


＄94-05-14-24-1-1

[soundStopAll]



[charaSet A 2042001 1 Illya]
[charaSet C 1045000 1 "Tomoe Gozen"]
[charaSet D 2001300 1 Emiya]
[charaSet E 98006300 1 Devil]
[charaSet F 8001600 1 Mash]
[charaSet G 4041001 1 "Murasaki Shikibu"]
[charaSet H 1098200500 1 "Prince of Lan Ling"]
[charaSet I 3044000 1 "Yu Mei-ren"]

[charaSet T 5009040 1 "Effect Dummy"]

[bgm BGM_EVENT_24 0.1]

[scene 20113]

[fadein black 1.0]
[wait fade]


[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
＠Ruby
Why're you letting the battle drag on like this?[sr]It's embarrassing to watch.
[k]

[charaFace A 2]
＠Illya
If you really think so,[sr]then you can actually start helping me out!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
＠Tomoe Gozen
This thing is as nasty as a racing game AI that intentionally gets in your way at every curve!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
＠Emiya
...There you are!
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]



[wt 0.1]
[cueSe Battle bac23]
[wt 0.4]

[cueSe Battle bac136]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0 1]
[charaShake E 0.03 4 4 0.5]
[wt 0.8]

＠Devil
!?
[k]

[messageOff]
[charaFadeout E 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 0.1]

[se ad100]
[wt 1.0]
[seStop ad100 0.2]

[charaMoveReturn D 0,-4 0.2]
[cueSe Battle bac244]
[cueSeVolume bac244 0 0.7]
[cueSe Battle bac467]
[cueSeVolume bac467 0 0.7]
[wt 0.7]

＠Emiya
I think you'll find those twin swords there to be fairly effective against creatures like you.
[k]

[charaFace D 2]
＠Emiya
Goodbye, nameless delusion!
[k]

[messageOff]
[bgmStop BGM_EVENT_24 0.6]
[wt 0.1]

[se ad171]
[effect bit_talk_x_slash01]
[effect bit_talk_x_slash02]
[charaMoveScale D 1.05 0.2]
[charaMove D 0,2 0.1]
[wt 0.1]
[charaMove D 0,-4 0.2]
[wt 0.3]

[cueSe Battle bac211]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[wt 0.1]

[charaTalk E]
[charaFace E 0]
[charaFadein E 0 1]
[charaShake E 0.03 4 4 0.6]
[charaFadeout D 0]
[effectDestroy bit_talk_x_slash01]
[effectDestroy bit_talk_x_slash02]
[wt 1.4]

[se ad52]
[charaSpecialEffect E enemyErasure 0,0 2.0]
[wt 3.0]


[cueSe Battle bac35]
[cueSeVolume bac35 0 0]
[cueSeVolume bac35 0.5 0.7]
[effect bit_talk_20]
[wt 3.0]

[bgm BGM_EVENT_77 0.1]

[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[effectDestroy bit_talk_20]
＠Mash
That did it. Confirming the enemy has disappeared,[sr]and we've recovered the Holy Grail.
[k]

[charaFace F 1]
＠Mash
Congratulations on a job well done, everyone!
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
＠Murasaki Shikibu
Thank you!
[k]

＠Murasaki Shikibu
This is sure to put any talk of a sequel to rest.
[k]

？1：Then I guess our mission's complete!
？！

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
＠Emiya
I guess so.
[k]

＠Emiya
If this were a movie, the credits would start rolling about now, but tomorrow's a new day.
[k]

＠Emiya
Now, what do you say we all head home?
[k]

[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_77 1.5]
[wait fade]

[charaFadeout D 0.1]

[branchQuestNotClear lblNotClear 3000320]

[scene 66700]
[branch lblConf]

[label lblNotClear]
[scene 60300]
[label lblConf]
[wt 1.0]

[fadein black 1.5]
[wait fade]

[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.4]

[bgm BGM_EVENT_2 0.1]

＠Yu Mei-ren
Hm? That's weird.[sr]Where'd you guys get off to?
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth D 4]
[charaDepth H 6]

[charaTalk H]
[charaFace H 0]
[charaFace D 0]
[charaFadein H 0.1 2]
[charaFadein D 0.1 0]
＠Prince of Lan Ling
(Are we clear, everyone?)
[k]

[charaFace D 8]
＠Emiya
(Crystal.)
[k]

[charaFadeout H 0.1]
[charaFadeout D 0.1]
[wt 0.1]


[charaTalk depthOn]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
＠Illya
Oh, nowhere. We were just hanging out in the simulator, that's all!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]
＠Prince of Lan Ling
Indeed. It was a great deal of fun.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
＠Yu Mei-ren
Hmm. You don't say...
[k]

＠Yu Mei-ren
Well, if you say so, Prince of Lan Ling.[sr]I have no reason to doubt you.
[k]

[messageOff]
[charaFaceFade I 1 0.6]
[wt 1.0]
＠Yu Mei-ren
Nice job out there, everyone.
[k]

[messageOff]
[charaFadeout I 0.1]
[wt 0.2]


[charaTalk off]
[charaDepth D 5]
[charaDepth A 6]
[charaDepth F 4]


[charaFace D 1]
[charaFace A 1]
[charaFace F 1]
[charaFadein F 0.1 350,0]
[charaFadein D 0.1 -350,0]
[charaFadein A 0.1 1]
[wt 1.6]

[charaFadeout D 0.1]
[charaFadeout A 0.1]
[charaFadeout F 0.1]
[wt 0.2]

[charaDepth H 6]
[charaDepth G 4]
[charaDepth C 5]

[charaFace H 6]
[charaFace G 1]
[charaFace C 1]
[charaFadein H 0.1 1]
[charaFadein G 0.1 350,0]
[charaFadein C 0.1 -300,0]
[wt 2.6]

[fadeout black 2.0]
[bgmStop BGM_EVENT_2 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]
