

＄94-07-27-05-1-0


[soundStopAll]
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[charaSet A 99502600 1 Mash]
[charaSet B 1050000 1 Barghest]
[charaSet C 6033000 1 "Okada Izo"]
[charaSet D 25002000 1 "Katsushika Hokusai"]
[charaSet E 98110800 1 Hessian]
[charaSet F 11005000 1 "Hessian Lobo"]
[charaSet G 1098240200 1 Omichi]
[charaSet H 1098240600 1 Shino]
[charaSet I 1098240500 1 Sousuke]
[charaSet J 1098241300 1 "Kiichi Hogen"]

[sceneSet K 159001 1]
[charaScale K 1.25]

[charaSet N 98115000 1 Static1]
[charaSet O 98115000 1 Static2]
[charaSet P 98115000 1 Static3]

[sceneSet R 159000 1]
[charaScale R 1.01]

[sceneSet S 110100 1]
[charaScale S 1.4]

[charaEffect N bit_talk_10_LowLevel]
[charaPut N 2000,2000]

[charaEffect O bit_talk_10_MiddleLevel]
[charaPut O 2000,2000]

[charaEffect P bit_talk_10]
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[charaDepth C 2]
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[scene 156900]

[fadein black 1.0]
[wait fade]


[bgm BGM_EVENT_70 0.1]

[charaPut N 0,0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
...So that's where things stand at Chaldea right now.
[k]

＠Mash
Then enemy has already fired a second arrow, which is approaching Chaldea as we speak.
[k]

＠Mash
Orion's Spirit Origin pod successfully recovered him after his initial battle.
[k]

＠Mash
He weakened the attack substantially, but couldn't neutralize it. Instead, it shattered into many smaller arrows.
[k]

＠Mash
So, we've sent out every Archer we have in new Spirit Origin pods to defend against them.
[k]

[messageOff]
[wt 0.4]

？1：Dammit, I wish I could be there to help...
？！

？1：It sounds like things could change dramatically at any moment!
？2：I guess we'll just have to do everything we can from here!
？！

[charaFace A 7]
＠Mash
Right! We're all counting on you, Senpai!
[k]

＠Mash
In the meantime, I'll pass any information your team acquires on to the defenders to hopefully give them an edge!
[k]

[charaFace A 12]
＠Mash
It's a shame Minamoto-no-Tametomo wasn't near where you arrived...
[k]

[charaFace A 1]
＠Mash
...but at least you already found the Dog Warrior with the Kou bead to go with Sousuke and his Gi one, right?
[k]

[charaPut N 2000,2000]
[charaFadeout A 0.1]
[wt 0.1]

[bgmStop BGM_EVENT_70 1.5]
[charaTalk G]
[charaFace G 22]
[charaFadein G 0.1 1]

＠Omichi
That's right. This is Shino the Dog Warrior.
[k]

[messageOff]
[wt 0.1]

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[wt 1.2]


[charaTalk on]
＠Omichi
Go on, Shino. Say hello to Lady Mash.
[k]

＠Shino
...[wt 0.6][charaMoveReturn H 170,-50 0.2](Snort)[bgm BGM_EVENT_7 0.1]
[k]

[charaFadeout H 0.1]
[charaFadeout G 0.1]
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[charaTalk depthOn]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
＠Barghest
I see he's fairly unconcerned with any of this. For a little pup, he acts like quite the big dog.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 48]
[charaFadein G 0.1 1]
＠Omichi
I-I'm so sorry, Lady Mash. I'm sure he didn't mean anything by it.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[charaPut N 0,0]

＠Mash
It's okay. I remember how Inuzuka Shino is arguably the main character in the “Nansou Satomi Eight Dog Chronicles.”
[k]

[charaPut N 2000,2000]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 43]
[charaFadein G 0.1 1]

＠Omichi
Indeed. I feel a lot better now that he's here.
[k]

＠Omichi
I can sense the protective aura all the Dog Warriors give off within him.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Barghest
Ah, so you were feeling so weak earlier because you were separated from Sousuke and his bead.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 11]
[charaFace I 0]
[charaFadeinFSL I 0.1 0]
[charaFadeinFSR C 0.1 2]
＠Okada Izo
Huh?
[k]

[charaFace I 3]
＠Okada Izo
You had that important a job, Dustcloth?
[k]

[charaFace C 13]
＠Okada Izo
So why the hell'd you leave your master's side?
[k]

[charaFace C 2]

[charaFace I 4]
＠Okada Izo
Can't ever do that again! Got it?
[k]

＠Sousuke
(Whine...)[cueSe SE_21 22_ade754][charaMoveFSL I -256,-5 0.6]
[k]

[charaFadeout I 0.1]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 21]
[charaFadein G 0.1 1]
＠Omichi
Lord Izo...
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]

＠Katsushika Hokusai
Easy there, Lord Izo. Give him a break. The little guy looks like he feels bad enough already.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Barghest
Hmm, so the Eight Dog Warriors are drawn to each other.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[charaPut N 0,0]

＠Mash
Right! It's just like what happens in the “Eight Dog Chronicles!”
[k]

[charaFace A 0]

＠Mash
Maybe this means the other Dog Warriors were also transformed into beads and hidden away in that village?
[k]

[messageOff]
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[charaTalk I]
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？1：Sousuke doesn't seem to think it looks that way.
？！

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
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＠Barghest
Then, I doubt we will find anything else of value around here.
[k]

[charaFadeout B 0.1]
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[bgmStop BGM_EVENT_7 1.0]

[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]

＠Katsushika Hokusai
No, wait! I got somethin'! There's an official-lookin' proclamation smack-dab in the middle of the village.
[k]


＠Katsushika Hokusai
Check it out.[wt 0.3][se ade96] It's written on Japanese washi paper[sr]with a brush in a traditional top-to-bottom,[sr]right-to-left tategaki-style.
[k]

[messageOff]
[charaTalk off]
[charaDepth D 4]
[charaDepth R 6]

[charaFadein R 0.8 0,-200]
[bgm BGM_SENGOKU_1 0.1]
[wt 1.0]
[charaFadeout D 0.1]
[wt 0.4]

＠Katsushika Hokusai
Looks like it's mostly Japanese, but they mixed enough weird characters that I'm strugglin' ta make it out.
[k]

[messageOff]
[charaMove R -320,-125 1.3]
[charaMoveScale R 1.5 1.3]
[wt 1.9]

？1：Is this a family crest or something? It looks kind of familiar.
？2：I think I recognize this flower and bamboo leaf pattern...
？！

[messageOff]
[charaFadeout R 0.7]
[wt 0.9]

[charaTalk on]
[charaPut N 0,0]
[charaTalk J]
[charaFace J 8]
[charaFadein J 0.1 1]

＠Kiichi Hogen
That's the Sasarindou! And yes, it's a crest for one of the Genji families!
[k]

[charaFadeout J 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]

＠Mash
Kiichi Hogen?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 1]

＠Kiichi Hogen
Shana-oh's busy helping Lady Da Vinci plan our defenses and since I'm Shana-oh's mentor, I'm here in her stead.
[k]

[charaFace J 11]
＠Kiichi Hogen
Haha, I wish you could've seen the look on her face when she realized she'd been left behind!
[k]

？1：Please tell her I'm sorry about this.
？2：Please do what you can to cheer her up.
？！

[charaFace J 9]

＠Kiichi Hogen
Will do!
[k]

[charaPut N 2000,2000]
[charaFadeout J 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Barghest
If this proclamation comes directly from Tametomo, then it only makes sense for it to bear his family crest, yes?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk J]
[charaFace J 6]
[charaFadein J 0.1 1]
[charaPut N 0,0]

＠Kiichi Hogen
I'm not sure. Something feels off about this. Family crests aren't typically used so haphazardly.
[k]

[charaPut N 2000,2000]
[charaFadeout J 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 23]
[charaFadein D 0.1 1]

＠Katsushika Hokusai
'Course not.
[k]

[charaFace D 15]
＠Katsushika Hokusai
Anyway, there's one more thing I managed ta figure out.
[k]

[messageOff]
[charaFadeout D 0.8]

[scene 159000 0.8]
[wt 1.0]

＠Katsushika Hokusai
This here's a nautical chart, and the islands it lists are exactly the same as the ones we saw when Chaldea scanned this minute Singularity!
[k]

[messageOff]
[scene 159001 1.0]
[wt 1.0]

＠Barghest
I see. Then perhaps this town circled in the center-left is our current location? What do you think, Mash?
[k]

＠Mash
...Yes, it is! It matches your current spatial coordinates perfectly!
[k]

＠Mash
It also looks like there's something written on each of the individual islands, doesn't it?
[k]

＠Katsushika Hokusai
Yup. If this is a nautical chart, then these have gotta be the islands' names.
[k]

[messageOff]
[charaFadein K 0.5 100,-315]
[charaMove K -100,-315 20.0]

[wt 1.0]

＠Katsushika Hokusai
Looks like they're Musashi, Sagami, Kouzuke, Shimotsuke, Kazusa, Shimousa, Awa, and Hitachi...
[k]


＠Katsushika Hokusai
I'm kinda fillin' in the blanks on some of these with my best guesses here, but I got a good feelin' we're lookin' at the eight Kanto provinces of the Edo period!
[k]

[scene 156900 0.8]

＠Katsushika Hokusai
By the way, the one we're in right now is Musashi.
[k]

[messageOff]
[charaFadeout K 0.7]
[wt 0.9]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Okada Izo
The eight Kanto provinces, huh. So each island's gotta be its own province.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]

＠Katsushika Hokusai
Hang on, there's more.
[k]

＠Katsushika Hokusai
It looks like these islands are officially called the “Nansou Hakkei," or "Eight Views from Nansou.”
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 36]
[charaFadein G 0.1 1]

＠Omichi
Nansou Hakkei... As in, the Nansou from Nansou Satomi.
[k]

[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_SENGOKU_1 0.5 0.5]
[wait wipe]

[charaFadeout G 0.1]

[charaTalk off]
[charaFace H 0]
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[wt 0.4]

[bgm BGM_SENGOKU_1 0.5 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.2]

＠Omichi
...(Gulp)
[k]

[charaFace G 6]
＠Omichi
There's...something I need to tell all of you.
[k]

[charaFace G 46]
＠Omichi
Something's changed with me. It's almost like my Spirit Origin's information has been...updated somehow.
[k]

＠Omichi
Now that I'm reunited with Shino, I can tell where the other Dog Warriors are.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]

＠Katsushika Hokusai
Hey, that's great! That'll be a big help trackin' 'em down!
[k]

＠Katsushika Hokusai
Can ya point 'em out ta us on this nautical chart?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 38]
[charaFadein G 0.1 1]
＠Omichi
Unfortunately, I can only tell what direction they're in right now...but I'll try.
[k]

[charaFace G 46]
＠Omichi
Okay, if we're here now, then this direction would lead to...Shimotsuke.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaPut N 1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Mash
So, from the look of things...
[k]

＠Mash
...it seems like all of Kyokutei Bakin's Dog Warriors are somewhere here on the Nansou Hakkei islands.
[k]

＠Mash
I wonder what this means?
[k]

[charaFace A 7]
＠Mash
We're having trouble getting the lay of the land right now since so much of our efforts are focused on defense...
[k]

＠Mash
...but maybe the seven strong magical energy signals we initially thought were Holy Grails are actually the other seven Dog Warriors.
[k]

＠Mash
Since we also know that the enemy is using massive amounts of magical energy to mount their attacks...
[k]

＠Mash
...maybe this could be a clue that will help us track down Minamoto-no-Tametomo?
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1200,1200]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Barghest
So you think finding these Dog Warriors might also lead us to Tametomo himself?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaPut N 1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]

＠Mash
...Yes. I think it's a very strong possibility.
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1200,1200]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Barghest
Hmm... Seeing how this Singularity also shares similarities with Hokusai's Ryukyu Hakkei...
[k]

＠Barghest
...I would not be surprised at this point to learn that it has a deep connection to Kyokutei Bakin as well.
[k]

＠Barghest
Though I would be remiss if I did not admit that it sounds, at best, like a marginal improvement over groping about in the dark for clues.
[k]

[branchQuestNotClear lblNotClear02 3001222]
[branch lblClear02]

[label lblNotClear02]

？1：I think this is probably a good lead, too.
？2：I remember Holmes said this would be important on this mission.
？！

[branch lblConf02]

[label lblClear02]

？1：I think this is probably a good lead, too.
？2：I remember Sion said this would be important on this mission.
？！

[label lblConf02]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
＠Katsushika Hokusai
What do you think, Omicchan?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 39]
[charaFadein G 0.1 1]
＠Omichi
...I know I'm just a tagalong...
[k]

[charaFace G 21]
＠Omichi
...but if there's anything I can do to help, or any knowledge I can share, then I want to do just that.
[k]

[charaFace G 38]
＠Omichi
However...I'm worried I'll never be able to do so as long as I'm such an unstable Servant.
[k]

[charaFace G 23]
＠Omichi
And that is one reason I want to find the other Dog Warriors as quickly as possible. I want to restore Pops' lost memories and Servant abilities.
[k]

[charaFace G 43]
＠Omichi
That's what I want more than anything right now.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]

＠Barghest
...
[k]

？1：So, it sounds like we're all in agreement then?
？2：Shimotsuke, was it?
？！

[charaFadeout B 0.1]
[wt 0.1]

[charaPut N 1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Mash
Does this mean...you want to set Shimotsuke as your next destination, Senpai?
[k]


[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1200,1200]

[bgmStop BGM_SENGOKU_1 1.0]

[charaTalk C]
[charaFace C 13]
[charaFace I 0]
[charaFadeinFSR C 0.1 2]
[charaFadeinFSL I 0.1 0]

＠Okada Izo
...
[k]

＠Okada Izo
...I don't like this.
[k]

[messageOff]
[charaFadeout C 0.1]
[charaFadeout I 0.1]
[wt 0.1]

[charaTalk off]
[charaTalk depthOff]

[charaDepth B 1]
[charaDepth D 2]

[charaFace D 11]
[charaFace B 5]
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[charaFadeinFSR B 0.1 256,0]
[wt 1.4]

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[wt 0.1]

[bgm BGM_EVENT_5 0.1]

[charaTalk depthOn]
[charaTalk on]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]

＠Okada Izo
Whoa, whoa, hang on. I'm not saying I got anything against Michi there.
[k]

[charaFace C 4]

＠Okada Izo
I just can't stand the thought of being tricked 'cause I didn't know any better.
[k]

[charaFace C 9]
＠Okada Izo
Michi, you wanna rescue your old man more than anything, right?
[k]

＠Okada Izo
That's why you're desperate to find these other dogs and their beads.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 46]
[charaFadein G 0.1 1]

＠Omichi
...Right.[charaMoveReturn G 0,-5 0.4]
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Barghest
I believe Master knows that. [&He:She] also knows we have[sr]precious few leads to pursue at the moment.
[k]

[branchQuestNotClear lblNotClear01 3001222]
[branch lblClear01]

[label lblNotClear01]

＠Barghest
But, to paraphrase Holmes, I believe this will not only help Michi, but also bring us closer to our enemy: Tametomo.
[k]

[branch lblConf01]

[label lblClear01]

＠Barghest
But, to paraphrase Sion, I believe this will not only help Michi, but also bring us closer to our enemy: Tametomo.
[k]

[label lblConf01]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]

＠Okada Izo
I don't know anything about that stuff, and I'm not about to try and understand now.
[k]

[charaFace C 9]

＠Okada Izo
...But I do know this.
[k]

[charaFace C 13]

＠Okada Izo
Whoever set all this up is playing Michi's heartstrings like a fiddle...and I don't like it.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 23]
[charaFadein G 0.1 1]

＠Omichi
...
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Katsushika Hokusai
Lord Izo...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[se ade57]
[seVolume ade57 0 0.6]
[charaShake E 0.03 2 2 0.8]
＠Hessian
(Acting like he's being strangled to death)[wt 0.2][seStop ade57 0.3][wt 0.2][se ade57][seVolume ade57 0 0.6][wt 0.2][seStop ade57 0.3]
[k]

？1：...You think this might be a trap, Hessian?
？！

[messageOff]

[charaMoveReturn E 0,-10 0.3]

＠Hessian
(Full upper body nod)
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[charaPut N 0,0]

＠Mash
I think that's a definite possibility, too.[sr]...What do you want to do, Senpai?
[k]

？1：We may not have time for this, but I think we should gather more info.
？2：Sometimes, you just have to gather information before you can make a move.
？！

[messageOff]
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[charaFadeout A 0.1]
[wt 0.1]

[charaTalk off]

[charaTalk depthOff]

[charaDepth B 1]
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[charaFace D 27]
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[charaFadeinFSL D 0.1 -256,0]
[charaFadeinFSR B 0.1 256,0]
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[wt 1.0]

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[wt 0.1]

[charaTalk depthOn]
[charaTalk on]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]

＠Okada Izo
If that's what you've decided, Master, I won't argue.
[k]

[charaFace C 0]

＠Okada Izo
Besides, if things take a bad turn, that's what you've got us for.
[k]

＠Okada Izo
Either way, if Tametomo's not on these islands, we're just gonna have to keep hitting them until he shows up, right?
[k]

？1：It's a rougher plan than I'd like, but yeah, I think that's our only option now.
？！

[charaFadeout C 0.1]
[wt 0.1]

[bgmStop BGM_EVENT_5 1.7]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Barghest
Then we will need to find a means of moving between islands.
[k]

[messageOff]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[charaPut N 0,0]
[wt 0.3]

[se ad539]
[seVolume ad539 0 0.6]

[charaPut N 2000,2000]
[charaPut O 0,0]
[wt 0.2]
[charaPut N 0,0]
[charaPut O 2000,2000]
[wt 0.2]
[charaPut N 2000,2000]
[charaPut O 0,0]
[wt 0.3]
[seStop ad539]
[charaFace A 6]
[wt 0.2]

＠Mash
E-excuse me! I'm sorry to interrupt, but[line 2]
[k]

[messageOff]
[charaPut O 2000,2000]
[charaFadeout A 0.1]
[charaFadeout N 0.1]
[wt 0.1]

[se ade393 0]
[seVolume ade393 1.0 1.0]
[shake 0.05 2 3 2.5]
[wt 1.5]
[seStop ade393 2.0]
[wt 1.5]

？1：What was that!?
？2：I don't like the sound of that!
？！

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
[se ad334]
＠Hessian Lobo
[image berserker_language_3]
[k]

[seStop ad334 0.3]
[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]

＠Katsushika Hokusai
Are we under attack again?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[charaPut O 0,0]

＠Mash
N-no, it's not that!
[k]

[bgm BGM_EVENT_24 0.1]

[charaFace A 7]
＠Mash
It looks like an enormous wave of destructive energy!
[k]

[charaFace A 2]
＠Mash
I think one of the aftershocks from the attack Orion fended off is headed right for you!
[k]

[messageOff]
[wt 0.1]

[se ad556]
[se ad14]

[se ad286]
[seVolume ad286 0 0]
[seVolume ad286 0.5 1.0]

[shake 0.01 1 2 0]
[wt 1.0]

[charaFace A 6]
[wt 1.0]

[seVolume ad286 1.0 0.2]
[seStop ad556 1.5]
[seStop ad14 1.5]
[seStop ad286 1.5]

[wt 1.5]
[shakeStop]
[wt 0.5]


＠Mash
The minute Singularities we've been calling “Hitachi” and "Awa" just d-disappeared!
[k]


[charaPut O 2000,2000]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]

＠Okada Izo
Huh!? The entire islands!? Is that even possible!?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]

＠Katsushika Hokusai
N-nobody said anythin' 'bout the impact bein' THAT dang destructive!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
[charaPut O 0,0]

＠Mash
Nemo Professor warned us something like this might happen, but she thought it would only disrupt our comms! This is far beyond that!
[k]

[messageOff]

[wipeout rectangleStripUpToDown 0.5 1.0]
[bgm BGM_EVENT_24 0.5 0.5]
[wait wipe]

[charaPut O 2000,2000]
[charaFadeout A 0.1]

[imageSet K back10000_fs 1]
[charaScale K 1.5]

[charaTalk off]
[charaDepth K 4]
[charaDepth S 3]

[scene 110100]

[charaFadein S 0.1 30,-250]
[wt 0.2]

[charaMove S -30,-250 10.0]
[wipein rectangleStripDownToUp 0.5 1.0]
[wait wipe]

[wt 0.5]

[charaPut K 0,-200]
[charaFadeTime K 3.0 0.5]

[se ad556]
[seVolume ad556 0 0]
[seVolume ad556 0.5 0.3]
[se ade106]
[se ad131]
[wt 4.5]

[wipeout rectangleStripDownToUp 0.5 1.0]
[seStop ad556 0.5]
[seStop ad131 0.5]
[seStop ade106 0.5]
[wait wipe]

[scene 156900]

[charaFadeout S 0.1]
[wt 0.2]

[charaSet R 98115000 1 Effect1]
[charaSet S 98115000 1 Effect2]

[charaSet J 98115000 1 Effect3]
[charaSet T 98115000 1 Effect4]

[charaDepth C 3]
[charaDepth F 4]

[charaDepth S 4]
[charaDepth R 5]

[charaDepth H 4]
[charaDepth I 3]
[charaDepth G 2]

[charaDepth P 2]
[charaDepth O 2]
[charaDepth A 2]

[charaDepth B 4]
[charaDepth D 5]
[charaDepth K 9]

[charaTalk on]
[charaTalk depthOff]

[wt 0.2]

[bgm BGM_EVENT_24 0.5 1.0]
[wipein rectangleStripUpToDown 0.5 1.0]
[wait wipe]

[se ad539]
[charaPut P 0,0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
＠Mash
There's no time to waste![wt 0.3][seStop ad539][sr]You need to get out of there, immediately!
[k]

[charaPut P 2000,2000]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Barghest
That's the problem, I'm afraid.
[k]

＠Barghest
What do you think, Master? Should we make a temporary retreat to Chaldea?
[k]

？1：No, I think that could be dangerous, too!
？2：We can't. What if something goes wrong with the Rayshift again?
？！

[messageOff]
[charaFadeout B 0.1]
[wt 0.1]

[charaPut O 0,0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

[se ad539]
[wt 0.45]
[seStop ad539]

[se ad31]
[seVolume ad31 0 0.8]
[charaPut P 0,0]
[charaPut O 2000,2500]
[wt 0.6]

＠Mash
...Senpai...!
[k]

[messageOff]
[wt 0.4]

[seStop ad31]
[se ad1 0.6]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut P 2000,2000]
[wt 1.0]

[charaTalk G]
[charaFace G 41]
[charaFadein G 0.1 1]
＠Omichi
Let me handle this!
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Barghest
Do you have something in mind, Michi?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
＠Omichi
I do. Sousuke! Shino!
[k]

[charaFace G 41]
＠Omichi
I know there are only two of you, but now is the time to show what the Dog Warriors can really do!
[k]

[charaFace G 43]
＠Omichi
Plus, if we can join forces with the other Dog Warriors on the other islands...
[k]

[messageOff]
[charaFadeout G 0.1]
[wt 0.1]

[charaSet M 1098240600 1 Shino_Down]
[charaSet Q 1098240500 1 Sousuke_Down]
[charaDepth K 2]
[charaDepth M 0]
[charaDepth Q 1]
[charaTalk off]
[charaFace H 0]
[charaFace I 0]
[charaFace M 0]
[charaFace Q 0]
[charaFadeinFSL M 0.1 0]
[charaFadeinFSR Q 0.1 2]


[cueSe SE_21 21_ad1116]
[seVolume 21_ad1116 0 0.3]
[charaPutFSL R -256,0]
[charaPutFSR S 256,0]
[charaEffect R bit_talk_sno_light]
[charaEffect S bit_talk_ssk_light]
[charaFadeinFSL H 1.0 0]
[charaFadeinFSR I 1.0 2]
[wt 1.5]

[cueSe SE_22 22_ade752]
＠Shino & Sousuke
[f large]Woof!!!
[k]

[seStop 22_ade752 1.2]
[cueSeStop 21_ad1116 0.3]
[charaFadeout I 0.1]
[charaFadeout H 0.1]
[charaFadeout Q 0.1]
[charaFadeout M 0.1]
[wt 0.1]
[charaPutFSL R 2000,0]
[charaPutFSR S 2000,0]
[charaEffectDestroy R bit_talk_sno_light]
[charaEffectDestroy S bit_talk_ssk_light]

[charaDepth G 1]
[charaFace G 41]
[charaFadein G 0.1 1]
＠Omichi
Everyone! Try to get as close to us as you can!
[k]

[messageOff]
[charaFadeout G 0.1]
[wt 0.1]

[charaSet M 6033000 1 "Okada Izo_Down"]
[charaDepth M 0]
[charaFace C 10]
[charaFace M 10]
[charaFadein M 0.1 1]

[cueSe SE_21 21_ad1116]
[cueSeVolume 21_ad1116 0 0.5]
[charaEffect C bit_talk_izo_light]
[charaFadein C 1.0 1]
[wt 1.0]

＠Okada Izo
Not this again!?
[k]

[messageOff]
[charaFadeout C 0.1]
[charaFadeout M 0.1]
[charaEffectDestroy C bit_talk_izo_light]
[wt 0.1]

[charaSet M 1050000 1 Barghest_Down]
[charaSet Q 25002000 1 "Katsushika Hokusai_Down"]

[charaDepth B 3]
[charaDepth D 4]
[charaDepth M 0]
[charaDepth Q 1]

[charaDepth J 6]
[charaDepth T 5]
[charaPutFSL J -256,0]
[charaPutFSR T 256,0]
[charaFace D 7]
[charaFace B 2]
[charaFace Q 7]
[charaFace M 2]
[charaFadeinFSL Q 0.1 -256,0]
[charaFadeinFSR M 0.1 256,0]
[charaEffect J bit_talk_khs_light]
[charaEffect T bit_talk_bgs_light]
[charaFadeinFSL D 1.0 0]
[charaFadeinFSR B 1.0 2]
[wt 3.0]

[charaFadeout D 0.1]
[charaFadeout B 0.1]
[charaFadeout Q 0.1]
[charaFadeout M 0.1]
[charaPutFSL J 2000,2000]
[charaPutFSR T 2000,2000]
[wt 0.1]
[charaEffectDestroy J bit_talk_khs_light]
[charaEffectDestroy T bit_talk_bgs_light]
[wt 0.05]

[charaSet M 11005000 1 "Hessian Lobo_Down"]

[charaDepth R 5]
[charaDepth M 0]
[charaPut R 0,0]

[charaFace F 0]
[charaFadein M 0.1 1]
[charaEffect R bit_talk_lbo_light]
[charaFadein F 1.0 1]
[wt 3.5]

[se ad744]

[fadeout white 1.0]
[seStop 21_ad1116 1.0]
[bgmStop BGM_EVENT_24 1.0]
[wait fade]

[seStop ad744 3.0]

[charaFadeout F 0.1]
[charaFadeout M 0.1]
[charaPut R 2000,2000]
[charaEffectDestroy R bit_talk_lbo_light]

[wt 1.5]

[charaFadeout K 0.1]

[scene 10001]
[wt 1.0]

[fadein white 0.5]
[wait fade]

[fadeout black 0.5]
[wait fade]

[scene 10000]
[wt 0.2]
[fadein black 0.1]
[wait fade]

[effect bit_talk_07_orange]
[se ad12]
[wt 4.0]

[fadeout white 1.0]
[wait fade]


[charaTalk on]
[imageSet A cut063_cinema 1]
[scene 10000]
[wt 1.0]

[fadein white 1.0]
[wait fade]

[fadeout black 0.1]
[wait fade]

[charaTalk depthOff]

[charaDepth A 1]
[charaDepth K 2]

[pictureFrameTop cut063_cinema]

[charaPut K 0,-200]
[charaFadeTime K 3.0 0.3]

[scene 156900]
[wt 1.5]

[shake 0.05 2 4 3.0]
[se ad961]
[seVolume ad961 0.0 0.0]
[seVolume ad961 1.0 1.0]
[se ad286]
[seVolume ad286 0 0]
[seVolume ad286 1.0 0.5]
[se ad291]
[seVolume ad291 0 0]
[seVolume ad291 1.0 0.4]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 1.0 0.2]
[se ad640]
[seVolume ad640 0 0.5]
[wt 0.5]

[fadein black 1.0]
[wait fade]

[charaCutin Q rightDownToLeftUp 2.0 1.0]
[wt 2.0]

[seVolume ad286 1.3 0.1]

[fadeout white 1.5]
[seStop ad286 2.0]
[seStop ad961 2.0]
[seStop ad291 2.0]
[seStop ade393 2.0]
[seStop ad640 2.0]
[wait fade]

[wt 0.6]

[scene 156600]

[shake 0.05 2 4 3.0]
[se ad961]
[seVolume ad961 0.0 0.0]
[seVolume ad961 1.0 1.0]
[se ad286]
[seVolume ad286 0 0]
[seVolume ad286 1.0 0.5]
[se ad291]
[seVolume ad291 0 0]
[seVolume ad291 1.0 0.4]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 1.0 0.2]
[se ad640]
[seVolume ad640 0 0.5]
[wt 0.2]

[fadein white 0.5]
[wait fade]

[charaCutin Q rightDownToLeftUp 2.0 1.0]
[wt 2.0]

[seVolume ad286 1.3 0.1]

[fadeout white 1.5]
[seStop ad286 2.0]
[seStop ad961 2.0]
[seStop ad291 2.0]
[seStop ade393 2.0]
[seStop ad640 2.0]
[wait fade]

[wt 0.6]

[scene 156700]

[shake 0.05 2 4 3.0]
[se ad961]
[seVolume ad961 0.0 0.0]
[seVolume ad961 1.0 1.0]
[se ad286]
[seVolume ad286 0 0]
[seVolume ad286 1.0 0.5]
[se ad291]
[seVolume ad291 0 0]
[seVolume ad291 1.0 0.4]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 1.0 0.2]
[se ad640]
[seVolume ad640 0 0.5]
[wt 0.2]

[fadein white 0.5]
[wait fade]

[charaCutin Q rightDownToLeftUp 2.0 1.0]
[wt 2.5]

[seVolume ad286 1.3 0.1]

[fadeout white 1.5]
[seStop ad286 2.0]
[seStop ad961 2.0]
[seStop ad291 2.0]
[seStop ade393 2.0]
[seStop ad640 2.0]
[wt 1.0]
[se ad352]
[se ad913]
[seVolume ad913 0 0.5]
[se ad854]
[seVolume ad854 0 0.8]
[charaFadeout K 1.0]

[wait fade]

[wt 4.5]

[scene 10000]

[fadein white 1.0]
[wait fade]



[fadeout black 0.5]
[wait fade]
[pictureFrame]
[wt 0.5]
[soundStopAll]
[end]
