


＄94-08-50-00-2-0

[enableFullScreen]
[soundStopAll]

[charaSet A 8001410 1 Mash]
[charaSet B 1098267100 1 Medusa]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 9015000 1 Iyo]
[charaSet E 1098268600 1 Spartacus]
[charaSet F 3028002 1 "Jaguar Warrior"]

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？1：Man, talk about a creepy woods.
？！

[seStop 23_ad1313 2.0]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Mash
Yes. There are so many unfamiliar plants here, it's impossible to tell where we might be.
[k]


＠Mash
The temperature, humidity, and atmospheric conditions aren't telling me anything useful either.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Medusa
...I can tell from the smell that whatever this place is, it's not copying any real location.
[k]

[messageOff]
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＠Da Vinci
Since ancient times, forests have been seen as both entrances to other worlds, and as other worlds themselves.
[k]

＠Da Vinci
Maybe this place was just made to vaguely seem like an enchanted forest or lost woods?
[k]

[charaFadeout C 0.1]
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[charaTalk B]
[charaFace B 0]
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＠Medusa
Beats me. [sr]Let's just keep moving for now and[line 2]Wait. Hold on.
[k]

[charaFace B 3]

＠Medusa
There's something here. And it's getting closer.
[k]

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＠Iyo
Waaah! Futureee![bgm BGM_EVENT_146 0.1] Are you the rescue party?[sr]Please tell me you're the rescue party!
[k]

[charaTalk on]
[charaTalk A]
[charaFace A 6]
[charaPut A -430,270]
[subRenderFadein #A 0.2 0,-240]

＠Mash
Iyo? What are[line 2]
[k]

[messageOff]
[charaTalk off]

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[charaFace B 1]
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？1：Stooop!
？！

[charaTalk on]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]

＠Medusa
...[sr](Instantly stopping)
[k]

[messageOff]
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[charaFace D 12]
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＠Iyo
Well, at least being suddenly pinned to the ground with a sword to my throat got my mind off of being lost.
[k]

＠Iyo
So, um, who's that kinda scary lady with you?
[k]

[messageOff]
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[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]

＠Medusa
I see. So you're not an enemy. Sorry about that.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]

＠Iyo
Th-that's okay. I guess it's partly my fault for just popping up out of nowhere...
[k]

？1：What were you doing here?
？！

[charaFace D 12]

＠Iyo
Well, um... Basically just being lost, I guess.
[k]

＠Iyo
Before I knew it, I found myself deep in this forest. And just like that, I was lost!
[k]

[charaFace D 9]

＠Iyo
It kind of felt like I'd been trapped too, AND there were these creepy sounds coming from up ahead, so I was starting to freak out!
[k]

[charaFace D 10]

＠Iyo
The only thing I could think to do to calm down was meditate and collect acorns!
[k]

[charaFace D 15]

＠Iyo
I found a whole bunch, too. See? Ehehe.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Da Vinci
So you were in the simulator when this all went down. Any idea what caused the woods to pop up?
[k]

[charaFadeout C 0.1]
[wt 0.1]
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[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]

＠Iyo
No, I'm afraid not.
[k]

[charaFace D 9]

＠Iyo
Oh, wait. I DID drop some of the snacks I snuck into the simulator while I was out walking...
[k]

＠Iyo
...and I spilled the tea I brought, too! Could that be what broke the simulator!?
[k]

＠Iyo
Th-that would make this all my fault! I'm so sorryyy!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]

＠Da Vinci
It'd take a lot more than that to break the simulator, but still, be careful with your snacks from now on.
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaPut T 1200,1200]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Mash
So what did the creepy sounds you heard turn out to be?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]

＠Iyo
Oh, I meant to check on them after I'd calmed down, so I hadn't actually gotten to it yet...
[k]

[charaFace D 10]

＠Iyo
All I know is they were real creepy and kind of sounded like deep, guttural groans.
[k]

＠Iyo
Whatever it was, it must've been one hell of a curse. Please be careful!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Medusa
There's only one way to find out. Let's keep moving.
[k]

[messageOff]
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[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]

＠Mash
Every path we could take has been completely cut off.
[k]

＠Mash
It's almost like the branches and vines came together to form walls... Do you think it's just a coincidence?
[k]

[charaFadeout A 0.1]
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[charaTalk B]
[charaFace B 0]
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＠Medusa
I don't know if people were behind it, but I don't see any way this could've happened naturally.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[shake 0.05 2 3 0.5]

[bgm BGM_EVENT_49 0.1]

＠???
Nraaaaaah!
[k]

[shakeStop]

[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]

＠Iyo
Eee! That was it! That was the sound!
[k]

[charaFadeout D 0.1]
[wt 0.1]

＠???
Oppression! Grating, overgrown oppression!
[k]

？1：I know that voice!
？2：I know that daunting, muscular presence!
？！

[messageOff]
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[charaTalk E]
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[cameraHome 1.0]
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[charaTalk B]
[subRenderFadeinFSR #A 0.2 220,-200]

[bgm BGM_EVENT_7 0.1]

＠Medusa
Uh... There's an overbearing monster stuck in a wall of trees.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,200]

＠Mash
That's no monster; it's Spartacus![sr]Wh-what happened to you, Spartacus!?
[k]

[charaFace E 0]

＠Spartacus
Oh, hello! I was just wandering around looking for new opportunities to rebel when all of a sudden, an outgrowth of trees and greenery sprang up to oppress me! Ah, joy!
[k]

＠Spartacus
Naturally, I rebelled with love in my heart!
[k]

[charaFace E 2]

＠Spartacus
And, of course, that rebellion continues even as we speak! Haha, hahaha, HAHAHAHAHA!
[k]

[messageOff]
[cueSe SE_23 23_ad1315]
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[se ad7]
[cueSe SE_23 23_ad1316]
[charaCrossFade E 7005001 2 0.3]
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[charaTalk A]
[charaFace A 2]

＠Mash
Wow! Spartacus was so tangled up with the branches that it looked like he was part of the wall...
[k]

＠Mash
...but he managed to break free with the power of his muscles alone!
[k]

？1：Never doubted him for a second!
？2：I guess muscles really are the solution to every problem...
？！

[messageOff]
[charaFace A 6]


[charaTalk E]
[cueSe SE_23 23_ad1317]
[seVolume 23_ad1317 0 0.1]
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＠Spartacus
This oppression doesn't know when to give up!
[k]

＠Spartacus
But that only fuels my rebellion further as I await the ecstasy of an explosive liberation!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 0,200]

＠Medusa
And now he's tangled up again. What's with this guy?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 0,200]

＠Iyo
I see. So this is what I was hearing.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaPut T 0,200]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 0,200]

＠Da Vinci
Hmm. It looks like trying to force your way past the tree wall only entangles you more deeply.
[k]

＠Da Vinci
If Spartacus isn't strong enough to completely[sr]break free of it, then...[wt 1.0][charaFace C 23] Hm? Hang on. I just[sr]noticed there's another signal right above you.
[k]

[messageOff]
[bgmStop BGM_EVENT_7 1.5]

[charaScale F 1.1]
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[charaDepth F 6]
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[se ad27]

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[charaTalk F]
[charaPut F 0,10]
[charaFace F 1]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect F appearance 1 0.25]
[wt 0.8]
[wait charaSpecialEffect F]

[bgm BGM_SENGOKU_1 0.1]

＠Jaguar Warrior
Hiya. I'm a passing jaguar who was just hanging out in the simulator when this weird jungle swallowed me up.
[k]

[charaFace F 4]

＠Jaguar Warrior
That guy there? He's been in an infinite loop breaking free and getting trapped again about every three minutes.
[k]

＠Jaguar Warrior
Just watching him made me feel like I was going crazy...
[k]

＠Jaguar Warrior
...so I decided to curl up in the treetops where I couldn't see anything.
[k]

[charaFace F 0]

＠Jaguar Warrior
Oh, just so you know, I already tried cutting and burning those branches. No luck. You'd need something as hot as Kuku's sun to even stand a chance.
[k]

＠Jaguar Warrior
They grew back so fast I almost got clawed in them myself.
[k]

？1：I see...
？2：Not every day we see you in that outfit.

[charaFace F 3]

＠Jaguar Warrior
You like it? You think it's sexy? Meeyowza!
[k]

＠Jaguar Warrior
Wasn't my choice, though. I just found myself wearing it all of a sudden.
[k]
？！

[messageOff]
[subRenderFadeout #B 0.7]
[wt 0.7]
[charaFadeout F 0.1]
[charaFadeout K 0.1]
[wt 0.1]

[subCameraOff]
[charaLayer F normal]
[charaLayer K normal]

[charaScale F 1.0]

[charaPut T 1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]

＠Da Vinci
Hm. So, if you can't force, burn, or cut your way out of those...
[k]

[messageOff]
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[wt 0.1]
[charaPut T 1200,1200]

[bgmStop BGM_SENGOKU_1 1.5]
[wt 1.0]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Mash
...?
[k]

＠Mash
Excuse me Master, Medusa.
[k]

＠Mash
I was just examining the wall to see if I could gather any more information, and I think you might want to take a look at this yourselves.
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[cameraMove 0.7 40,0 1.07]
[wt 1.5]

？1：Is something written there?
？！

＠
“↓ KICK!”
[k]

[messageOff]
[cameraMove 0.7 0,0 1.01]
[wt 1.0]

[bgm BGM_MAP_31 0.1]

[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]

＠Medusa
...Kick?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]

＠Mash
O-oh good, so I wasn't just seeing things then.
[k]

[charaFace A 0]

＠Mash
I suppose it's possible those are random markings that coincidentally resemble letters, but...
[k]

＠Mash
...I think it's more likely a message.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]

＠Jaguar Warrior
“Kick,” huh?
[k]

[charaFace F 1]

＠Jaguar Warrior
All right, I can do that!
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk C]
[charaFace C 22]
[charaFadein C 0.1 1]

＠Da Vinci
Wait. We should be careful. It could be a tra[line 2]
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaPut T 1200,1200]

[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]

＠Jaguar Warrior
No more giving up and snoozing away in the treetops for THIS cat.
[k]

＠Jaguar Warrior
Just watch! I'm gonna turn this can of worms into a can of tasty tuna!
[k]

[charaFace F 5]

＠Jaguar Warrior
First I stick my hand in my pocket...lean back like I couldn't care less about anything...
[k]

[charaFace F 2]

＠Jaguar Warrior
...and give a mighty mobster[line 2]I mean, jaguar-style kick! Hraaah!
[k]

[messageOff]
[charaFadeout F 0.1]
[wt 0.1]

[se bac150]
[shake 0.05 3 3 0.5]

[wt 2.5]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Medusa
...Nothing's happening.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]

＠Jaguar Warrior
Huh? It's still not enough? Do I need to spam the K button more?
[k]

[messageOff]
[charaFadeout F 0.1]
[wt 0.1]

[charaSet E 7005001 1 Spartacus]

[cueSe SE_23 23_ad1315]
[seVolume 23_ad1315 0 1.8]
[se ad787]
[seStop ad787 1.2]
[wt 1.7]
[seStop 23_ad1315 0.2]

[se ad7]
[cueSe SE_23 23_ad1316]

[charaTalk E]
[charaFace E 1]
[charaFadein E 0.4 1]
[wt 1.0]

＠Spartacus
Oho! Yes! To summon righteous love into our hearts, that you may trample upon those oppressors who would trample upon the people!
[k]

[charaFace E 2]

＠Spartacus
Ah, a true rebellion! I must follow her example! OPPRESSIOOON!
[k]

[messageOff]
[charaFadeout E 0.1]
[wt 0.1]

[cueSe Servants_404600 m47227]
[seStop m47227 1.0]
[shake 0.05 3 3 0.5]
[wt 1.5]

[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]

＠Iyo
Hey, this could be my chance to redeem myself, too! I pack a pretty mean kick, as well!
[k]

[charaFace D 6]

＠Iyo
Second Queen of Yamataikoku Ultimate Kiiick!!!
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]

[cueSe Servants_901500 m51811]
[seStop m51811 1.0]
[shake 0.05 3 4 0.5]

[bgmStop BGM_MAP_31 2.0]
[wt 2.5]

[cueSe SE_23 23_ad1318]
[seVolume 23_ad1318 0 0.1]
[seVolume 23_ad1318 1.0 1.0]
[shake 0.1 4 4 3.0]
[wt 1.0]

[scene 136900 1.0]
[wt 1.0]
[seStop 23_ad1318 1.8]
[wt 2.0]

[bgm BGM_EVENT_94 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]

＠Mash
The path just opened up on its own. It's almost like their kicks served as some kind of signal!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]

＠Jaguar Warrior
Meowhahaha! Now this is the power of the divine cat family! Reconcile!
[k]

＠Jaguar Warrior
Now that I've acted like a proper heroine[line 2]no, scratch that. Now that I've proven myself a proper heroine...
[k]

[bgmStop BGM_EVENT_94 2.5]

＠Jaguar Warrior
...I am submitting a request for a raw meat exchange event the two of us will remember forev[line 2][wt 1.0][charaFace F 4][charaMove F -15,-2 0.6][charaShake F 0.1 2 2 0.4]Wha...?[wt 0.4][se ad984]
[k]

[messageOff]
[wt 0.2]

[charaMove F 15,-4 1.2]
[charaShake F 0.1 2 2 1.0]
[wt 0.8]
[se ad984]
[wt 1.2]


[charaMove F 15,-22 0.6]
[wt 0.2]
[charaFadeout F 0.4]
[wt 0.2]
[se ad144]
[wt 1.0]

[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]

＠Spartacus
Hahaha! Hahahaha! The oppressor has been destroyed! Haaahahaha!
[k]

[messageOff]
[charaMove E 0,-35 0.6]
[wt 0.2]
[charaFadeout E 0.4]
[wt 0.2]
[se ade401]
[se ad144]
[wt 0.6]

[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]

＠Iyo
Huh? All of a sudden, I feel kind of dizzy...
[k]

[messageOff]
[charaMove D 0,-35 0.6]
[wt 0.2]
[charaFadeout D 0.4]
[wt 0.2]
[se ad775]
[wt 0.6]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

＠Mash
Guys!?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk C]
[charaFace C 21]
[charaFadein C 0.1 1]

＠Da Vinci
See!? This is why you need to be careful!
[k]

[messageOff]
[fadeout black 1.0]
[wait fade]

[sceneSet J 136900 1]
[charaFadeout C 0.1]
[charaPut T 1200,1200]
[wt 2.0]

[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_77 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Medusa
...It's okay. She's just almost out of magical energy. She'll be fine once she rests up.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth D 5]
[charaDepth I 1]

[charaPut I 1]
[charaFadeTime I 0.2 0.5]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]

＠Iyo
(Oh man, she's letting me use her lap as a pillow. I'm sensing some affectionate vibes from her...)
[k]

＠Iyo
(I thought she was kind of scary at first, but maybe there's more to her than that...)
[k]

[charaFadeout I 0.2]
[charaFadeout D 0.2]
[wt 0.2]
[charaTalk depthOn]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Mash
It looks like Jaguar Warrior and Spartacus are also running low on magical energy.
[k]

？1：At least the path's open now.
？2：I'm glad things didn't turn out worse, but...
？！

[charaFadeout A 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk C]
[charaFace C 24]
[charaFadein C 0.1 1]

＠Da Vinci
The tree wall must have been enchanted. Or it was actually some kind of barrier or Bounded Field someone put in place.
[k]

＠Da Vinci
And to deactivate them, we apparently needed to perform a ritual action[line 2]in this case, a kick.
[k]

[charaFace C 14]

＠Da Vinci
But the Servants who did that also had their magical energy drained in response.
[k]

＠Da Vinci
I can't tell if this means we'll need several people to get past other mechanisms, or if just one will be enough depending on the situation.
[k]

[charaFace C 32]

＠Da Vinci
Hopefully, I can figure out what's going on here and how this forest works, including stuff like that...
[k]

＠Da Vinci
...but I won't be able to do that right away.
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaPut T 1200,1200]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Medusa
So it will be down to how long we can last. Chaldea has quite a lot of Servants, right?
[k]

＠Medusa
So if we must move ahead, we'll need one or more of them to kick down the “door,” even knowing they'll end up exhausted.
[k]

？1：I guess we'll have to call on everyone in Chaldea then.
？2：I guess we'll have to have everyone take turns to make progress then.
？！

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Mash
I agree. It looks like our only choice is to have all the other Servants come help...
[k]

＠Mash
...and wait for them to recover as necessary afterwards.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Da Vinci
You might also be able to get help from the Servants who were left behind...
[k]

＠Da Vinci
...like the ones you just ran into here.
[k]

[charaFace C 8]

＠Da Vinci
For that matter, you might even find places in the woods up ahead where you can let tired Servants rest up.
[k]

＠Da Vinci
Once you've made sure they're safe, it could be a good idea to use those, too.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaPut T 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Medusa
Once we've made sure they're safe, huh...
[k]

＠Medusa
I forgot to mention it earlier, but there's a malicious presence about these woods. It's why I overreacted when this girl showed up earlier.
[k]

＠Medusa
I'm pretty sure we'll have to deal with real monsters as we go in deeper.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]

＠Mash
Don't worry. That's why we're here!
[k]

[charaFace A 3]

＠Mash
Oh, but it's possible we'll need to take turns with that now, too.
[k]

＠Mash
And now I'm worried that I've included you in “we”...
[k]

＠Mash
...even though you haven't actually said you wanted to be included...
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]

＠Medusa
(...Sigh)
[k]

[charaFace B 0]

＠Medusa
Look, this isn't a matter of me not wanting to work or anything like that.
[k]

＠Medusa
[%1] is a Master, and I'm [&his:her] Servant.[sr]If I have a job to do, I'll do it.
[k]

＠Medusa
So you and I are in the same position. Right?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]

＠Mash
R-right! That's true!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]

＠Medusa
If I happen to come across as rude or defiant on top of that, well...
[k]

[charaFace B 10]

＠Medusa
...that's just me. Get used to it.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]

＠Mash
Understood! I'll do my very best to get used to it!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
[wt 0.5]

？1：Glad to have you with us, Medusa.
？！

[charaFace B 9]

＠Medusa
Take it easy, would you?
[k]

[messageOff]
[charaScale G 1.2]
[charaScale J 1.2]

[charaTalk depthOff]
[charaDepth G 9]
[charaDepth J 8]
[charaDepth B 7]

[charaTalk off]
[charaFace G 0]

[charaFadein G 1.0 0,10]
[charaFadein J 1.0 0,-220]
[wt 1.2]

＠Medusa
Anyway, let's get going then.
[k]

＠Medusa
I know I made it sound like a threat earlier, but you don't have to worry.
[k]

＠Medusa
I'm not a hero; I'm more like a monster myself.
[k]

＠Medusa
So there's no point in me even being here if I can't get rid of a few monsters in the forest.
[k]



[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_77 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]
