
＄94-08-25-12-4-0

[soundStopAll]
[enableFullScreen]

[charaSet A 1098261000 1 Draco]
[charaSet B 1057000 1 Sétanta]
[charaSet C 6048001 1 Locusta]
[charaSet D 3004001 1 Karna]
[charaSet E 2015001 1 Arjuna]

[sceneSet F 156400 1]
[sceneSet G 156400 1]

[charaSet H 98115000 1 "Effect 1"]
[charaPut H 2000,2000]
[charaEffect H bit_talk_41_fs]

[scene 156400]

[fadein black 1.5]
[wait fade]

[bgm BGM_BATTLE_105 0.1]

[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
＠Sétanta
Now!
[k]

[messageOff]

[se ad678]
[wt 0.1]
[charaPut H 0,0]
[charaMoveScale B 1.1 0.2]
[charaMove B 0,12 0.2]
[blur motion 0.2 4 10 0.5 0.6 0.05 100]

[charaFadeout B 0.2]
[wt 0.2]
[charaPut H 2000,2000]

[charaMoveScale B 1.0 0.1]
[blurOff motion 0.1]
[wt 0.4]

[se ad923]
[fowardEffect bit_talk_quick_slash_bl]
[wt 0.2]
[se ad871]
[wt 0.2]
[se ad868]
[wt 0.2]

[cueSe SE_21 21_ad1091]
[fowardEffect bit_bolg_03b]
[wt 1.0]
[fowardEffectStop bit_bolg_03b]

[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
＠Draco
Begone!
[k]

[messageOff]

[fowardEffect bit_talk_blood_mud_attack]
[charaMoveReturn A 30,0 0.3]
[se ad171]
[wt 0.7]

[bgmStop BGM_BATTLE_105 0.8]
[se ad289]
[fadeout white 0.1]
[wait fade]

[charaFadeout A 0.1]

[charaTalk depthOff]
[charaDepth E 1]
[charaDepth D 2]

[charaTalk off]
[charaFace E 5]
[charaFadeinFSL E 0.1 -280,0]

[charaFace D 5]
[charaFadeinFSR D 0.1 200,0]
[wt 0.5]

[fadein white 0.5]
[wait fade]

[charaShake D 0.05 2 2 0.4]
[charaShake E 0.05 2 2 0.4]

[wt 0.4]

[cueSe SE_21 21_ade650]
[charaFace D 4]
[charaMoveFSR D 200,-10 0.3]
[wt 0.1]
[seStop 21_ade650 0.5]
[wt 0.1]

[charaFace E 4]
[charaMoveFSL E -280,-10 0.3]
[wt 0.1]
[se ad775]
[wt 1.0]

[charaTalk on]
[effect bit_talk_06]
＠Arjuna
...Alas.
[k]

＠Karna
...Well done.
[k]

[messageOff]

[charaTalk off]
[se ad52]
[charaSpecialEffect E flashErasure 1 2.0]
[charaSpecialEffect D flashErasure 1 2.0]
[wait charaSpecialEffect E]
[wait charaSpecialEffect D]
[effectStop bit_talk_06]
[wt 0.5]
[seStop ad52 0.2]
[wt 0.7]

[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]

＠Sétanta
...
[k]

[charaFace B 12]

[bgm BGM_EVENT_76 0.1]

＠Sétanta
Pheeew! Man, oh man, that was rough!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 11]
[charaFadein C 0.1 1]

＠Locusta
They were trying to kill us! No question about that!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]

＠Sétanta
Guess this imitation Singularity's gonna be some kinda gauntlet.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]

＠Draco
Indeed. Our true battle begins here.
[k]

[charaFace A 0]

＠Draco
Now come. There is no time to rest. We must move on before reinforcements arrive.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]

＠Locusta
Guuuh. This really is hard...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]

＠Sétanta
That's fine with me, but what're we gonna do now? Do you know where the Incarnadine Demonic Beast's been sealed away?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Draco
We will find it with the Floor Guardian...Cú Chulainn, the Mad King.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]

＠Locusta
So...where's that?
[k]

？1：He's probably in Washington, D.C.

？2：I bet we'll find him in the White House.

？！

[messageOff]

[fadeout black 1.5]
[bgmStop BGM_EVENT_76 1.5]
[wait fade]

[charaFadeout C 0.1]

[charaSet F 3013001 1 Scáthach]
[charaSet G 7014001 1 Nightingale]
[charaSet H 1098261400 1 "Cú Chulainn?"]
[sceneSet I 184400 1]
[sceneSet J 10001 1]
[charaScale J 1.1]
[charaSet K 98115000 1 Effect]

[charaScale H 1.2]
[charaScale I 1.4]

[charaDepth F 1]
[charaDepth I 2]
[charaDepth H 3]
[charaDepth K 4]

[wt 2.0]

[scene 184400]
[pictureFrame cut063_cinema]

[fadein black 1.0]
[wait fade]

[effect bit_talk_kengekiall03_fs]
[wt 0.2]
[se bac528]
[wt 0.2]
[se bac82]
[wt 0.2]
[se bac81]
[wt 0.6]
[se bac93]
[se ad373]
[effect bit_bolg_03 0,-50]
[wt 0.2]

[cueSe SE_23 23_ade864]
[shake 0.03 2 2 2.0]
[wt 2.0]

[effectDestroy bit_talk_kengekiall03_fs]
[effectDestroy bit_bolg_03]

[charaFace F 4]
[charaPut F 0,-50]
[se ad73]
[charaEffect F bit_talk_quickmove]
[charaSpecialEffect F appearanceReverse 1 0.25]
[charaMoveReturn F 0,-55 0.4]

[wt 0.5]

＠Scáthach
...
[k]

[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_71 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 0,-50]

＠Nightingale
Our scouts have just informed us that Karna and Arjuna have fallen to Beast VI.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]

＠Scáthach
I see.
[k]

[charaFace F 5]

＠Scáthach
Then we must be cautious. Even wounded or weakened, a Beast is not to be underestimated.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 0,-50]

＠Nightingale
The enemy's forces consist of Sodom's Beast's immature form, their contracted Master, a woman who appears to be an Assassin...
[k]

[charaFace G 6]

＠Nightingale
...and a young Celtic warrior. A boy.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 0,-50]


＠Scáthach
A boy?[sr]...Ahh, I see.
[k]

[charaFace F 1]

＠Scáthach
I suppose it just goes to show that fate has no end of twists in store for Heroic Spirits. Don't you agree, Cú Chulainn?
[k]

[messageOff]

[charaTalk depthOff]
[charaFadein I 0.6 200,-150]
[charaFace H 0]
[charaFadeinFSL H 0.6 -80,-70]
[charaMove I 230,-150 1.0]
[charaMoveFSL H -50,-70 1.0]
[wt 1.5]

＠Cú Chulainn Alter
...
[k]

[messageOff]

[charaFace F 4]
[charaFadeout H 0.4]
[charaFadeout I 0.4]
[wt 0.4]

＠Scáthach
Unpleasant as ever, I see. You weren't always like this, you know.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk depthOn]

[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 0,-50]

＠Nightingale
I'll take a coalition squadron and lead the charge against Sodom's Beast. Though I'm afraid that also means I'll have to ask you to handle this place on your own...
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 0,-50]

＠Scáthach
Not a problem.
[k]

[messageOff]

[charaTalk depthOff]

[charaDepth F 1]
[charaDepth K 2]
[charaDepth J 3]


[se ad7]
[charaFace F 2]
[charaMoveScale F 1.2 0.2]
[charaMove F 0,-25 0.2]
[charaFadeout F 0.4]
[wt 0.2]

[se ad670]
[charaPut K 0,0]
[charaEffect K bit_talk_gram_slash_01_fs]
[wt 0.2]

[charaFadein J 0.5 0,-50]
[wt 0.8]

[cueSe SE_23 23_ade864]

[charaMoveScale F 1.0 0.1]
[charaFadeout F 0.1]
[wt 2.5]

[charaScale F 1.3]
[charaScale I 1.3]

[charaDepth I 1]
[charaDepth F 2]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 30,-60]
[charaFadein I 0.1 30,-200]
[charaMove F -50,-60 10.0]
[charaMove I -50,-200 10.0]

[charaFadeout J 0.5]
[wt 1.0]

＠Scáthach
At this point, in this fifth imitation Singularity[line 2]no, in this entire Spiral Proof World, it doesn't matter who is Resistance and who is Celt.
[k]

＠Scáthach
Not while we all share the common goal of vanquishing Beast VI.
[k]


[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_71 2.0]
[wait fade]
[soundStopAll]
[end]
