

＄04-00-02-08-2-0

[soundStopAll]
[enableFullScreen]

[charaSet A 7046001 1 Duryodhana]
[charaSet B 1098270000 1 Sion]
[charaSet C 6037001 1 Kama]
[charaSet D 1098267100 1 Medusa]
[charaSet E 1098267100 1 "Medusa 2"]
[charaScale E 1.3]
[charaSet F 1098271100 1 "Worm Heroic Spirit"]
[charaScale F 0.9]

[sceneSet G 190400 1]
[charaScale G 1.3]

[charaSet T 5009000 1 "Effect 1"]

[scene 190400]

[charaTalk off]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth F 2]

[subCameraOn 1]
[charaLayer E sub #A]
[subCameraFilter #A through]
[charaFace E 0]
[charaFadein E 0.1 60,0]
[charaFadein G 0.1 0,-300]
[wt 0.1]
[bgm BGM_BATTLE_107 0.1]
[fadein black 1.5]
[wait fade]

[subRenderFadein #A 0.1 0,0]
[wt 0.5]
[subBlur #A lens 0.1 2 20 1.0 subBlur]
[charaMove G -60,-300 0.8]
[charaMove E 1 0.8]
[wt 1.0]

[wipeFilter rightToLeft 0.28 0.4]
[cueSe SE_22 22_ad1169 0.4 0.7]
[charaFace F 0]
[charaFadeinFSSideR F 0.4 450,-10]
[charaMoveFSSideR F 420,-10 0.4]
[wt 0.6]

[cueSeStop 22_ad1169 0.8]
[wt 0.8]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaMoveFSSideR F 370,0 0.3]
[charaMoveScale F 1.1 0.3]
[wt 0.2]
[subBlurOff #A lens 0.1 normal]
[charaFadeout F 0.1]
[wt 0.1]
[wipeOff]

[se adm14]
[wt 0.1]
[se ad73]
[fowardEffect bit_talk_x_slash03 0,0 H]
[charaFace E 16]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect E erasureReverse 1 0.3]
[wt 0.4]

[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]

[subRenderFadeout #A 0.1]
[subCameraOff]
[charaFadeout G 0.1]
[wt 0.5]

[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]

[charaTalk on]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 2]
[se ad223]
[seVolume ad223 0 0.8]
[se ad443]
[seStop ad443 0.5]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect D appearance 1 0.25]
[wt 0.4]

＠Medusa
What ARE these things?
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]

[charaScale F 1.0]
[cueSe SE_23 23_ad1289]
[charaFace F 0]
[charaFadein F 0.4 30,0]
[charaMove F 1 0.4]
[wt 1.0]
[cueSeStop 23_ad1289 0.5]
[wt 1.0]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]

＠Duryodhana
It's those shadows again! But, they seem different somehow...
[k]

[charaFace A 9]

＠Duryodhana
Wha...!?
[k]


[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad171]
[effect bit_talk_h_slash01_fs]
[wt 0.5]

[se ad170]
[effect bit_talk_14]
[charaFace A 15]
[charaShake A 0.03 4 3 0.5]
[charaFadein A 0.1 1]
[wt 0.5]

＠Duryodhana
Ghh! I think they're even stronger than they were before!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]

＠F：???
(...Screech, screech...)
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Kama
I'm not sure, but I think there's something nasty inside it.
[k]

＠Kama
Eh, still the same job for us.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]

＠Sion
Yes. This new enemy does not seem to be hostile to the fiends, so it is probably part of the same faction.
[k]

＠Sion
Come on, let us take them all out!
[k]



[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_107 0.4]
[wait fade]
[soundStopAllEnd]
[end]
