


＄01-00-07-17-3-0

[soundStopAll]
[bgm BGM_EVENT_3 0.1]
[charaSet A 98107800 1 Laḫmu]
[charaSet B 98107800 1 Laḫmu]
[charaSet C 98107800 1 Laḫmu]
[charaSet D 98024000 1 "Uruk Civilian"]
[charaSet E 98024000 1 "Uruk Civilian"]
[charaSet F 98107500 1 "Uruk Soldier"]
[charaSet G 98107500 1 "Uruk Soldier"]

[scene 34310]
[fadein black 2.0]
[wait fade]

[wt 0.2]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 0]
[charaFace E 1]
[charaFadein E 0.1 2]
[wt 0.7]

[charaMoveReturn D -192,0 0.3]
[wt 0.1]
[charaEffect E bit_talk_12_blue_L]
[wt 0.1]
[se bac4]
[charaShake E 0.05 3 3 0.4]
[charaEffect E bit_talk_35]
[wt 0.3]
[charaFadeout E 0.4]
[wt 0.3]
[se ad144]
[shake 0.05 0 2 0.2]
＠D：Uruk Civilian
(Panting)
[k]

＠D：Uruk Civilian
I did it... I did it... I'm sorry... I'm sorry...! Ugh... I did it... I did it!
[k]

[charaFadeout D 0.1]

[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
＠D：Uruk Civilian
This is what you wanted, right? Once I'm the only one left, you'll let me go, right?
[k]

[charaFadeout D 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace C 0]
[charaFadein C 0.1 2]
＠Laḫmu
...!
[k]

[se ad202]
[wt 0.2]
[charaMoveReturn A 0,10 0.4]
[wt 0.3]
[charaMoveReturn B -256,5 0.2]
[wt 0.2]
[charaMoveReturn C 256,7 0.3]
[wait se ad202]
[wt 0.4]

[messageOff]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
[wt 0.7]
[charaEffect D bit_talk_12_red_R]
[wt 0.1]
[se bac137]
[charaShake D 0.05 4 4 0.4]
[charaEffect D bit_talk_35]
[wt 0.3]
[charaFadeout D 0.4]
[wt 0.3]
[se ad144]
[shake 0.05 0 2 0.2]
[wt 2.0]

[se bac9]

[charaFace F 0]
[charaFadein F 0.4 0]
[charaShake F 0.05 3 3 0.5]
[charaFace G 0]
[charaFadein G 0.4 2]
[charaShake G 0.05 3 3 0.5]
[wt 1.0]
[charaTalk F]
＠F：Uruk Soldier
So they kill you even if you kill the others!? What do they want from us? How do we survive?
[k]

[charaTalk G]
＠G：Uruk Soldier
Ugh... Uggh... Dammit! Dammit! Uwaahh! Die! Please!
[k]

[messageOff]
[charaMoveReturn G 192,0 0.3]
[wt 0.1]
[charaEffect F bit_talk_12_blue_R]
[wt 0.1]
[se bac7]
[charaShake F 0.05 3 3 0.4]
[wt 0.1]
[fadeout white 0.2]
[wait fade]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.2]
[fadein white 1.0]
[wait fade]

[wt 0.4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace C 0]
[charaFadein C 0.1 2]
[wt 0.2]
[se ad202]
＠Laḫmu
...!
[k]

[messageOff]
[wipeout leftToRight 0.4 1]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaSet A 8001002 1 Mash]
[charaSet B 4018001 1 Quetzalcoatl]
[charaSet C 2020001 1 Ishtar]
[charaSet D 98003000 1 "Dr. Roman"]
[wt 0.2]
[wipein rightToLeft 0.4 1]
[wait wipe]

[wt 0.2]
[charaTalk D]
[communicationCharaLoop 98003003 1 5 0 5]
＠Dr. Roman
...This is bad. They're making humans kill each other.
[k]

＠Dr. Roman
They make them kill each other in groups of ten, and then laugh as they kill the last survivor[line 3]
[k]

[communicationCharaClear]
[wait communicationChara]

[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
＠Mash
Master, your orders!
[k]

？1：We're going in, Mash!
？2：We're going to save them!

？！

[charaFadeout A 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
＠Ishtar
I agree! I was naïve to say we should wait and see! Quetzalcoatl, I'll annihilate the ones outside the plaza!
[k]

＠Ishtar
I was saving my Divinity, but now I'll blow those things away at full power!
[k]

＠Ishtar
You back up [%1]!
[k]

[charaFadeout C 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Quetzalcoatl
Claro. I've reached my boiling point, too! This time, I'm really going to rip out their hearts!
[k]


[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]
