
＄94-08-25-23-1-0



[soundStopAll]
[enableFullScreen]

[charaSet A 28003000 1 "Lady Avalon"]
[charaSet B 6048001 1 Locusta]
[charaSet C 10016000 1 Tiamat]
[charaSet D 1057000 1 Sétanta]
[charaSet E 33001000 1 Draco]
[charaSet F 1098266500 1 "Mud of Calamity"]
[charaSet G 98006200 1 "Invisible Hostility"]

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[sceneSet J 181900 1]
[sceneSet K 181900 1]
[charaSet L 10016000 1 Tiamat1]


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[wt 0.1]
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[wt 2.0]

？1：Those enemies just now, they...had no bodies.
？2：Those things didn't even have physical forms anymore...

？！


[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 1]
[wt 0.4]

＠Lady Avalon
This is even worse than I'd imagined. The entire first imitation Singularity's completely collapsed.
[k]

＠Lady Avalon
It can't even maintain its Singularity structure anymore. Whatever this place is, it's not Orleans anymore.
[k]

＠Lady Avalon
Take a look at that.[bgmStop BGM_MAP_52 1.5]
[k]

[messageOff]
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[wait wipe]
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[charaTalk off]
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[wt 0.1]
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[wait wipe]
[bgm BGM_MAP_19 0.1]

[wt 3.0]

[cueSe SE_22 22_ade807]
[seVolume 22_ade807 0 0.6]
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[seVolume 21_ade614 0 0.3]
[charaFadein K 0.6 -200,-500]
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[wt 0.5]

[effectStop bit_talk_sparks_fs]
[charaFadeout J 0.1]
[wt 3.5]

[seStop 22_ade807 0.7]
[seStop 21_ade614 0.7]
[seStop 22_ade807 0.7]
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[seStop ad439 0.7]
[seStop ad11 0.7]

[charaFadeout K 0.7]
[wt 1.5]

[charaFace B 8]
[charaFadein B 0.1 -90,320]
[charaFadein T 0.1 0,0]
[charaFace D 13]
[charaFadein D 0.1 90,290]
[charaFadein U 0.1 -50,-50]
[wt 0.1]
[subRenderFadeinFSSideR #A 0.4 450,-340]
[wt 0.4]

＠Locusta
Mud is falling from the sky...
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk on]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 -90,320]

＠Tiamat
That mud used to be the energy from this entire Spiral Proof World.
[k]

＠Tiamat
It's been transformed into a kind of sustenance Sodom's Beast can use to birth its true form...
[k]

[messageOff]
[subRenderFadeout #A 0.4]
[wt 0.4]
[charaFadeout C 0.1]
[charaTalk D]
[charaFace B 0]
[charaFadein B 0.1 -90,320]

[charaFadein S 0.5 0,-200]
[charaMove S -50,-200 2.0]
[wt 2.0]
[subRenderFadeinFSSideL #B 0.4 -400,-340]
[wt 1.0]


＠Sétanta
Hey, there's something out in the middle of that sea of mud. Check it out.
[k]

[charaTalk B]
[charaFace B 11]
[subRenderFadeinFSSideR #A 0.4 450,-340]
[wt 0.4]

＠Locusta
Geez, you've got some killer eyesight! I can't see a thing all the way out there!
[k]

[charaTalk C]
[messageOff]
[charaMoveScale S 1.4 1.0]
[wt 1.3]

[charaFadeout B 0.1]
[wt 0.1]

[charaFace C 6]
[charaFadein C 0.1 -90,320]

＠Tiamat
That's...
[k]

[messageOff]
[charaTalk E]
[charaFace E 15]
[charaFadein E 0.7 0,-50]
[wt 1.7]
[charaFace C 3]

＠Tiamat=spot[C,E]
...Beast VI!
[k]

[charaFadeout C 0.1]
[wt 0.1]


[charaTalk off]
[charaTalk B,E]
[charaFace B 6]
[charaFadein B 0.1 -90,320]

＠Locusta=spot[B,E]
Lady Nerooo!?
[k]

[messageOff]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaFadeout E 0.1]

[effectDestroy bit_talk_sparks_fs]
[backEffect bit_talk_missed_dream]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout S 0.1]

[charaFadeout H 0.1]
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[pictureFrame]
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[charaTalk on]
[scene 182300]
[wt 0.1]

[charaSet M 33001001 1 Effect]
[charaPut M 2000,2000]
[charaEffect M bit_talk_blood_mud]

[charaSet N 33001001 1 Effect]
[charaPut N 2000,2000]
[charaEffect N bit_talk_blood_mud02]

[wt 0.1]
[wipein rectangleStripLeftToRight 0.7 1]
[wait wipe]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 1]

＠Lady Avalon
The mud's swallowing her up... That's not good.
[k]

＠Lady Avalon
If we don't do something, Sodom's Beast will reclaim its true form...and it'll be using the incarnadines' souls as its core.
[k]

＠Lady Avalon
Which means the Draco we know will be dissolved and disappear.
[k]

？1：We've gotta save her!
？2：Come on! Let's do this!

？！

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]

＠Sétanta
Yeah... This is where it all ends. We're gonna stop Sodom's Beast right here!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]

＠Locusta
This time, Lady Nero... This time, I'm gonna save you!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Tiamat
...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]

＠Sétanta
Something wrong, Tiamat?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]

＠Lady Avalon
...
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]

＠Tiamat
...It's too late for her.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]

＠Locusta
What are you talking about!?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]

＠Tiamat
But she's defenseless right now. If we're fast, we can kill her before she becomes the real Sodom's Beast.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]

＠Sétanta
C'mon, you can't just[line 2]
[k]

＠Sétanta
Well, no, you're not wrong... That probably IS what we should do, but...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]

＠Locusta
What!? You can't be serious![messageShake 0.03 4 4 0.6]
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Tiamat
I know Sodom's Beast isn't a bad Beast anymore.
[k]

＠Tiamat
But once she regains her true Beast form, she'll cease to be who she is now.
[k]

[charaFace C 6]

＠Tiamat
If she is going to disappear no matter what, then we should take this chance to[line 2]
[k]

[bgmStop BGM_MAP_19 2.0]
？1：Tiamat... Please. Help us help her.
？2：We have to try to help her. Please.

？！

[messageOff]

[charaDepth C 1]
[charaDepth V 2]
[charaDepth B 4]

[charaScale B 1.2]
[charaScale V 1.2]
[charaTalk B]
[charaFace B 18]
[charaPut X -20,0]
[charaFadein B 0.6 -20,20]
[charaFadein V 0.6 -20,-270]
[charaEffect X bit_talk_missed_dream]
[charaMove V 0,-270 0.6]
[charaMove B 0,20 0.6]
[charaMove X 0,0 0.6]

[wt 0.8]

[charaFadeout C 0.1]

＠Locusta
...Please.
[k]

[messageOff]


[charaScale D 1.4]
[charaScale T 1.4]
[charaScale L 1.4]
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[charaLayer D sub #A]
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[wt 0.5]


＠Sétanta
Mushroom lady.
[k]

[bgm BGM_EVENT_123 0.1]

[charaFace B 18]
＠Locusta
Please, Lady Tiamat. Please, save Lady Nero.
[k]

[messageOff]

[charaFadein U 0.1 0,-150]

[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 0,300]

＠L：Tiamat
Ulp... But...I...
[k]

[messageOff]

[charaMove L 0,250 0.3]
[charaMove T 0,-100 0.3]
[subRenderFadeout 0.3]

[wt 0.7]

[charaFadeout D 0.1]
[charaFace B 11]
＠Locusta
There's nothing more I can do for her. Nothing more I can offer her.
[k]

＠Locusta
All I can do is pray. All I can do is cling to hope.
[k]

＠Locusta
But even so, please...
[k]

[charaFace B 25]
＠Locusta
P[messageShake 0.05 3 3 0.3]lease! Please save Lady Nerooo!
[k]

＠Locusta
I...I don't want her to die!
[k]

[messageOff]


[charaFadeout L 0.1]
[charaFadeout T 0.1]
[charaFadeout D 0.1]
[charaFadeout U 0.1]

[charaFadeout B 0.5]
[charaFadeout V 0.5]
[wt 0.8]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Tiamat
...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Lady Avalon
Well, Tiamat? What's your answer?
[k]

[charaFadeout A 0.1]

[charaScale L 1.0]
[charaScale D 1.0]
[charaScale T 1.0]
[charaScale U 1.0]

[charaLayer D normal]
[charaLayer L normal]
[charaLayer T normal]
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[wt 0.1]

[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
＠Tiamat
...I don't know. Mother isn't sure what's right here.
[k]


＠Tiamat
I know Beasts are humankind's mortal enemy... But...
[k]


[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]

＠Sétanta
Tiamat. If you mean to kill her, I'll stop you myself.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Tiamat
Sétanta...
[k]

[messageOff]
[charaFadeout C 0.1]
[wt 0.1]

[charaScale D 1.2]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.4 0,20]
[charaFadein V 0.4 0,-270]
[charaEffect X bit_talk_missed_dream]
[wt 0.4]

＠Sétanta
Of course you're planning to save her. Right, Master?[bgmStop BGM_EVENT_123 1.5]
[k]

？1：(Nod firmly)
？2：Of course!

？！

[bgm BGM_MAP_64 0.1]
[charaFace D 6]

＠Sétanta
I knew it.
[k]

＠Sétanta
I'm sure the other Master would say the same thing.
[k]

[charaFace D 1]

＠Sétanta
And that's exactly why my sword is yours to command.
[k]

[messageOff]
[charaFadeout D 0.4]
[charaFadeout V 0.4]
[charaEffectDestroy X bit_talk_missed_dream]
[wt 0.4]
[charaScale D 1.0]
[charaScale B 1.0]

[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]

＠Locusta
Sétantaaa![messageShake 0.04 4 4 1.0] Waaaaaah!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]

＠Sétanta
Hey, knock it off! Shut the waterworks down!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Lady Avalon
Well, Tiamat?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]

＠Tiamat
...Gnn.
[k]

[charaFace C 1]

＠Tiamat
...If I feel like there's nothing more we can do, I will kill her, no matter what any of you say.
[k]

＠Tiamat
But, until it reaches that point, I guess...
[k]

？1：That's fine for now. Thank you.
？2：I can live with that. Thanks, Tiamat.

？！

[charaFadeout C 0.1]
[wt 0.1]

[bgmStop BGM_MAP_64 1.5]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]

＠Lady Avalon
Everyone ready?[sr]Let's go!!!
[k]

[messageOff]
[cueSe NoblePhantasm_2800300 NP_2800300_2 0]
[seVolume NP_2800300_2 0.4 0.5]
[cueSe NoblePhantasm_2800300 NP_2800300_5 0]
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[wt 0.1]
[fowardEffect bit_talk_petal_ppl]
[wt 0.1]
[flashin once 0.2 1.0 F997F5AF F997F500]
[wt 1.0]
[seStop NP_2800300_2 1.5]
[seStop NP_2800300_5 1.5]
[wt 1.5]

[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]

[charaFadeout A 0.1]

[charaPut X 2000,2000]

[charaPut M 0,-200]
[charaPut N 0,-200]
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[backEffectDestroy bit_talk_missed_dream]

[scene 181900]

[wt 0.5]


[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]

[se ad416]
[charaEffectStop M bit_talk_blood_mud]
[wt 0.5]

[charaEffectStop N bit_talk_blood_mud02]

[wt 3.0]

[bgm BGM_EVENT_63 0.1]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]

[scene 182300]
[backEffect bit_talk_missed_dream]
[charaEffect X bit_talk_missed_dream]

[wt 0.5]

[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.4]


[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]

＠Lady Avalon
There, I made a path! Watch your step, though! One wrong move, and you'll be dead in no time!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[messageOff]
[cameraMove 0.3 0,7 1.01]
[wt 0.3]
[cameraMove 0.3 0,0 1.01]
[wt 0.6]
[charaFadeout A 0.2]
[wt 0.4]
[se ad59]
[se ade427]
[wipeout leftToRight 0.4 1]
[wait wipe]
[backEffectDestroy bit_talk_missed_dream]
[scene 181900]
[wt 0.3]
[wipein rightToLeft 0.4 1]
[wait wipe]

[wt 0.4]
[seStop ad59 0.7]
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[charaTalk F]
[charaFace F 0]
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[cueSe SE_21 21_ade614 0]
[seVolume 21_ade614 1.0 1.0]
[se ad745 0]
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[effect bit_talk_blood_rain 0,0 V]
[wt 1.0]
[se ad885 0]
[seVolume ad885 0.5 0.4]
[se ad625]
[wt 1.0]
[seStop 21_ade614 1.0]
[seStop ad745 1.0]
[wt 0.5]
[seStop ad885 1.0]
[seStop ad625 1.0]
[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]

＠Sétanta
Outta our way!
[k]



[messageOff]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
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[fadeout white 0.5]
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[wait fade]
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[scene 10000]
[wt 0.1]
[fadein white 0.5]
[wait fade]
[fadeout black 0.1]
[wait fade]
[soundStopAll]
[end]

