
＄94-08-25-16-1-0




[soundStopAll]
[enableFullScreen]

[charaSet A 1009000 1 Mordred]
[charaSet B 3019001 1 Altria]
[charaSet C 98006300 1 ???]
[charaFilter C silhouette 00000080]

[charaSet D 1098213600 1 Mother]
[charaFilter D silhouette 00000080]

[charaSet E 6005001 1 Jack]
[charaSet F 1098265900 1 "Fake Forneus"]

[charaSet G 3019001 1 Effect]
[charaSet H 3019001 1 Effect]
[charaDepth G 10]
[charaDepth H 10]
[charaSet I 3019001 1 Effect]
[charaSet J 3019001 1 Effect]
[charaSet K 6005001 1 Jack_Silhouette]

[sceneSet L 10001 1]
[charaScale L 1.1]
[sceneSet M 185600 1]
[charaScale M 1.2]
[pictureFrame cut063_cinema]

[sceneSet X 10000 1]
[charaScale X 1.1]
[charaFilter X silhouette FFFFFF00]

[charaEffect I bit_talk_white_fog01 0,-200]
[charaFadeTime L 0.1 0.4]

[charaTalk depthOff]

[charaDepth L 1]
[charaDepth B 2]
[charaDepth C 2]
[charaDepth E 2]
[charaDepth D 3]
[charaDepth A 3]
[charaDepth F 3]

[scene 185600]
[fadein black 1.0]
[wait fade]



[bgm BGM_BATTLE_135 0.1]


[charaTalk A]
[charaFace A 6]
[charaFadein A 0.4 0,-50]
[charaEffect A bit_talk_charge_red]
[cueSe NoblePhantasm_100900 NP_100900_2]
[wt 0.5]

＠Mordred
Red lightning!
[k]

[messageOff]

[charaEffect A bit_talk_charge_red]
[backEffect bit_talk_lightning_02r]
[wt 1.0]

[cueSe NoblePhantasm_100900 NP_100900_4]
[seStop NP_100900_2 0.4]
[charaDepth X 10]
[charaFadein X 0.2 0,-200]
[wt 0.2]

[charaFadeTime L 0.1 0]
[charaFadeout A 0.1]
[wt 0.1]

[charaEffectStop A bit_talk_charge_red]
[backEffectStop bit_talk_lightning_02r]
[charaEffectDestroy I bit_talk_white_fog01]
[wt 1.0]

[cueSeStop NP_100900_4 1.5]

[se ad608]

[charaFadeout X 1.5]
[shake 0.01 3 2 1.5]
[wt 0.5]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]

＠Mordred
How you like that!?
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.4]
[cueSe Servants_404800 m49608 0]
[seVolume m49608 0.4 1.0]
[charaFadeTime L 1.0 0.4]
[charaEffect I bit_talk_white_fog01 0,-200]
[wt 2.0]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]

＠Mordred
Shit. Guess that didn't get it done.
[k]

[messageOff]
[charaEffect A bit_talk_debuff]
[se bas13]
[wt 1.5]

＠Mordred
Dammit, what the hell's going on in this city? Is this stuff really just fog?
[k]

[charaFace A 4]

＠Mordred
My body's so frigging heavy it feels like my lungs are gonna burst!
[k]

[messageOff]
[charaTalk F]
[cueSe SE_23 23_ade863]
[wt 1.0]
[seStop 23_ade863 1.5]
[wt 1.0]

[charaFace A 7]

＠Mordred
Oh shit, the Incarnadine Demonic Beast's getting out!
[k]

[messageOff]
[charaEffect A bit_talk_debuff]
[se bas13]
[charaFace A 4]
[charaShake A 0.03 3 3 0.4]
[wt 1.5]

＠Mordred
Ghh! Gaaah!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[charaEffect C bit_talk_blood_aura_fs]
[se ade280]
[cueSe SE_22 22_ade807]
[seVolume 22_ade807 0 0.5]
[cueSe SE_22 22_ad1213]
[wt 1.5]
[seStop ade280 1.5]
[seStop 22_ade807 1.5]
[seStop 22_ad1213 1.5]
[wt 1.0]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]

＠Mordred
Dammit!
[k]

[messageOff]
[bgm BGM_BATTLE_135 1.5 0.4]

[fadeout black 1.0]
[wait fade]

[charaFadeout A 0.1]
[charaEffectDestroy C bit_talk_blood_aura_fs]
[charaEffectDestroy C bit_talk_blood_aura_back_fs]
[scene 185600]
[wt 1.0]
[fadein black 1.0]
[wait fade]

[wt 1.5]

[messageOff]
[wipeout rectangleStripUpToDown 0.4 1]
[wait wipe]
[scene 185700]

[charaPut I 0,100]
[charaFadeTime L 0.1 0.7]

[wt 0.3]
[wipein rectangleStripDownToUp 0.4 1]
[wait wipe]



[bgm BGM_BATTLE_135 1.5 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 0,-50]
[wt 0.4]

＠Altria
The fog is consuming everything.[sr]No... This is more like a cloud than fog.
[k]

＠Altria
I see. The fourth imitation Singularity lies at the upper bounds of the Spiral Proof World.
[k]

＠Altria
Conceptually, it is close to the heavens.
[k]

[messageOff]
[charaTalk F]
[cueSe SE_23 23_ade863 0.4]
[wt 1.0]
[seStop 23_ade863 1.0]
[wt 1.0]

＠Altria
...It seems the Incarnadine Demonic Beast is about to break Angrboda's seal.
[k]

＠Altria
It's growing stronger much more quickly now. Perhaps it is responding to Sodom's Beast.
[k]

＠Altria
Still, you underestimate me at your own peril, Incarnadine. If this truly is the heavens, then it lies within the domain of the King of the Storm.
[k]

[messageOff]
[charaEffect B bit_talk_36]
[se ad39]
[wt 1.5]
[charaFace B 5]

＠Altria
Sacred lance, removing restraints...
[k]

＠Altria
Thrust and feast. Thirteen fang[line 2]
[k]

[messageOff]
[bgmStop BGM_BATTLE_135 1.0]
[charaScale C 1.5]
[charaPut C 0,100]
[charaBackEffect C bit_talk_blood_aura_fs 0,200 V]
[charaBackEffect C bit_talk_blood_aura_back_fs 0,0 V]
[se ade280]
[cueSe SE_22 22_ade807]
[seVolume 22_ade807 0 0.5]
[cueSe SE_22 22_ad1213]
[wt 1.5]
[seStop ade280 1.5]
[seStop 22_ade807 1.5]
[seStop 22_ad1213 1.5]
[charaFace B 0]

＠Altria
What the...?
[k]

[messageOff]
[wipeout rectangleStripUpToDown 0.3 1]
[wait wipe]
[charaPut C 1200,1200]
[charaPut B 1200,1200]
[scene 10000]
[wt 0.1]
[wipein rectangleStripDownToUp 0.3 1]
[wait wipe]

[effect bit_talk_v_slash02]
[se ad85]
[wt 1.0]

[wipeout rectangleStripDownToUp 0.3 1]
[wait wipe]
[charaBackEffectDestroy C bit_talk_blood_aura_fs]
[charaBackEffectDestroy C bit_talk_blood_aura_back_fs]
[charaPut C 0,100]
[charaPut B 0,-50]
[charaScale B 1.1]
[scene 185700]
[wt 0.1]
[wipein rectangleStripUpToDown 0.3 1]
[wait wipe]


[effect bit_talk_14]
[se ad32]
[charaEffectStop B bit_talk_36]
[charaShake B 0.03 3 3 0.4]
[charaFace B 4]
[wt 1.2]

＠Altria
Khh![bgm BGM_MAP_19 0.1]
[k]

[charaFace B 0]

＠Altria
Why? Why are you[line 2]
[k]

[messageOff]
[cueSe SE_23 23_ade863]
[wt 1.0]
[seStop 23_ade863 1.0]
[wt 0.2]
[cueSe Servants_403900 bac1395 0]
[wt 0.3]
[charaFace B 5]
[cueSe Servants_1001300 m48509]
[se ad85]
[seVolume bac1395 0.7 1.0]
[wt 0.1]
[effect bit_talk_h_slash02_fs 0,0 H]
[wt 0.4]
[effect bit_talk_blow02]
[wt 0.2]
[effect bit_talk_14]
[wt 0.1]
[se ad170]
[se ad880]
[se ad1014]
[se ad1015]
[charaShake B 0.03 3 3 0.6]
[wt 0.2]
[se ad671 0.7]
[charaMoveScale B 1.0 0.2]
[charaMove B 0,-70 0.2]
[wt 1.0]

＠Altria
...!
[k]


[messageOff]
[charaMove B 0,-65 0.3]
[wt 0.15]
[se ad442 0.6]
[wt 0.6]
[cueSe SE_22 22_ad1178]
[wt 0.7]
[effect bit_talk_41_fs]
[cameraMove 0.3 -45,-45 1.5]
[blur motion 0.2 4 10000 0.5 0.5 0.05 100]
[bgmStop BGM_MAP_19 3.0]
[wt 0.2]
[fadeout black 0.1]
[wait fade]

[cameraHome 0.1]
[blurOff motion 0.1]
[charaFadeout B 0.1]
[charaFadeout L 0.1]
[charaPut I 2000,2000]

[effectDestroy bit_talk_41_fs]
[charaEffectDestroy C bit_talk_blood_aura_fs]
[charaEffectDestroy C bit_talk_blood_aura_back_fs]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]

[se ad809 0.6]
[se ad1014]
[se ad881]
[charaDepth X 0]
[charaFadein X 0.1 0,-200]
[wt 0.1]
[charaFadeout X 0.2]
[wt 1.9]

[fadeout black 1.0]
[wait fade]

[charaScale C 1.0]
[charaPut I 0,-100]
[charaFadeTime L 0.1 0.4]

[scene 185600]
[wt 1.0]
[fadein black 1.0]
[wait fade]

[bgm BGM_MAP_63 0.1]


[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]
[wt 0.2]
[charaChange A 1009001 6 fade 0.4]
[se ade355]
[wt 0.4]

＠Mordred
You're not going anywhere, Incarnadine Demonic Beast! I'm gonna hack you AND this damn Demonic Fog to pieces!
[k]

[messageOff]
[charaEffect A bit_talk_charge_red]
[cueSe NoblePhantasm_100900 NP_100900_2]
[wt 1.0]

[charaFadeTime L 0.5 0.7]

[wt 1.5]
[se ad437 0.2]
[wt 0.4]

＠C：???
Tell me...how long are you going to keep playing knight?
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[seStop NP_100900_2 0.4]
[charaEffectDestroy A bit_talk_charge_red]
[charaPut A 1200,1200]

[se ad592 0.3]
[wt 0.4]
[charaScale C 1.05]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.7 0,-25]
[wt 1.7]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]

＠Mordred
...!?
[k]

[charaFadeout A 0.1]
[wt 0.1]


[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-25]

＠C：???
You are King Arthur's heir...a perfect duplicate of the king.
[k]

＠???
Isn't that true...
[k]

[charaTalk off]

[messageOff]
[se ade385]
[wt 0.2]

[charaFace D 0]
[charaFadeout C 0.8]
[charaFadein D 0.8 -15,-50]
[seStop ade385 1.0]
[wt 1.4]


＠Mother
...my darling Mordred?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk on]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]

＠Mordred
...Mother? Is that you?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 -15,-50]

＠Mother
...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]

＠Mordred
No, wait... I see now. You're Jack the Ripper!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[charaFilter K silhouette 00000080]
[bgmStop BGM_MAP_63 2.0]
[charaTalk off]
[charaDepth E 2]
[charaDepth K 3]
[charaFace D 0]
[charaFadein D 0.1 -15,-50]
[wt 0.1]
[fowardEffect bit_talk_atomization]
[wt 0.6]
[se ade153 0.5]
[charaFadeout D 0.7]
[charaFace K 5]
[charaFadein K 0.1 25,-50]
[wt 0.1]
[charaFadein E 0 25,-50]
[wt 0.7]
[se ad595 0.6]
[charaFadeout K 1.0]
[wt 2.4]
[charaFadeout E 0.1]
[wt 0.1]

[bgm BGM_EVENT_72 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]

＠Mordred
Damn Assassin! You got a lotta nerve pulling that shit on me!
[k]

[messageOff]
[charaEffect A bit_talk_charge_red]
[cueSe NoblePhantasm_100900 NP_100900_2]
[wt 1.0]

＠Mordred
You're dead, you hear me!? You're finished!
[k]

[seStop NP_100900_2 2.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]

[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 0,-50]

＠Jack?
...
[k]

[bgmStop BGM_EVENT_72 1.5]
[charaFace E 1]
＠Jack?
...Yes, that's right. You ARE finished.
[k]

[charaEffectDestroy A bit_talk_charge_red]
[seStop NP_100900_2 0.4]
[charaFadeout E 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]

＠Mordred
Huh!?
[k]

[bgm BGM_MAP_19 0.1]
[messageOff]
[charaTalk F]
[cueSe SE_23 23_ade863]
[wt 1.0]
[seStop 23_ade863 1.0]
[wt 0.7]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]

＠Mordred
What the...!? Above me!?
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk off]
[charaDepth F 2]
[charaDepth M 1]
[charaDepth A 0]

[charaScale M 1.2]
[charaScale F 1.2]
[se ad14 0]
[seVolume ad14 0.2 1.0]
[charaFadein M 0.4 0,-320]
[charaMove M 0,-350 1.4]
[shake 0.03 2 2 3.0]
[wt 1.8]
[charaFace F 0]
[charaFadein F 0.7 0,15]
[wt 2.0]
[seStop ad14 1.2]
[wt 1.0]

[charaFadeout F 0.4]
[charaFadeout M 0.4]
[wt 0.4]
[charaScale M 1.0]
[charaScale F 1.0]

[charaDepth A 3]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 0,-50]

＠Mordred
Forneus!? But it's supposed to be sealed away in the Third Singularity!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 -150,-50]
[charaEffect E bit_talk_blood_aura_fs 0,30]
[charaBackEffect E bit_talk_blood_aura_back_fs 0,30]
[se ade280]
[cueSe SE_22 22_ade807]
[seVolume 22_ade807 0 0.5]
[cueSe SE_22 22_ad1213]
[wt 1.0]
[seStop ade280 1.5]
[seStop 22_ade807 1.5]
[seStop 22_ad1213 1.5]
[wt 0.5]
[charaMoveScale E 1.1 0.2]
[charaMove E -120,-42 0.2]
[se ad73]
[charaFadeout E 0.1]
[wt 0.1]
[effect bit_talk_h_slash02_fs 0,0 F]
[wt 0.1]
[charaPut E 1200,1200]
[wt 0.2]
[cueSe Servants_603800 bac1218]
[cueSe Servants_603800 bac1219]
[wt 0.5]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 80,-50]
[cueSe SE_23 23_ade863]
[wt 1.0]
[seStop 23_ade863 1.0]
[charaFadeout F 0.2]
[wt 0.2]
[charaRoll D 50]
[charaRoll F 50]
[charaPut D 0,-50]
[charaPut F 0,-50]
[charaEffect D bit_bolg_01 0,50]
[charaEffect F bit_bolg_01 0,-50]
[wt 0.1]
[charaEffectStop D bit_bolg_01]
[charaEffectStop F bit_bolg_01]
[se ad85]
[se adm15]
[wt 0.5]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 0,-50]

＠Mordred
Shit!
[k]

[messageOff]
[bgmStop BGM_MAP_19 1.5]
[cameraMove 0.3 0,-20 1.2]
[wipeout circleIn 0.2 1]
[wait wipe]
[charaFadeout A 0.1]
[charaPut I 1200,1200]
[charaFadeout L 0.1]
[scene 10000]
[wt 0.1]
[cameraHome 0.1]
[se bac145]
[wt 0.2]
[wipein circleIn 0.2 1]
[wait wipe]

[effect bit_talk_blood_stay]
[cueSe SE_21 21_ad1118]
[wt 2.0]

[fadeout black 0.5]
[wait fade]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 0,-50]
[effectDestroy bit_talk_blood_stay]
[charaPut I 0,-200]
[charaFadeTime L 0.1 0.7]

[scene 185600]
[wt 0.2]
[fadein black 1.0]
[wait fade]

＠Mordred
Wha[line 2]
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 0,-50]

＠Altria
...
[k]

[messageOff]
[charaShake B 0.03 3 3 0.4]
[effect bit_talk_35]
[se ad240]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,-50]

[bgm BGM_SEIHAI_3 0.1]

＠Mordred
...Father?
[k]

[charaFace A 4]

＠Mordred
Ah... Aah...
[k]

＠Mordred
Aah... Aaaaaaaaah!
[k]

[charaFace A 6]

＠Mordred
This isn't right! This isn't who you are, Fath[line 2]King Arthur!
[k]

＠Mordred
You don't worry about me! You won't even LOOK at me!
[k]

＠Mordred
That's who you are, right!? So why!? Why would you do this!?
[k]

＠Mordred
This... This isn't how a king's supposed to behave!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[charaScale B 1.2]
[charaScale M 1.2]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.7 0,-50]
[charaFadein M 0.7 0,-250]
[charaMove B -50,-50 30.0]
[charaMove M -50,-250 30.0]
[wt 0.8]

＠Altria
...
[k]

＠Altria
I know not of what you speak, knightly stranger.
[k]

＠Altria
I am Arthur no longer. I retain no royal authority with which to lead.
[k]

＠Altria
I am but a raging storm. There is no sense in asking the wind why it howls.
[k]

＠Altria
It is an engine of destruction, laying waste to all in its path. And before me now is the wriggling head of a Demonic Beast.
[k]

[messageOff]
[charaEffect B bit_talk_36 30,0]
[se ad39]
[wt 1.2]
[charaFace B 5]

＠Altria
A knight standing beside me may as well be invisible...
[k]


[charaFace B 2]

＠Altria
...Rhongomyniad.
[k]

[messageOff]
[cueSe NoblePhantasm_301900 NP_301900_2 0]
[seVolume NP_301900_2 1.0 1.0]
[charaDepth X 10]
[charaFadein X 1.0 0,-200]
[bgmStop BGM_SEIHAI_3 1.0]
[wt 1.0]
[seStop NP_301900_2 1.0]
[cueSe NoblePhantasm_301900 NP_301900_3]
[charaEffectDestroy I bit_talk_white_fog01]
[charaEffectDestroy B bit_talk_36]
[charaFadeout B 0.1]
[charaFadeout M 0.1]
[charaFadeout L 0.1]
[scene 10000]
[wt 2.5]
[seStop NP_301900_3 2.5]
[wt 1.0]
[charaFadeout X 1.5]
[wt 1.5]


[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]
