[soundStopAll]
[scene 10000]

[fowardEffect bit_queststart80066]
[wait fowardEffectStart]
[fadein clear 0]
[wait fade]
[bgm BGM_EVENT_33 0]

[wt 12.6]
[scene 10001]
[bgmStop BGM_EVENT_33 1.5]

[wait fowardEffect]

[fadeout black 0]
[wait fade]

[end]
