
＄94-06-88-02-3-0

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[charaSet A 1098124510 1 "Da Vinci"]
[charaSet B 99502600 1 Mash]
[charaSet C 6027000 1 "Wu Zetian"]
[charaSet D 3032000 1 Ereshkigal]
[charaSet E 3040000 1 Lambda]
[charaSet F 1053900 1 "Trưng Trắc"]
[charaSet G 1053910 1 "Trưng Nhị"]

[charaSet H 1098229100 1 Elder]

[charaSet I 1098231700 1 Con]
[charaSet J 1098231700 1 Con]
[charaSet K 1098231700 1 Con]

[charaSet L 98115000 1 "Effect Dummy"]

[sceneSet M 147301 1]
[charaScale M 1.3]

[charaPut L 2000,2000]
[charaEffect L bit_talk_10_LowLevel]

[charaDepth F 7]
[charaDepth G 6]

[scene 147301]

[fadein black 1.5]
[wait fade]

[bgm BGM_EVENT_92 0.1]

[wt 1.0]

[charaFadein M 0.7 -100,-250]
[charaMove M 100,-250 4.5]
[wt 3.0]
[charaFadeout M 1.5]
[wt 2.5]

[charaTalk depthOff]

[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Trưng Trắc
Here we are!
[k]

？1：Wow, this is a lot more impressive than I expected!
？2：Whoa, a floating village...
？！

[charaFace G 1]

＠Trưng Nhị
Hehe. We built it ourselves.
[k]

[charaFace G 0]

＠Trưng Nhị
Oh, and by we, I mean me, Sister, and the Con.
[k]

[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]

[charaTalk J]
[charaFace I 0]
[charaFadein I 0.1 1]
[charaFace J 0]
[charaFadeinFSR J 0.1 2]
[charaFace K 0]
[charaFadeinFSL K 0.1 0]

＠J：Con
We built it!
[k]

[clear]

[charaTalk K]

＠K：Con
Are you proud of us?
[k]

[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Trưng Trắc
Oh yes, very proud.
[k]

[charaFace F 0]

＠Trưng Trắc
The Con are much better with their hands than you'd think.
[k]

＠Trưng Trắc
They're also great students and naturally curious, so once we taught them how to build, they started making all sorts of things.
[k]

[charaFace F 11]

＠Trưng Trắc
Oh, right.[sr]There's...someone I'd like to introduce you to.
[k]

[charaFace F 0]

＠Trưng Trắc
Let's see... Oh, there he is. Eldeeer!
[k]

[messageOff]
[charaFadeout F 0.1]
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[charaTalk H]
[charaFace H 3]
[charaFadein H 0.4 1]
[wt 1.4]

＠Elder
Hmm?
[k]

[charaFace H 1]

＠Elder
Oh my... Is age finally starting to play tricks on me? It looks like there are more of you sisters now.
[k]

＠Elder
The Con aren't the only ones who grow their numbers, hm? I see someone purple...someone with pointy legs... Well, isn't that lovely?
[k]

＠Elder
They may not look much like you sisters, but they're just as adorable a sight to these sore eyes...
[k]

[charaFadeout H 0.1]
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[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 176,0]

＠Trưng Trắc
There aren't more of us, Elder. These are our guests.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]

＠Elder
...Oh? Oho. More guests besides you two? Well, I'll be a sea monkey's uncle.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaPut L 0,0]
[charaTalk A]
[charaFace A 17]
[charaFadein A 0.1 1]

＠Da Vinci
And now we have a talking sea turtle, huh? Well, I did hear you met a talking tortoise before too, so.
[k]

[charaFadeout A 0.1]
[charaPut L 2000,2000]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]

＠Ereshkigal
Is it really that surprising? I mean, we both know a sheep we almost can't get to STOP talking.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]

＠Elder
Blonde hair, huh... That's a little too fancy for these old bones.
[k]

[charaFace H 1]

＠Elder
Hrum... I tend to prefer more prim and proper girls. Especially ones with long and dark hair...
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]

＠Ereshkigal
Huh!? Are you nuts!? I'm WAY more prim and proper than that horrible cheapskate Ishtar!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaPut L 0,0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]

＠Da Vinci
Yup, looks like our scanners still aren't working right... Hai Bà Trưng, can I ask you who this nice, uh, turtle is?
[k]

[charaFadeout A 0.1]
[charaPut L 2000,2000]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 176,0]

＠Trưng Trắc
Well...
[k]

＠Trưng Trắc
...he's apparently the island itself.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]

＠Wu Zetian
Huh?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠Elder
...
[k]

[charaFace H 3]

＠Elder
Yes, I suppose I ought to shell out an explanation to our new guests. I don't want you to think I run a turtleitarian regime here...
[k]

？1：These puns...
？！

[messageOff]
[charaFace H 1]
[wt 1.0]
[charaFace H 0]

＠Elder
Oh, I'm just joking. I love conversing with youngsters like yourself.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 23]
[charaFadein D 0.1 1]

＠Ereshkigal
This turtle is awfully laid-back. It reminds me of Dumuzid, too...but for some reason, it's even more irritating here.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 176,0]

＠Trưng Trắc
Come on, Elder. This is serious.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]

＠Elder
Sorry, sorry.
[k]

[charaFace H 0]

＠Elder
Well, I've been alive for a long, long, looong time...I think.
[k]

＠Elder
I forgot where this sea is or even what my purpose for being here might be.
[k]

＠Elder
But there is one thing I still remember.
[k]

＠Elder
This land was formed when dirt accumulated on my back, sprouted seeds, and became islands.
[k]

＠Elder
Which means you're all standing on top of me right now.
[k]

[messageOff]
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[charaFace C 2]
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[charaTalk D]
[charaFace D 2]
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[charaFace E 2]
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？1：We're whaaat!?
？！

[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_92 1.5]
[wait fade]

[wt 0.1]

[sceneSet M 150700 1]
[charaSet N 1053900 1 "Trưng Trắc_Effects"]
[charaSet O 1053910 1 "Trưng Nhị_Effects"]

[wipeout upToDown 1.0 0.1]
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[fadein black 0.1]
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[scene 150700]
[wt 1.0]

[wipein upToDown 1.0 0.5]
[se bac375]
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[wt 1.0]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]

[bgm BGM_EVENT_25 0.1]

＠Trưng Trắc
Why don't we have a proper sit-down, so we aren't just standing around in the entrance.
[k]

＠Trưng Trắc
This is our room... Well, more like the place we're using for our headquarters, really.
[k]

[charaFace F 3]

＠Trưng Trắc
I'm just sorry we don't have any refreshments to offer you...
[k]

[charaFace G 5]

＠Trưng Nhị
Don't be. What could be more refreshing than getting to be in the same room and breathe the same air as you, my dearest sister?
[k]

＠Trưng Nhị
Go on. Savor it, all of you.
[k]

[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]

[charaPut L 0,0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Da Vinci
Hey, I'm just glad [%1] has a place where [&he:she] can get out of the sun.
[k]

[charaFace A 21]

＠Da Vinci
All right, now that we've all collected ourselves, let me make sure I've got everything you've told us straight.
[k]

＠Da Vinci
You're saying this isn't an archipelago, but islands resting on the back of an enormous turtle? And that they formed by dirt accumulating on your shell?
[k]

[charaFadeout A 0.1]
[charaPut L 2000,2000]
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[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠Elder
Ayup. It was only later that I realized the top part of my shell above the sea's surface had become a group of islands.
[k]

＠Elder
And since there were trees growing from the dirt, I couldn't bring myself to dive and ruin it all.
[k]

＠Elder
So I just kept swimming like that, and at some point, I couldn't imagine it being any other way.
[k]

[charaFace H 3]

＠Elder
Maybe it's because it happened so long ago, but I just don't remember much about it.
[k]

＠Elder
Or maybe I was just never much for detail.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaPut L 0,0]
[charaTalk A]
[charaFace A 34]
[charaFadein A 0.1 1]

＠Da Vinci
Let's see... Our scanner's still not very accurate there, but if I tweak it like this...
[k]

[charaFace A 15]

＠Da Vinci
Whoa. I'm just guessing here, but it looks like the turtle is telling the truth.
[k]

＠Da Vinci
These islands don't reach the seabed. They really do seem to be floating...
[k]

[charaFadeout A 0.1]
[charaPut L 2000,2000]
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[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Wu Zetian
Well, I'll be. I know the stories of the spirit turtle said to carry Mt. Penglai on its back, but I never thought I'd see one.
[k]

[charaFadeout C 0.1]
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[charaPut L 0,0]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]

＠Da Vinci
There are actually stories like that all over the world.
[k]

＠Da Vinci
In Europe, there's one about a giant sea turtle named Aspidochelone who was so big they were mistaken for an island.
[k]

＠Da Vinci
In Arabia, there's a legend about a titanic sea turtle[line 2]or a crustacean, in some versions[line 2]named Zaratan.
[k]

＠Da Vinci
Maybe they're all actually giant Phantasmals...?[wt 0.7][charaFace A 26][sr]I don't know, but I'd love to find out!
[k]

[charaFace A 24]

＠Da Vinci
Still, for the moment, we should probably make sure that[line 2]
[k]

[charaFadeout A 0.1]
[charaPut L 2000,2000]
[wt 0.1]

[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]

＠Elder
Hohoho, don't you worry. I'm not about to move anytime soon.
[k]

[charaFace H 0]

＠Elder
I've been floating all this time. I'm not about to dive down into the sea all of a sudden now.
[k]

＠Elder
I've been around for so long at this point that my real body is basically sleeping all the time.
[k]

＠Elder
Or maybe I'm actually dead, and I just haven't realized it yet.
[k]

＠Elder
But in exchange, I've got my miniature self here, separate from my real body.
[k]

[charaFace H 4]

＠Elder
Can't say I remember when that happened, though.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]

＠Lambda
So, does that mean you're a Divided Divine Spirit? Or the brains of this one?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 3]
[charaFadein H 0.1 1]

＠Elder
Good question. Even I'm not sure who or what I am. It all happened so very long ago.
[k]

[charaFace H 0]

＠Elder
I'm really just killing time at this point. Besides, I like sunbathing. It feels so nice on my shell.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
[charaFace J 0]
[charaFadeinFSR J 0.1 2]
[charaFace K 0]
[charaFadeinFSL K 0.1 0]

＠I：Con
I like sunbathing, too!
[k]

[clear]

[charaTalk J]
[charaFace J 3]

＠J：Con
We're ALWAYS sunbathing.
[k]

[clear]

[charaTalk K]
[charaFace K 2]

＠K：Con
Just thinking about it makes me sleepy.[sr](Zzz...)
[k]

[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Wu Zetian
So what is your relationship to these creatures?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠Elder
I don't have one.
[k]

＠Elder
I was just minding my own business when they practically started growing on me.
[k]

＠Elder
They're perfectly harmless, so I didn't mind letting them stay.
[k]

[bgmStop BGM_EVENT_25 1.5]

＠Elder
Oh, but I do remember this.
[k]

[charaFace H 4]
[bgm BGM_EVENT_11 0.1]

＠Elder
A few days ago, some terrifying monsters started coming here from the sea and out of the fog.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaPut L 0,0]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]

＠Mash
...!
[k]

[charaFadeout B 0.1]
[charaPut L 2000,2000]
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[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]

＠Lambda
Do you mean those hideous merfolk?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]

＠Elder
No, it's not just them.
[k]

＠Elder
Some are hooved... Some look human... There are all sorts, really.
[k]

＠Elder
The only thing they had in common was that they were all water-dwelling monsters.
[k]

[charaFace H 0]

＠Elder
As more of them showed up, these water monsters began devouring the Con and stealing their lands.
[k]

[charaFace H 1]

＠Elder
But thankfully, these sisters appeared just when they were about to lose everything.
[k]

[messageOff]
[charaFadeout H 0.1]
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[charaTalk off]


[charaDepth M 6]
[charaDepth N 8]
[charaDepth O 7]
[charaScale M 2.0]
[charaScale N 1.4]
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[charaFadein M 1.0 0,-450]
[charaFace N 0]
[charaFadein N 1.0 25,10]
[charaFace O 0]
[charaFadein O 1.0 25,10]
[charaMove M 0,-430 5.0]
[charaMove N 25,30 5.0]
[charaMove O 25,30 5.0]
[wt 2.5]

[charaFadeout M 0.4]
[charaFadeout N 0.4]
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[charaTalk on]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠Elder
They prevented the water monsters from taking all that we had.
[k]

＠Elder
I suppose you could say this place here is all we have left, though.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Trưng Trắc
I'm just glad we weren't too late, even if this is the last bastion.
[k]

＠Trưng Trắc
Unfortunately, we couldn't go on the offensive with the two of us alone...
[k]

＠Trưng Trắc
...but fortunately, it looks like we were able to buy time until more allies arrived.
[k]

[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]

[charaPut L 0,0]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]

＠Da Vinci
...Okay. I get the gist of what's going on here now.
[k]

＠Da Vinci
So you two were summoned to this land because[line 2]
[k]

[charaFadeout A 0.1]
[charaPut L 2000,2000]
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[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Trưng Trắc
Yes. We think it's our duty to save these darling Con.
[k]

[charaFace G 6]

＠Trưng Nhị
Besides, we can't think of any other reason.
[k]

[charaFadeout F 0.1]
[charaFadeout G 0.1]
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[charaPut L 0,0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Da Vinci
Good point. This wouldn't be a Singularity if there weren't some kind of anomaly at play.
[k]

＠Da Vinci
And usually, when we resolve the anomaly, the Singularity gets repaired shortly afterwards.
[k]

[charaFace A 24]

＠Da Vinci
That said... What exactly do you think we'll need to do to save the Con?
[k]

[charaFadeout A 0.1]
[charaPut L 2000,2000]
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[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
[charaFace G 5]
[charaFadein G 0.1 1]


＠Trưng Trắc
Good question. You see, there's something unique about the way the water monsters hunt.
[k]

[bgmStop BGM_EVENT_11 1.5]

＠Trưng Trắc
If possible, it's better not to just defeat them, but to[line 2]
[k]

[charaFace F 2]

＠Trưng Trắc
Oh no. I just remembered!
[k]

＠Trưng Trắc
How did you all defeat that merperson you encountered earlier?
[k]


？1：Uh... The same way we would any monster?
？2：We just hit it until it stopped moving, like usual.
？！

[charaFace F 7]

＠Trưng Trắc
I see. Well, that's how you do it normally. But, in that case...
[k]

[charaFadeout F 0.1]
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[charaTalk D]
[charaFace D 0]
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＠Ereshkigal
Is there a problem?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk G]
[charaFace F 4]
[charaFadein F 0.1 1]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Trưng Nhị
Sort of. If a water monster eats a Con, then[line 2]
[k]

[messageOff]
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[charaFadeout G 0.1]
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[charaTalk off]
[se bac375 0.3]
[wt 0.6]
[charaFace I 0]
[charaFadein I 0.2 50,0]
[charaFace J 0]
[charaFadeinFSR J 0.2 306,0]
[charaFace K 0]
[charaFadeinFSL K 0.2 -206,0]
[cueSe SE_22 22_ade697]

[charaMove I 0,0 0.3]
[charaMoveFSR J 256,0 0.3]
[charaMoveFSL K -256,0 0.3]
[wt 0.5]

[charaTalk on]
[charaTalk I]
[bgm BGM_EVENT_49 0.1]

＠I：Con
Boss-Boss! Help!
[k]

[clear]

[charaTalk J]

＠J：Con
The bullies are back!
[k]

[clear]

[charaTalk K]
[charaFace K 4]

＠K：Con
One of us got ate up!
[k]

[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]

＠Lambda
That's the direction we came from. Did we miss an enemy?
[k]

[messageOff]
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[charaTalk off]

[charaFace F 5]
[charaFadein F 0.1 1]
[charaFace G 5]
[charaFadein G 0.1 1]
[wt 0.8]

[charaTalk on]
[charaTalk F]
[charaFace F 2]

＠Trưng Trắc
I think it'd be better if I showed you what we mean. Let's go!
[k]

[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

＠Wu Zetian
Hold on. Con, was it?
[k]

＠Wu Zetian
You're no more than bait for those monsters, yes? Then why would you come along? Stay here and wait for us to get back!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 -196,0]

＠Trưng Nhị
It's okay. Yes, they are what the water monsters want, but they have a special role.
[k]

＠Trưng Nhị
We'll have a few come along with us. It'll be fine as long as we keep them safe.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaPut L 0,0]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]

＠Mash
Huh...?
[k]

[charaFadeout B 0.1]
[charaPut L 2000,2000]
[wt 0.1]

[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]

＠Ereshkigal
If more are being attacked, then we can talk later.[sr]Come on, [%1]!
[k]

？1：Yeah. Let's hurry!
？！

[messageOff]
[charaFadeout D 0.1]
[wt 0.2]

[se ad59]
[seStop ad59 2.0]
[se ad444 0.5]
[seStop ad444 2.0]

[fadeout black 2.0]
[bgmStop BGM_EVENT_49 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]
