
＄03-00-12-09-3-0

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[charaSet A 1035001 1 Diarmuid]
[charaSet B 9005001 1 Holmes]
[charaSet C 1098235000 1 Kadoc]
[charaSet D 1098231810 1 "Xu Fu"]
[charaSet E 1098123210 1 Goredolf]
[charaSet F 1098234710 1 Assassin-Class]
[charaSet G 1098234510 1 Caster-Class]
[charaSet H 1098124510 1 "Transmission Dummy"]
[charaSet I 1098124510 1 "Transmission Dummy"]

[sceneSet J 153800 1]
[imageSet K back10000 1]
[charaFilter K silhouette FF000080]

[scene 153700]

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[charaTalk A]
[charaFace A 5]
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[se ad678]
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[charaMove A 0,14 0.2]
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[wt 0.2]
[charaScale A 1.0]
[wt 0.2]

[se ad171]
[se ad85]
[effect bit_bolg_02]
[fowardEffect bit_bolg_02y 0,0 H]
[wt 0.6]

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[cueSe NoblePhantasm_103500 NP_103500_5]
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[effect bit_talk_14]
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[charaTalk F]
[charaFace F 0]
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[charaPut I 1]
[charaEffect I bit_talk_06]
[wt 1.0]

＠Assassin-Class
Dammit...!
[k]

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[wt 1.8]


[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Diarmuid
...I don't see any reinforcements coming. It looks like we're still clear.
[k]

＠Diarmuid
I don't sense anyone on the other side of these doors, either. Let's go in.
[k]

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[scene 153800]
[charaScale J 1.3]
[charaFadein J 0.1 120,-300]
[wt 1.0]

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[charaMove J -120,-300 6.0]
[wait fade]
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[wt 4.0]
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[wt 1.5]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Holmes
Hmm. At first glance, there doesn't appear to be much of note here.
[k]

＠Holmes
Let's see what's on these documents...
[k]

？1：What do they say?
？！

[charaFace B 5]
＠Holmes
They appear to be the plans for this tower.[sr]Hmm.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Kadoc
What? Anything significant?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Holmes
Ms. Xu Fu.
[k]

[charaFadeout B 0.1]
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[charaTalk D]
[charaFace D 25]
[charaFadein D 0.1 1]
＠Xu Fu
Huh?
[k]

[charaFadeout D 0.1]
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[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Holmes
I suspect this tower may be directly connected to a leyline.
[k]

＠Holmes
Would it be possible to confirm that?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Xu Fu
Hmm. I might be able to tell from the basement.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
＠Holmes
Then would you be so kind?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
＠Xu Fu
Huh? You want me to go down by myself? No, thank you.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
＠Holmes
Hahaha, a fair point.
[k]

[charaFadeout B 0.1]
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[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Kadoc
Go with her, [%1].
[k]

？1：G-got it!
？！

[charaFadeout C 0.1]
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[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
＠Diarmuid
I'll come, too. It could be dangerous with only two Casters.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
＠Kadoc
So where're you gonna go, Holmes?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
＠Holmes
The top of the tower, of course.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
＠Diarmuid
Then let us head down and see what we find.[wt 0.6][charaFace A 2][sr]Come on!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 28]
[charaFadein D 0.1 1]
＠Xu Fu
Oh, all right. This looks like it's gonna be a major pain in the ass, though.
[k]

[messageOff]
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[scene 141400]
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[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Xu Fu
Hmm. Hmmm...
[k]

？1：Any luck?
？！

[charaFace D 13]
＠Xu Fu
So this goes here... And that goes there...[sr]Huh. Why would they do this?
[k]

[charaFace D 6]
＠Xu Fu
...All right, let's ask them.
[k]

[charaFadeout D 0.1]
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[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
＠Diarmuid
“Them”, who?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
＠Xu Fu
Those Casters working over there. I'll leave them to you.
[k]

[charaFace D 6]
＠Xu Fu
Hup.
[k]

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[charaScale K 1.5]
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[charaTalk G]
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[wt 1.0]
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＠Caster-Class
Huh!? I can't move!
[k]

[charaFadeout G 0.1]
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[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
＠Xu Fu
Good luck. And you might want to hurry. Since they're Casters, they'll probably figure out how to break that spell pretty quickly.
[k]


？1：Next time, give us a little more warning, would you!?
？！


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