.2]

[charaFace A 3]

[bgm BGM_EVENT_7 0.1]
＠이리야
마, 말도 안 돼……[r]쿠로, 언제부터 그런 걸 잘 알게 됐어……
[k]

[charaFace E 1]

＠클로에
이 정도는 보통 아냐?[r]그치, 미유?
[k]

[charaFace A 7]
[charaShake A 0.02 3 3 0.4]

＠이리야
[FFFFFF]?![-]
[k]

[charaFace B 4]

＠미유
……딱히, 지금까지 접근할 필요성을 느끼지 못했다면,[r]몰라도 이상하지 않다고 생각해……
[k]

[charaFace A 6]

＠이리야
으으~ 왠지 마음 써준 것 같은 느낌이야……
[k]

[charaFace E 0]

＠클로에
그러니까~ 어디 보자, 이걸 이렇게.
[k]

[messageOff]
[se ade357]
[charaMoveReturnFSR E 300,-3 0.3]
[wt 0.3]
[charaMoveReturnFSR E 300,-3 0.3]
[wt 0.5]
[seStop ade357 0.2]
[wt 0.3]

[charaFadeout A 0.1]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[wt 0.2]

[charaScale G 1.0]
[charaScale M 1.0]

[charaPut M 1]
[charaEffect M bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]

＠마슈
네, 여기는 관제실입니다.[r]삼림 행군 시뮬레이션, 경과는 어떠신가요?
[k]

[bgmStop BGM_EVENT_7 1.5]
[messageOff]
[wt 0.8]
[fadeout black 1.5]
[wait fade]

[charaSet O 98103600 1 루비]
[charaScale O 1.4]

[subCameraFilter #D maskEdge cut359_mask04 3 255,105,180,0]
[subRenderScale #D 1.0]
[charaLayer O sub #D]
[charaLayer P sub #D]
[charaDepth O 2]
[charaDepth P 1]
[charaScale O 0.8]
[charaScale P 1.2]
[charaFace O 0]
[charaFadein O 0.1 -200,255]
[charaFadein P 0.1 80,0]

[charaFace G 12]
[wt 1.0]

[fadein black 1.0]
[wait fade]
[wt 0.5]
[bgm BGM_EVENT_77 0.1]

＠마슈
……그런가요.[r]정체를 알 수 없는 에너미와 섀도 서번트……
[k]

＠마슈
이쪽에서는, 이상 현상이 관측되지 않고 있네요……
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaPut M 2000,2000]
[charaEffectStop M bit_talk_10_LowLevel]
[charaEffectDestroy M bit_talk_10_LowLevel]

[charaTalk E]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaFace B 0]
[charaFadeinFSL B 0.1 -300,0]
[charaFace E 4]
[charaFadeinFSR E 0.1 300,0]

＠클로에
즉, 버그는 버그라도 시스템의 허용 범위 안의 동작이라는 걸까?
[k]

＠클로에
그런 일도 뭐, 시스템인 이상에야 있을 수 있으려나.
[k]

?1: 그건 그럴지도 모르지

＠클로에
으~음.
[k]

?2: 과연 어떠려나?

＠클로에
글쎄?
[k]

?!

[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]

＠후마 코타로
어떻게 하시겠습니까, 주군.[r]신중을 기해, 행군을 중지하는 방법도 있습니다만……
[k]

[charaTalk O]
[subRenderFadein #D 0.4 30,-350]
[subRenderMove #D 0,-350 0.4]
[wt 0.4]

＠O : 루비
중지하게요~?
[k]

＠O : 루비
모처럼 여기까지 왔으니,[r]예정대로 숲 바깥까지 가보지 않으시겠어요?
[k]

[messageOff]
[charaTalk O,D]
[subRenderFadeout #D 0.4]
[subRenderMove #D -30,-350 0.4]
[wt 0.4]


?1: 그건 그러네
?2: 예상 밖의 일은 늘 일어나는 법이니까
?!

[messageOff]

?1: 일단 골인 지점까지 가보자!
?!


[charaFace D 1]
[charaMoveReturn D 0,-5 0.5]
[wt 0.7]
[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
[wt 0.6]
[charaMoveReturn C 0,-5 0.5]
[wt 0.7]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A,E,B]
[charaFace A 1]
[charaFadein A 0.1 1]
[charaFace B 1]
[charaFadeinFSL B 0.1 -300,0]
[charaFace E 1]
[charaFadeinFSR E 0.1 300,0]

＠세 사람
네~에!
[k]

[bgmStop BGM_EVENT_77 2.0]
[messageOff]
[fadeout black 1.0]
[wait fade]

[charaTalk depthOn]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]

[subCameraOff]
[charaFadeout I 0.1]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout P 0.1]
[charaLayer I normal]
[charaLayer O normal]
[charaLayer L normal]
[charaLayer P normal]
[wt 0.1]

[sceneSet J 192300 1]
[charaScale J 1.01]
[sceneSet K 186800 1]
[charaScale K 1.9]
[sceneSet L 186800 1]
[charaScale L 1.9]
[charaScale M 1.2]
[imageSet O back10000 1 1]
[charaScale O 1.05]
[wt 1.0]

[charaFadein O 0.1 0,-200]
[wt 0.1]

[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_147 0.1]
＠
그리고[line 3]
[k]

[messageOff]
[wt 0.5]

＠
일행은 삼림지대를 더 나아갔다.
[k]

＠
이윽고 골인 지점으로 정해진 좌표에 도착.
[k]

＠
그곳은 숲의 종착 지점이며, 완만한 구릉지대가 보여야 했다.
[k]

[messageOff]
[wt 1.0]
[bgmStop BGM_EVENT_147 1.5]

＠
그럼에도 불구하고.
[k]

[messageOff]
[wt 1.0]

＠
[line 3]그곳에는![r][line 3]있을 수 없는 광경이 펼쳐져 있었다!
[k]

[messageOff]
[fadeout black 1.0]
[wait fade]

[charaFadeout O 0.1]

[scene 186800]

[charaTalk depthOff]
[charaDepth M 5]
[charaDepth P 4]
[charaDepth L 3]
[charaDepth K 2]
[charaDepth J 1]
[wt 1.0]

[fadein black 1.5]
[wait fade]

[bgm BGM_MAP_43 0.1]


[wt 2.0]
[charaFadein J 0.6 0,-200]
[wt 0.8]

[charaPut M 0,0]
[charaEffect M bit_talk_41_fs]
[charaMoveScale J 1.1 0.2]
[charaMove J 0,-230 0.2]

[se adm22]
[wt 0.7]
[se adm54]
[wt 0.5]

＠
[line 3]수수께끼의! 서양식 성!
[k]

[messageOff]
[charaPut M 2000,2000]

[charaFadein K 0.6 -520,-470]
[wt 0.8]
[charaFadeout J 0.1]

[se adm54]
[charaPut M 0,0]
[cameraMove 0.2 0,-10 1.1]
[wait camera]
[wt 0.3]

＠
[line 3]그리고 성으로 가는 길을 가로막으려는 듯한![r][line 3]일본식 성 비스름한 건축물!
[k]

[messageOff]
[charaPut M 2000,2000]

[charaFadein L 0.6 150,-300]
[wt 0.8]
[charaFadeout K 0.1]

[se adm54]
[charaPut M 0,0]
[charaEffect M bit_talk_41_fs]
[cameraMove 0.2 0,-25 1.2]
[wait camera]
[wt 0.3]

＠
[line 3]및 수많은! 난관들!!
[k]


[messageOff]
[charaPut M 2000,2000]
[charaEffectDestroy M bit_talk_41_fs]
[wt 0.5]
[messageOff]
[fadeout black 1.0]
[bgm BGM_MAP_43 1.0 0.4]
[wait fade]

[charaFadeout L 0.1]

[sceneSet J 186900 1]
[charaScale J 1.2]
[wt 0.1]

[subCameraOn 1]
[subCameraFilter #A maskEdge cut359_mask07 3 255,105,180,0]
[subRenderScale #A 1.1]
[charaLayer A sub #A]
[charaLayer J sub #A]
[charaTalk depthOff]
[charaDepth A 2]
[charaDepth J 1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,80]
[charaFadein J 0.1 -400,-180]

[cameraHome 0.1]
[wait camera]

[scene 187000]
[wt 1.0]

[fadein black 1.0]
[bgm BGM_MAP_43 1.0 1.0]
[wait fade]
[wt 1.0]

?1: 아~ 이것은……
?2: 새로운 축제의 예감!
?!

[charaTalk A]
[subRenderFadeinFSSideL #A 0.3 -200,-130]
[subRenderMoveFSSideL #A -200,-160 0.3]
[wt 0.3]
[charaShake A 0.02 2 2 0]

＠이리야
이, 이건 대체, 뭐야~?!
[k]

[messageOff]
[wt 1.0]
[fadeout black 1.5]
[bgmStop BGM_MAP_43 1.5]
[wait fade]

[subRenderFadeout #A 0.1]
[charaLayer A normal]
[charaLayer J normal]

[subCameraOff]

[charaShakeStop A]
[charaFadeout A 0.1]
[charaFadeout J 0.1]
[charaTalk depthOn]
[charaTalk on]
[cameraMove 0.1 0,0 1.01]

[scene 10000]
[wt 0.5]

[fadein black 1.0]
[wait fade]

[input selectBranch]

[messageOff]
[skip false]

[soundStopAllFade 0.4]

[charaPut M 2000,2000]
[charaEffectDestroy M bit_talk_10_LowLevel]
[charaEffectDestroy M bit_talk_shadow_aura03]
[charaPut N 2000,2000]
[charaEffectDestroy N bit_talk_quickmove]

[scene 10000]

[charaSet A 5028001 1 이리야]
[charaSet B 5041001 1 미유]
[charaSet C 1098267400 1 단조]
[charaSet D 6019001 1 후마 코타로]
[charaSet E 2027000 1 클로에]
[charaSet F 6030000 1 연출용_단조]
[charaSet G 99502600 1 마슈]
[charaSet H 2027000 1 연출용_클로에]
[charaSet I 5041001 1 사파이어]
[sceneSet J 186900 1]
[sceneSet K 186800 1]
[sceneSet L 186800 1]
[charaSet M 98115000 1 이펙트용]
[charaSet N 98115000 1 이펙트용]
[imageSet O back10000 1 1]
[sceneSet P 107801 1]
[imageSet Q back10001 1 1]

[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]

[label selectBranch]

[skip false]
[wt 0.5]

[fowardEffect bit_queststart80429]
[wait fowardEffect]

[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

