
＄94-05-34-16-1-0



[soundStopAll]
[charaSet A 1098182100 1 "Nemo Professor"]
[charaSet B 4037000 1 Nemo]
[charaSet C 25004001 1 "Yang Guifei"]
[charaSet D 25006000 1 "Van Gogh"]
[charaSet E 1098176810 1 Osakabehime]
[charaSet F 8001600 1 Mash]
[charaSet G 1098181910 1 "Nemo Marine"]
[charaSet H 1098182210 1 "Nemo Engineer"]
[charaSet I 1098198000 1 Scáthach-Skadi]
[charaSet V 98115000 1 Transmission]

[scene 99002]
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[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Nemo Professor
Okay, we're finally in the fourth region.[sr]Nice work, everyone.
[k]

[charaFadeout A 0.1]
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[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Nemo
This is it: the last area. It may not be as big as some of the others, but there's no telling what might await us here.
[k]

＠Nemo
Still, after everything this crew has overcome, I have complete faith we'll make it through whatever else lies ahead.
[k]

？1：Stay sharp, everyone.

[charaFadeout B 0.1]
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[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Yang Guifei
Yes, Master! I won't let my guard down until this is all well and truly over!
[k]

[charaFace C 19]

？2：Let's just take it one step at a time.

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[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
＠Van Gogh
Ehehe, yeah...[sr]It's not good to dwell on things too much...
[k]

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[charaTalk C]
[charaFace C 19]
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？！

＠Yang Guifei
By the way...do you think it'd be okay if I cloned myself again now?
[k]

[charaFadeout C 0.1]
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[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Nemo
No. The risk's too great. Doing that leaves you too vulnerable. How many times do I have to tell you?
[k]

[charaFadeout B 0.1]
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[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
＠Yang Guifei
Yes, you're right.[sr]I'll just stay on the bridge like I'm supposed to...
[k]

[charaFadeout C 0.1]
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[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Nemo
Okay, now that we've all steeled ourselves for what's to come, let's go ahead and get star[line 2]
[k]

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[charaTalk C]
[charaFace C 23]
[charaFadein C 0.1 1]
＠Yang Guifei
Ah! Huh...?
[k]

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[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Nemo
What is it? Are we under attack!?
[k]

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[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
＠Yang Guifei
Uh, well, I thought I heard a pinging sound,[sr]but I couldn't tell where it was coming from.
[k]

[charaFadeout C 0.1]
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[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Nemo
You couldn't tell?
[k]

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[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
＠Yang Guifei
No, I couldn't. There was something...unreal about it? Almost like an auditory hallucination? Just what you want to hear from your sonar substitute, I know...
[k]

？1：How about you, Batty?
？2：Are you getting anything, Batty?
？！

[charaFadeout C 0.1]
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[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
＠Osakabehime
Hmmm? I've been searching all around at max range and sensitivity, but I'm not picking up anything at all...
[k]

[charaFadeout E 0.1]
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[charaTalk C]
[charaFace C 24]
[charaFadein C 0.1 1]
＠Yang Guifei
...Ah! W-w-was that an explosion!? Where'd it come from!? Oh man, something's headed our way! Like, right now!
[k]

[charaFadeout C 0.1]
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[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
＠Osakabehime
Huh? I think I'm seeing something, but there's still no sign of any enemies nearb[line 2]
[k]

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[charaTalk F]
[charaFace F 14]
[charaFadein F 0.1 1]
＠Mash
Ghh! Wh-what was that!?
[k]

[charaFadeout F 0.1]
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[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Nemo
An enemy ship just fired one of their weaker Noble Phantasm-level beams at us! Damage report, now!
[k]

[messageOff]
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[charaEffect V bit_talk_10_LowLevel]
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[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
＠Nemo Marine
Port side here! Thanks to the new upgrades,[sr]it didn't even scratch our pressure hull!
[k]

[charaFace G 4]
＠Nemo Marine
But I still don't want to take[sr]a direct hit from an A-rank beam!
[k]

[charaFadeout G 0.1]
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[charaPut V 1200,1200]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Nemo
Engine room, full reverse, and keep us silent! We need to figure out what's going on here!
[k]

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[charaPut V 1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
＠Nemo Engineer
Aye, aye! Triton Wheel, full reverse!
[k]

[charaFadeout H 0.1]
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[charaPut V 1200,1200]

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[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Nemo
Yang Guifei, Osakabehime, tell us everything you can about that attack.
[k]

[charaFadeout B 0.1]
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[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
＠Yang Guifei
I'm sorry. I heard it coming, but I just have no idea where it came from...
[k]

[charaFadeout C 0.1]
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[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
＠Osakabehime
Same here, I think.
[k]

＠Osakabehime
I could tell from my Bounded Field that there was something next to us, but I couldn't quite pinpoint where it was.
[k]

[charaFadeout E 0.1]
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[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
＠Nemo
...Maybe it's some kind of sonic camouflage? Are they using white noise to hide a new silent Noble Phantasm, the way we do?
[k]

[charaFadeout B 0.1]
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[charaPut V 1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
＠Scáthach-Skadi
This is the workshop. It would seem the enemy has yet another new adaptation.
[k]

＠Scáthach-Skadi
I will begin studying this new development as soon as we are out of harm's way. Until then, good luck.
[k]

[charaFadeout I 0.1]
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[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Nemo
Bridge here. Copy that... All right, everyone, this won't be the most pleasant voyage, but I'm going to need you all to remain on alert for the time being.
[k]

[charaFadeout B 0.1]
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[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
＠Osakabehime
Then we'll need to up our searching[sr]game more than ever!
[k]

[charaFace E 2]
＠Osakabehime
Yu-Yu, keep your ears peeled for any sign of enemies! I'm gonna head outside the ship for a bit! Sonarhime out!
[k]


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