

＄94-07-36-03-3-0

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[charaSet A 5043300 1 Asclepius]
[charaSet B 1054000 1 Gareth]
[charaSet C 28003000 1 "Lady Avalon"]
[charaSet D 1098244400 1 Erice]
[charaSet E 1098182100 1 "Nemo Professor"]
[charaSet F 1098182200 1 "Nemo Engineer"]
[charaSet G 1098181900 1 "Nemo Marine A"]
[charaSet H 1098181900 1 "Nemo Marine B"]
[charaSet I 1098181900 1 "Nemo Marine C"]
[charaSet J 1098181900 1 "Nemo Marine D"]
[charaSet K 1098182000 1 "Nemo Nurse"]
[charaSet L 1098182300 1 "Nemo Baker"]
[charaSet M 1098245800 1 "Nemo Master"]
[charaSet N 6044000 1 Hildr]
[charaSet O 1037000 1 Beni-Enma]

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＠Gareth
...[sr]...
[k]

？1：My tongue is still on fire...
？！

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＠Asclepius
They say spiciness directly stimulates the tongue's pain receptors.
[k]

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＠Asclepius
If that's true, there could be some new medical possibilities worth exploring there. Hehehe...
[k]

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＠Asclepius
At any rate, milk and other dairy products should help. Drink up.
[k]

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＠Lady Avalon
Ahaha. I'm not usually one for eating food, but I don't think this menu was...normal?
[k]

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＠Lady Avalon
Oh, I did get that it was all very healthy, though.
[k]

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＠Erice
R-right?
[k]

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＠Erice
The whole point of the food court was to offer delicious, nutritious food in generous portions!
[k]

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＠Erice
I really didn't think there was anything wrong with it.
[k]

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＠Erice
Well, I guess now that you mentioned it, maybe I did lean a little too much into my own personal tastes...
[k]

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＠Gareth
I-I mean, it was definitely yummy, but[line 2]
[k]

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＠Hildr
But there was, like, zero variety! It looked like there were lots of things to choose from, but there was only one flavor: pain!
[k]

＠Hildr
I mean, just look at these choices! Mega spicy ice cream! Death churros! Lava waffles! Non-concentrate, freshly squeezed habanero juice!
[k]

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＠Gareth
True, I do get the menu selection is one of the reasons your area isn't more popular...
[k]

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＠Erice
Huh!? You're kidding, right!? The menu has tons of flavors to choose from! We've got chili peppers, habanero, wasabi...
[k]

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＠Lady Avalon
Well, now that we've brought in someone to help, I'm sure things will be fine.
[k]

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＠Lady Avalon
Sure, that moment where her eyes went all wide in terror when she saw how bad things were was a little disheartening...
[k]

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＠Lady Avalon
...but I'm sure all that shock just means she'll do everything she can to turn the place around.
[k]

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＠Beni-Enma
This...this...this is horrific, chirp! Why in the world did you let things get so bad!?
[k]

＠Beni-Enma
Food service is supposed to be about hospitality, not hostility!
[k]




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？1：It's all up to you now, Madam Beni!
？！

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＠Erice
Hmph. Well, some people really loved the old menu, just so you know.
[k]

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＠Erice
There was Ms. C[line 2]uh, Caren... The Arjuna with the really bright divine aura...
[k]

＠Erice
Oh, also a priest I've never seen around Chaldea...
[k]

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＠Asclepius
All right, enough of this. What about the next attraction?
[k]

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＠Erice
Right. I'm really proud of this next one, so I don't think it'll need any changes! ...Probably.
[k]

＠Erice
It's our most popular attraction by far; it even makes more money than the rest of this area combined!
[k]

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＠Erice
It's called The Nautilus's Seabed Expedition!
[k]

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[charaSet A 1098245600 1 "Nemo Asclepius"]
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＠Erice
As you can see, this is a water attraction! People board the Nautilus and go on a...well, seabed expedition.
[k]

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＠Erice
In some ways, it's like the Argo attraction we just saw...
[k]

＠Erice
...but this one uses the enclosed space of a submarine to cast a special temporary spell.
[k]

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＠Erice
What it does is, it projects a specific avatar onto every participant that really makes you feel like you're there.
[k]

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＠Erice
That's right! Everyone who participates in this attraction can experience what it's like to pilot the real Nautilus as Captain Nemo!
[k]

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＠Nemo Asclepius
Hmm.
[k]

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＠Nemo Gareth
This feels kind of weird... Oh, hey, it's working on you too, Master.
[k]

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＠Nemo Master
...
[k]

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？1：So this is what it feels like to be Captain Nemo...
？2：What a weird feeling.
？！

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＠Nemo Lady Avalon
Hmm, I see. So it's a type of illusion.
[k]

＠Nemo Lady Avalon
Though I have to say, this seems like it would require an awful lot of effort to run if you're not part incubus like me.
[k]

＠Nemo Lady Avalon
How does it work?
[k]

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＠Erice
Well[line 2]
[k]

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＠???
I can answer that. (Breathing hard)
[k]


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＠Nemo Professor
Yes, there you have it. It's because we original Nemos are helping out.
[k]

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＠Nemo Baker
That's right. Hup!
[k]

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＠Nemo Baker
Now, what was I supposed to do next again? Adjust the oven temperature? Slice the bread? Um...uhhh...
[k]

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＠Erice
Again, the realism is a big part of the appeal, so I hired the real Nemos! Spared no expense!
[k]

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＠Erice
So, we can project their images onto the participants...
[k]

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＠Erice
...which gives them an incredibly realistic Nemo experience! Pretty amazing, right!?
[k]

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＠Erice
And it's working too! Look how many customers we have here!
[k]

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？1：It definitely is impressive, but...
？！

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＠Nemo Marine A
Waaah!
[k]

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＠Nemo Marine B
There's too much to do and no time to do iiit!
[k]

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＠Nemo Marine C
Huh? The next group's here? Already?[sr]Wait! I need more tiiime!
[k]

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＠Nemo Engineer
The ride itself is getting all out of whack! Quit using it so damn much! Give it a break, would you!?
[k]

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＠Nemo Marine D
We can't! Even the express line is packed like crazy!
[k]

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＠Nemo Gareth
It, uh, seems like you're working them pretty hard.
[k]

＠Nemo Gareth
You're not worried the Nemo Series might be a little...um, overworked?
[k]

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＠Erice
Ulp.
[k]

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＠Erice
Well, uh...maybe a little. I just didn't know how popular this attraction was going to be.
[k]

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＠Nemo Lady Avalon
(All the visitors must have gathered here because the other attractions have so little to offer.)
[k]

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＠Erice
I'll admit that one of the downsides of this system...
[k]

＠Erice
...is that the Nemo Series have to be inside the attraction at all times to project the avatars.
[k]


[charaFace D 17]

＠Erice
B-but I'm also making up for it by paying them special bonuses!
[k]

＠Erice
So there're definitely no illegal labor practices going on here!
[k]

[charaFace D 39]

＠Erice
I made sure to factor in break times for them, too...in theory.
[k]

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＠Nemo Professor
Yes, that's true. We are being fairly compensated for our work here.
[k]

＠Nemo Professor
But the problem is, we all exist first and foremost to operate submarines.
[k]

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＠Nemo Professor
We can't just forget about that aspect of ourselves, even if the submarine we're operating now is only part of an attraction.
[k]

＠Nemo Professor
So, we'd love to take a break, but our bodies are basically hardwired to keep working.
[k]

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＠Nemo Nurse
Incidentally, the Captain is recovering in the infirmary right now after collapsing on the job.
[k]

＠Nemo Nurse
I don't know if he had some kind of worker's high or what, but he refused to stop. I had to tie him down to the bed to prevent him from crawling back to work.
[k]


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＠Nemo Asclepius
Well now, that sounds like an interesting condition. You'll have to show me your infirmary later.
[k]


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＠Nemo Nurse
Of course, Doctor. That's very kind of you.
[k]

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？1：Maybe you should shut the attraction down for a while?
？！

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＠Erice
You think?
[k]

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＠Erice
...No, you're right. I know that'd be best.
[k]

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＠Erice
But with all these customers constantly coming in, I haven't been able to find a good time.
[k]

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＠Erice
...Still, I can't put it off any longer. I'm the manager, so it's my job to make the tough calls here.
[k]

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＠Erice
Besides, the whole reason you're here is to improve things. Nothing's going to change if we just stick with the status quo.
[k]

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＠Erice
...Okay, everyone, after these next customers are done, we're going to shut down the attraction for a while! We'll say it's undergoing maintenance!
[k]

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＠Nemos
'Kaaay!
[k]

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＠Nemo Professor
Okay, everyone. Looks like those were the last customers still in line.
[k]

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＠G：Nemo Marine
(Huff, huff...) I-I don't think I can go on anymore.[wt 0.4][charaMoveReturnFSL G -256,-6 0.4]
[k]

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＠H：Nemo Marine
Just a little more to go!
[k]

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＠Scáthach-Skadi
Hm? What's wrong? Is there a problem?
[k]

？1：Skadi!?
？！

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＠Erice
Aah! Your Majesty!?
[k]

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＠Nemo Thrúd
Lady Skadi!?
[k]

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＠Scáthach-Skadi
Oh, no. I am not one of your last customers. These three are.
[k]


＠Scáthach-Skadi
Since I summoned them to work for me, I felt it was only right to give them some time to relax.
[k]

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＠Scáthach-Skadi
Go on, ladies. Enjoy yourselves.
[k]


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＠Rindr
Thanks for having us.
[k]

[charaFadeout L 0.1]
[charaFadeout K 0.1]
[charaFadeout M 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 5]
[charaFadeinFSR B 0.1 120,0]

＠Nemo Gareth
!
[k]

[messageOff]
[charaFadeout B 0.1]
[wt 0.1]

[charaPut T 0,0]
[charaEffect T bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk Q]
[charaFace Q 6]
[charaFadein Q 0.1 1]

＠Mash
The three new Valkyries!
[k]

[charaFadeout Q 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk M]

[charaFace M 0]
[charaFace K 1]
[charaFace L 0]
[charaFadeinFSL K 0.1 -380,0]
[charaFadein M 0.1 0,0]
[charaFadeinFSR L 0.1 380,0]

＠Rindr
This unit's name is Rindr. Gareth and I have met before.
[k]


[charaTalk L]


＠Rún
Short time no see, Erice. It's me, Rún.
[k]

[charaTalk K]
[charaFace K 3]

＠Irs
Valkyries usually get around by flying, so I've never seen what things are like under the sea. I'm very excited.
[k]


[charaFace K 0]

＠Irs
Oh, my name is Geirskögul, but please, call me Irs.
[k]

？1：I'm [%1].

＠Rún
[%1]? Interesting name.
[k]

[charaFadeout L 0.1]
[charaFadeout K 0.1]
[charaFadeout M 0.1]
[wt 0.1]

[charaPut T 0,0]
[charaTalk Q]
[charaFace Q 0]
[charaFadein Q 0.1 1]

＠Mash
I'm Mash Kyrielight. So, what are[line 2]
[k]

[charaFadeout Q 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 1]

＠Rún
What lovely names. I've memorized them already!
[k]

＠Rún
Oh, and the rest of you don't need to worry about introducing yourselves! I already know your True Names!
[k]

[charaFadeout L 0.1]
[wt 0.1]

[charaDepth B 5]

[charaTalk B]
[charaFace B 4]
[charaFadeinFSR B 0.1 120,0]
[charaFadeTime P 0.2 0.5]

＠Nemo Gareth
(...Wait. Does this mean they know what kind of Servantpower we're packing?)
[k]

[charaFadeout B 0.1]
[charaFadeout P 0.2]
[wt 0.1]

[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 1]

＠Rún
...?
[k]

[charaFace L 11]

＠Rún
Um, is there something on my face, Gareth?
[k]

[charaFadeout L 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 5]
[charaFadeinFSR B 0.1 120,0]

＠Nemo Gareth
O-oh, no! It's nothing!
[k]

[charaFadeTime P 0.2 0.5]

＠Nemo Gareth
(M-maybe I'm just overthinking it!)
[k]

[charaFadeout B 0.1]
[charaFadeout P 0.2]
[wt 0.1]

[charaTalk K]
[charaFace K 0]
[charaFace M 0]
[charaFace L 0]
[charaFadeinFSL K 0.1 -380,0]
[charaFadein M 0.1 0,0]
[charaFadeinFSR L 0.1 380,0]

？2：Nice to meet you all.

[charaFace L 1]

＠Rún
Oh, good to meet you, too!
[k]

＠Rún
You must be the Master of Chaldea.
[k]

[messageOff]
[charaFace L 7]
[wt 1.0]

？！

[charaFace K 8]

＠Irs
So you're the Master of Chaldea, and these are some of Chaldea's Heroic Spirits.
[k]

＠Irs
We weren't expecting to run into you here, but now that we have, let me just say this:
[k]

[charaFace K 9]

＠Irs
We're not here to fight you. We just came here to rest and enjoy ourselves, like Lady Skadi said.
[k]

＠Rindr
Besides, we don't even want to fight at all if we can help it, right?
[k]

[messageOff]
[charaTalk off]
[charaMoveReturnFSL K -380,-5 0.5]
[charaMoveReturnFSR L 380,-5 0.5]
[wt 1.5]

[charaFadeout L 0.1]
[charaFadeout K 0.1]
[charaFadeout M 0.1]
[wt 0.1]

[charaTalk on]

[charaTalk A]
[charaFace A 0]
[charaFadeinFSR A 0.1 120,0]

＠Nemo Asclepius
...So it would seem. Mash didn't say anything about hostiles approaching, either.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaPut T 0,0]
[charaTalk Q]
[charaFace Q 0]
[charaFadein Q 0.1 1]

＠Mash
N-no, I didn't. It's true; I'm detecting zero hostile intent in their magical energy signals.
[k]

[charaFadeout Q 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk B]
[charaFace B 4]
[charaFadeinFSR B 0.1 120,0]

＠Nemo Gareth
I guess that's true... Even in Chaldea Base, you guys didn't seem hostile at all.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]

＠Rindr
Uh-huh. We're not here to fight anyone.
[k]

[charaFadeout M 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]

＠Nemo Lady Avalon
Hmmm.
[k]

？1：Well that's a relief.
？2：I'm glad to know none of us want to hurt each other.
？！

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk depthOn]
[charaPut T 1]
[charaTalk O]
[charaFace O 15]
[charaFadein O 0.1 1]

＠Scáthach-Skadi
...[sr]...
[k]

[charaFace O 16]

＠Scáthach-Skadi
Arctic Summer World is supposed to be a summer paradise. I would never hurt anyone for its sake.
[k]

[charaFace O 0]

＠Scáthach-Skadi
However...
[k]

＠Scáthach-Skadi
...it is clear that my various managers have their share of issues.
[k]

[messageOff]
[charaFadeout O 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk D]
[charaFace D 24]
[charaFadein D 0.1 1]
[wt 1.5]

[charaFadeout D 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk O]
[charaFace O 16]
[charaFadein O 0.1 1]

＠Scáthach-Skadi
Erice, I have entrusted this area to you, so I assume you know what that means.
[k]

＠Scáthach-Skadi
Should the new Valkyries find your area is being run poorly...
[k]

＠Scáthach-Skadi
...then it will be my duty as queen of this Singularity to take appropriate measures. Is that clear?
[k]

[charaFadeout O 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk D]
[charaFace D 17]
[charaFadein D 0.1 1]

＠Erice
Wha[line 2]
[k]

＠Erice
S-so, if I can't properly entertain the new Valkyries here...
[k]

[charaFace D 19]

＠Erice
...something bad is going to happen to me!?
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]


？1：...Can you guys handle it?
？！

[charaTalk F]
[charaFace F 2]
[charaFadeinFSL F 0.1 -120,0]

＠Nemo Engineer
H-hell yeah we can!
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 7]
[charaFace H 4]
[charaFadeinFSL G 0.1 0]
[charaFadeinFSR H 0.1 2]

＠G：Nemo Marine
My head's REALLY pounding, but...
[k]

[clear]

[charaTalk H]
[charaFace H 2]

＠H：Nemo Marine
We can manage one last go!
[k]

[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 1]

＠Erice
I really don't want to overwork my staff, but I have to keep my patron happy...
[k]

[charaFace D 35]

＠Erice
I had no idea being a manager was so hard.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadeinFSR B 0.1 120,0]

＠Nemo Gareth
Hey, we're Nemos now, too!
[k]

＠Nemo Gareth
If you need more help than the Nemo Series can manage right now, we can pitch in!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 1]
[charaFadeinFSR A 0.1 120,0]

＠Nemo Asclepius
Hehehe. Very well. What avatar I might be using matters not! My scalpel skills remain as sharp as ever.
[k]

＠Nemo Asclepius
And it's been a long time since my last laparotomy.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth P 1]
[charaDepth G 2]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
[charaPut P 0,-200]
[charaFadeTime P 0.2 0.5]

＠G：Nemo Marine
(It's so weird seeing someone who looks like Baker hold a bread knife while talking about cutting people open...)
[k]

[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]

[charaFadeout P 0.1]
[charaFadeout G 0.1]

[sceneSet H 130300 1]
[sceneSet I 130300 1]
[sceneSet J 130300 1]
[charaScale H 1.3]
[charaScale I 1.2]

[charaDepth H 4]
[charaDepth I 1]
[charaDepth E 3]
[charaDepth O 3]
[charaDepth M 3]

[charaFadein H 0.1 80,-300]
[charaFadein I 0.1 100,-200]

[wt 1.0]

[se ad654]
[seVolume ad654 0 0]
[seVolume ad654 1.0 1.0]
[charaMove H 380,-500 25.0]
[charaMoveScale H 1.5 8.0]
[effect bit_talk_bubble_fs]

[fadein black 1.0]
[se ad566]
[seVolume ad566 0 0]
[seVolume ad566 1.0 1.0]
[wait fade]

[wt 1.0]

[effectStop bit_talk_bubble_fs]

[wt 1.0]

[seStop ad566 4.5]
[seStop ad654 4.0]

[wt 2.5]

[charaFadeout H 1.5]

[wt 2.0]

[bgm BGM_MAP_68 0.1]

[charaTalk E]
[charaFace E 0]
[charaFadeinFSL E 0.1 -120,0]

＠Nemo Professor
Okay, everyone. The Nautilus has reached point C-3 and navigating the Alluring Seabed Corridor without issue.
[k]

[charaFace E 2]

[charaMoveReturnFSL E -120,-6 0.3]

＠Nemo Professor
(Cough, cough)[wt 0.2][charaMoveReturnFSL E -120,-6 0.3]
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 1]

＠Scáthach-Skadi
Are you all right?
[k]

[charaFadeout O 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk E]
[charaFace E 2]
[charaFadeinFSL E 0.1 -120,0]

＠Nemo Professor
O-oh, yes, I'm fine. No laryngeal damage resulting from shouting these announcements all day. Not here. Nope.
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk O]
[charaFace O 4]
[charaFadein O 0.1 1]


＠Scáthach-Skadi
A-are you sure? Does that mean you have not been getting sufficient breakti[line 2]
[k]

[messageOff]
[charaFadeout O 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk off]
[charaFace E 2]
[charaFadeinFSL E 0.1 -120,0]
[wt 0.3]
[charaMoveFSL E -200,0 0.7]
[charaMove I -50,-200 0.7]
[wt 0.7]


[subCameraOn]
[charaLayer A sub]
[charaLayer J sub]

[charaDepth J 1]
[charaDepth A 3]
[charaScale J 1.4]
[charaScale A 1.3]

[charaFace A 0]
[charaFadein A 0.1 0,253]
[charaFadein J 0.1 200,150]
[wt 0.1]

[subCameraFilter mask cut359_mask05]
[subRenderFadein 0.5 200,-150]
[subRenderMove 200,-250 0.2]
[wt 0.7]
[se adm14]
[seVolume adm14 0 0.7]
[charaMoveReturn A -50,253 0.3]
[wt 0.5]
[se ad182]
[charaFace E 0]
[wt 0.4]
[charaTalk on]
[charaTalk A]

＠Nemo Asclepius
(Here. It's a cough drop made with special medicinal herbs.)
[k]

[charaTalk A]
[charaFace E 1]

＠Nemo Professor
(Thank you. That helped a little.)
[k]

[messageOff]
[subRenderFadeout 0.5]
[wt 0.5]
[charaMoveFSL E -120,0 0.5]
[charaMove I 50,-200 0.5]
[wt 0.5]

＠Nemo Professor
...Not at all. I'm totally fine.
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk O]
[charaFace O 1]
[charaFadein O 0.1 1]


＠Scáthach-Skadi
I see. Good to hear.
[k]

＠Scáthach-Skadi
Setting that aside, I really must say, the ocean floor is astonishingly beautiful, even via transmission.
[k]

[charaFace O 10]

＠Scáthach-Skadi
There is not a single thing here that does not belong. Impressive...
[k]


[charaFadeout O 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk M]
[charaFace M 8]
[charaFadein M 0.1 1]


＠Rindr
Yeah, it reminds me of the massive fjords we had in Scandinavia. Very pretty.
[k]

[charaFace M 11]

＠Rindr
Although...
[k]

＠Rindr
...as theme park attractions go, it does feel a little one-note...
[k]


[charaFadeout M 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]

＠G：Nemo Marine
N-no it's not. Look! Hard to starboard!
[k]

[messageOff]
[se ad566]
[seVolume ad566 0 0]
[seVolume ad566 1.0 0.6]
[se ade53]
[seVolume ade53 0 0]
[seVolume ade53 1.0 0.6]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_MAP_68 1.0 0.5]
[wait wipe]

[scene 161300]
[charaFadeout I 0.1]
[charaFadeout G 0.1]
[wt 0.5]

[wipein rightToLeft 1.0 1.0]
[bgm BGM_MAP_68 1.0 1.0]
[seStop ad566 1.0]
[seStop ade53 1.0]
[wait wipe]

[charaTalk depthOn]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]

＠G：Nemo Marine
See!? Pretty cool, right!?
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaPut T 1]
[charaTalk O]
[charaFace O 14]
[charaFadein O 0.1 1]

＠Scáthach-Skadi
Ooh! A castle!
[k]

[charaFadeout O 0.1]
[wt 0.1]
[charaPut T 2000,2000]

[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 1]


＠Rún
An underwater castle! That's amazing!
[k]

＠Rún
I bet there's a thrilling, chilling adventure awaiting us inside!
[k]

[charaFace L 11]

＠Rún
Oh, but I guess we can't go in the water here, huh?
[k]

[charaFace L 2]

＠Rún
Um, so, will there be some other kind of event that we get to participate in more directly!?
[k]

[charaFadeout L 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadeinFSR B 0.1 120,0]
[charaFadeTime P 0.2 0.5]

＠Nemo Gareth
(Now what do we do!?)
[k]


[charaFadeout B 0.1]
[charaFadeout P 0.2]
[wt 0.1]

[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]

＠G：Nemo Marine
O-of course there is! Hard to pooort!
[k]

[messageOff]
[se ad566]
[seVolume ad566 0 0]
[seVolume ad566 1.0 0.6]
[se ade53]
[seVolume ade53 0 0]
[seVolume ade53 1.0 0.6]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_MAP_68 1.0 0.5]
[wait wipe]

[charaSet N 1098217900 1 "Sea Fiend"]

[charaFadeout G 0.1]
[scene 130300]
[wt 0.5]

[wipein rightToLeft 1.0 1.0]
[bgm BGM_MAP_68 1.0 1.0]
[seStop ad566 1.0]
[seStop ade53 1.0]
[wait wipe]

[charaTalk E]
[charaFace E 0]
[charaFadeinFSL E 0.1 -120,0]

＠Nemo Professor
This is the Dwelling of the Giant Octopus.
[k]

＠Nemo Professor
What could the mysterious monsters about to attack the Nautilus possibly be!?
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 4]
[charaFadeinFSR B 0.1 120,0]

＠Nemo Gareth
I mean, they're octopuses, right? You already said as much. It's in the name.
[k]

[messageOff]
[bgmStop BGM_MAP_68 0.5]
[charaFadeout B 0.1]
[wt 0.1]

[se ad21]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.4 1]
[wt 1.5]

[charaFadeout N 0.1]
[wt 0.1]

[bgm BGM_EVENT_3 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadeinFSR C 0.1 120,0]

＠Nemo Lady Avalon
I'm not so sure about that.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth K 4]
[charaDepth M 3]
[charaDepth L 2]

[charaTalk L]
[charaFace K 6]
[charaFace L 1]
[charaFace M 0]

[charaFadeinFSL K 0.1 -380,0]
[charaFadein M 0.1 0,0]
[charaFadeinFSR L 0.1 380,0]


＠Rún
Ooh, here they come!
[k]

[charaTalk M]
[charaFace M 8]

＠Rindr
All right. I guess we have to do this then.
[k]

[charaFace M 9]

＠Rindr
Hey, Master of Chaldea? You don't mind if we handle this, right?
[k]

＠Rindr
Initiating simultaneous combat routine. Synchronizing sensory input... Mapping vicinity...
[k]

[messageOff]
[charaTalk off]
[charaFace K 5]
[charaFace L 10]
[se ad346]
[wt 1.0]

＠Three New Sisters
...Rapid combat maneuvers, prepped and ready.
[k]

[charaTalk on]
[charaTalk M]
[charaFace M 2]

＠Rindr
Initiate battle!
[k]

[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]
