＄94-00-61-04-1-0

[soundStopAll]
[bgm BGM_EVENT_5 0.1]
[charaSet A 98100400 1 Mash]
[charaSet B 6024000 1 Scáthach]
[charaSet C 5027000 1 Marie]
[charaSet D 3024000 1 Tamamo-no-Mae]
[charaSet E 4024000 1 Mordred]
[charaSet F 98101700 1 "Demon Boar"]

[scene 20700]
[fadein black 2.0]
[wait fade]

[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
＠Mash
It seems demon boars aren't the only enemies here.
[k]

[charaFadeout A 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace A 12]
[charaFadein A 0.1 2]

＠Scáthach
This doesn't look like the work of a demon boar. The piglets may have made them for protection...either for themselves or for others.
[k]

＠Scáthach
At any rate, it seems their creations weren't enough to[sr][charaFace B 4]defeat the demon boars.
[k]

[charaFace B 0]
＠Scáthach
And there were automata lying on the ground besides the ones we defeated.
[k]

[charaFadeout A 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 2]
＠Marie
They felt powerful enough to me just now...
[k]

＠Marie
If nothing else, they seem stronger than the demon boars we fought.
[k]

[charaFace B 5]
＠Scáthach
...Which means the latter are just small fry compared to something else on this island.
[k]

＠Scáthach
It's probably just up ahead.[sr]Let's move, Master.
[k]

[charaFadeout B 0.1]
[charaFadeout C 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Scáthach
I can't imagine giant demon boars like the one we saw on the previous island would simply show up, however...
[k]

＠Scáthach
If we don't deal with them, they will quickly grow in power.
[k]

[charaFace B 5]
＠Scáthach
It's possible we might see multiple fortress-class enemies.
[k]

＠Scáthach
Everyone, stay on your guard.
[k]

[charaFadeout B 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
＠Tamamo-no-Mae
This has become problematic...
[k]

[charaFadeout D 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Scáthach
Well, we can also sit around and wait for that to happen.
[k]

[charaFace B 1]
＠Scáthach
Fortress-class demon boars... Just as strong as Clan Calatin, or even... Hehehehehe.
[k]

？1：Keep a lid on the bloodlust.

[charaFace B 3]
＠Scáthach
R-Right. I know. I know.
[k]

＠Scáthach
I'm a good Servant who properly obeys my Master's orders.
[k]

？2：Vetoed.

[charaFace B 4]
＠Scáthach
Vetoed, huh...
[k]

？！

[charaFadeout B 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Marie
Oh, I can see it!
[k]

[messageOff]
[wipeout rightToLeft 0.4 1]
[bgmStop BGM_EVENT_5 0.4]
[wait wipe]
[charaFadeout C 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.3]
[wipein leftToRight 0.4 1]
[wait wipe]


＠Demon Boar
...
[k]

[charaFadeout F 0.4]
[wt 0.7]

[bgm BGM_EVENT_3 0.1]

[charaTalk C]
[charaFace D 5]
[charaFadein D 0.1 0]
[charaFace C 5]
[charaFadein C 0.1 2]
＠Marie
Th-This demon boar...
[k]

[charaFace D 2]
＠Tamamo-no-Mae
It's huge!
[k]

[charaFace D 5]
＠Tamamo-no-Mae
It's as big as that giant one from before!
[k]

[charaFadeout D 0.1]
[charaFadeout C 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
...But it doesn't seem to be the same thing.
[k]

[charaFadeout A 0.1]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Scáthach
It seems to be protecting this tree.[sr]Hmm[charaFace B 0]?
[k]

[charaFadeout B 0.1]

[charaTalk C]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace C 4]
[charaFadein C 0.1 2]
＠Marie
What's wrong?
[k]

[charaFadeout B 0.1]
[charaFadeout C 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
＠Scáthach
...Oh, I see.[sr]So that's what's going on.
[k]

[charaFace B 0]
＠Scáthach
I see... I see.[sr]I get it now. Hmmm...
[k]

？1：What?

[charaFace B 5]
＠Scáthach
I'll show you later when this is over.
[k]

＠Scáthach
There's probably something waiting for us up ahead. When you see it, you'll understand whether you want to or not.
[k]

？2：Notice something?

＠Scáthach
Sort of.[sr]But it doesn't really affect our situation.
[k]

[charaFace B 5]
＠Scáthach
There's just one problem.[sr]This island might be bad news.
[k]

[charaFadeout B 0.1]

[charaTalk A]
[charaFace B 5]
[charaFadein B 0.1 0]
[charaFace A 6]
[charaFadein A 0.1 2]
＠Mash
Bad news?
[k]

[charaFadeout A 0.1]
[charaFadeout B 0.1]

[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 0]
[charaFace C 0]
[charaFadein C 0.1 2]
＠Mordred
Come on, tell us!
[k]

[charaFace C 1]
＠Marie
You seem to know something!
[k]

[charaFadeout E 0.1]
[charaFadeout C 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
＠Scáthach
Of course.[sr]Beautiful women keep many secrets, you know.
[k]

？！


[charaFadeout B 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
＠Demon Boar
...
[k]


＠Tamamo-no-Mae
Oh? Its mouth is open like it wants to say something...
[k]

[effect bit_talk_41]
[shake 0.05 0 4 0.4]
[se ad19]
＠Demon Boar
Gi... Gigi.[sr]Giiiiiiiiiiiii!
[k]


＠Marie
Eeee!?
[k]

[effectStop bit_talk_41]
[wt 0.3]

[messageOff]
[effect bit_talk_06b2]
[wt 1.0]
[se ad42]
[charaShadow F true]
[charaChange F 7001000 0 fade 1.0]
[charaFace F 2]
[wt 0.2]
[effectStop bit_talk_06b2]
[wt 2.0]
[charaFadeout F 0.1]
[wt 0.1]
[charaShadow F false]


[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
＠Tamamo-no-Mae
I-It transformed![sr]Now it's[line 3]
[k]

[charaFadeout D 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Scáthach
Heracles, the famed Greek myth hero!?
[k]

[charaFadeout B 0.1]

[charaTalk F]
[charaFace F 2]
[charaShadow F true]
[charaFadein F 0.1 1]
[effect bit_talk_41]
[shake 0.05 0 4 0.4]
[voice 700100_0_B100]
＠Demon Boar
[image berserker_language_1][line 2]!!!
[k]

[effectStop bit_talk_41]
[wt 0.3]

[charaFadeout F 0.1]
[wt 0.1]
[charaShadow F false]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Scáthach
A Berserker![sr]Looks like we don't have time for questions!
[k]

[charaFadeout B 0.1]

[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
＠Tamamo-no-Mae
Master, get back!
[k]

[charaFace D 0]
＠Tamamo-no-Mae
Going up against a Servant who doesn't think with his head is my specialty!
[k]

[charaFace D 2]
＠Tamamo-no-Mae
We can cook him well-done, or perhaps have him rare with wasabi and soy sauce!
[k]


[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

