

＄94-07-36-07-5-1

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[charaSet B 7043001 1 Ibuki-Douji]
[charaSet C 1098247200 1 Shuten-Douji]
[charaSet D 1054000 1 Gareth]
[charaSet E 6026300 1 "Yan Qing"]
[charaSet F 6043000 1 Ortlinde]
[charaSet G 6045300 1 Rindr]
[charaSet H 28003000 1 "Lady Avalon"]
[charaSet I 99502600 1 Mash]

[charaSet J 98115210 1 "Torturer A"]
[charaSet K 98115210 1 "Torturer B"]
[charaSet L 98115210 1 "Torturer 3"]
[charaSet M 98115210 1 "Torturer 4"]

[charaSet N 98002000 1 Fou]
[charaSet O 2036001 1 Osakabehime]
[charaSet P 23003001 1 Ganesha]
[charaSet Q 2042000 1 Illya]
[charaSet R 2027000 1 Chloe]
[charaSet S 5041001 1 Miyu]

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＠Wu Zetian
Awww!
[k]

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＠Ibuki-Douji
Wooo! We won!
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＠Shuten-Douji
...[sr]...
[k]

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＠Shuten-Douji
...Hm, how odd. I can't seem to work up the energy to be angry anymore.
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＠Wu Zetian
Ghh. Curse you...
[k]

[charaFace A 6]
＠Wu Zetian
All the spirits I was planning to use for labor have vanished! Now what am I supposed to do!?
[k]

？1：I don't think that plan was going to work anyway.
？2：We'll just have to come up with a different plan.
？！

[charaFace A 0]
＠Wu Zetian
Hmph. Why do you think I was doing this in the first place? I couldn't see any other way!
[k]

[charaFace A 6]
＠Wu Zetian
If you say I should abandon it, then provide me with a plausible alternative!
[k]

＠Wu Zetian
If you cannot do so after leaving my current plan in shambles, then I may be forced to execute you!
[k]

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＠Gareth
The big question is, how do we help this haunted house attract customers and make money, right?
[k]

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＠Yan Qing
You know, when you step back and think about this, I'm not sure a haunted house is really the best idea anyway.
[k]

＠Yan Qing
I mean, these places only get two kinds of customers, right? Servants and animals.
[k]

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＠Gareth
Like polar bears!
[k]

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＠Yan Qing
And seabirds, and seals, and walruses.
[k]

＠Yan Qing
So your customer base is mostly Servants, and then animals that are under the effects of runes.
[k]

＠Yan Qing
The things they find scary or surprising are probably very different from what works for regular people.
[k]

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＠Ortlinde
That's a good point. We agree with that assessment.
[k]

＠Ortlinde
For example, if a battle-hardened hero, a writer, and a doctor were to come visit[line 2]
[k]

[charaFace G 9]
＠Rindr
Yes. Each would have very different fears, tolerance for blood and guts, and so on.
[k]

[charaFace G 8]
＠Rindr
I connected to Chaldea's database when Ortlinde and I synced up...
[k]

＠Rindr
...and it said haunted houses are meant to create a carefully curated level of fear so as to be enjoyable.
[k]

＠Rindr
When done properly, they can manipulate their visitors' emotions into an ultimately entertaining experience.
[k]

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＠Rindr
It sounded like a good haunted house came down to that balance, really.
[k]

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＠Ortlinde
Right. So if your visitors are all Servants and animals...
[k]

＠Ortlinde
...I think it may be difficult, if not outright impossible, to make a haunted house that scares them all equally.
[k]

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＠Wu Zetian
...[sr]...
[k]

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＠Wu Zetian
That's it! I've been struck by a flash of imperial inspiration! We will go in the opposite direction!
[k]

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＠Wu Zetian
Instead of scaring ALL our visitors the same way, we will tailor the fright to each individual guest.
[k]

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＠Wu Zetian
It will be the first ever bespoke haunted house!
[k]

？1：That sounds amazing if you can pull it off, but...can you?
？2：That would be great, but wouldn't it be even more difficult?
？！

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＠Lady Avalon
...Hm?
[k]

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＠Lady Avalon
...Hmm.
[k]

＠Lady Avalon
Excuse me, can I say something?
[k]

＠Lady Avalon
I couldn't help but notice those exceptional familiar-like women cleaning up so briskly over there.
[k]

[charaFace H 6]
＠Lady Avalon
And that's not even getting into their amazing jiāngshī performances.
[k]

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＠Wu Zetian
Of course they are exceptional. Those are my Torturers, my pride and joy. When it comes to running a nation, they are the most crucial cabinet members I have!
[k]

＠Wu Zetian
Their perfect understanding of my favorite book, “Manual of Accusation” in particular makes them impeccable interrogators.
[k]

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＠Torturer A
We're good at reading manuals and performing their instructions perfectly.
[k]

＠Torturer B
Because we get in big trouble if we don't.
[k]

[charaFace A 6]
＠Wu Zetian
Hey! Who told you you could speak!? If you have time to talk, you have time to clean!
[k]

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＠Torturer B
S[messageShake 0.05 4 3 0.4]ee what I mean!?[sr]Forgive us, Your Imperial Highness!
[k]

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＠Lady Avalon
So, they're good at reading manuals and executing their instructions, huh. I see.
[k]

＠Lady Avalon
In that case...
[k]

＠Lady Avalon
...why don't we try making a new manual for them?
[k]

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＠Lady Avalon
They're clearly capable of responding appropriately to all kinds of patterns. I think it's worth a shot.
[k]

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＠Gareth
A new manual? What do you mean?
[k]

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＠Lady Avalon
I'm talking about a manual that would teach the Torturers to adapt to any given visitor's tolerance for fear...
[k]

＠Lady Avalon
...and help them hit that perfect level of fright to make the experience a pleasant one.
[k]

[charaFace H 1]
＠Lady Avalon
Let's see... We'll first need to set up a device at the entrance that can detect each visitor's tolerance for fear.
[k]

＠Lady Avalon
Every time a new visitor arrives, the information on their fear tolerance can be sent to the haunted house's cast...
[k]

＠Lady Avalon
...and they can perform a scenario customized to fit that visitor.
[k]

＠Lady Avalon
Easily frightened visitors can enjoy more mild performances, while those who enjoy a good scare get something more intense.
[k]

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＠Wu Zetian
Interesting. That approach does sound like it could help with customer satisfaction.
[k]

？1：Can you actually make a detection system like that?
？！

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＠Lady Avalon
Sure. Just give me a little time, and I'm certain I can make a Mystic Code that can read minds for this purpose.
[k]

[charaFace H 6]
＠Lady Avalon
You ARE talking to the Mage of Flowers and the Caster of Paradise, Merlin...'s little sister!
[k]

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＠Wu Zetian
Hey, you there. You were listening, yes? Do you think you could do this?
[k]

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＠Torturer A
Yes, Your Imperial Majesty. We're used to your impossible demands by now.
[k]

＠Torturer B
(Deadpan) It would be our pleasure.
[k]

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＠Wu Zetian
All right, I can see a way forward now.
[k]

＠Wu Zetian
One of my greatest imperial virtues is my ability to listen to wise counsel, no matter the source.
[k]

＠Wu Zetian
Wait here while I write an operations manual for this new approach right now.
[k]

[charaFace A 1]
＠Wu Zetian
The completion of that task will mark the dawn of a new age for this land! It will be an age of flourishing financial recovery!
[k]

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[charaTalk B]
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＠Ibuki-Douji
Hm? You guys already made up? Then I'll keep cheering you on!
[k]

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＠Ibuki-Douji
Wooo! Wooo! Gooo financial recoveryyy![wt 0.1][charaMoveReturn B 0,20 0.3]
[k]

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＠Shuten-Douji
...[sr]...
[k]

？1：(Shuten's still got that scary look on her face...)
？！

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＠Wu Zetian
Keh heh heh heh! Just as I thought! Ahh, there truly is nothing better than leading a nation to prosperity!
[k]

？1：Gotta love a happy ending.
？2：Sales quota, met!
？！

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＠Wu Zetian
That being said.
[k]

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＠Yan Qing
Hm?
[k]

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[charaTalk A]
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＠Wu Zetian
You know how devoted I am to self-improvement. It is how I rose to the rank of empress in the first place.
[k]

＠Wu Zetian
I cannot afford to rest on my laurels just because things are going well now. There is no telling when matters in my nation might take a turn for the worse.
[k]

[charaFace A 2]
＠Wu Zetian
I have therefore decided to accompany you, so that I may improve upon my already perfect personage.
[k]

[charaFace A 4]
＠Wu Zetian
You are headed for that tower? Fine with me. There should still be chances to converse with other area managers on the way.
[k]

[charaFace A 1]
＠Wu Zetian
That alone will make this excursion more than worthwhile. And the more voraciously I learn, the more my managerial skills will improve!
[k]

？1：Sure, that's fine with me, but what about this area?

[charaFace A 2]
？2：Will it be okay to leave this area it on its own?

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＠Yan Qing
Well, it is part of a Singularity, so who cares? It's just gonna disappear eventually.
[k]

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＠Yan Qing
But we know that's really not how you think about this stuff, Master.
[k]

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＠Mash
No, [&he:she] doesn't! That's part of what makes Senpai who [&he:she] is!
[k]

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＠Yan Qing
So heartwarming. I love a good, kindhearted soul.
[k]

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？！

＠Wu Zetian
Oh, this place will be fine without me.
[k]

＠Wu Zetian
My trusty deputy manager will still be here. Deputy, I am promoting you to act as full-fledged manager in my stead.
[k]

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＠Shuten-Douji
Eh, I don't know. I'm not really feeling this anymore.
[k]

＠Shuten-Douji
Especially not after what that irritating haze put me through.
[k]

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＠Shuten-Douji
I'm not really sure what I'm even doing here anymore.
[k]

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＠Yan Qing
(Wow. You don't really see her sulking like this often...)
[k]

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＠Gareth
(Master, Master!)
[k]

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＠Gareth
(I think you should say something to her!)
[k]

？1：Um...
？！

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？1：Well, I have to go now, but...someone else[csr]might show up soon. Like Kintoki.
？2：Maybe, uh...Kintoki will visit this area soon?
？！

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＠Shuten-Douji
...You think so?
[k]

＠Shuten-Douji
Hmm... Weeell...maybe I can hang around a little longer.
[k]

＠Shuten-Douji
Not because I care who shows up or doesn't. I just feel like staying here a bit longer.
[k]

[charaFace C 3]
＠Shuten-Douji
Okay, Empress, leave it to me. I'll take over for you for a while.
[k]

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＠Wu Zetian
Great. That will be a big help.
[k]

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＠Shuten-Douji
Though I can't promise I'll earn that much money while you're gone.
[k]

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＠Wu Zetian
No matter. Just follow the manual. That is what it and the Torturers are for.
[k]

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＠Shuten-Douji
Fine, fine.
[k]

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＠Shuten-Douji
...So, now that that's settled, think you can get that damn haze out of here?
[k]

＠Shuten-Douji
I'm getting reeeally tired of looking at it.
[k]

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＠Ibuki-Douji
I don't know what that thing over there is saying, but now seems like a good time for me to go visit another area.
[k]

[charaFace B 1]
＠Ibuki-Douji
Hey, maybe I'll even go with you, Master!
[k]

＠Ibuki-Douji
That way, I can keep cheering you on, just like I did here!
[k]

？1：We're technically working, not sightseeing, but sure!
？2：Having your help would be great!
？！

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[charaTalk depthOff]
[charaDepth B 4]
[charaDepth N 5]

[charaFace B 4]
[wt 1.5]


[se adm21]
[wt 0.1]
[charaFace N 0]
[charaFadein N 0.3 340,-70]
[charaMove N 240,50 0.6]
[wt 0.8]

[cueSe Battle bac9]
[wt 0.05]
[charaMoveReturn N 220,50 0.2]
[wt 0.1]
[charaShake B 0.01 1 1 0.3]
[wt 0.25]

[charaFace B 5]
[cueSe Battle bac9]
[wt 0.05]
[charaMoveReturn N 220,50 0.2]
[wt 0.1]
[charaShake B 0.01 1 1 0.3]
[wt 0.55]

[charaTalk on]
＠Fou
Fou, fou, fooou!
[k]

[charaFadeout N 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk depthOn]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
＠Gareth
So now we have two more Servants on our side: Wu Zetian and Ibuki-Douji. This is great!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
＠Yan Qing
All right, how 'bout we head back to the ship?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
＠Lady Avalon
I'll join you there as soon as I've double-checked the system here. I built it, so I feel like I ought to check it.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
＠Gareth
Oh, okay.[wt 0.5][charaFace D 0] See you later, then!
[k]

[messageOff]
[wt 0.5]

[fadeout black 1.5]
[bgmStop BGM_EVENT_157 1.5]
[wait fade]


[charaFadeout D 0.1]

[scene 160500]
[wt 1.5]

[fadein black 1.5]
[wait fade]

[bgm BGM_EVENT_147 0.1]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
＠Lady Avalon
Hmm...
[k]

[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_147 1.0 0.5]
[wait fade]

[charaFadeout H 0.1]

[scene 160600]

[pictureFrameTop cut063_cinema]
[wt 1.0]

[fadein black 1.0]
[wait fade]

[se ade520]
[wt 1.5]

[seStop ade520 0.5]
[wt 0.7]

[charaTalk O]
[charaFace O 9]
[charaFadein O 0.1 0,-50]
＠Osakabehime
G[messageShake 0.05 4 3 0.4]yaaah!
[k]

[charaFace O 7]
＠Osakabehime
Oh man, that bikkuried the hell out of me. Hehe, it almost makes me want to laugh.
[k]

[messageOff]
[charaFadeout O 0.1]
[wt 0.1]


[charaTalk P]
[charaFace P 4]
[charaFadein P 0.4 0,-50]
[wt 0.4]
＠Ganesha
You really don't mind people hearing you shrieking like that, Hime?
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk O]
[charaFace O 5]
[charaFadein O 0.1 0,-50]
＠Osakabehime
I-it's daijokay! Nowadays, the best thing you can be to win fans is relatable!
[k]

[charaFace O 1]
＠Osakabehime
That aside, I'm glad I gave this place another shot. They really did tone down the scariness to the perfect level.
[k]

[messageOff]
[wipeout rollRight 1.0 1.0]
[wait wipe]

[charaFadeout O 0.1]
[wt 1.0]

[se ad770]
[seVolume ad770 0 0]
[wt 0.1]

[seVolume ad770 0.6 1.0]
[wt 1.5]

[se ad7]
[seStop ad770 0.1]
[wipein cutVer 0.5 1.0]
[wait wipe]


[charaTalk off]
[charaTalk depthOff]
[charaDepth Q 6]
[charaDepth R 5]
[charaDepth S 7]

[charaFace Q 7]
[charaFace R 2]
[charaFadeinFSL Q 0.1 -256,-50]
[charaFadeinFSR R 0.1 256,-50]
＠Illya & Chloe
E[messageShake 0.05 4 3 0.6]eeeeek!
[k]

[charaTalk on]
[charaFace Q 14]
＠Illya
Oh man, that was scary!
[k]

[charaFace R 1]
＠Chloe
It was better than last time though, right? Last time was absolutely nuts.
[k]

[charaFace R 0]
＠Chloe
I guess we didn't need to bring Miyu along as a shield this time after all.
[k]

[charaFace Q 4]
＠Illya
Sorry for dragging you along, Miyu. I don't even know if you like this sort of thing or not. Were you bored?
[k]

[messageOff]
[charaFadeout Q 0.1]
[charaFadeout R 0.1]
[wt 0.1]

[charaTalk depthOn]
[charaTalk S]
[charaFace S 6]
[charaFadein S 0.4 0,-50]
[wt 0.4]
＠Miyu
Not at all. This was a lot of fun.
[k]

[charaFadeout S 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaTalk Q]
[charaFace Q 1]
[charaFace R 0]
[charaFadeinFSL Q 0.1 -256,-50]
[charaFadeinFSR R 0.1 256,-50]
＠Illya
Oh good! I'm glad to hear that!
[k]

[charaFace R 1]
＠Chloe
That's kind of a surprise to hear, since you never screamed...or even blinked. But hey! As long as you had fun!
[k]

[charaFadeout R 0.1]
[charaFadeout Q 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth S 6]
[charaDepth V 4]

[charaPut V 1]
[charaFadeTime V 0.2 0.5]

[charaTalk S]
[charaFace S 3]
[charaFadein S 0.1 0,-50]
＠Miyu
(Of course I did. There's nowhere else in the world...)
[k]

[charaFace S 1]
＠Miyu
(...where Illya screams and clings to me without any hesitation whatsoever... Hehe...)
[k]

[messageOff]
[wipeout rollRight 1.0 1.0]
[wait wipe]

[charaFadeout S 0.1]
[charaFadeout V 0.1]
[wt 0.2]


[charaSet J 2044001 1 Anastasia]
[charaSet K 5048000 1 Corday]
[charaSet L 3026000 1 "Jeanne d'Arc Alter Santa Lily"]
[charaSet M 5004001 1 "Nursery Rhyme"]
[charaSet N 7028000 1 "Paul Bunyan"]
[charaSet O 1029000 1 Arthur (Silhouette)]
[charaFilter O silhouette 00000080]
[charaSet P 1029000 1 Arthur]
[sceneSet W 160600 1]
[charaScale W 1.4]
[sceneSet X 160600 1]
[charaScale X 1.4]

[wt 0.2]

[charaTalk off]
[charaDepth W 2]
[charaDepth J 3]
[charaDepth K 4]
[charaDepth X 5]
[charaDepth L 6]
[charaDepth M 7]
[charaDepth N 8]
[charaFadein W 0.1 -150,-250]
[wt 0.1]

[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.1]


[charaScale J 0.8]
[charaScale K 0.8]
[charaFace J 6]
[charaFace K 10]
[charaFadein J 0.4 400,-70]
[charaFadein K 0.4 150,-70]
[charaShake K 0.02 2 3 0]
[wt 0.8]

[charaMoveReturn J 390,-70 0.3]
[wt 0.3]
[charaMoveReturn J 390,-70 0.3]
[wt 1.4]

[charaFadein X 0.7 150,-250]
[wt 0.7]

[charaFadeout W 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]

[charaScale L 0.8]
[charaScale M 0.8]
[charaScale N 0.8]
[charaFace L 4]
[charaFace M 4]
[charaFace N 8]
[charaFadein L 0.3 -450,-70]
[charaFadein N 0.3 -250,-70]
[charaFadein M 0.3 -50,-70]
[wt 0.5]

[charaMove L -450,-80 0.5]
[wt 0.5]
[charaMove M -50,-80 0.5]
[wt 0.7]

[charaMoveReturn N -250,-60 0.3]
[wt 0.3]
[charaMoveReturn N -250,-60 0.3]
[wt 0.9]

[fadeout black 1.0]
[wait fade]

[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout X 0.1]

[scene 160500]

[pictureFrameTop]
[wt 1.0]


[bgm BGM_EVENT_147 1.0 1.0]
[fadein black 1.0]
[wait fade]

[charaTalk on]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠Lady Avalon
Hmm. Looks like it's going well.
[k]

[charaFace H 4]
＠Lady Avalon
It's strange. I understand the theory, but I really don't quite get the appeal of places like this.
[k]

[charaFace H 1]
＠Lady Avalon
But, since it looks like my system and Wu Zetian's manual are working as intended, maybe that's just fi-[line 2]
[k]

[messageOff]
[bgmStop BGM_EVENT_147 1.5]
[charaFadeout H 0.1]
[wt 0.3]

[se ad95]
[wt 1.2]

[charaTalk off]
[charaDepth O 4]
[charaDepth P 6]

[charaFace O 0]
[charaFadein O 0.7 1]
[wt 0.7]
[seStop ad95 0.1]

[wt 0.9]

[charaFace P 0]
[charaFadein P 0.7 1]
[wt 0.7]

[charaFadeout O 0.7]
[wt 0.9]

[charaFadeout P 0.1]
[wt 0.1]


[charaTalk on]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]

＠Lady Avalon
!!![messageShake 0.05 4 3 0.3]
[k]

[messageOff]
[se ad73]
[seVolume ad73 0 0.5]
[wt 0.05]
[charaMove H 180,0 0.4]
[charaFadeout H 0.3]
[wt 0.9]

[charaTalk P]
[charaFace P 4]
[charaFadein P 0.1 1]
＠Arthur
Huh?
[k]

[messageOff]
[wt 0.05]

[cueSe SE_21 21_ade580]
[wt 0.15]
[charaCrossFade P 1029001 4 0.5]
[wt 0.3]
[cueSeStop 21_ade580 0.4]
[wt 1.4]

[bgm BGM_EVENT_25 0.1]

＠Arthur
That's strange. I thought I sensed a familiar presence...
[k]

[charaFace P 12]
＠Arthur
...[sr]...
[k]

[charaFace P 6]
＠Arthur
I guess I was mistaken.
[k]

[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_EVENT_25 0.5 0.5]
[wait wipe]

[charaFadeout P 0.1]
[wt 0.6]

[bgm BGM_EVENT_25 0.5 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 0.2]

[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
＠Lady Avalon
Oh man, that scared the hell out of me!
[k]

[charaFace H 4]
＠Lady Avalon
I guess I was so focused I didn't notice him until it was almost too late... I really thought I was as good as dead.
[k]

[charaFace H 3]
＠Lady Avalon
I mean, I'm just Merlin's little sister so I obviously have nothing to do with him, but still.
[k]

[charaFace H 1]
＠Lady Avalon
...Hehe.
[k]

＠Lady Avalon
I can't help but laugh at how I held my chest to calm myself down.
[k]

[charaFace H 0]

＠Lady Avalon
(Sigh)
[k]

＠Lady Avalon
I definitely prefer to avoid trouble in all forms as much as I possibly can.
[k]

＠Lady Avalon
But, I admit...dodging danger like that at the last possible second is kind of, well...
[k]


＠Lady Avalon
...pleasantly thrilling.
[k]

[messageOff]
[charaFace H 4]
[wt 1.2]

[charaFace H 0]
＠Lady Avalon
Oh, hey. Now I get it!
[k]

[charaFace H 6]
＠Lady Avalon
Maybe this is how haunted houses make people feel.
[k]


[messageOff]
[wt 1.0]

[fadeout black 2.0]
[bgmStop BGM_EVENT_25 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]
