

＄94-06-04-04-4-0
[soundStopAll]
[enableFullScreen]

[charaSet A 1098215400 1 "Da Vinci"]
[charaSet B 8001600 1 Mash]
[charaSet C 1098215500 1 Goredolf]
[charaSet D 1098220400 1 "Sei Shounagon"]
[charaSet E 5048000 1 "Charlotte Corday"]
[charaSet F 4039300 1 Mandricardo]
[charaSet G 4008300 1 Blackbeard]
[charaSet H 98002000 1 Fou]
[charaSet I 1098220500 1 Caenis]
[charaSet J 1098220610 1 ???]
[charaFilter J silhouette 00000080]
[charaSet K 4008300 1 Brownbeard]
[charaFilter K silhouette 734E3080]
[imageSet L cut273_door 1]
[imageSet M back10000 1 1]
[charaSet N 98104300 1 Ghost]
[imageSet O cut288_mkhg02 1]

[charaScale M 1.1]
[charaDepth M 2]
[charaDepth L 3]
[charaDepth N 1]
[charaDepth C 3]

[scene 107300]
[fadein black 1.0]
[wait fade]


[bgm BGM_EVENT_62 0.1]

[charaTalk A]
[charaFace A 25]
[charaFadein A 0.1 1]
＠Da Vinci
Hmm. Maybe it's around here?
[k]

＠Da Vinci
Or over here...?
[k]

[messageOff]

[charaFace A 24]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.7]
[se ad221]
[seVolume ad221 0 0]
[seVolume ad221 0.4 0.6]
[wt 0.7]
[seStop ad221 0.4]
[wt 0.7]

[charaFace A 23]
＠Da Vinci
Oh, is that?[sr]...Hey guys, I found a cave!
[k]

[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.8]

[charaFace A 1]
＠Da Vinci
Steggy's saying he thinks this is the place!
[k]

[messageOff]
[fadeout black 0.7]
[bgm BGM_EVENT_62 0.7 0.5]
[wait fade]
[charaFadeout A 0.1]
[wt 0.4]
[fadein black 0.7]
[bgm BGM_EVENT_62 0.7 1.0]
[wait fade]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Da Vinci
Good, we're all here. Look, this is it!
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
＠Blackbeard
...(Sniff, sniff)[sr]You're right. I can smell it.
[k]

？1：Smell what?

[charaFace G 8]
＠Blackbeard
The bittersweet smell of first love?
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
＠Charlotte Corday
Aww, that's beautiful. What a heartwarming thought!
[k]

[charaFace E 0]
＠Charlotte Corday
I don't think I smell it, though.
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
＠Blackbeard
Figures she'd knock it out of the park when I softball it in like that.
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
＠Charlotte Corday
Hm?
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Goredolf
Are you sure it's not just because you're stretching for your jokes?
[k]

[charaFadeout C 0.1]
[wt 0.1]

？2：Treasure?

＠Blackbeard
Ayup.
[k]

＠Blackbeard
There's a distinct aura about treasure.
[k]


＠Blackbeard
And if you can't track it down by scent alone...
[k]

[charaFace G 8]
＠Blackbeard
...you can't call yourself a real pirate! Or bandit, for that matter!
[k]

[charaFadeout G 0.1]
[wt 0.1]

？！

[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
＠Sei Shounagon
Hm? What's this?
[k]

[charaFace D 0]
＠Sei Shounagon
Heeey! Beardyguy!
[k]

＠Sei Shounagon
Look, there's something written here. Is it more pirate penmanship?
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Blackbeard
Hm?[sr]...Huh, so it is.
[k]

＠Blackbeard
Okay, lemme have a lookie here...
[k]


＠Blackbeard
“Combine two different doors to create the correct one. Otherwise[line 2]”
[k]

＠Blackbeard
And that's all she wrote.
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
＠Da Vinci
Hmm. Sounds like a warning about what to expect up ahead.
[k]

＠Da Vinci
As for what comes after “otherwise”[line 2]
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
＠Caenis
Musta been so obvious they didn't bother writing it. Hah, this oughta be good.
[k]

[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Goredolf
All right, all of you, go on in then.
[k]

＠Goredolf
I'll stay here and hold down the[line 2]
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth I 2]
[charaDepth C 3]
[charaTalk I]
[charaFace I 1]
[charaFadeinFSL I 0.1 0]
[charaFace C 1]
[charaFadeinFSR C 0.1 2]
＠Caenis
All right, Gof, let's get going!
[k]

[charaFace C 13]
＠Goredolf
Huh? Nooo![messageShake 0.04 3 3 0.4][sr]I called dibs on staying behind!
[k]

[charaFace I 11]

＠Caenis
You! Spiky hair guy! You're on lookout duty!
[k]

[charaFadeout I 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Mandricardo
...[sr]...
[k]

[charaFace F 2]
[charaShake F 0.03 3 3 0.3]
＠Mandricardo
Me!? G-got it!
[k]

[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
＠Da Vinci
Okay, let's see what this cave has to offer!
[k]

[messageOff]
[bgmStop BGM_EVENT_62 1.0]
[fadeout black 1.0]
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[charaFadeout A 0.1]
[scene 107401]
[wt 1.0]
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[bgm BGM_EVENT_147 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Goredolf
Hmm. Seems like a perfectly ordinary cave to me...
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Da Vinci
It's pretty spacious, though. Also the ground slopes slightly downward.
[k]

？1：We'd better take it slow so we don't trip.

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Goredolf
Agreed. Watch your step, everyone.
[k]

[charaFace C 10]
＠Goredolf
...Especially you, Corday and Kyrielight.
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaFace E 13]
[charaFace B 14]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR B 0.1 2]
＠Both
Did he just call us out by name!?
[k]

[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
＠Sei Shounagon
Hmm. I think I get why?
[k]

＠Sei Shounagon
There's just something about you guys that makes people wanna keep you safe... No, wait, that's not it.
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFace B 14]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR B 0.1 2]
＠Charlotte Corday
This is slander! Baseless slander!
[k]

＠Mash
Right! I disagree in the strongest possible terms!
[k]

[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]
[charaFadeTime M 0.2 0.5]
＠Goredolf
(I don't know if that's it...)
[k]

[branch _sel01end]

？2：I can barely see my hand in front of my face...

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
＠Charlotte Corday
We'd better go slow so we don't trip.
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
＠Mash
Here, Master, hold on to my hand.
[k]

[branch _sel01b2]

？！

[label _sel01b2]

？1：Thanks, Mash.
？！

[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Da Vinci
Oh Gordyyy.
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Goredolf
Sorry, but I'm only good at keeping my own balance.
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFace A 4]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR A 0.1 2]
＠Charlotte Corday
Here, Da Vinci, I can hold your hand.
[k]

[charaFace A 1]
＠Da Vinci
Aww, thanks.
[k]

[messageOff]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk off]
[charaDepth I 2]
[charaDepth D 3]
[charaFace I 0]
[charaFace D 0]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR D 0.1 2]
[wt 0.5]
[charaMoveReturnFSR D 246,0 0.3]
[wt 0.5]
[charaMoveReturnFSR D 246,0 0.3]
[wt 0.5]
[charaTalk on]
＠Caenis
...What? What's with the hand?
[k]

[charaFace D 1]
＠Sei Shounagon
Heehee.
[k]

＠Sei Shounagon
We're the odd ones out, so this is the perfect chance to pair up!
[k]

[messageOff]
[charaTalk off]
[charaMoveFSR D 128,0 0.4]
[wt 0.4]
[charaTalk on]
[charaFace I 19]
＠Caenis
I'm not odd anything, and I don't need to pair up[sr]with anyone![wt 1.0][charaMove D 1 0.4] Hey! Get offa me!
[k]

[charaFace I 8]
＠Caenis
And for that matter...
[k]

＠Caenis
You're not even holding my hand! You're clinging to me like a damn barnacle!
[k]

[charaFace D 8]
＠Sei Shounagon
That's me! Just call me Nagicle!
[k]

[charaFace I 2]
＠Caenis
Shut your damn trap!
[k]

[charaFadeout D 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
＠Goredolf
Agreed! Both of you, keep it down!
[k]

[branch _sel01end]

[label _sel01end]

[messageOff]
[bgmStop BGM_EVENT_147 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout M 0.1]
[charaFadeout C 0.1]
[scene 107400]
[wt 1.0]
[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_81 0.1]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
＠Blackbeard
Um... Commander Goredolf?
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Goredolf
Yes, Teach?
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
＠Blackbeard
Is it just me, or is this cave getting narrower?
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
＠Goredolf
You're right, it is. Though not so narrow we can't get through...
[k]

[charaFace C 12]
＠Goredolf
Hm?
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Da Vinci
What's up, Gordy?
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Goredolf
Heh. Wouldn't you know it? There's a suspicious button here on the wall.
[k]

？1：A button?
？！

[charaFadeout C 0.1]
[wt 0.1]


[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
＠Mash
Oh wow, you're right. It's made of stone to blend in.
[k]

＠Mash
Shall I press it?
[k]

[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
＠Goredolf
Hahahaha.
[k]

[charaFace C 5]
＠Goredolf
[f large]Absolutely not.
[k]

[charaFace C 11]
＠Goredolf
We're much too smart to fall for such an obvious trap.
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
＠Sei Shounagon
Heh, I know what you're trying to say, Goffy. That means...
[k]

[charaFace D 7]
＠Sei Shounagon
I should totally push it, right?
[k]

？1：Absolutely not!
？！

[charaFace D 10]
＠Sei Shounagon
Aww.
[k]

[messageOff]
[bgmStop BGM_EVENT_81 1.0]
[wipeout rollRight 1.0 1]
[wait wipe]
[charaFadeout D 0.1]
[scene 107402]
[wt 1.0]
[wipein rollLeft 1.0 1]
[wait wipe]

[bgm BGM_EVENT_7 0.1]

[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
＠Da Vinci
...[sr]...Hey, Gordy?
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]
＠Goredolf
What is it, Technical Advisor?
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
＠Da Vinci
I think we are going to have to press one, like it or not.
[k]

[charaFace A 7]
＠Da Vinci
Here, see? There are buttons all over this wall!
[k]

？1：It does feel like this cave really wants us to press one.
？！

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
＠Goredolf
Oh no! There's no way I'm pressing one of those now! Not after coming all this way!
[k]

＠Goredolf
Come on! Let's keep moving[line 2]
[k]

[messageOff]
[bgmStop BGM_EVENT_7 0.7]
[charaFadeout C 0.1]
[wt 0.1]

[cueSe SE_21 21_ade617]
[wt 1.0]

[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
＠Blackbeard
[f large]Ah.
[k]

[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
＠Goredolf
Blackbeeeard![messageShake 0.04 4 4 0.7]
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
＠Blackbeard
I-it wasn't me! I didn't press any button!
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
＠Sei Shounagon
Beardie! Down there!
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
＠Blackbeard
Down?
[k]

[charaFace G 8]
＠Blackbeard
...Oh, I see. There was a button on the floor, too. Whoopsies!
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
＠Goredolf
Now that's just devious!
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
＠Charlotte Corday
What's going to happen now that we've pressed it!?
[k]

[messageOff]
[charaFadeout E 0.1]
[wt 0.1]

[se ad14]
[seVolume ad14 0 0]
[seVolume ad14 1.0 0.3]
[wt 1.2]

[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
＠Da Vinci
Do you guys hear that?
[k]

？1：It kind of sounds like...something's rolling towards us?
？！

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
＠Caenis
...[sr]...
[k]

[charaFace I 6]
＠Caenis
Hey, assholes. Anyone else feeling vibrations coming from behind us?
[k]

[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
＠Sei Shounagon
Hahaha! What, do you think there's a giant boulder rolling toward us or something?
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
＠Da Vinci
Ahaha, that's such a cliché it almost feels new again!
[k]

[messageOff]
[seVolume ad14 1.5 0.5]
[wt 1.2]

[charaFace A 21]
＠Da Vinci
Oh crap! Sorry, I take it back. There really IS a giant boulder headed our way!
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
＠Goredolf
Everyone! Run for your liiives!
[k]

[messageOff]
[charaFadeout C 0.4]
[wt 0.1]
[seVolume ad14 1.5 0.7]
[se ad132]
[seVolume ad132 0 0.7]
[se ad788]
[wt 1.0]

[charaTalk G]
[charaFace G 17]
[charaFadein G 0.1 1]
＠Blackbeard
Whoa, whoa, easy there, Commander. What do you think we are, anyway?
[k]

[charaFadeout G 0.1]
[wt 0.1]
[seStop ad132 0.4]
[seStop ad788 0.4]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
＠Goredolf
Oh!
[k]

＠Goredolf
R-right. You're Servants.
[k]

＠Goredolf
I'm too used to seeing you all going about your mundane, day-to-day stuff, so I nearly forgot!
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 16]
[charaFadein G 0.1 1]
＠Blackbeard
All right, time to stop this boulder in its tracks!
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
＠Caenis
Hm?[sr](*Getting a bad feeling about this.)
[k]

[charaFadeout I 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth I 2]
[charaDepth D 3]
[charaTalk D]
[charaFace I 4]
[charaFace D 0]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR D 0.1 2]
＠Sei Shounagon
What's up, Caenyan? Something on your mind?
[k]

[charaFace I 5]
＠Caenis
I'm going ahead a little bit. Also, call me that again and you die.
[k]

[charaFadeout I 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 17]
[charaFadein G 0.1 1]
＠Blackbeard
Hahahaha!
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaScale G 1.2]
[charaScale K 1.2]
[fowardEffect bit_talk_41_fs]
[charaTalk G]
[charaFace G 16]
[charaFadein G 0.1 1]

＠Blackbeard
Behold the power of B+ rank muscles![sr]Raaaaaaah!
[k]

[messageOff]
[seVolume ad14 1.5 0.9]
[wt 1.0]
[charaDepth G 2]
[charaDepth K 3]
[charaFace K 16]
[fowardEffectStop bit_talk_41_fs]
[charaFadeTime K 0.2 0.7]
[se ad130]
[wt 1.5]

[charaFadeout G 0.1]
[charaFadeout K 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
＠Sei Shounagon
The hell!?[messageShake 0.04 4 4 0.6][sr]Did Beardie just get absorbed into the boulder!?
[k]

？1：What is happeniiing!?
？！

[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
＠Charlotte Corday
It looks like it's enchanted with magecraft! I only just noticed!
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
＠Goredolf
Then we DO need to run for our lives!
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 11]
[charaFadein I 0.1 1]
＠Caenis
Hahahaha! I knew I had a bad feeling about this![sr]We might be screwed!
[k]

[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
＠Da Vinci
Everyone, run for iiit!!!
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
＠Mash
Runniiing!
[k]

[messageOff]
[se ad132]
[seVolume ad132 0 0.7]
[seStop ad132 1.0]
[se ad788]
[seStop ad788 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[wt 0.7]
[fadein black 1.0]
[wait fade]

[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
＠Goredolf
(Huff, huff, huff)
[k]


＠Goredolf
We're on a straight path that's sloping increasingly downwards, but that boulder's not picking up speed!
[k]

[charaFace C 6]
＠Goredolf
This must be part of a magecraft trap![sr]Caster! What do you make of it!?
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
＠Charlotte Corday
Sir, yes sir!
[k]

＠Charlotte Corday
Yes, I am a Caster right now!
[k]


＠Charlotte Corday
But I...don't really know anything about magecraft, or have any spells to counter this!
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 18]
[charaFadein C 0.1 1]
＠Goredolf
Khh! Of all the times to be missing a dependable Caster!
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
＠Charlotte Corday
I'm sorryyy!
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
＠Da Vinci
Look, up ahead! The path splits three ways!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaFadeTime M 0.2 0.5]
[wt 0.2]
[charaFadein L 0.4 0,-200]
[wt 1.4]

？1：Could those be what the warning was talking about!?
？2：Are those the doors the warning told us about!?
？！

[label _loop01]
＠Da Vinci
They must be! Um, what did it say again?
[k]


＠Da Vinci
“Combine two different doors to create the correct one”?
[k]

＠Da Vinci
I think that was it!
[k]

＠Goredolf
I see. So only one of these doors is the right choice!
[k]

＠Goredolf
And if we don't choose right, we all die in this absurd trap!
[k]

＠Mash
But how do we know which is the right one!?
[k]



＠Da Vinci
Gnn! What do you think, [%1]!?
[k]


？1：The red door!

[flag SEL02 0]

？2：The blue door!

[flag SEL02 1]

？3：The purple door!

[flag SEL02 2]

？！

[branch _sel02a SEL02 0]
[branch _sel02b SEL02 1]
[branch _sel02c SEL02 2]

[label _sel02a]
[label _sel02b]

[messageOff]
[se ade28]
[wt 1.8]
[seStop ade28]
[seStop ad14]
[bgmStop BGM_EVENT_80]

[cameraFilter gray]
[wt 1.2]

[fadeout white 1.0]
[wait fade]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[cameraFilter normal]
[scene 10001]
[wt 0.7]
[fadein white 1.0]
[wait fade]

[charaTalk J]
[charaFace J 0]
[charaFadein J 0.4 1]
＠???
Oh, fine, I guess I can help you out.
[k]

＠???
This'll just take a tiny fraction of my incredible Demon King power anyway. Hup.
[k]

[messageOff]
[se ad39]
[seStop ad39 2.0]
[fowardEffect bit_talk_charge_ppl]
[wt 1.5]
[fowardEffectStop bit_talk_charge_ppl]

＠???
Okay, let's try that again, shall we? Here, I'll even give you a hint.
[k]

＠???
When red and blue mix, they form another color.[sr]Now choose better this time.
[k]

[messageOff]
[fadeout white 1.0]
[wait fade]
[charaFadeout J 0.1]
[charaFadeTime M 0.1 0.5]
[charaFadein L 0.1 0,-200]
[scene 107400]
[wt 1.0]
[se ad14]
[seVolume ad14 0 0]
[seVolume ad14 1.0 0.9]
[fadein white 1.0]
[wait fade]

[bgm BGM_EVENT_80 0.1]

[branch _loop01]

[label _sel02c]

[messageOff]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[wt 0.2]

[bgmStop BGM_EVENT_80 1.0]
[se ad91]
[wt 1.5]

[seStop ad14 0.4]
[shake 0.03 3 3 0.4]
[se ad828]
[seStop ad828 2.5]
[wt 1.5]

＠Blackbeard
Bwaaaaaa!?
[k]

[messageOff]
[se ad639]
[seStop ad639 2.7]
[wt 0.4]
[charaTalk O]
[charaFace O 2]
[charaScale O 1.7]
[charaFadeinFSL O 0.1 -512,350]
[charaMoveFSR O 256,-150 1.2]
[charaRoll O 0 0,0]
[charaRollMoveEx O 1.6 -1945]
[wt 1.2]



[charaFadeout O 0.4]
[wt 1.4]

？1：R-roll call! Is everyone here!?
？！

[charaRoll G 0 0,0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Mash
Y-yes, Senpai. Fou and I are both okay.
[k]

[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFadein H 0.1 1]
＠Fou
Fou fou.
[k]

[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
＠Goredolf
Goredolf Musik, present...[sr](Heave, heave)
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Da Vinci
I'm okay, too. How about you, Steggy?
[k]

[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.8]

[charaFace A 10]
＠Da Vinci
Oh good.
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
＠Charlotte Corday
Charlotte, present...
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
＠Caenis
I'm fine, obviously.
[k]

[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Sei Shounagon
I'm totally fine, too! (V sign)
[k]

[bgm BGM_EVENT_41 0.1]

[charaFace D 4]
＠Sei Shounagon
Blackbeard, on the other hand...[sr]Oof...
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 18]
[charaFadein I 0.1 1]
＠Caenis
Yeah. We'll have to give him a nice pirate funeral.
[k]

[charaFace I 11]
＠Caenis
Hey, someone get a light.[sr]We're cremating the son of a bitch.
[k]

＠Caenis
You know, I wonder if a candle shoved into a corpse's belly button really would keep burning for days.
[k]

＠Caenis
Hey, now's a perfect time to find out!
[k]

[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_41 0.7]
[charaScale G 1.0]
[charaRoll G 0 0,0]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.4 0,-10]
[charaMove G 0,0 0.4]
[charaShake G 0.04 3 3 0.2]
[wt 0.4]
＠Blackbeard
I'm alive, dammit, I'm alive!!! Also, that candle thing only works on fat people!
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
＠Charlotte Corday
I-I'm amazed you survived that...
[k]

[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_7 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Blackbeard
The boulder broke the moment you solved the riddle.
[k]

＠Blackbeard
Next thing I knew, I was cartwheeling down the cave. Literally.
[k]

[charaFace G 8]
＠Blackbeard
So...
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Da Vinci
Yup. The purple door was the right answer.
[k]

＠Da Vinci
Makes sense. We had a red door, and a blue one.
[k]

＠Da Vinci
And when you mix red and blue together...
[k]

[charaFace A 26]
＠Da Vinci
...you get purple.
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
＠Caenis
Nice job, Master.
[k]

[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
＠Goredolf
Gnnn. I could've figured that out if I hadn't had that boulder at my heels!
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]
＠Caenis
Sure, Gof. Whatever you say.
[k]

[charaFadeout I 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
＠Goredolf
Gnnn![charaShake C 0.04 3 3 0.4]
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
＠Da Vinci
Ahahaha. Anyway, we're here now.
[k]

[charaFace A 7]
＠Da Vinci
And I see something shiny over there.[sr]Wanna go check it out?
[k]

？1：Let's go!
？！

[messageOff]
[wt 0.1]
[cueSe SE_21 21_ade592]
[wt 0.8]
[bgmStop BGM_EVENT_7 1.3]

[wipeout leftToRight 1.0 1]
[wait wipe]
[effect bit_talk_light_range 0,50]
[charaFadeout A 0.1]
[scene 107400]
[wt 0.7]
[se adm19]
[seVolume adm19 0 0]
[seVolume adm19 1.0 1.0]
[wipein rightToLeft 1.0 1]
[wait wipe]

[wt 1.5]

[seStop adm19 1.0]
[effectStop bit_talk_light_range]
[wt 0.7]

[bgm BGM_EVENT_1 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
＠Goredolf
W-well I'll be. That's quite a pile of treasure!
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
＠Blackbeard
See? This right here is what the Golden Age of Piracy was all about.
[k]

[charaFace G 8]
＠Blackbeard
'Course, there's no telling how valuable most of this stuff really is.
[k]

＠Blackbeard
I mean, what would you actually do with a bunch of gold bars?
[k]

？1：Well, sure, I guess, but...
？！

[charaFace G 9]
[charaMoveFSL G -7,0 0.4]
[charaMoveScale G 1.01 0.4]
＠Blackbeard
I get it, Master. I get it.
[k]

[charaMoveFSR G 7,0 0.8]
[charaMoveScale G 1.03 0.8]
＠Blackbeard
I mean, just take a look at this.
[k]

[charaMoveFSL G -7,0 0.8]
[charaMoveScale G 1.05 0.8]
＠Blackbeard
I've been entranced by these shinies from the moment I laid eyes on them.
[k]

[charaMoveFSR G 7,0 0.8]
[charaMoveScale G 1.07 0.8]
＠Blackbeard
Maybe there's a ring that makes you want to keep it all for yourself in here or something.
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 11]
[charaFadein E 0.1 1]
＠Charlotte Corday
Um...
[k]

[bgmStop BGM_EVENT_1 1.0]

＠Charlotte Corday
Since I'm a Caster, I checked over the treasure and it... Well, it seems to be possessed by a vengeful spirit.
[k]

[messageOff]
[charaFadeout E 0.1]
[wt 0.1]

[charaTalk off]
[charaScale G 1.0]
[charaFace G 6]
[charaFadein G 0.1 1]
[se ade457]
[seVolume ade457 0 0.5]
[seStop ade457 1.4]
[wt 0.4]
[charaFace G 7]
[charaFadein N 0.4 -100,0]
[wt 1.2]

[bgm BGM_EVENT_80 0.1]

＠Blackbeard
Ghh! What the hell!? I've never felt anything like this before! It feels like someone's injecting rich, super-bitter espresso into every pore of my body! It's the wooorst!
[k]

？1：Looks like we'll just have to save Blackbeard! Again!
？！

[charaFace G 8]
＠Blackbeard
Thanks, Master! But how're you gonna do that?
[k]

[charaFadeout G 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
＠Charlotte Corday
How?[sr]...Well, in this case...
[k]

＠Charlotte Corday
I think violence actually is the answer?
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaFace G 11]
[charaFadein G 0.1 1]
[charaFadein N 0.1 -100,0]
＠Blackbeard
That tracks!!! All right, if we're gonna do this, then do your worst, dammit!
[k]


[messageOff]
[bgmStop BGM_EVENT_80 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]

