


＄94-04-77-01-1-0


[soundStopAll]

[charaSet A 98001000 1 Mash]
[charaSet B 1098163400 1 Miyu]
[charaSet C 2018001 1 "Kid Gil"]
[charaSet D 1037000 1 Beni-Enma]
[charaSet E 98102400 1 Illya]
[charaSet F 98103400 1 Chloe]
[charaSet G 25001000 1 Abigail]

[branchQuestNotClear lblNotClear 3000303]
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[charaSet G 9005001 1 Holmes]
[charaSet H 2023000 1 Moriarty]

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[charaSet G 6031001 1 Osakabehime]
[charaSet H 23003001 1 Ganesha]
[charaSet I 2021000 1 "Tomoe Gozen"]

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[charaSet I 5025001 1 Edison]
[charaSet J 2011001 1 "Nikola Tesla"]
[charaSet K 5023001 1 Helena]

[charaDepth J 1]
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[charaSet G 5015001 1 Amadeus]
[charaSet H 4017001 1 Marie]

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？1：What's all the commotion about?

？！

[seStop ad413 0.7]
[wt 0.7]

[bgm BGM_EVENT_2 0.1]

[charaTalk on]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 1]
＠Mash
TTGs are the new hotness in Chaldea right now, Senpai. We should investigate this matter ourselves.
[k]

？1：TTGs?
？！

[charaFace A 0]
＠Mash
Oh, yes, I'm sorry.[sr]It's an abbreviation for “tabletop games.”
[k]

＠Mash
The database says that while TTGs encompass a wide variety of genres, including dice, cards, and role-playing, they typically refer to board games, which are the kind that Chaldea is currently caught up in.
[k]

＠Mash
While I haven't played many of them myself, I do know that some of the most famous board games include chess, shogi, go, and checkers.
[k]

＠Mash
In particular, board games have a very long history, with some of them dating back to ancient Egypt, Mesopotamia, and the Roman Empire.
[k]

？1：You want to try them, don't you?

[charaFace A 3]
＠Mash
Y-yes, I would be very interested[sr]to give them a shot, but...
[k]

[charaFace A 8]

？2：I didn't know the abbreviation,[csr]but I am actually something of a TTG fan myself.

[charaFace A 1]
＠Mash
Really? Then you'll have to introduce[sr]me to some of your favorites.
[k]

[charaFace A 8]
＠Mash
...But not right now, I'm afraid.
[k]

？！








＠Mash
As you can see, the cafeteria has kind of been taken over by other avid TTG fans, some of whom are prone to rather, um, heated disagreements...
[k]

[messageOff]
[wipeout rectangleStripLeftToRight 1.0 1.0]
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[charaSet B 25001000 1 Abigail]

[charaFadeout A 0.1]
[wt 1.0]

[wipein rectangleStripRightToLeft 1.0 1.0]
[wait wipe]
[wt 0.4]

[bgm BGM_EVENT_7 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Kid Gil
I just turned the hourglass over. Now you have to solve the puzzle before it runs out of[line 2]
[k]

[charaFadeout C 0.1]
[wt 0.1]


[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
＠Abigail
Ubongo...
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
[charaShake D 0.05 3 3 0.3]
＠Beni-Enma
You solved it already, chirp!?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
＠Chloe
Gnn...!
[k]

[messageOff]
[charaFadeout F 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
[charaMoveReturn E 10,0 0.5]
＠Illya
Are you kidding me!? No way![wt 0.3][charaMoveReturn E -10,0 0.5][sr]This really isn't my thing!
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 1]
[charaFace E 7]
[charaFadein C 0.1 -200,0]
[charaFadein E 0.1 200,0]
＠Kid Gil
Don't worry, it's easy.[sr]Just move this piece over here, and[line 2]
[k]

[charaFadeout E 0.1]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
＠Chloe
H[messageShake 0.05 5 5 0.3]ey! No helping!
[k]

[messageOff]
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[bgm BGM_EVENT_7 1.0 0.5]
[wait fade]

[charaFadeout F 0.1]

[charaSet B 4008001 1 Blackbeard]
[charaSet C 4003001 1 Drake]
[charaSet D 4009001 1 "Anne & Mary"]
[charaSet E 4009101 1 Mary]
[charaSet F 4009201 1 Anne]
[charaSet G 4034000 1 Bartholomew]
[charaSet H 4025000 1 Columbus]

[charaTalk depthOff]
[charaDepth F 3]
[charaDepth E 4]
[wt 0.5]

[fadein black 1.0]
[bgm BGM_EVENT_7 1.0 1.0]
[wait fade]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
[charaEffect B bit_talk_41]
＠Blackbeard
[f large]H[messageShake 0.05 5 5 0.3]waaah!
[k]

[charaFadeout B 0.1]
[wt 0.1]
[charaEffectDestroy B bit_talk_41]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
＠Anne & Mary
“Hwah”?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
＠Drake
What kinda weird battle cry is that!? Can't you just go with “Yarrr!” like a normal pirate!?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Blackbeard
I wasn't being weird! I just couldn't stop[sr]my aura from exploding out of me any longer!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
＠Bartholomew
I get it. You got the prompt for building up power, right?
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
＠Blackbeard
Exactly!!! I knew you would understand,[sr]my brother from another mother!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 4]
[charaFace F 4]
[charaFadein E 0.1 0]
[charaFadein F 0.1 2]
＠Mary
Wait. You just gave away the answer.
[k]

[charaFace F 4]
＠Anne
I guess all he really wants is attention.
[k]

[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]


[charaTalk depthOn]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
＠Columbus
Hmm, I'm still not feeling this sound charade game.[sr]If I'd wanted to perform, I would've gone into showbiz.
[k]

＠Columbus
'Course, I don't mind putting on a little razzle-dazzle if it helps move merchandise, but that ain't what's going on here.
[k]

[charaFace H 1]
＠Columbus
How 'bout a different game?[sr]We got any where you get a chance to strike it rich?
[k]



[charaFadeout H 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Bartholomew
I believe this offers something like that. It's all[sr]about setting sail for new lands in search of gold.
[k]



[charaFadeout G 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
＠Columbus
Perfect! Now that's what I'm talking about![sr]Let's go get ourselves some treasure!
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Drake
You're on, Spaniard![sr]No way I'm letting you win this one!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
＠Blackbeard
Really? It's over, just like that? You're not even[sr]gonna comment on my heartfelt performance?
[k]

[charaFace B 1]
＠Blackbeard
...Psych! [wt 0.3][charaFace B 2]Nobody beats Blackbeard in a treasure hunt!
[k]

[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_7 1.0 0.5]
[wait fade]

[charaFadeout B 0.1]

[charaSet B 3033000 1 Ortlinde]
[charaSet C 3033002 1 Thrúd]
[charaSet D 3033001 1 Hildr]
[wt 0.5]

[fadein black 1.0]
[bgm BGM_EVENT_7 1.0 1.0]
[wait fade]

[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
＠Ortlinde
Okay, so this is our field of vision... And this is the incidence orientation modifier... So, since we're inside the atmosphere, this changes to... Huh?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
＠Hildr
...I don't get it. Any of it.
[k]

[charaFace D 1]
＠Hildr
But I do kind of like the way it hunches[sr]down when it's in hovering mode.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
＠Thrúd
Am I understanding this? Are we really about to fly off the map without ever getting to fight a single battle?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
＠Ortlinde
I think this game might be a little too realistic.
[k]

＠Ortlinde
I mean, if not even we Valkyries can manage[sr]to get off the ground with these systems...
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
＠Thrúd
I can't believe things like inertia management and three-dimensional movement are giving us so much trouble in this game. In real life, they're so intuitive that we don't even have to think about them...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
＠Hildr
You guys are too hung up on close-quarter dogfights.[sr]The flashy Circus action's gonna be in midair combat!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
＠Ortlinde
It won't matter what kind of fighting it is if we can't get our units to go or aim where they're supposed to!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[charaMove D 0,-10 0.5]
＠Hildr
I'm gonna try hunching down too... [wt 0.5][charaFace D 2][charaMoveReturn D 0,5 0.3]How's this? [wt 0.5][charaMoveReturn D 0,5 0.3][sr]Am I doing it?[wt 1.0][charaFace D 4] ...Wait. Ouch! This really does a number on your lower back![wt 0.2][charaShake D 0.1 3 3 0.5]
[k]

[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_7 1.0 0.5]
[wait fade]

[charaFadeout D 0.1]

[charaSet B 6028000 1 Medjed?]
[charaSet C 3030000 1 Pārvatī]
[charaSet D 2020001 1 Ishtar]
[wt 0.5]

[fadein black 1.0]
[bgm BGM_EVENT_7 1.0 1.0]
[wait fade]
[wt 0.4]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Medjed?
Is that shogi piece supposed to be me?
[k]

[charaFadeout B 0.1]
[wt 0.1]


[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
＠Pārvatī
Nito[line 2]I mean, Medjed, was it?
[k]

[charaFace C 1]
＠Pārvatī
Oh, now that you mention it, you do look[sr]just like this ghost piece, don't you?
[k]



[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
＠Ishtar
So? It's just a coincidence, right? Or what, have you actually been a ghost this whole time or something?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Medjed?
Insolence! How dare you!
[k]

[messageOff]
[charaMoveReturn B 0,10 0.4]
[se ade434]
[seVolume ade434 0 0.7]
[wt 0.2]
[se ade438]
[wt 1.5]

[charaFadeout B 0.1]
[wt 0.1]


[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
＠Ishtar
Hey! What's the big idea, flipping over our board!?[sr]I had her right where I wanted her!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
＠Medjed?
This is divine justice at work!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
＠Ishtar
You're pulling the divine justice card on ME!?[sr]You've got guts. I'll give you that!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
＠Pārvatī
Now, now, there's no need for dramatics here. Why don't you join us for the next game, Nito[line 2]uh, Medjed?
[k]

[charaFace C 0]
＠Pārvatī
I think you'll find it has a lot in common with[sr]the ancient game Queen Nefertari used to enjoy.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Medjed?
Huh!? O-oh no, I couldn't dare do anything so...[wt 0.8][charaFace B 2][sr][line 2]I mean, very well then! I won't lose!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
＠Ishtar
Oho, so you want to settle this on the game board, do you? Fine by me!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Pārvatī
Hehe. Then let's go ahead and put everything[sr]back where it belongs, shall we?
[k]

[charaFace C 0]
＠Pārvatī
(I think it'd be best if I kept the fact that[sr]I was one move away from checkmate to myself.)
[k]






[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_7 1.0 0.5]
[wait fade]

[charaFadeout C 0.1]

[charaSet B 25004001 1 "Yang Guifei"]
[charaSet C 7016001 1 "Tamamo Cat"]
[charaSet D 5022001 1 Sanzang]
[charaSet E 6027000 1 "Wu Zetian"]

[charaDepth C 1]
[charaDepth B 2]
[wt 0.5]

[fadein black 1.0]
[bgm BGM_EVENT_7 1.0 1.0]
[wait fade]



[charaTalk depthOff]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]

[charaFace C 6]
[charaFadein C 0.1 -300,0]
[wt 0.1]

[charaMoveReturn B 10,0 0.5]
＠Yang Guifei
(Fidgeting nervously)
[k]

[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Sanzang
Wow, I had no idea there were so many variations on Xiangqi[line 2]I mean Chinese chess[line 2]made after it came to China from India.
[k]

[charaFace D 1]
＠Sanzang
Just look at all these adorable animal pieces![sr]I especially love the giraffe and the chick!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
＠Wu Zetian
Hmm. I can certainly see the sense in sending[sr]lions and elephants off to war...
[k]

[charaFace E 5]
[charaMoveReturn E 0,10 0.3]
＠Wu Zetian
But a chick? As in a baby chicken!?[sr]Are you even trying to defeat me!?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 4]
[charaFace C 6]
[charaFadein B 0.1 1]
[charaFadein C 0.1 -300,0]

[charaMoveReturn B 10,0 0.5]
＠Yang Guifei
(Fidgeting nervously)[wt 0.3][charaMoveReturn B -10,0 0.5]
[k]

[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
＠Wu Zetian
By the way... You there.[sr]Why do you keep fidgeting like that!?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 21]
[charaFace C 0]
[charaFadein B 0.1 1]
[charaFadein C 0.1 -300,0]

[charaMoveReturn B 0,5 0.3]
＠Yang Guifei
Eep! Grandm[line2]Sister Nite-Brite!?
[k]

[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk depthOn]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
＠Sanzang
Hm? Tamamo Cat? Is that you back there behind Yu-Yu?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Tamamo Cat
Sure is!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
＠Wu Zetian
Ulp. What is the meaning of this?[sr]Are you trying to incur my wrath!?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 23]
[charaFadein B 0.1 1]
＠Yang Guifei
I-it's not like that at all, Sister, I promise!
[k]

[charaFace B 1]
＠Yang Guifei
Do you see Master over there so clearly[sr]yearning to join us?
[k]

[charaFace B 25]

＠Yang Guifei
I decided that if I saw even the slightest[sr]sign that Master might begin to lose...
[k]

[charaFace B 2]
＠Yang Guifei
I[messageShake 0.05 4 4 0.2] would put Tamamo Cat up on the[sr]board to ruin the game for good!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
＠Wu Zetian
O[messageShake 0.05 4 4 0.2]h no you don't![sr]There will be no cats on MY game's board!
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
＠Tamamo Cat
I[messageShake 0.05 4 4 0.2]'m gonna ruin the game even[sr]if it costs me Master's life!
[k]


[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_7 1.0 0.5]
[wait fade]

[charaFadeout C 0.1]

[charaSet B 4004001 1 Astolfo]
[charaSet C 3036001 1 Bradamante]
[charaSet D 7014001 1 Nightingale]

[charaDepth B 1]
[charaDepth C 2]
[wt 0.5]

[fadein black 1.0]
[bgm BGM_EVENT_7 1.0 1.0]
[wait fade]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Astolfo
Come forth, Nikogale Holmes the Great Chimera!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
＠Bradamante
...Did you just stick Nikola Tesla's right arm and Sherlock Holmes's left arm on Florence Nightingale's body, Stolfo?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
＠Astolfo
Pretty perfect, huh!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
＠Bradamante
That's, uh...not the word I would have chosen...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Astolfo
Aww, why not? Come on, you know how Nightingale's[sr]also known as the White Angel (read: Tyrant), don't you?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Nightingale
You called?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Astolfo
She's actually here!?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Nightingale
Does someone require treatment?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Astolfo
Nnn, not exactly. We need full-blown operations.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
＠Bradamante
And, um...amputations, at that...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Nightingale
Not to worry. I have plenty of experience with those. Now, where are the patients that require amputation? Is it you?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
＠Bradamante
What? No!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
＠Astolfo
It's Tesla and Holmes![sr](Said without a moment's hesitation)
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
＠Bradamante
Are you nuts!?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
＠Nightingale
I'll begin the operation at once.
[k]

[messageOff]
[se ade423]
[seStop ade423 1.5]
[charaMove D -50,0 0.5]
[charaFadeout D 0.4]
[wt 2.0]

[charaTalk depthOff]
[charaTalk off]
[charaFace C 2]
[charaFadein C 0.1 256,0]

[charaFace B 1]
[charaFadein B 0.1 -256,0]

＠Bradamante & Astolfo
...
[k]

[messageOff]
[charaMove B -275,0 0.7]
[wt 0.7]
[charaMoveReturn C 236,0 0.3]
[charaShake B 0.05 3 3 0.3]
[charaMove B -256,0 0.3]
[wt 0.3]

[charaTalk on]
＠Bradamante
Don't you dare go with her, Stolfo!
[k]

[charaFace B 5]
＠Astolfo
C'mon, let me go![sr]You're gonna make me miss the best part!
[k]

＠Bradamante
This isn't a joke! Your little stunt is about[sr]to lead to unimaginable disaster! Again!
[k]

[charaFace B 1]
＠Astolfo
Hehe, then shouldn't you be sticking around?[sr]How else are you gonna make sure justice is served?
[k]

[charaFace C 4]
＠Bradamante
Well, uh... I would, except...[sr]Nightingale kind of scares me...
[k]



[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_7 1.0 0.5]
[wait fade]

[charaTalk depthOn]
[charaFadeout C 0.1]

[charaSet B 9005001 1 Holmes]
[charaSet C 2023000 1 Moriarty]
[charaSet D 7014001 1 Nightingale]

[charaDepth B 2]
[charaDepth C 3]
[charaDepth D 1]
[wt 0.5]

[fadein black 1.0]
[bgm BGM_EVENT_7 1.0 1.0]
[wait fade]

[charaTalk depthOff]
[charaTalk off]
[charaFace C 0]
[charaFace B 5]
[charaFadein C 0.1 0]
[charaFadein B 0.1 2]
[wt 0.2]

[charaMoveReturn B 250,0 0.5]
[wt 0.2]
[se adm40]
[seVolume adm40 0 0.5]
[wt 1.8]

[charaMoveReturn C -250,0 0.5]
[wt 0.2]
[se adm40]
[seVolume adm40 0 0.5]
[wt 1.0]

[charaTalk on]
[charaTalk C]
[charaFace C 1]
＠Moriarty
I must say, it's been delightful engaging in a battle of wits with you again, old chap. Though, of course, I doubt this battle will be settled anytime soon, given the usual pace of a chess game.
[k]

[charaFace B 8]
＠Holmes
Only if one assumes neither of us will make any mistakes.
[k]

[charaFace C 0]
＠Moriarty
A fair point. Who can be said not to make the occasional mistake or have the odd accident? Even so, we are talking about YOU here.
[k]

[charaFace B 0]
＠Holmes
Is that your way of saying this will be a protracted and evenly matched battle of wits? While that does indeed sound most engaging[line 2]
[k]

[messageOff]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[se ade423]
[seVolume ade423 0 0.3]
[seVolume ade423 1.0 1.0]
[wt 1.2]

[charaTalk D]
[charaFace D 6]
[charaFadein D 0.4 150,0]
[charaMove D 0,0 0.3]
[wt 0.1]
[seStop ade423 0.2]
[wt 0.2]
＠Nightingale
Excuse me, Mr. Holmes.[sr]It's time for your emergency treatment.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 4]
[charaFace D 6]
[charaFadein B 0.1 0]
[charaFadein D 0.1 2]
＠Holmes
Treatment? Perhaps there's been some misunderstanding? I'm quite sure I've been more moderate with my usage as of late...
[k]

[charaFace D 7]
＠Nightingale
I'll be happy to hear any concerns you may have...[sr]AFTER your treatment has been administered!
[k]

[charaFace B 5]
＠Holmes
Just a moment. I refuse to go anywhere without[sr]Watson, my primary physician, present!
[k]


[messageOff]
[charaTalk off]
[se ad7]
[charaFace D 6]
[charaMoveReturn D 236,0 0.2]
[wt 0.1]
[charaFace B 2]
[charaMove B -186,0 0.2]
[charaShake B 0.05 3 3 0.2]
[se adm38]
[seStop adm38 0.3]
[wt 0.4]

[charaMove D 286,0 0.4]
[charaMove B -156,0 0.4]
[se ade385]
[wt 0.3]
[seStop ade385 0.2]
[wt 0.2]
[charaMove D 316,0 0.4]
[charaMove B -126,0 0.4]
[se ade385]
[wt 0.3]
[seStop ade385 0.2]
[wt 0.2]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk on]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Moriarty
Farewell, Holmes. I'll see your final moments put to some good use in my memoirs. They will doubtless stir readers' curiosity and make me a bundle.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFace D 6]
[charaFadein B 0.1 -126,0]
[charaFadein D 0.1 316,0]
＠Holmes
How dare you put out such a vile bootleg, Professor!? Whatever you do, you'd better not publish it under Watson's name!
[k]

[messageOff]
[charaTalk off]
[charaMove D 396,0 1.5]
[charaMove B -46,0 1.5]
[se ade385]
[wt 0.5]
[charaFadeout D 0.7]
[charaFadeout B 0.7]
[seStop ade385 1.0]
[wt 1.0]

[wipeout rectangleStripRightToLeft 1.0 1.0]
[bgmStop BGM_EVENT_7 1.0]
[wait wipe]

[charaSet B 2021000 1 "Tomoe Gozen"]
[charaSet C 23003001 1 Ganesha]
[charaSet E 6031001 1 Osakabehime]
[charaSet F 2016000 1 "Emiya Alter"]
[charaSet G 5009001 1 "Da Vinci"]
[charaSet H 1098124500 1 "Da Vinci (Rider)"]

[charaDepth B 1]
[charaDepth E 3]
[charaDepth C 2]
[wt 1.0]

[wipein rectangleStripLeftToRight 1.0 1.0]
[wait wipe]
[wt 0.4]

[bgm BGM_EVENT_2 0.1]

[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
...There you have it, Senpai. It's basically like a TTG version of Gehenna, or maybe a chaotic coliseum.
[k]

＠Mash
If you get too close without taking proper precautions, the constant invitations are liable to drive you mad and rob you of your ability to make sound judgmen[line 2]
[k]
















[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth B 3]
[charaDepth E 2]
[charaDepth C 1]

[charaTalk off]

[charaFace E 1]
[charaFace C 0]
[charaFace B 1]
[charaFadein E 0.4 -340,0]
[charaFadein C 0.4 30,0]
[charaFadein B 0.4 340,0]
[wt 0.8]

[charaTalk on]
[charaTalk E]
＠Osakabehime
Ooh, are you losing your way here too, Ma-chan?[sr]Don't try to resist. Give in to the dork side.
[k]

[charaFace C 1]
＠Ganesha
Come on in![sr]We're always happy for new blood around here!
[k]

＠Tomoe Gozen
I would be happy to be your opponent in any manner[sr]of game. Please, right this way.
[k]

[charaFace B 0]
＠Tomoe Gozen
Oh, to be clear, when I speak of games now, I refer to the analog variety rather than the digital one.
[k]

[charaFace B 1]
＠Tomoe Gozen
Video games are still wonderful, of course, but there is also a great deal to be said for competing face-to-face with wooden pieces you can feel with your own hands!
[k]

[charaFadeout E 0.1]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk depthOn]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
What do you say, Master?
[k]

？1：Just for a little bit, okay?

[charaFace A 1]
＠Mash
Right! It's just like they say:[sr]everything in moderation!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
＠Osakabehime
Sure, that's what everyone says. At first.
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
＠Ganesha
Good thing I stocked up on snacks and juice ahead of time. C'mon, you can stay up all night with me and help me figure out this new mystery game I've been[line 2]
[k]

？2：Well, I certainly don't have anything against games.

[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
＠Mash
I had a feeling you'd say that!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
＠Tomoe Gozen
Wonderful. Then let's see what you've got.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Ganesha
Sweet! Then we're all set to do some serious gaming! And as luck would have it, I just happen to have acquired a copy of a new mystery game that[line 2]
[k]

？！

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
Wait, I'm sorry.[sr]Did you say “mystery game”?
[k]

[bgmStop BGM_EVENT_2 0.2]

＠Edison
[f x-large]G[messageShake 0.05 5 5 0.3]raaaaaah!
[k]

[charaFace A 6]
＠Mash
Huh? Was that...Edison? What's going on?
[k]

？1：Now what is it?

？2：We should go take a look.

？！

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
＠Osakabehime
No problem! Me and my game will still be here later.
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
Thank you, Osakabehime!
[k]

[messageOff]
[se ad59]

[wipeout leftToRight 0.6 1.0]
[seStop ad59 1.0]
[wait wipe]

[charaFadeout A 0.1]

[charaDepth J 1]
[charaDepth D 2]
[wt 0.5]

[wipein rightToLeft 0.6 1.0]
[wait wipe]
[wt 0.4]

[bgm BGM_EVENT_5 0.1]

[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
＠Edison
This makes no sense! How could my direct current and I have possibly lost!?
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 1]
＠Nikola Tesla
Hahahahahaha! Now do you understand, you mangy plebeian!? You now face the unvarnished historical truth!
[k]

？1：What's going on?

？！

[charaFadeout J 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
＠Helena
Oh, hello, [%1].[sr]You picked a great time to show up.
[k]

[charaFadeout K 0.1]
[wt 0.1]

[bgmStop BGM_EVENT_5 1.5]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
It sounded like there was some sort of problem here.[sr]Did they just finish a game?
[k]

＠Mash
Things seem to be very tense around here...
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
＠Helena
Don't worry. It's just business as usual.[bgm BGM_EVENT_7 0.1]
[k]

＠Helena
You know how Edison loves to stay on top of trends, right? In this case, it led to him trying his hand at a TTG.
[k]

[charaFace K 4]
＠Helena
Still, everything was fine up until Tesla challenged him to the worst kind of game possible...
[k]




















[charaFadeout K 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
What sort of game?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]


＠Helena
It's called “Current Wars.” Of all the games they could have played, it had to be one that recreates their own real-life attempts to drag each other down...
[k]


[charaFadeout K 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
＠Mash
I see... That definitely doesn't sound like the kind of game where they could settle their differences in a single round.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
＠Edison
Damn half-witted eccentric! How dare you employ such deviousness to drag direct current's good name through the mud!?
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
＠Nikola Tesla
Don't blame me. The weaker option will always give way to the stronger one. It is only natural. This was inevitable, no matter how many simulations one chooses to run.
[k]

[charaFace J 1]
＠Nikola Tesla
And they have proclaimed loud and clear that alternating current is civilization's best friend! So, now that it has been proven to be the right path to take humanity to the stars and beyon[line 2]
[k]

[messageOff]
[charaFadeout J 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth J 1]
[charaDepth D 2]

[se ade423]
[seVolume ade423 0 0.3]
[seVolume ade423 1.0 1.0]
[wt 1.2]

[charaTalk D]
[charaFace D 6]
[charaFadein D 0.4 150,0]
[charaMove D 0,0 0.3]
[wt 0.1]
[seStop ade423 0.2]
[wt 0.2]

＠Nightingale
Excuse me, Mr. Tesla, but it's time for your operation.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk J]
[charaFace J 0]
[charaFace D 6]
[charaFadein J 0.1 0]
[charaFadein D 0.1 2]
＠Nikola Tesla
Hm? What's this about? Do you need electricity for it? And by electricity, I of course mean alternating current.
[k]

[charaFace D 6]
＠Nightingale
No. All I need is your right arm.
[k]

[charaFace J 0]
＠Nikola Tesla
That's an oddly specific request... But, very well. My lightning and I shall be there to help you at once!
[k]

[messageOff]
[bgmStop BGM_EVENT_7 1.5]

[charaTalk off]
[se ade423]
[seStop ade423 1.5]
[charaMove J -206,0 0.5]
[charaMove D 306,0 0.5]
[wt 0.2]
[se ad95]
[seStop ad95 1.5]
[charaFadeout J 0.3]
[charaFadeout D 0.3]
[wt 2.0]

[bgm BGM_EVENT_2 0.1]

[charaTalk depthOn]
[charaTalk on]
[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
＠Helena
...W-well, I don't know what that was all about, but at least we don't have to worry about things getting out of hand now.
[k]

[charaFadeout K 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
＠Mash
True, though I also can't help but[sr]worry about Tesla a little...
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
＠Edison
Don't bother worrying about that half-wit![sr]Just be glad he's finally gone! I know I am!
[k]

[charaFace I 0]
＠Edison
On a different subject, I have to say I don't care for these board game things. In fact, I consider them an outright eyesore.
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 2]
[charaFadein K 0.1 1]
＠Helena
Only because you've not actually won one, right?
[k]

[charaFadeout K 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
＠Edison
How could these things possibly be any good if they don't let the obviously correct choice prevail even once!?
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
＠Helena
Yes, yes, let's just leave it at that. I swear,[sr]I'd love to know where you get your confidence from.
[k]

[charaFadeout K 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
＠Edison
At any rate, it's abundantly clear that these[sr]newfangled games are a complete waste of time!
[k]

[messageOff]
[charaFadeout I 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
＠Emiya Alter
I'm with you. The only thing worse than a game played alone is one you have to play with other people.
[k]

＠Emiya Alter
Disagreements are meant to be resolved on the battlefield. Bringing them home is just crazy.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
＠Helena
Oh great. Now we've got this guy. He seems like he'd turn every game he plays into some kind of death match...
[k]

[charaFadeout K 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
T-true, he certainly isn't the kind of person I expected to show up here. I think he may only add fuel to the proverbial fire.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
＠Edison
Wonderful! I don't know who you are, friend,[sr]but I'm delighted to find a like-minded compatriot!
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Emiya Alter
You want to add me to your friends list? Request denied. Anyway, why don't you tell them how it really is?
[k]

[charaFace F 4]

＠Emiya Alter
All games are meaningless diversions. They're nothing but pathetic time killers for hypocrites. No matter how much you play them, they'll never leave you with anything of value.
[k]

＠Emiya Alter
They're practically the devil himself tempting you away from focusing on things that really matter, and they should all be regulated out of existence.
[k]

[charaFace F 0]
＠Emiya Alter
That's what you really want to say, isn't it?
[k]


[charaFadeout F 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
＠Edison
Hmm, I don't know.[sr]That might be going a bit too far, even for me...
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
＠Helena
There we go. Let's just leave it at that for now, shall we? Besides, plenty of things out there have more value than you might expect.
[k]

＠Helena
It's not like ONLY the things you can see and touch, or that endure forever, have value in this world!
[k]

[charaFace K 1]
＠Helena
Some people find games to be the most fulfilling thing life has to offer, while others find fulfillment by living life as though it were a game. There's nothing wrong with any of that.
[k]

[charaFace K 0]
＠Helena
For example, Edison, did you know some people refer to your and Nikola's engineering battles as a game played between geniuses?
[k]

[charaFadeout K 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
＠Edison
Gnnn... Easy for them to say!
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
Now I see... So that's why there's even a board game based on their conflict.
[k]

[charaFace A 22]
＠Mash
So TTGs offer people an opportunity to pit their wits against another's, pushing each other to greater heights than they could reach on their own.
[k]

[charaFace A 7]
＠Mash
If that's true, it doesn't seem right to just do away with them all and say they're a waste of time.
[k]




[messageOff]
[charaFadeout A 0.1]
[wt 0.1]


[branchQuestNotClear lblNotClear1 3000303]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.4 1]
[wt 0.4]
＠H：Da Vinci
You said it! I couldn't agree more!
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
＠Mash
Da Vinci!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
＠H：Da Vinci
There's nothing at all wrong with games. In fact, they're great at getting people to practice thinking things through and taking calculated risks.
[k]

[charaFace H 14]
＠H：Da Vinci
But, as in all things, moderation is key.
[k]

？1：Is there a problem?

[charaFace H 32]
＠H：Da Vinci
I'm glad you asked. We've kind of got something[sr]of a bizarre phenomenon on our hands.
[k]

？2：What brings you here?

[charaFace H 25]
＠H：Da Vinci
Something pretty odd, as it turns out.
[k]

？！

[charaFadeout H 0.1]

[branch lblConf1]
[label lblNotClear1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.4]
＠Da Vinci
In general, I'm on board with that.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]

＠Mash
Da Vinci!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]

＠Da Vinci
There's nothing at all wrong with games. In fact, they're great at getting people to practice thinking things through and taking calculated risks.
[k]

[charaFace G 4]
＠Da Vinci
But, as in all things, moderation is key.
[k]

？1：Is something wrong?

＠Da Vinci
I'm glad you asked. We've kind of got something[sr]of a bizarre phenomenon on our hands.
[k]

？2：What brings you here?

＠Da Vinci
Something pretty odd, as it turns out.
[k]

？！

[charaFadeout G 0.1]

[label lblConf1]

[wt 0.1]

[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
＠Osakabehime
Is this about that mysterious new game?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
＠Mash
Mysterious game? Now that you mention it, I do think I recall someone mentioning something along those lines...
[k]



[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Ganesha
Yeah, someone left it just lying around here. No idea who owns it or even how to play it, since it doesn't come with a manual. All we know for sure is it comes in five, count 'em, FIVE boxes!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Tomoe Gozen
It appears to be a standard board game that has been customized with an assortment of house rules, so there is nothing stopping us from playing it.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 5]
[charaFadein K 0.1 1]
＠Helena
I'm sensing something kind of ominous about it.
[k]

[charaFadeout K 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
＠Edison
Hmm. A board game that spontaneously appeared[sr]on its own, huh... Bizarre, but fascinating.
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
＠Mash
Have you all already played it?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
＠Osakabehime
Mochicourse. I mean, what's the point of discovering a new game if you're not going to try it?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
＠Ganesha
Hell, the mechanics are so crazy deep that we were about to stay up all night trying them all out!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[branchQuestNotClear lblNotClear2 3000303]

[charaTalk H]
[charaFace H 14]
[charaFadein H 0.1 1]
＠H：Da Vinci
I can understand being curious about the unknown, but I'm a little concerned at how...engrossing it's proven to be.
[k]

？1：How bad is it?

？！

[charaFace H 24]

＠H：Da Vinci
I think you'd better see for yourself.
[k]

＠H：Da Vinci
Come with me.
[k]

[messageOff]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait wipe]

[charaFadeout H 0.1]
[wt 0.5]

[branch lblConf2]
[label lblNotClear2]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
＠Da Vinci
I can understand being curious about the unknown, but I'm a little concerned at how...engrossing it's proven to be.
[k]

？1：How bad is it?

？！

[charaFace G 0]

＠Da Vinci
I think you'd better see for yourself.
[k]

＠Da Vinci
Come with me.
[k]


[messageOff]
[wipeout rectangleStripLeftToRight 0.6 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait wipe]

[charaFadeout G 0.1]
[wt 0.5]

[label lblConf2]

[charaSet D 25005000 1 Voyager]
[charaSet L 5015001 1 Amadeus]
[charaSet M 4017001 1 Marie]
[charaSet N 5004001 1 "Nursery Rhyme"]
[imageSet O cut168_gameset 1]
[imageSet P cut178_kurakura 1]
[charaDepth P 10]
[imageSet Q cut169_spaceprobe 1]

[imageSet J back10000 1]
[charaScale J 1.05]
[charaDepth J 1]
[charaDepth D 2]

[wipein rectangleStripRightToLeft 0.6 1.0]
[wait wipe]
[wt 0.4]


[charaFadein O 0.4 0,-200]
[wt 2.2]

[charaFadeout O 0.4]
[wt 0.5]

[charaTalk L]
[charaFace L 3]
[charaFadein L 0.1 1]
[charaFadein P 0.1 0,-130]
＠Amadeus
Oh boy, it's plundering time![bgm BGM_EVENT_7 0.1][sr]Your lumber is mine now, Maria!
[k]

[charaFadeout L 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk M]
[charaFace M 5]
[charaFadein M 0.1 1]
[charaFadein P 0.1 0,-170]
＠Marie
How could you, Amadeus!? You didn't have to use lumber! You could have made do with bricks just as easily, you big jerk!
[k]

[charaFadeout M 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
That's the closest Marie has ever come to using profanity...! Something definitely isn't right here, Senpai! They all look as though they've been possessed!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[branchQuestNotClear lblNotClear3 3000303]

[charaTalk H]
[charaFace H 12]
[charaFadein H 0.1 1]

＠H：Da Vinci
Hey, guys?[sr]How many days has it been since you got any sleep?
[k]

[charaFadeout H 0.1]

[branch lblConf3]
[label lblNotClear3]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]

＠Da Vinci
Hey, guys?[sr]How many days has it been since you got any sleep?
[k]

[charaFadeout G 0.1]

[label lblConf3]

[wt 0.1]

[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
[charaFadein P 0.1 0,-170]
＠Marie
If you're talking about how much we need to sleep,[sr]that comes down to personal preference...
[k]

＠Marie
But if you're talking about our magical energy reserves, I think we all still have plenty to spare.
[k]


[charaFadeout M 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
[charaFadein P 0.1 -20,-160]
＠Tomoe Gozen
I understand how you feel. It's all too easy to lose track of everything when one is caught up in a game.
[k]

[charaFadeout B 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
＠Emiya Alter
Must be nice to be so oblivious.[sr]Or maybe the word I'm looking for is “greedy.”
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
[charaFadein P 0.1 5,-170]
＠Osakabehime
Well, what are we waiting for? Let's all shut ourselves[sr]in and take the plunge into this game's world.
[k]

[messageOff]
[charaFadeout E 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk K]
[charaFace K 4]
[charaFadein K 0.1 1]
[wt 0.2]
[charaFadein P 0.4 0,-180]
[wt 0.6]


＠Helena
Uh-oh. If I pursue this any further, I don't know if there'll be any coming back. But, then again...I can practically hear the Mystic calling to me!
[k]

[charaFadeout K 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
They all look like they're having the time of their lives... (Gulp)
[k]

[charaFace A 1]
＠Mash
Senpai, do you think...maybe we could[sr]join them, just for a round or two?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
[charaFadein P 0.1 -5,-200]
＠Ganesha
Come ooon. Join uuus.
[k]

[charaFadeout C 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
[charaFadein P 0.1 5,-170]
＠Osakabehime
TTGs are awesooome. Trust meee.
[k]

[charaFadeout E 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
＠Edison
Nooo! They've all become completely addicted!
[k]

[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
＠Edison
This game is far too dangerous to leave unregulated! I'll have to put out a Presi-King executive order banning it forever!
[k]


[charaFadeout I 0.1]
[wt 0.1]

[bgmStop BGM_EVENT_7 1.5]

[branchQuestNotClear lblNotClear4 3000303]

[charaTalk H]
[charaFace H 14]
[charaFadein H 0.1 1]
＠H：Da Vinci
Yeah, you don't have that kind of authority here, and even if you did, the Heroic Spirits would never obey it. We're gonna have to figure out another solution to this problem...
[k]

[messageOff]
[charaFadeout H 0.1]

[branch lblConf4]
[label lblNotClear4]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
＠Da Vinci
Yeah, you don't have that kind of authority here, and even if you did, the Heroic Spirits would never obey it. We're gonna have to figure out another solution to this problem...
[k]

[messageOff]
[charaFadeout G 0.1]

[label lblConf4]

[wt 0.4]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.7 1]
[wt 0.7]

＠???
...
[k]





＠Mash
Huh? Senpai, do you recognize that child over there?[sr]I don't think I've seen him before...
[k]

[messageOff]
[charaTalk D]
[wt 0.6]
[charaFace D 6]

＠???
...
[k]

？1：Who are you?

＠???
.........[wt 0.35][charaFace D 8]Me?
[k]

？！



？1：Where did you come from?
＠???
.........[wt 0.35][charaFace D 0]Far away.
[k]

？！


＠Mash
That's strange. It almost feels like there's[sr]some kind of...lag in his responses.
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]

[bgm BGM_EVENT_94 0.1]

[charaTalk N]
[charaFace N 0]
[charaFadein N 0.4 1]
[wt 0.4]
＠Nursery Rhyme
He came from inside that game.
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
＠Mash
Um... Did you say from inside the game?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaDepth N 3]
[charaDepth A 4]

[charaTalk N]
[charaFace N 0]
[charaFace D 0]
[charaFace A 0]
[charaFadein N 0.1 -350,0]
[charaFadein D 0.1 -100,0]
[charaFadein A 0.1 2]
＠Nursery Rhyme
Yes, I did. I saw him come out myself.
[k]

[messageOff]
[charaFadeout N 0.1]
[charaFadeout D 0.1]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk off]
[charaFace D 6]
[charaFadein D 0.1 1]
[wt 0.5]

[charaPut J 0,-200]
[charaFadeTime J 0.3 0.5]
[wt 0.7]

＠Nursery Rhyme
The game on the table jumped up all of a sudden, then the boy came tumbling right out!
[k]



＠Da Vinci
Huh. First a mystery game, now a mystery boy. And if I'm not mistaken, he looks like he's a Servant, too.
[k]


[messageOff]
[charaFadeout J 0.3]
[wt 0.5]

[charaTalk on]
[charaTalk D]

＠D：???
.........[wt 0.35][charaFace D 8]A game?
[k]

？1：The place it looks like you came from.

＠D：???
......[wt 0.35][charaFace D 0]You mean, the forest?[sr]Or......[wt 0.35]the desert?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
Forest? Desert?[sr]What do you think he's talking about, Senpai?
[k]


[charaFadeout A 0.1]
[wt 0.1]

？2：You mean you don't know?

＠D：???
......[wt 0.35][charaFace D 4]I don't think so.[sr]That's why......[wt 0.35]got lost.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
Lost? So, you're a lost Servant?
[k]

[charaFadeout A 0.1]
[wt 0.1]

？！

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠D：???
...[wt 0.35]No, not me. I know the way.[sr]I'm not going to get lost.
[k]

[charaFace D 12]
＠D：???
But she's different.[sr]She's always been lost.
[k]

＠D：???
She never goes to the forest. She never drops to the desert. She just stays alone in the city, surrounded by people.
[k]

[charaFace D 0]
＠D：???
That's why I came here, from where she is.
[k]

？1：Who are you talking about?

？！



[charaFace D 1]
＠D：???
But you...are qualified.[sr]So you are...a special case.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth D 2]
[charaDepth N 1]

[charaTalk N]
[charaFace D 1]
[charaFace N 0]
[charaFadein D 0.1 0]
[charaFadein N 0.1 2]

＠Nursery Rhyme
What is it you have there?[sr]You've been holding onto it this whole time, haven't you?
[k]



[messageOff]
[charaTalk D]
[charaFace D 12]
[se ad7]
[seVolume ad7 0 0.6]
[charaMoveReturn D -258,0 0.3]
[wt 0.3]

＠D：???
...[wt 1.0]...
[k]

[charaFace N 4]
＠Nursery Rhyme
Why are you hiding it? Is it a secret?[sr]Is it something bad?
[k]

＠D：???
...[wt 0.35]No.
[k]

[charaFace N 0]
＠Nursery Rhyme
Then why won't you let me see it?
[k]

[charaFace D 6]
＠D：???
...Because you need to be...qualified.
[k]

＠Nursery Rhyme
Qualified?[sr]Is that why [%1] can see it, but I can't?
[k]

[charaFadeout D 0.1]
[charaFadeout N 0.1]
[wt 0.1]

[charaTalk depthOn]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Emiya Alter
Qualifications, huh... Sounds like he's talking about Master aptitude. That would explain it.
[k]

＠Emiya Alter
Means the new kid really is a Servant then.[sr](He sure doesn't look like a hero to me...)
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
So, does this mean you're choosing[sr]Senpai to be your Master?
[k]


[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
＠D：???
...A...Master?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
＠Nursery Rhyme
You don't know what a Master is? Well that's strange.[sr]Why did you come here, anyway?
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠D：???
...[wt 0.35]I'm still in the middle of a journey.[sr]Which is...[wt 0.35]exactly why I...
[k]

＠D：???
Hey, [&mister:miss]? Would you look at this?
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]

[charaFadein Q 0.4 0,-200]
[wt 2.2]

？1：...What is it? A game piece?

？！

＠Edison
Oho! This is exquisitely made.
[k]

＠Nursery Rhyme
Let me see! I want to see, too!
[k]

[messageOff]
[se ad7]
[charaFadeout Q 0.2]
[wt 0.5]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠D：???
...[wt 1.0]...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 4]
[charaFadein N 0.1 1]
＠Nursery Rhyme
Hmph! How come Edison can see it, but I can't!?[sr]You're so mean!
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth D 2]
[charaDepth I 1]

[charaTalk D]
[charaFace D 0]
[charaFace I 1]
[charaFadein D 0.1 0]
[charaFadein I 0.1 2]
＠D：???
Because he's allowed...to see it.
[k]

＠Edison
Oh?
[k]

＠D：???
He's the one who led me to the stars.[sr]He's the one who set me on my journey.
[k]

[charaFace I 1]
＠Edison
Aha! I've got it! I know what your True Name is now!
[k]

[charaFace D 8]
＠D：???
You...remember me?
[k]

＠Edison
But of course! You're Voyager!
[k]

[charaFace D 1]
＠Voyager
...That's right. That is what some people called me.
[k]

＠Edison
I knew it! You're Voyager, the unmanned space probe! Your launch into the outer reaches of our solar system was one of the most heroic feats humanity has ever accomplished!
[k]

[charaFadeout D 0.1]
[charaFadeout I 0.1]
[wt 0.1]

[charaTalk depthOn]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
＠Nursery Rhyme
Voyager... That's what they used to call people who explore the unknown on ships, right? But you're the actual ship?
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Voyager
...[wt 0.35]Yes. I'm a ship. Although...[sr]I can't carry any passengers.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]

＠Mash
A space probe!?[sr]So, you're a Servant of an inanimate object?
[k]

＠Mash
I mean, I know there have been other Servants who came about when the concepts of certain man-made creations became Heroic Spirits, but[line 2]
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 1]
[charaFadein N 0.1 1]
＠Nursery Rhyme
Yes, exactly! People really do come up with[sr]all sorts of lovely dreams, don't they?
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
＠Edison
It just goes to show how many people saw Voyager here as a true hero. Personally, I couldn't be prouder.
[k]


[messageOff]
[charaFadeout I 0.1]
[wt 0.1]

[charaTalk off]
[charaFace D 6]
[charaFadein D 0.1 1]
[wt 0.5]

[charaPut J 0,-200]
[charaFadeTime J 0.3 0.5]
[wt 0.7]

＠Edison
He began his grand adventure in the summer of 1977,[sr]when he embarked on a journey across the sea of stars.
[k]

＠Edison
In fact, his voyage even continues today, using the gravitational pull of passing planets to slingshot himself beyond the heliosphere...
[k]

＠Edison
What an amazing accomplishment! And even now, his ultimate destination is still being updated! Why, your journey continues to expand humanity's map of the universe even as we speak!
[k]

[messageOff]
[charaFadeout J 0.3]
[wt 0.4]

[charaFace D 4]

＠Voyager
...I'm not really sure what you're talking about.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[bgmStop BGM_EVENT_94 1.8]

[charaTalk on]

[branchQuestNotClear lblNotClear5 3000303]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠H：Da Vinci
I see. So you're like a Pseudo-Servant that's a record of both the past and currently ongoing phenomena.
[k]


[charaFadeout H 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 8]
[charaFace H 0]
[charaFadein D 0.1 0]
[charaFadein H 0.1 2]

＠Voyager
Pseudo-Servant...?[bgm BGM_EVENT_77 0.1]
[k]

＠H：Da Vinci
Essentially, you're the embodiment of people's aspirations to reach outer space. You're the hope for a brighter future, a guide for all humanity, and the crystallized essence of the time when people believed in unhindered progress all rolled into one.
[k]

＠H：Da Vinci
Would you mind if I took a look at your treasure too? It must really be something special.
[k]

[charaFace D 12]
＠Voyager
...[wt 1.0]...
[k]

[charaFace H 12]
＠H：Da Vinci
Aww, come on. Don't tell me you care more about your pledge to the Stars and Stripes than you do the Renaissance's uomo universale?
[k]

[charaFadeout H 0.1]

[branch lblConf5]
[label lblNotClear5]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Da Vinci
Now I see. So you're rather like a Pseudo-Servant.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth D 1]
[charaDepth G 2]

[charaTalk D]
[charaFace D 8]
[charaFace G 0]
[charaFadein D 0.1 0]
[charaFadein G 0.1 2]

＠Voyager
Pseudo-Servant...?[bgm BGM_EVENT_77 0.1]
[k]

＠Da Vinci
Essentially, you're the embodiment of people's aspirations to reach outer space. You're the hope for a brighter future, a guide for all humanity, and the crystallized essence of the time when people believed in unhindered progress all rolled into one.
[k]

＠Da Vinci
As one of the Pioneers of the Stars myself, I have nothing but respect for you. So, would you mind if I took a look at your treasure too?
[k]

[charaFace D 12]
＠Voyager
...[wt 1.0]...
[k]

[charaFace G 4]
＠Da Vinci
Aww, come on. Don't tell me you care more about your pledge to the Stars and Stripes than you do the Renaissance's uomo universale?
[k]

[charaTalk depthOn]
[charaFadeout G 0.1]

[label lblConf5]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
＠Mash
I can see why you'd be proud, Edison. It was the U.S.[sr]that came up with the Voyager plan, after all...
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
＠Edison
Hahaha, of course it was! My homeland has always been at the forefront of progress and innovation!
[k]

[charaFace I 0]
＠Edison
That being said, you yourself said you were still in the middle of your journey, Voyager. So what are you doing here?
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
＠Nursery Rhyme
And why did you come out of a board game?[sr]Don't try to deny it. I saw the whole thing.
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Emiya Alter
Is it 'cause you decided to end the game for good?[sr]If so, I wouldn't mind helping you out.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠Voyager
...[wt 0.35]I...[sr][wt 1.0]...[wt 0.35]I...
[k]

[charaFace D 0]
＠Voyager
I...
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]

[charaFadein Q 0.4 0,-200]
[wt 1.5]
[charaFadeout Q 0.4]
[wt 0.5]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
That's...the game piece he was holding onto.[sr]I think he wants you to take it, Senpai.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
＠Edison
You want to play this game? I'm afraid it's too late for that now. You'll just have to wait until tomorrow.
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
＠Voyager
...[wt 1.0]...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
＠Emiya Alter
Well look at you scowling back.[sr]Seems you mean business.
[k]

＠Emiya Alter
So what is it you want?[sr]You trying to challenge us? Lure us in?
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]
＠Voyager
...[wt 1.0]...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[branchQuestNotClear lblNotClear6 3000303]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
＠H：Da Vinci
That's enough for now, Emiya. He's obviously just exhausted. Come on, Voyager, I'll show you the way to my workshop.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠Voyager
...[wt 1.0]...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
＠H：Da Vinci
It's okay. There's nothing to be afraid of.[sr]I'm just going to run some tests on you, that's all.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 4]
[charaFadein N 0.1 1]
＠Nursery Rhyme
Oh no! There's a bad person doing bad things here!
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 12]
[charaFadein H 0.1 1]
＠H：Da Vinci
Oh, stop it. This is well within the scope of my operations as Chaldea's technical advisor. Honestly, I'd love to bring back the mystery game and take a look at that, too...
[k]

[messageOff]
[wipeout rectangleStripLeftToRight 1.0 1.0]
[bgm BGM_EVENT_77 1.0 0.5]
[wait wipe]

[charaFadeout H 0.1]

[branch lblConf6]
[label lblNotClear6]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Da Vinci
That's enough for now, Emiya. He's obviously just exhausted. Come on, Voyager, I'll show you the way to my workshop.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠Voyager
...[wt 1.0]...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
＠Da Vinci
It's okay. There's nothing to be afraid of.[sr]I'm just going to run some tests on you, that's all.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 4]
[charaFadein N 0.1 1]
＠Nursery Rhyme
Oh no! There's a bad person doing bad things here!
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Da Vinci
Oh, stop it. This is well within the scope of my operations as Chaldea's technical advisor. Honestly, I'd love to bring back the mystery game and take a look at that, too...
[k]

[messageOff]
[wipeout rectangleStripLeftToRight 1.0 1.0]
[bgm BGM_EVENT_77 1.0 0.5]
[wait wipe]

[charaFadeout G 0.1]

[label lblConf6]

[imageSet J cut178_kurakura 1]

[charaDepth C 1]
[charaDepth E 2]
[charaDepth K 3]
[charaDepth B 4]
[charaDepth P 5]
[charaDepth J 6]
[wt 0.5]

[se ad413]
[seVolume ad413 0 0]
[wipein rectangleStripRightToLeft 1.0 1.0]
[seVolume ad413 1.0 0.8]
[wait wipe]
[wt 0.4]

[charaTalk off]
[charaFace K 4]
[charaFace B 4]
[charaFadein K 0.4 0]
[charaFadein B 0.4 2]
[charaFadein P 0.4 -256,-180]
[charaFadein J 0.4 236,-160]
[wt 2.9]
[charaFadeout K 0.1]
[charaFadeout B 0.1]
[charaFadeout P 0.1]
[charaFadeout J 0.1]
[wt 0.1]

[charaFace E 9]
[charaFace C 4]
[charaFadein E 0.4 0]
[charaFadein C 0.4 2]
[charaFadein P 0.4 -251,-170]
[charaFadein J 0.4 251,-200]
[wt 2.9]

[wipeout rectangleStripRightToLeft 1.0 1.0]
[seStop ad413 1.0]
[wait wipe]

[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout P 0.1]
[charaFadeout J 0.1]
[wt 0.5]

[charaTalk on]

[wipein rectangleStripLeftToRight 1.0 1.0]
[bgm BGM_EVENT_77 1.0 1.0]
[wait wipe]
[wt 0.4]

[branchQuestNotClear lblNotClear7 3000303]

[charaTalk H]
[charaFace H 14]
[charaFadein H 0.1 1]
＠H：Da Vinci
...but something tells me they're not[sr]gonna be putting it down anytime soon.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
＠Edison
Be extra careful with him, all right? Voyager there is the pride and joy of all humanity, you know.
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠H：Da Vinci
Don't worry, I'm well aware.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠Voyager
...[wt 1.0]...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Emiya Alter
What is it, kid?[sr]If you got something to say, spit it out.
[k]

＠Emiya Alter
You might be a Heroic Spirit, but it still only takes a second for an idea to die on the vine. Especially for you idealistic types.
[k]


[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠Voyager
...[wt 1.0]I...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk H]
[charaFace D 12]
[charaFace H 24]
[charaFadein D 0.1 0]
[charaFadein H 0.1 2]
＠H：Da Vinci
...
[k]

[charaFace H 0]
＠H：Da Vinci
Well, good night, everyone. Sweet dreams.
[k]

[charaFace D 0]
＠Voyager
I want to go where she is[line 2]
[k]

[messageOff]
[se ade422]
[seStop ade422 1.5]
[charaMove H 306,0 0.5]
[charaFadeout H 0.4]

[branch lblConf7]
[label lblNotClear7]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
＠Da Vinci
...but something tells me they're not[sr]gonna be putting it down anytime soon.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
＠Edison
Be extra careful with him, all right? Voyager there is the pride and joy of all humanity, you know.
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Da Vinci
Don't worry, I'm well aware.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠Voyager
...[wt 1.0]...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Emiya Alter
What is it, kid?[sr]If you got something to say, spit it out.
[k]

＠Emiya Alter
You might be a Heroic Spirit, but it still only takes a second for an idea to die on the vine. Especially for you idealistic types.
[k]


[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠Voyager
...[wt 1.0]I...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth D 1]
[charaDepth G 2]

[charaTalk G]
[charaFace D 12]
[charaFace G 0]
[charaFadein D 0.1 0]
[charaFadein G 0.1 2]
＠Da Vinci
...
[k]

＠Da Vinci
Well, good night, everyone. Sweet dreams.
[k]

[charaFace D 0]
＠Voyager
I want to go where she is[line 2]
[k]

[messageOff]
[charaTalk depthOn]
[se ade422]
[seStop ade422 1.5]
[charaMove G 306,0 0.5]
[charaFadeout G 0.4]

[label lblConf7]

[charaMove D -206,0 0.5]
[charaFadeout D 0.4]
[wt 0.3]
[se ad95]
[seVolume ad95 0 0.6]
[seStop ad95 1.5]
[wt 1.7]

[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]

[branchQuestNotClear lblNotClear8 3000303]
[scene 66600]
[branch lblConf8]
[label lblNotClear8]
[scene 10310]
[label lblConf8]
[wt 1.5]

[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_2 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
Voyager certainly is a mysterious boy, isn't he?
[k]

[charaFace A 12]
＠Mash
He clearly has a will of his own...but he talks as though there's a constant time barrier getting in between us.
[k]

[charaFace A 0]
＠Mash
...I also noticed he kept looking directly at you, Senpai.
[k]

？1：Maybe I should've accepted what he wanted to give me.

？！


[charaFace A 0]
＠Mash
No, I think you made the right choice there, Senpai. Da Vinci was indirect about it, but she warned us to be careful around him.
[k]

＠Mash
There's still a lot we just don't[sr]know about Voyager, after all.
[k]

[charaFace A 12]
＠Mash
But...it did pain me to have to refuse.
[k]

[charaFace A 8]
＠Mash
He looked so earnest... I can't imagine that[sr]all he wants is to just play a game.
[k]

[charaFace A 12]
＠Mash
I wonder what he was trying to tell us...
[k]

＠Mash
Hopefully Da Vinci will be able to figure[sr]out the lag issue in her workshop.
[k]

？1：I wonder who he was so concerned about...

[charaFace A 0]
＠Mash
Right. It seemed like it was bothering him a lot.
[k]

？2：We'll have to go over it in detail tomorrow.

[charaFace A 13]
＠Mash
Absolutely.
[k]

？！








[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_2 1.5]
[wait fade]

[charaFadeout A 0.1]

[branchQuestNotClear lblNotClear10 3000303]
[scene 66800]
[branch lblConf10]
[label lblNotClear10]
[scene 10400]
[label lblConf10]
[wt 1.5]

[fadein black 1.5]
[wait fade]

＠
[lr]                            – The Next Morning –
[k]

[messageOff]
[wt 0.2]
[se ade169]
[seVolume ade169 0 0.4]
[wt 0.8]

[se ad8]
[wt 1.0]

[se ad59]
[wt 0.5]

[charaTalk A]
[charaFace A 14]
[charaFadein A 0.2 1]
[seStop ad59 0.2]


＠Mash
Senpai, come quick! It's the Servants!
[k]

＠Mash
[f large]They've all gone missing![bgm BGM_EVENT_72 0.1]
[k]




[messageOff]
[se ad59]
[wipeout leftToRight 0.7 1.0]
[bgm BGM_EVENT_72 0.7 0.5]
[seStop ad59 1.2]
[wait wipe]

[charaFadeout A 0.1]

[charaSet B 5009000 1 "Effect Dummy"]

[branchQuestNotClear lblNotClear11 3000303]
[scene 66701]
[branch lblConf11]
[label lblNotClear11]
[scene 60301]
[label lblConf11]
[wt 0.5]

[wipein rightToLeft 0.7 1.0]
[bgm BGM_EVENT_72 0.7 1.0]
[wait wipe]
[wt 0.6]

[cameraMove 1.5 50,0 1.2]
[wt 2.2]
[cameraMove 1.5 -80,0 1.2]
[wt 2.2]
[cameraHome 1.5]
[wt 2.2]


＠Mash
Given the cafeteria's state of disarray, I can only imagine they must have simply disappeared while they were still caught up in their all-night game night.
[k]

[messageOff]

[branchQuestNotClear lblNotClear12 3000303]

[charaTalk H]
[charaFace H 25]
[charaFadein H 0.1 1]
＠H：Da Vinci
Hey there, [%1].[sr]I'm afraid it's just as bad as it looks.
[k]

[charaFace H 14]
＠H：Da Vinci
All the Servants who were having a blast in here last night are nowhere to be seen.
[k]

？1：Where did everyone go?

？！

[charaFace H 25]
＠H：Da Vinci
Far as I can tell, they made a Spiritron dive to a different phase of existence in something strangely similar to a Rayshift.
[k]

[messageOff]
[charaFadeout H 0.1]
[wt 0.1]

[charaFadein O 0.4 0,-200]
[wt 2.2]
[charaFadeout O 0.4]
[wt 0.5]

[charaTalk H]
[charaFace H 24]
[charaFadein H 0.1 1]
＠H：Da Vinci
It seems they were trapped inside a board game.[sr]Specifically, that mysterious new one.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
A game that traps Servants...! I think I remember something like that happening before!
[k]




[charaFadeout A 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 14]
[charaFadein H 0.1 1]
＠H：Da Vinci
I've been trying to contact the trapped Servants, but so far, no, uh, dice. And I doubt they'll be able to make it back on their own, either.
[k]

＠H：Da Vinci
So yes, as Mash said, it looks like they've[sr]all been trapped inside this game.
[k]

[messageOff]
[charaFadeout H 0.1]

[branch lblConf12]
[label lblNotClear12]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Da Vinci
Hey there, [%1].[sr]I'm afraid it's just as bad as it looks.
[k]

[charaFace G 4]
＠Da Vinci
All the Servants who were having a blast in here last night are nowhere to be seen.
[k]

？1：Where did everyone go?

？！

[charaFace G 5]
＠Da Vinci
Far as I can tell, they made a Spiritron dive to a different phase of existence in something strangely similar to a Rayshift.
[k]

[messageOff]
[charaFadeout G 0.1]
[wt 0.1]

[charaFadein O 0.4 0,-200]
[wt 2.2]
[charaFadeout O 0.4]
[wt 0.5]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Da Vinci
It seems they were trapped inside a board game.[sr]Specifically, that mysterious new one.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
A game that traps Servants...! I think I remember something like that happening before!
[k]




[charaFadeout A 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
＠Da Vinci
I've been trying to contact the trapped Servants, but so far, no, uh, dice. And I doubt they'll be able to make it back on their own, either.
[k]

＠Da Vinci
So yes, as Mash said, it looks like they've[sr]all been trapped inside this game.
[k]

[messageOff]
[charaFadeout G 0.1]

[label lblConf12]

[wt 0.1]



[se ad95]
[seVolume ad95 0 0.4]
[seVolume ad95 1.0 1.0]
[wt 0.1]
[se ade422]
[seVolume ade422 0 0.4]
[seVolume ade422 1.0 1.0]
[wt 1.0]

[charaTalk depthOff]
[charaDepth F 2]
[charaDepth N 3]
[charaDepth I 1]

[charaTalk off]
[charaFace F 0]
[charaFace N 4]
[charaFace I 0]
[charaFadein F 0.4 -320,0]
[charaFadein N 0.4 1]
[charaFadein I 0.4 300,0]
[wt 0.3]
[seStop ad95 0.2]
[seStop ade422 0.2]
[wt 0.7]

[charaTalk on]
[charaTalk N]
＠Nursery Rhyme
Oh my! So they all got so caught up in that game they've fallen head over heels for it[line 2]or, well, into it!
[k]

[charaFace I 5]
＠Edison
I knew it![sr]I knew we should have banned all games for good!
[k]

＠Emiya Alter
You had the right idea. You just didn't act on[sr]it soon enough. But hey, this works out nicely.
[k]

＠Emiya Alter
Now that all those lazy Servants are gone, Chaldea's overall ability to plan and execute has gone way up.
[k]





？1：I don't care! We've still gotta save them!

[charaFadeout I 0.1]
[charaFadeout N 0.1]
[charaFadeout F 0.1]
[wt 0.1]

[charaTalk depthOn]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]

＠Mash
Right! We need to bring everyone back[sr]as soon as possible! But...how?
[k]

[charaFadeout A 0.1]
[wt 0.1]

？2：Can the bad boy routine, Alter. Not the time.

[charaFadeout I 0.1]
[charaFadeout N 0.1]
[charaFadeout F 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Emiya Alter
It's not a routine.[sr]I'm just saying what everyone's thinking.
[k]

＠Emiya Alter
Still, a job's a job. If the objective's[sr]to save them, then that's what I'll do.
[k]

[charaFadeout F 0.1]
[wt 0.1]

？！



[bgmStop BGM_EVENT_72 1.5]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Voyager
...
[k]

＠Voyager
...[wt 0.35]I can go.[sr]Want to...go with me?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
＠Mash
Voyager!
[k]


[charaFadeout A 0.1]
[wt 0.1]

[bgm BGM_EVENT_4 0.1]

[branchQuestNotClear lblNotClear13 3000303]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]



＠H：Da Vinci
Oh yeah, I haven't mentioned that yet, have I? Voyager here's a Foreigner[line 2]a visitor from another world. And according to eyewitness testimony, he came from inside this very game.
[k]


[charaFadeout H 0.1]

[branch lblConf13]
[label lblNotClear13]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]


＠Da Vinci
Oh yeah, I haven't mentioned that yet, have I? Voyager here's a Foreigner[line 2]a visitor from another world. And according to eyewitness testimony, he came from inside this very game.
[k]


[charaFadeout G 0.1]

[label lblConf13]

[wt 0.1]

[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
＠Nursery Rhyme
It's true. I saw him myself.
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
Voyager...[sr]Does this mean you can take us inside the game?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]

＠Voyager
...If you want to come with me...[sr]...I'm sure I can take you.
[k]

？1：Me?

？！

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
＠Mash
I see... That sounds like a kind of contract.
[k]

[charaFace A 0]
＠Mash
And you did say last night that Senpai was qualified.
[k]

＠Mash
So you meant that [&he:she] was qualified to go inside[sr]this mysterious game, as one of its players.
[k]



[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Voyager
...I still don't know what you mean by “game,” but this place is complicated, and dangerous, and kind of fun.
[k]


[charaFace D 5]
＠Voyager
It's also where we'll find her.
[k]

[charaFace D 0]
＠Voyager
Come on, let's go.[sr]Here.
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]

[imageSet J back10001 1]
[charaScale J 1.05]
[charaTalk depthOff]
[charaDepth A 3]
[charaDepth N 4]
[charaDepth I 5]
[charaDepth F 6]
[charaDepth J 7]
[charaDepth B 8]
[charaDepth D 9]

[charaFadein Q 0.4 0,-200]
[wt 2.2]

？1：...You want me to take this?

？！

[charaFadeout Q 0.4]
[wt 0.5]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Voyager
Let's go. Together.
[k]

？1：Okay. You got it!

？！

[messageOff]
[charaFace D 7]
[effect bit_talk_np_buf]
[se ad476]
[seVolume ad476 0 0.6]
[se adm19]
[seStop ad400 1.5]
[charaPut B 0,0]
[charaEffect B bit_talk_golden_aura]
[wt 0.5]
[charaMove D 0,10 0.8]
[wt 1.8]
[seStop ad476 1.0]
[seStop adm19 1.0]
[wt 0.5]

＠Voyager
I'm glad. You're...the kind of person I thought you were, lone Master of Chaldea.
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaPut B 1200,1200]




[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
＠Mash
A golden light's surrounding Senpai and Voyager![sr]They're both glowing and floating in the air!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[se ad476]
[se adm19]
[seStop ad400 1.5]
[charaPut B 0,0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,10]
[wt 0.4]
[charaPut J 0,-200]
[charaFadeTime J 1.0 0.4]
[wt 1.0]
[seStop ad476 1.0]
[seStop adm19 1.0]
[wt 0.5]

＠Voyager
Let me ask you something.
[k]





[charaFace D 8]
＠Voyager
Are we...friends?
[k]

？1：Of course!

？！

[charaFace D 1]
＠Voyager
Then let's go find her.
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaPut B 1200,1200]

[charaDepth A 7]
[charaDepth N 6]
[charaDepth I 5]
[charaDepth F 4]
[charaDepth J 3]

[effect bit_talk_np_buf]
[se adm19]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.4 1]
[wt 0.4]
[seStop adm19 0.5]
＠Mash
Wait! Please, take me with you, too!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[effect bit_talk_np_buf]
[se adm19]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.4 1]
[wt 0.4]
[seStop adm19 0.5]
＠Nursery Rhyme
I can't just sit back and do nothing.[sr]I have to go after everyone, too.
[k]

[charaFadeout N 0.1]
[wt 0.1]

[effect bit_talk_np_buf]
[se adm19]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.4]
[seStop adm19 0.5]
＠Edison
As Voyager's de facto legal guardian, I too have a responsibility to come along and ensure your safety!
[k]

[charaFadeout I 0.1]
[wt 0.1]

[effect bit_talk_np_buf]
[se adm19]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
[seStop adm19 0.5]
＠Emiya Alter
...Well, I can't let you run off with nothing but a couple of Casters for protection. All right, let's see what kind of nonsense we get up to this time...
[k]

[charaFadeout F 0.1]
[wt 0.1]
[effectDestroy bit_talk_np_buf]

[branchQuestNotClear lblNotClear15 3000303]

[charaDepth H 1]




[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
＠H：Da Vinci
I'll stay here. Someone's gotta make sure we have a way to stay in touch, after all. All right guys, buon viaggio!
[k]

[messageOff]
[fadeout white 0.5]
[bgm BGM_EVENT_4 0.5 0.5]
[wait fade]

[charaFadeout H 0.1]

[branch lblConf15]
[label lblNotClear15]

[charaDepth G 1]




[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Da Vinci
I'll stay here. Someone's gotta make sure we have a way to stay in touch, after all. All right guys, buon viaggio!
[k]

[messageOff]
[fadeout white 1.0]
[bgm BGM_EVENT_4 1.0 0.5]
[wait fade]

[charaFadeout G 0.1]

[label lblConf15]

[charaFadeout J 0.1]

[scene 10001]
[wt 1.0]

[fadein white 1.0]
[bgm BGM_EVENT_4 1.0 0.7]
[wait fade]

[charaPut B 0,0]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
＠Voyager
...You have a lot of friends, don't you?
[k]

[charaFace D 4]
＠Voyager
She used to, too.[sr]But now, she's all alone.
[k]

？1：Who are you talking about?

？！

[charaFace D 0]
＠Voyager
You'll see what I mean...once you meet her yourself...
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.5]

[bgmStop BGM_EVENT_4 4.5]
[wt 0.3]

[scene 96500 2.2]
[wt 1.4]
[charaEffectStop B bit_talk_golden_aura]
[wt 1.2]

[se ad75]
[se ade406]

[effect bit_talk_41]
[wt 0.1]

[cameraMove 2.1 0,0 1.5]

[wipeout circleIn 2.0 0.7]
[wait wipe]
[wt 3.2]


[fadeout black 0.1]
[wait fade]
[scene 10000]
[wt 0.1]
[wipein circleOut 0.1 0.7]
[wait wipe]
[soundStopAll]
[end]

