


＄91-20-10-01-5-0
[soundStopAll]
[bgm BGM_EVENT_3 0.1]
[charaSet A 99502600 1 Mash]
[charaSet B 3009001 1 Leonidas]
[charaSet C 3016001 1 Hektor]
[charaSet D 6003001 1 "Hundred Personas"]
[charaSet E 5014001 1 Mephistopheles]
[charaSet F 99360000 1 "Celtic Soldier"]
[charaSet G 99360000 1 "Celtic Soldier"]
[charaSet H 99360000 1 "Celtic Soldier"]

[scene 11110]
[fadein black 1.5]
[wait fade]

？1：Mash, how are Hektor and the others doing!?
？！

[charaEffect A bit_talk_10]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

＠Mash
The Celts have broken through the barricade!
[k]

[charaFace A 15]

＠Mash
Leonidas is still holding them off,[sr]but he won't last much longer...!
[k]

[messageOff]
[wipeout rectangleStripRightToLeft 0.4 0.5]
[wait wipe]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]

[wt 0.4]

[wipein rectangleStripLeftToRight 0.4 0.5]
[wait wipe]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.4 1]

＠Leonidas
All right![sr]It seems this is the end for me!
[k]

[charaFadeout B 0.1]

[charaTalk B]
[charaFace B 2]
[charaFace C 5]
[charaFadein B 0.1 0]
[charaFadein C 0.1 2]

＠Leonidas
Sir Hektor, this will be my final effort, so let us activate our Noble Phantasms together!
[k]

[charaFace C 4]

＠Hektor
Tch. I got the short end of the stick here.[sr]I'd rather trade places with you, Leonidas.
[k]

[charaFace B 1]

＠Leonidas
Hahahaha. Unfortunately, the rear guard in battle is what truly makes a fight shine. I cannot trade places with you now!
[k]

[charaFadeout B 0.1]
[charaFadeout C 0.1]

[messageOff]

[wt 0.5]

[charaTalk off]

[se ad173]
[seVolume ad173 0 0.1]
[seVolume ad173 1.0 0.6]
[se ad166]
[seVolume ad166 0 0.1]
[seVolume ad166 1.0 0.2]
[charaFadein F 0.4 1]
[charaFadein G 0.4 0]
[charaFadein H 0.4 2]

[charaShake F 0.2 3 3 5.0]
[charaShake G 0.2 3 3 5.0]
[charaShake H 0.2 3 3 5.0]

[wt 2.0]
[seStop ad173 0.5]
[seStop ad166 0.5]

[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]

[wt 0.5]

[charaTalk on]

[charaTalk C]
[charaFace B 5]
[charaFace C 0]
[charaFadein B 0.1 0]
[charaFadein C 0.1 2]

＠Hektor
...It was an honor to have fought alongside you, Guardian of the Hot Gate.
[k]

[charaFace B 0]

＠Leonidas
And you, Sir Hektor of the Shining Helmet.[sr]It was a great honor...!
[k]

[charaFadeout B 0.1]
[charaFadeout C 0.1]

[wt 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

＠Hektor
Let's go...Durindana![sr]Blow 'em away!
[k]

[messageOff]

[effect bit_talk_36]
[se ad39]


[wt 1.3]

[messageOff]
[fadeout black 1.5]
[wait fade]

[charaFadeout C 0.1]
[charaFadeout B 0.1]

[effectStop bit_talk_36]
[charaSet F 2010002 1 Billy]
[charaSet B 99360000 1 "Celtic Soldier"]
[scene 10000]
[wt 0.5]
[effect bit_talk_rarrow01red]
[se ad147]
[fadein black 0.5]
[wait fade]

[wt 0.7]
[se ad211]
[wt 0.5]

[fadeout black 1.5]
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[scene 11110]
[wt 2.0]

[fadein black 1.0]
[wait fade]

[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]

＠Mash
I've...lost Leonidas's signal...[sr]Hektor is still okay.
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]

[wt 0.1]

[charaTalk D]
[charaFace D 2]
[charaFace E 5]
[charaFadein D 0.1 0]
[charaFadein E 0.1 2]

＠Hundred Personas
Everyone has been evacuated! We'll hold the enemy back so they don't chase after the civilians!
[k]

[charaFace E 1]

＠Mephistopheles
I shall string them along and toy with them![sr]Ahhh, blowing them up will give me such a thrill!
[k]

？1：...I'm counting on you, Hassan.

[charaFadeout D 0.1]
[charaFadeout E 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]

＠Hundred Personas
Why the sudden formality? It was always going to go like this. I was ready for this.
[k]

[charaFace D 2]

＠Hundred Personas
Now, there are only ten of us.[sr]Just don't make this a losing battle for us, Master!
[k]

[charaFadeout D 0.1]

？2：Thank you, Mephisto.

[charaFadeout D 0.1]
[charaFadeout E 0.1]

[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]

＠Mephistopheles
What are you talking about, my little Rabbit!? I simply wanted to explode my bombs. And you simply wanted to protect the town.
[k]

[charaFace E 0]

＠Mephistopheles
Isn't this a win-win situation?
[k]

[charaFadeout E 0.1]

？！

[charaTalk D]
[charaFace D 5]
[charaFace E 0]
[charaFadein D 0.1 0]
[charaFadein E 0.1 2]

＠Hundred Personas
Don't just stand there, Mephistopheles![sr]To battle!
[k]

[charaFace E 2]

＠Mephistopheles
Okay! It's time for our final stand![sr]Take care, you guys!
[k]

[charaFadeout E 0.1]
[charaFadeout D 0.1]

[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]

＠Billy
Okay, Master![sr]Let's go. Let's leave this place to them!
[k]

[seLoop ad84]

[messageOff]
[charaFadeout F 0.1]

[wipeout rightToLeft 0.4 1]
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[charaTalk D]
[charaFace D 0]
[charaFace E 0]
[charaFadein D 0.1 0]
[charaFadein E 0.1 2]

＠Hundred Personas
So?
[k]

＠Mephistopheles
Oh? Whatever do you mean by “so”?
[k]

＠Hundred Personas
How many bombs do you have left?[sr]Aren't you running low?
[k]

[charaFace E 3]

＠Mephistopheles
Ah. Well, this may be a surprise,[sr]but I have a great many hidden pockets!
[k]

[charaFace E 0]

＠Mephistopheles
One...two...three... I have a total of five more.
[k]

[charaFace D 4]

＠Hundred Personas
And when you run out of those, our only option will be a suicide attack. An Assassin relying on a suicide attack... Ugh, how mortifying.
[k]

[charaFace D 1]

＠Hundred Personas
If this reached the ears of the First One, I'm sure to get a lecture more terrifying than death itself!
[k]

[charaFace E 2]

＠Mephistopheles
Ah, but our destiny is to gloriously bloom and scatter like flower petals. And that means we just need to go out with a BANG!
[k]

[charaFace E 1]

＠Mephistopheles
Let's go out in the flashiest way.
[k]

[charaFace D 0]

＠Hundred Personas
Unbelievable. I envy the jester his carelessness.[sr]Well, I suppose neither of us ever look back!
[k]

[messageOff]
[fadeout black 1.5]
[wait fade]

[charaFadeout D 0.1]
[charaFadeout E 0.1]


[wt 1.0]

[fadein black 1.5]
[wait fade]

[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]

＠Billy
Hektor!
[k]

[charaFadeout F 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Hektor
Hey, Billy.[sr]I just set off the final trap.
[k]

＠Hektor
It's a simple oil barrel, but I bought enough time to chat. Are all the civilians evacuated?
[k]

[charaFadeout C 0.1]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]

＠Billy
A chase is inevitable,[sr]but don't worry about that for now.
[k]

[charaFadeout F 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Hektor
All right... This town is isolated and it stretches narrowly from north to south. Setting up a front line here to defend it wasn't an option.
[k]

＠Hektor
But now that the townspeople are gone, it's a different story. This old man is ready to go wild.
[k]

[charaFace C 0]

＠Hektor
You just need to hurry over and deal with the enemy's boss with Master.
[k]

[charaFadeout C 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]

＠Billy
Whoa, that's a big responsibility.
[k]

[charaFadeout F 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]

＠Hektor
No role is insignificant in this situation.[sr]So which is it? Are you going to do it, or not?[charaFace C 0]
[k]

？1：Let's do it.

[charaFace C 1]

＠Hektor
Excellent, Master!
[k]

？2：What do you think, Billy?

[charaFadeout C 0.1]

[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]

＠Billy
Of course we'll do it![sr]And Master seems to be on the same page!
[k]

？！

[charaFadeout F 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Hektor
Yeah.[sr]That's the spirit.
[k]

[messageOff]
[wipeout rollRight 1.5 0.5]
[wait wipe]

[charaFadeout F 0.1]
[charaFadeout C 0.1]

[wt 0.7]

[wipein rollLeft 1.5 0.5]
[wait wipe]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.4 1]

＠Hektor
Got it. Now, go![sr]I'll cover you!
[k]

[charaFadeout C 0.1]

[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]

＠Billy
Master, sit behind me![sr]We're going to break through the enemy line!
[k]

[seLoop ad84]

[messageOff]
[charaFadeout F 0.1]

[wipeout rightToLeft 0.4 1]
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[fadeout black 0.1]
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[seStop ad84 2.0]
[wt 2.0]

[fadein black 1.5]
[wait fade]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Hektor
Now then...I don't have enough magical energy to shoot off Durindana...
[k]

[charaFadeout C 0.1]

[messageOff]

[wt 0.5]

[charaTalk off]

[charaFadein G 0.4 1]
[charaFadein H 0.4 0]
[charaFadein B 0.4 2]

[wt 1.0]

[se ad28]
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[charaEffect G bit_talk_13]
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[charaEffect B bit_talk_13]
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[charaEffect H bit_talk_13]
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[wt 1.0]

[charaFadeout B 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]

[wt 0.5]

[charaTalk on]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Hektor
But as luck would have it, I'm skilled at throwing things! As long as I have a rock or two, you lot aren't long for this world!
[k]

[charaFadeout C 0.1]

[messageOff]

[wt 0.5]

[charaTalk off]

[se ad173]
[seVolume ad173 0 0.1]
[seVolume ad173 1.0 0.6]
[se ad166]
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[charaFadein G 0.4 1]
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[charaShake B 0.2 3 3 5.0]
[charaShake G 0.2 3 3 5.0]
[charaShake H 0.2 3 3 5.0]

[wt 2.0]
[seStop ad173 1.5]
[seStop ad166 1.5]

[messageOff]
[fadeout black 1.5]
[wait fade]

[charaFadeout B 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]

[wt 1.0]

[charaTalk on]

[scene 20720]

[fadein black 1.5]
[wait fade]

[seLoop ad84]
[seStop ad84 2.0]

[charaTalk F]
[charaFace F 2]
[charaFadein F 0.4 1]

＠Billy
Hang in there, Silver!
[k]

？1：Silver?
？！

[charaFace F 0]

＠Billy
My horse's name![sr]We're going to intercept the enemy here!
[k]

[seStop ad84]


[messageOff]
[bgmStop BGM_EVENT_3 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]
