
＄94-06-88-11-1-0


[soundStopAll]
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[charaSet A 1098229800 1 Kelpie]
[charaSet B 1098124510 1 "Da Vinci"]
[charaSet C 6027000 1 "Wu Zetian"]
[charaSet D 1098229100 1 Elder]
[charaSet E 3032000 1 Ereshkigal]
[charaSet F 1053900 1 "Trưng Trắc"]
[charaSet G 3040000 1 Lambda]
[charaSet H 1053910 1 "Trưng Nhị"]
[charaSet I 99502600 1 Mash]

[ifClear 60068801]
[charaSet J 1098237900 1 Con]
[charaSet K 1098237900 1 Con2]
[charaSet L 1098237900 1 Con3]
[charaSet M 1098238200 1 Con4]

[ifClear 60068802]
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[charaSet K 1098237910 1 Con2]
[charaSet L 1098237910 1 Con3]
[charaSet M 1098238210 1 Con4]

[ifClear 60068803]
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[charaSet K 1098237920 1 Con2]
[charaSet L 1098237920 1 Con3]
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[ifClear 60068804]
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[charaSet K 1098238000 1 Con2]
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[ifClear 60068808]
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[charaSet K 1098238110 1 Con2]
[charaSet L 1098238110 1 Con3]
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[ifClear 60068809]
[charaSet J 1098238120 1 Con]
[charaSet K 1098238120 1 Con2]
[charaSet L 1098238120 1 Con3]
[charaSet M 1098238420 1 Con4]

[else]
[charaSet J 1098237900 1 Con]
[charaSet K 1098237900 1 Con2]
[charaSet L 1098237900 1 Con3]
[charaSet M 1098238200 1 Con4]

[endIf]

[charaSet N 1098124500 1 "Effect Dummy"]
[sceneSet O 147400 1]
[charaScale O 1.5]

[scene 150700]
[fadein black 1.5]
[wait fade]

[wt 0.2]

[se ad13]
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[charaEffect N bit_talk_10_LowLevel]
[wt 0.3]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.4]
[bgm BGM_EVENT_77 0.1]

＠Da Vinci
All right, I think we're finally ready to begin our attack on the third area.
[k]

[charaFadeout B 0.1]
[wt 0.1]
[charaPut N 1200,1200]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]

＠Wu Zetian
Keh heh heh! And now, the Con are fully equipped with both weapons and armor.
[k]

＠Wu Zetian
Whatever water monsters we face there should pose no threat to us at all.
[k]

[charaFadeout C 0.1]
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[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]

＠Elder
Hohoho, I like your spirit, little girl. Ahh, to be young again.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Wu Zetian
I am a beautiful and vivacious young woman, yes, but if you ever treat me like a child, I will teach you more about pain than you ever wanted to know.
[k]

[charaFadeout C 0.1]
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[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]

＠Ereshkigal
This isn't the time to let our guard down. There's no telling what we might come up against next.
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 176,0]

＠Trưng Trắc
The goddess is right. We've made excellent progress, but we still need to be careful.
[k]

[charaFadeout F 0.1]
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[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Lambda
So what are the enemies in this next area like?
[k]

[charaFadeout G 0.1]
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[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 -196,0]

＠Trưng Nhị
Luckily, they're easy to describe.
[k]

＠Trưng Nhị
Basically...water horses.
[k]

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[charaDepth O 1]
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[charaFadein O 0.4 40,-200]
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[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]

＠Ereshkigal
Well...oh. Oh, my. And I thought that was a figure of speech or something.
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaPut N 1]
[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]

＠Da Vinci
A water monster that looks like a horse, huh.
[k]

＠Da Vinci
There were several potential matches in the database, but the most likely match...
[k]

＠Da Vinci
...was the kelpie.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]

＠Mash
The kelpie is a water spirit known primarily from Scottish folklore.
[k]

＠Mash
While it usually resembles a horse, it can apparently also transform into a bird.
[k]

＠Mash
From what I read, it's a terrifying being that drowns and devours any human who gets too close to it.
[k]

[charaFadeout I 0.1]
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[charaTalk E]
[charaFace E 0]
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＠Ereshkigal
Hmm. Anything else we should know about it?
[k]

[bgmStop BGM_EVENT_81 1.5]

＠Ereshkigal
Like if, say, it runs really fast or something, then we'll need to make sure it doesn't esca[line 2][wt 1.2][charaFace E 9]Huh? Hey!
[k]

[messageOff]
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[bgm BGM_EVENT_80 0.1]

？1：Stop! Come back!
？！

[charaTalk on]
[charaFace J 0]

＠Con
Waha. I wanna...ride it...
[k]

[messageOff]
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＠Wu Zetian
What!? That Con got eaten just by getting on that thing's back!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 176,0]

＠Trưng Trắc
Oh no! All of you, stop! Please!
[k]

[messageOff]
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＠Lambda
What do you think you're doing!? You should have eyes only for your star!
[k]

[charaFace M 4]

＠M：Con
Huh? I... I...
[k]

[clear]

[charaFadeout M 0.1]
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[charaTalk J]
[charaFace J 3]
[charaFadeinFSL J 0.1 0]
[charaFace K 6]
[charaFadeinFSR K 0.1 2]

＠J：Con
So...cool... Must...ride...
[k]

[clear]

[charaTalk K]
[charaFace K 6]

＠K：Con
Pretty horsey...
[k]

[charaFadeout J 0.1]
[charaFadeout K 0.1]
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[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]

＠Ereshkigal
What's going on!?
[k]

＠Ereshkigal
It's as if the Con are being sucked towards them...like they've been charmed or something!
[k]

[charaFadeout E 0.1]
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[charaPut N 1]
[charaTalk B]
[charaFace B 22]
[charaFadein B 0.1 1]

＠Da Vinci
That's how those wicked kelpies operate.
[k]

＠Da Vinci
They lure people into getting on their backs to ride them, then drag them into water and drown them.
[k]

＠Da Vinci
Not only that, it's also said that once you've touched or gotten on a kelpie, you can never get away from them again.
[k]

？1：So they're luring the Con in?
？！

[charaFadeout B 0.1]
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[charaPut N 1200,1200]
[charaTalk E]
[charaFace E 16]
[charaFadein E 0.1 1]

＠Ereshkigal
Maybe it's a pheromone thing?
[k]

＠Ereshkigal
Whatever it is, at least it's not working on us or [%1].
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk B]
[charaFace B 31]
[charaFadein B 0.1 1]

＠Da Vinci
Maybe the Con just aren't as able to resist, or are being actively targeted.
[k]

＠Da Vinci
I don't know, but right now[line 2]
[k]

[charaFadeout B 0.1]
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[charaPut N 1200,1200]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

＠Wu Zetian
What are you waiting for, Torturers!? Get to work!
[k]

＠Wu Zetian
Grab hold of any Con heading for those horses, and don't let them go, no matter what!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]

＠Lambda
Go, my Leviathans! Form a wall and hold them back!
[k]

？1：We can't possibly fight them like this!
？！

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 176,0]

＠Trưng Trắc
You're right. If the Con can't fight, there's no way for us to liberate this area.
[k]

＠Trưng Trắc
Let's fall back and regroup for now!
[k]

[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout F 0.1]
[charaSet J 1098231700 1 Con]
[charaSet K 1098231700 1 Con2]
[charaSet L 1098231700 1 Con3]
[charaSet M 1098231710 1 Con4]
[charaDepth J 2]
[charaDepth K 3]
[charaDepth L 4]
[charaDepth M 5]
[charaSet A 1098239100 1 Carmilla]
[charaSet E 1098236900 1 Voyager]
[charaSet G 1098237000 1 Europa]
[charaSet P 1098237100 1 Pārvatī]
[charaSet Q 2002001 1 Gilgamesh]
[scene 150700]
[wt 1.0]
[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_5 0.1]

[charaTalk L]
[charaFace J 4]
[charaFadeinFSL J 0.1 0]
[charaFace K 4]
[charaFadeinFSR K 0.1 2]
[charaFace L 4]
[charaFadein L 0.1 1]

＠L：Con
We're so ashamed.
[k]

[clear]

[charaTalk J]
[charaFace J 0]

＠J：Con
We heard you say, “Stop!”...
[k]

[clear]

[charaTalk K]
[charaFace K 0]

＠K：Con
...but the horses were so cool...
[k]

[clear]

[charaTalk L]
[charaFace L 2]

＠L：Con
We just HAD to ride them! That's all!
[k]

[charaFadeout J 0.1]
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[charaPut N 1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]

＠Da Vinci
I had this same thought when we were building the defensive network, but the Con really do love rides, don't they?
[k]

＠Da Vinci
Maybe that's why the kelpie got to them so easily?
[k]

[charaFadeout B 0.1]
[wt 0.1]
[charaPut N 1200,1200]

[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 -196,0]

＠Trưng Nhị
...They like stilts, too.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]

＠Elder
Hoho. Indeed, they used to ride on my shell all the time.
[k]

＠Elder
But I guess they stopped once they had so many other rides to choose from...
[k]

[charaFace D 4]

＠Elder
What a shame. I kind of miss those days...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaPut N 1]
[charaTalk I]
[charaFace I 3]
[charaFadein I 0.1 1]

＠Mash
I-I'm guessing your shell is a lot like their family home, Elder.
[k]

＠Mash
And if it is, then it must be a special place they know they can always come back to.
[k]

＠Mash
I'm sure of it!
[k]

[messageOff]
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[charaTalk D]
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[wt 1.2]

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＠Mash
At any rate, all we know right now is, there's something about the kelpie that makes the Con want to ride them...
[k]


＠Mash
...and the instant they do, they're eaten.
[k]

＠Mash
In fact, their entire bodies were absorbed at once, so the armor didn't make a difference.
[k]

＠Mash
Is there anything we can do to prevent that?
[k]

[charaFadeout I 0.1]
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[charaPut N 1200,1200]

[charaTalk C]
[charaFace C 4]
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＠Wu Zetian
We could tie them up to make sure they do not move, but of course, they still need to be able to fight.
[k]

＠Wu Zetian
There is no point bringing the Con along if they cannot deal the final blow.
[k]

？1：Hmm...
？！

[charaFadeout C 0.1]
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[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 176,0]

＠Trưng Trắc
Why don't we just ask them what they think?
[k]

＠Trưng Trắc
Maybe they can give us a hint as to what could help them resist the kelpie's temptation.
[k]

[charaFace F 1]

＠Trưng Trắc
For example, if it's a smell luring them in, then maybe they could just cover their noses.
[k]

？1：Do Con even have noses...?
？！

[charaFadeout F 0.1]
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[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 -196,0]

＠Trưng Nhị
It was just an example.
[k]

＠Trưng Nhị
Get on Sister's level. Not that you'll ever get as close to it as I am.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk L]
[charaFace J 0]
[charaFadeinFSL J 0.1 0]
[charaFace K 0]
[charaFadeinFSR K 0.1 2]
[charaFace L 0]
[charaFadein L 0.1 1]

＠L：Con
Hmm. Maybe...
[k]

[clear]

[charaTalk J]

＠J：Con
Maybe we wouldn't want to ride the horses anymore if there was something cooler to ride instead!
[k]

[clear]

[charaTalk K]
[charaFace K 2]

＠K：Con
Yeah! Cooler rides! The coolest rides!
[k]

[clear]

[charaTalk L]
[charaFace L 0]

＠L：Con
We're pros, after all.
[k]

[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
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[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]

＠Wu Zetian
A cooler ride, huh.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk J]
[charaFace J 0]
[charaFadeinFSL J 0.1 0]
[charaFace K 0]
[charaFadeinFSR K 0.1 2]
[charaFace L 0]
[charaFadein L 0.1 1]

＠J：Con
We don't care how fast it is.
[k]

[clear]

[charaTalk K]
[charaFace K 0]

＠K：Con
Looks are all that matter!
[k]

[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[wt 0.1]

[charaPut N 1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]

＠Da Vinci
Hmm. Let me make sure I've got this straight.
[k]

[charaFace B 0]

＠Da Vinci
You're saying you want something you can just sit on and relax? Like one of those coin-operated kiddie panda rides?
[k]

＠Da Vinci
And you're also saying that if this thing looks cool enough...
[k]

＠Da Vinci
...then you won't be tempted to ride the kelpie?
[k]

[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut N 1200,1200]

[bgmStop BGM_EVENT_5 1.5]
[charaTalk off]
[charaFace J 0]
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[charaFace L 1]
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[wt 0.2]
[cueSe SE_22 22_ade697]
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[charaMoveReturnFSL J -256,7 0.4]
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＠Con
Exactly!
[k]

？1：Then let's do it!
？！

[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk on]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]

＠Wu Zetian
Oh, for... I knew it would come down to something like this.
[k]

＠Wu Zetian
We cannot go with an actual dàxióngmāo (translation: panda). Not when this thing they sit on needs to look cool.
[k]

[charaFace C 0]

＠Wu Zetian
The fact that it has the character for “cat” in its (Chinese) name alone means it's out of the question. You will need to come up with something better.
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]

＠Mash
Something cool for them to ride? That's a surprisingly tough one...
[k]

[messageOff]
[charaFadeout I 0.1]
[wt 0.1]

[wt 0.7]

＠???
The answer is clear and unchanging, like a brilliant shadow that falls across your closed eyes...
[k]

[messageOff]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.4 1]
[wt 0.4]

＠Carmilla
Hehehe. Why should that be at all difficult?
[k]

＠Carmilla
If the speed of this “ride” is unimportant, then all you need worry about is its form.
[k]

＠Carmilla
And if a cool ride is what you require, we already have one right here.
[k]

[charaFace A 0]

＠Carmilla
The deep crimson silhouette that captures your gaze and sets your heart ablaze with desire...
[k]

＠Carmilla
The vehicle none can help but covet, that all dream of driving.
[k]

＠Carmilla
But that dream must always die when the dreamer learns of the crippling expense of the fuel its high-performance engine demands.
[k]

[charaFace A 1]

＠Carmilla
A phantom thief may simply steal what she wants, but I'm not sure that's an option for you.
[k]

＠Carmilla
Does that not make this the perfect opportunity to enjoy a car of superlative beauty?
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]

＠Voyager
A supercar, huh? That's awesome.
[k]

[charaFadeout E 0.1]
[wt 0.1]
[charaPut N 1200,1200]

[charaTalk L]
[charaFace J 6]
[charaFadeinFSL J 0.1 0]
[charaFace K 6]
[charaFadeinFSR K 0.1 2]
[charaFace L 6]
[charaFadein L 0.1 1]

＠L：Con
Supercar!?
[k]

[messageOff]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.4 1]
[wt 0.4]

＠Europa
But we can't have them pushing it around themselves, right? We would make a real, but small-scale, supercar.
[k]

＠Europa
You can't have a supercar that isn't super...fast, can you?
[k]

＠Europa
I can't help but worry they would end up going faster than they should, or even mean to.
[k]

[charaFace G 0]

＠Europa
So, with that in mind...
[k]

[charaFace G 1]

＠Europa
...what could be safer than a bull?
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 1]
[charaFadein P 0.1 1]

＠Pārvatī
I have to agree. And there's one bull in particular whose easygoing nature is downright divine.
[k]

＠Pārvatī
Master, you know about the holy bull Nandī, right?
[k]

＠Pārvatī
I don't think we could get the real one for this, but we could certainly make an imitation mechanical bull. And I don't mean those dangerous carnival rides!
[k]

[charaFadeout P 0.1]
[wt 0.1]
[charaPut N 1200,1200]

[charaTalk J]
[charaFace J 6]
[charaFadeinFSL J 0.1 0]
[charaFace K 6]
[charaFadeinFSR K 0.1 2]
[charaFace L 6]
[charaFadein L 0.1 1]

＠J：Con
Mechanical bull!?
[k]

？1：Let's see, what are some other cool rides...
？！

[messageOff]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[wt 0.1]

[charaTalk off]
[branchQuestClear lblClear01 3000421]

[charaPut Q 1]
[charaFace Q 1]
[charaFadeTime Q 0.7 0.7]
[wt 0.7]
[branch lblConf]


[label lblClear01]
[charaSet A 7033000 1 "Arjuna Alter"]
[charaDepth Q 2]
[charaDepth A 1]
[charaPutFSL Q -256,0]
[charaFace Q 1]
[charaPutFSR A 256,0]
[charaFace A 0]
[charaFadeTime Q 0.7 0.7]
[charaFadeTime A 0.7 0.7]
[wt 0.7]
[branch lblConf]


[label lblConf]
[wt 1.0]

？1：Oh, there are some rides that fly mysteriously.
？2：There's also flying rides that look really, well, mysterious.
？！

[charaFadeout Q 0.1]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk on]
[charaTalk K]
[charaFace J 6]
[charaFadeinFSL J 0.1 0]
[charaFace K 6]
[charaFadeinFSR K 0.1 2]
[charaFace L 6]
[charaFadein L 0.1 1]

＠K：Con
Mysterious flying rides!?
[k]

[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]

＠Mash
It sounds like the Con are interested in all of these.
[k]

＠Mash
Okay Master, let's get them the coolest looking ride we possibly can!
[k]

＠Mash
Something so amazing they won't even be tempted to look the kelpie's way!
[k]

[messageOff]
[bgmStop BGM_EVENT_62 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]
