
＄03-00-09-16-6-0



[soundStopAll]
[enableFullScreen]

[charaSet A 5045001 1 Altria]
[charaSet B 1049000 1 "Senji Muramasa"]
[charaSet C 1098231510 1 Mash]
[charaSet D 1098216200 1 Habetrot]
[charaSet E 4031001 1 "Redra Bit"]
[charaSet F 1098210400 1 "Mors Human"]
[charaSet G 1098124500 1 "Da Vinci"]

[sceneSet J 10000 1]
[charaScale J 1.01]
[sceneSet K 10000 1]
[charaScale K 1.01]

[charaTalk depthOff]

[charaDepth A 5]
[charaDepth G 6]
[charaDepth B 7]
[charaDepth D 8]

[charaDepth J 2]
[charaDepth K 3]

[scene 121600]
[fadein black 1.0]
[wait fade]

[wt 1.0]

[fadeout black 1.0]
[wait fade]
[scene 122400]
[wt 0.5]
[fadein black 1.0]
[wait fade]

[wt 1.5]

[fadeout black 1.0]
[wait fade]

[scene 117502]

[charaFadein J 0.1 -1100,0]
[charaFadein K 0.1 1100,0]
[wt 0.4]

[se ad56]
[seVolume ad56 0 0]
[seVolume ad56 1.0 1.0]

[se ad995]
[seVolume ad995 0 0]
[seVolume ad995 1.0 0.4]

[shake 0.05 0 2 3.0]
[fadein black 2.0]
[wait fade]

[wt 1.5]
[seStop ad56 2.0]
[seStop ad995 2.0]
[wt 1.0]

[bgm BGM_EVENT_77 0.1]

[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]

＠Altria
Phew! It was a lot of work getting here, but we finally have lots of good news to share!
[k]

＠Altria
I can't wait to see the look on Percival's face...
[k]

＠Altria
...when I tell him Cnoc na Riabh agreed to do what we say!
[k]

？1：Yup! But first: to Oxford!

？！

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]

＠Senji Muramasa
Well, look at you giggling like a schoolgirl. Really enjoyed your match with Cnoc na Riabh, huh?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]

＠Altria
Huh? ...Um, yeah, I guess so. Plus, maybe it's because I stayed up all night, but I didn't have any weird dreams... Haha.
[k]

[charaFace A 6]

＠Altria
Still... Now that I think about it, I HAVE been enjoying myself a lot.
[k]

＠Altria
And not just in Edinburgh. For this whole journey.
[k]

＠Altria
In fact, once we defeat Morgan and this is all over, I think I might even miss traveling around like this.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]

＠Mash
...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]

＠Altria
Oh... Right. You said Aesc and[sr]I look identical, didn't you?
[k]

[charaFace A 30]

＠Altria
And saying that kind of thing probably doesn't make it any easier for you, does it?
[k]

[charaFace A 6]

＠Altria
I'm sorry. This whole experience[sr]must have been a lot for you.
[k]

＠Altria
Still...in a way, I'm glad you're mourning her loss.[sr]We were both lucky to have you as a companion.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]

＠Mash
...Not at all. I'm the one who was lucky to have such great companions.
[k]

＠Mash
There was Aesc, The Black Knight, Wryneck[line 2]even though he was a little scary[line 2]and...
[k]

[charaFace C 5]

＠Mash
...and... Huh? That's weird. I could have sworn there was someone else with us the whole time, but I can't seem to remember them...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]

＠Habetrot
...
[k]

[messageOff]
[bgmStop BGM_EVENT_77 0.7]
[charaFadeout D 0.1]
[wt 0.1]

[cueSe Servants_304200 bac1618]
[seVolume bac1618 0 0.5]
[se ad322]
[seVolume ad322 0 0.2]
[shake 0.05 5 4 0.3]
[wt 1.0]

？1：What was that!?
？2：Redra Bit!?

？！

[charaTalk E]
[charaFace E 2]
[charaFadeinFSR E 0.2 250,0]
[charaMove E 200,0 0.2]
[wt 0.2]

[bgm BGM_EVENT_80 0.1]

＠Redra Bit
We're under attack![sr]Someone's been waiting to ambush us!
[k]

＠Redra Bit
We're surrounded! Everyone, please get out here! I need you to defend the wagon!
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Senji Muramasa
Tch. Can't believe we're running into the queen's soldiers even out here in Cnoc na Riabh's territory!
[k]

＠Senji Muramasa
Let's go, [%1], Da Vinci, Mash!
[k]

[messageOff]
[se ad7]
[wipeout leftToRight 0.5 1]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.4]
[wipein rightToLeft 0.5 1]
[wt 0.5]
[se ad223]
[wait wipe]

[wt 0.8]

[cueSe SE_21 21_ad1071]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]

＠???
Ahhh... Ahhh...[sr]Aaahhh...
[k]

[messageOff]
[charaFadeout F 0.1]
[wt 0.1]

[charaTalk off]
[charaFace B 18]
[charaFadeinFSL B 0.1 0]
[charaFace G 22]
[charaFadeinFSR G 0.1 2]
[wt 1.4]

[charaFadeout B 0.1]
[charaFadeout G 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.7]

？1：What...ARE those...?
？2：Don't tell me they're...human...?

？！

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]

＠Senji Muramasa
...Dammit. I know what I just said, but you'd better stand back, [%1].
[k]

＠Senji Muramasa
You shouldn't even get near these things!
[k]

＠Senji Muramasa
Da Vinci, Habetrot, we're gonna take care of them ourselves. Got that?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]

＠Da Vinci
Works for me.
[k]

＠Da Vinci
[%1], Mash, you two keep your distance.[sr]I'm guessing those things are[line 2]
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[cueSe SE_21 21_ad1072]

＠???
Ahh... Aaaaaaaaah!!!
[k]

[messageOff]

[se ad85]
[effect bit_talk_41_fs]
[charaMoveScale F 1.2 0.6]
[charaMove F 0,30 0.6]


[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]
