
＄94-01-52-52-1-0



[soundStopAll]

[bgm BGM_EVENT_65 0.1]



[messageOff]
[effectPause bit_talk_parasolwipe]
[wait effectStart bit_talk_parasolwipe]


[branch _PlayEffect_1st PM4 1]


[label _PlayEffect_etc]

[tapSkip _from_TapSkip_etc]

[scene 10001]

[fadein white 1.0]
[wait fade]

[effectPause bit_talk_goal1_2]
[wait effectStart bit_talk_goal1_2]

[effectStart bit_talk_parasolwipe]
[wt 1.0]

[effectStart bit_talk_goal1_2]
[wait effect bit_talk_goal1_2]
[label _from_TapSkip_etc]

[effectDestroy bit_talk_goal1_2]
[effectDestroy bit_talk_parasolwipe]
[fadein black 0]
[wait fade]

[branch _PlayEffect_End]


[label _PlayEffect_1st]

[tapSkip _from_TapSkip_1st]

[effectPause bit_talk_winner1_2]
[wait effectStart bit_talk_winner1_2]

[scene 10001]

[fadein white 1.0]
[wait fade]

[effectStart bit_talk_winner1_2]

[wt 4.9]
[voice 402600_0_M780]

[wt 1.0]
[voice 402600_0_M781]

[wt 4.0]

[voice 402600_0_M782]

[wt 1.0]

[effectStart bit_talk_parasolwipe]
[scene 10001]
[wt 1.0]
[scene 44300]
[wait effect bit_talk_parasolwipe]

[label _from_TapSkip_1st]

[voiceStop]
[scene 44300]
[effectDestroy bit_talk_winner1_2]
[effectDestroy bit_talk_parasolwipe]
[fadein black 0]
[wait fade]


[label _PlayEffect_End]

[bgmStop BGM_EVENT_65 0.3]
[wt 0.4]

[branch _PlayVoice_Start PM4 1]

[branch _PlayVoice_End]




[label _PlayVoice_Start]

[charaSet A 1031001 1 Fran]
[charaSet B 2023000 1 "Professor M"]
[charaSet C 5011001 1 Babbage]

[bgm BGM_EVENT_64 0.1]

[flagRandom _PlayVoiceNo 1 3]


[branch _PlayVoice_3rd _PlayVoiceNo 3]
[branch _PlayVoice_2nd _PlayVoiceNo 2]
[branch _PlayVoice_1st _PlayVoiceNo 1]


[label _PlayVoice_1st]

[charaTalk A]
[charaFace A 1]
[charaFace B 0]
[charaFace C 0]
[charaDepth A 9]
[charaDepth B 1]
[charaDepth C 1]
[charaFadein A 0.4 1]
[charaFadein B 0.4 -288,0]
[charaFadein C 0.4 302,0]
[wt 0.7]


＠Fran
[tVoice ChrVoice_9010001 0_M670]
We won big![wait tVoice]
[k]


[charaFace B 1]
＠Professor M
[tVoice ChrVoice_9010001 0_M671]
Yaaay![wait tVoice]
[k]

＠Babbage
[tVoice ChrVoice_9010001 0_M672]
All right, we need to make adjustments. Where's my wrench...[wt 3.2][charaFace C 3][wait tVoice]
[k]

[branch _PlayVoice_End]


[label _PlayVoice_2nd]

[charaTalk A]
[charaFace A 8]
[charaFace B 0]
[charaFace C 0]
[charaDepth A 9]
[charaDepth B 1]
[charaDepth C 1]
[charaFadein A 0.4 1]
[charaFadein B 0.4 -288,0]
[charaFadein C 0.4 302,0]
[wt 0.7]

＠Fran
[tVoice ChrVoice_9010001 0_M680]
We won! (Victory sign)[wt 1.4][charaFace A 1][wait tVoice]
[k]

[charaFace C 1]
＠Babbage
[tVoice ChrVoice_9010001 0_M681]
Do not lower your guard. Once you win, tighten your helmet's strap, as the saying goes.[wt 2.0][charaFace C 3][wt 2.5][charaFace C 0][wait tVoice]
[k]

[charaFace B 3]
＠Professor M
[tVoice ChrVoice_9010001 0_M682]
Unfortunately, I can't for the life of me tell where your strap is.[wait tVoice]
[k]

[branch _PlayVoice_End]


[label _PlayVoice_3rd]

[charaTalk B]
[charaFace A 8]
[charaFace B 0]
[charaFace C 0]
[charaDepth A 9]
[charaDepth B 1]
[charaDepth C 1]
[charaFadein A 0.4 1]
[charaFadein B 0.4 -288,0]
[charaFadein C 0.4 302,0]
[wt 0.7]

＠Professor M
[tVoice ChrVoice_9010001 0_M690]
Excellent. A perfect victory! Oh yes, this is going to make me rich...[wt 2.7][charaFace B 1][wait tVoice]
[k]

[charaFace C 2]
＠Babbage
[tVoice ChrVoice_9010001 0_M691]
I sense something disturbing afoot.[wait tVoice]
[k]

[charaFace A 0]
＠Fran
[tVoice ChrVoice_9010001 0_M692]
Earning money is a good thing.[wait tVoice]
[k]
[tVoice ChrVoice_9010001 0_M693]
[charaFace A 1]
The more money you have to make your escape with, the better.[wait tVoice]
[k]



[label _PlayVoice_End]


[messageOff]
[fadeout white 0.5]
[bgmStop BGM_EVENT_64 0.4]
[wait fade]
[soundStopAll]
[end]
























