
＄03-00-05-20-4-0


[soundStopAll]

[charaSet A 2038000 1 Orion]
[charaSet B 1038000 1 Jason]
[charaSet C 1098183900 1 Archer]
[charaSet D 8001410 1 Mash]
[charaSet E 1098184100 1 "Sakata Kintoki"]
[charaSet F 4029001 1 Achilles]
[charaSet G 1098124510 1 "Da Vinci"]
[charaSet H 1098158310 1 Nemo]
[charaSet I 1098123210 1 Goredolf]
[charaSet J 5009000 1 "Effect Dummy"]

[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]


[scene 85500]

[fadein black 1.5]
[wait fade]


[bgm BGM_EVENT_77 0.1]


[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
＠Orion
...(Sigh) Waiting around like this[sr]with nothing to do is so boring.
[k]

[charaFadeout A 0.1]
[wt 0.1]


[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Achilles
Why don't you spend this time thinking about what you're gonna do once you've got it? For all we know, you might have to fire it right after we get out of here.
[k]

[charaFadeout F 0.1]
[wt 0.1]

＠[B86349]Hephaestus[-]
[B86349]Firing at Artemis from this island is not recommended.[-]
[k]


[charaSet F 98115300 1 Holmes]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
＠Orion
Why's that?
[k]

[charaFadeout A 0.1]
[wt 0.1]

＠[B86349]Hephaestus[-]
[B86349]An offensive mounted on her from a nearby island[-][sr][B86349]failed. Every projectile disappeared before reaching[-][sr][B86349]her. The reason for this remains unknown.[-]
[k]

[charaPut J 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Holmes
Disappeared before they could reach her, you say?[sr]That is worrying.
[k]

[charaFace F 6]
＠Holmes
I don't suppose you could provide[sr]us with any more details?
[k]

[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]


＠[B86349]Hephaestus[-]
[B86349]There is a record from past[-][sr][B86349]visitors regarding the incident.[-]
[k]

？1：Visitors...
？2：Maybe they're the Servants from Proper Human History?
？！

[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
＠Jason
Oh, right. Them.
[k]

＠Jason
I'd rather not see their faces, but we could use all the information we can get.
[k]

[charaFace B 10]
＠Jason
Show us, Hephaestus.
[k]

[charaFadeout B 0.1]
[wt 0.1]

＠[B86349]Hephaestus[-]
[B86349]Viewing conditions met.[-]
[k]

＠[B86349]Hephaestus[-]
[B86349]Uploading holographic data.[-][sr][B86349]Initiating playback.[-]
[k]

[messageOff]
[bgmStop BGM_EVENT_77 1.0]

[se ad15]
[wt 0.6]

[charaTalk off]

[se ad1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 1.0]

[bgm BGM_EVENT_70 0.1]

＠Archer
I commend you all for making it this far.
[k]


＠Archer
...Now, getting down to business:
[k]

＠Archer
Since our last recording, a number of new Servants have joined us, but even more of us have been killed.
[k]

＠Archer
Many of those fell at the hands of the enemy Alter Egos, Senji Muramasa and Kotomine Kirei.
[k]

＠Archer
Unfortunately, we weren't able to gather any combat data on them. My only advice is to be wary of their strength.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
＠Mash
...!
[k]
[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Archer
Don't worry about our sacrifices.[sr]There's nothing you can do about them anyway.
[k]

＠Archer
For the moment, some of us are still alive. I consider that a victory and I'd like you to do the same.
[k]

[charaDepth E 10]

[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.1]
＠Sakata Kintoki
That's right. We're still around,[sr]kicking, and ready to help humanity.
[k]

[charaFace E 1]
＠Sakata Kintoki
So don't worry about us, Chaldea![sr]We all knew what we were signing up for!
[k]

[charaFadeout E 0.1]
[wt 0.1]

＠Archer
...Moving on, take a look at[sr]this data I'm about to send you.
[k]

[messageOff]
[se ad15]
[seStop ad15 0.1]
[wt 0.8]

＠Archer
In the time since our last recording, we too had a run-in with the moon goddess's[line 2]Artemis's cannon.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]

＠Jason
...!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Archer
If we hadn't happened to be spread out at the time,[sr]and if Heracles hadn't been there...
[k]

＠Archer
...she would have easily wiped[sr]us all out in an instant.
[k]

＠Archer
No, that isn't quite right. We had a Servant with us who realized what was happening well before the rest of us.
[k]

[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.1]

＠Sakata Kintoki
You're talking about ■■■■■■■■, right?
[k]

＠Sakata Kintoki
Well of course he'd notice.[sr]After all, he[line 2]
[k]

[charaFadeout E 0.1]
[wt 0.1]

＠Archer
...I'll cover up his name just in case.
[k]

＠Archer
At any rate, we just barely managed to make it out of there with minimal losses by enhancing our cloaking function.
[k]


＠Archer
After that[line 2]
[k]

[messageOff]
[charaFadeout C 0.1]
[bgmStop BGM_EVENT_70 1.0]

[wt 1.0]

＠[B86349]Hephaestus[-]
[B86349]Alert. Artemis has begun scanning this island.[-][sr][B86349]Disabling communications for a short time.[-]
[k]

[messageOff]

[charaPut J 1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
＠Goredolf
Hm? Hey, what's going[line 2]
[k]

[messageOff]
[se ad539]
[wt 0.8]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[wt 0.8]

[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
＠Mash
Hello? Can you hear us?[sr]Please come in!
[k]

＠Mash
...There's no response.[sr]We've been cut off.
[k]

[charaFadeout D 0.1]
[wt 0.1]


[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
＠Jason
Well, no need to worry about it.[sr]He did say it was only for a short time.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Archer
...Hephaestus, I'll proceed to the next answer once you've confirmed that communications have been disabled.
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
＠Mash
Huh?
[k]

[charaFadeout D 0.1]
[wt 0.1]

＠[B86349]Hephaestus[-]
[B86349]Confirmed. Communications are now disabled.[-]
[k]

？1：What's this about?
？！

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

[bgm BGM_EVENT_48 0.1]

＠Archer
What I'm about to tell you now has nothing to do with the Atlantic Lostbelt.
[k]

＠Archer
None of this is certain, but I feel it is important you are told regardless.
[k]

＠Archer
...Do you feel as though there's anything...off right now? Not in any of you, but in your current situation.
[k]

＠Archer
Of course, I know that the circumstances are extremely dire right now. There's no doubt about that.
[k]

＠Archer
But dire circumstances and something feeling off aren't the same thing. Look closely at everyone's faces. Listen intently to what they say.
[k]

＠Archer
You may feel like it's wrong to suspect your companions, but you shouldn't. Trusting others unquestioningly isn't a virtue; it's just sticking your head in the sand.
[k]

＠Archer
So suspect everyone.[sr]Even the allies you would trust with your life.
[k]

＠Archer
And while I trust this goes without saying,[sr]keep this just between us. Please.
[k]

＠Archer
...This alone probably won't be enough to assuage your doubts about shutting off the comms, so I'll also provide two pieces of key information.
[k]

＠Archer
The first pertains to our[sr]mutual destination, Olympus...
[k]

＠Archer
Specifically, the route for getting there.
[k]

＠Archer
And the second pertains to Artemis.
[k]

＠Archer
We've performed a few different experiments now,[sr]and it's clear that she's simply far beyond us.
[k]

＠Archer
We all tried our Noble Phantasms on her,[sr]and not a single one of them came close.
[k]

＠Archer
...And it wasn't only because of the distance.[sr]Our attacks all disappeared on their way to her.
[k]

＠Archer
If it's even possible to reach her, it might only be from the island situated directly beneath her.
[k]

＠Archer
That's the one place where you might be able to strike back. I'll send you that island's coordinates too.
[k]

＠Archer
Over and out.
[k]

[messageOff]
[bgmStop BGM_EVENT_48 1.0]
[charaSpecialEffect C erasure 1 0.5]
[se ade132]
[seVolume ade132 0 0.8]
[wt 1.5]

＠[B86349]Hephaestus[-]
[B86349]...[-][sr][B86349]...[-]
[k]

＠[B86349]Hephaestus[-]
[B86349]Resuming communications.[-]
[k]


[messageOff]

[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
[wt 1.0]

[bgm BGM_EVENT_77 0.1]

＠Goredolf
Phew, there we go.[sr]What in the world just happened?
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Da Vinci
Your vitals all look okay, but did anything happen while we were off-line?
[k]



[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1200,1200]







[charaTalk B]
[charaFace B 21]
[charaFadein B 0.1 1]

＠Jason
Well, we did get our hands on some valuable information, but it was mostly just pointless chitchat.
[k]

＠Jason
We talked about the differences between gods and humans, philosophical quandaries, and some other crap that isn't the least bit helpful in our current situation.
[k]

＠Jason
I guess Hephaestus was actually a lot more desperate for company than he let on.
[k]

[charaFace B 12]

＠Jason
(...There, I've given you a plausible cover-up. You guys can take it from here, since this sounds like a Chaldea problem.)
[k]

＠Jason
(Just make sure you keep your stories straight.[sr]Got it?)
[k]

[messageOff]
[cameraMove 0.5 0,7 1.00]
[wt 0.4]
[cameraMove 0.5 0,0 1.00]
[wt 0.7]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]

＠Mash
One useful thing we learned was[sr]the route to take to Olympus.
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Jason
And another was some information[sr]we'll need to attack Artemis.
[k]

＠Jason
Let me see the map.
[k]

[messageOff]
[bgmStop BGM_EVENT_77 1.0]
[fadeout black 1.0]
[wait fade]

[charaFadeout B 0.1]
[wt 0.5]






[effect bit_talk_security]
[scene 87301]
[wt 0.5]

[fadein black 1.0]
[se ad1]
[wait fade]

[bgm BGM_EVENT_70 0.1]
＠Jason
At a glance, it looks like there's nothing but sea around the Great Pit, where the Tree of Emptiness lies.
[k]

＠Jason
So it seems like you should be[sr]able to reach it from anywhere.
[k]

[messageOff]


[scene 87300 1.0]
[wt 3.5]


＠Jason
But in fact, thanks to Poseidon's control over the ocean currents, there's only one route you can take to get there.
[k]

＠Jason
And to take that route, there's one island you have to cast off from:
[k]

＠Jason
Nemesis Island.
[k]

＠Jason
The island named after the goddess of retribution is both the starting point in our journey to Olympus and its Tree of Emptiness...
[k]

＠Jason
...and the last stop in our quest to destroy Artemis.
[k]

[messageOff]
[wt 1.0]
[fadeout black 1.0]
[wait fade]

[scene 85500]
[effectStop bit_talk_security]
[wt 1.0]

[fadein black 1.0]
[wait fade]

[charaPut J 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Holmes
I see.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Da Vinci
This is your area of expertise, Captain.[sr]What do you think?
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
＠Nemo
Hmm.
[k]

＠Nemo
Well, the sea is supposed to be free.[sr]Usually, it doesn't belong to anybody.
[k]

＠Nemo
But if you wanted to restrict the paths available on the sea, ruling the currents would be a sure way to do it.
[k]

＠Nemo
However, this new information also points out an unfortunate, extremely pertinent fact.
[k]

[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]

[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
＠Jason
Right. If this is true, then we have no possible way of escaping from Odysseus's army.
[k]

＠Jason
Not when they already know exactly where we're headed.
[k]

＠Jason
Since our quest to kill Artemis and cut down the Tree of Emptiness means we HAVE to go to Nemesis Island...
[k]

＠Jason
...all Odysseus has to do is wait there for us with his army.
[k]

[charaFace B 12]
＠Jason
Dammit, no wonder they haven't been putting more effort into looking for us.
[k]

＠Jason
As far as Odysseus is concerned,[sr]we're not on the open seas.
[k]

＠Jason
We're stuck in an impenetrable, restrictive fortress.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaPut J 1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
＠Nemo
There are all sorts of different seas out there, but this is the kind I hate the most. So much so that I can actually believe the legend about the Greek sea being red.
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Holmes
Let me make sure I understand you properly.
[k]

＠Holmes
We cannot keep running away from Odysseus.[sr]The only way to get past him is to go through him.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
＠Goredolf
But...there's no earthly way we can do that, right!?
[k]

＠Goredolf
Remember, it's not just Odysseus's army we have to worry about!
[k]

[charaFace I 5]
＠Goredolf
It's also Artemis.
[k]

＠Goredolf
Orion may be able to hit her with his new bow,[sr]but only if we focus entirely on that.
[k]

＠Goredolf
But if the only way to do so is from this island Odysseus and his army are guarding...
[k]

[charaFace I 6]
＠Goredolf
...then we have to somehow fight his army AND let Orion focus on killing Artemis.
[k]

＠Goredolf
And that's all but imposs[line 2]
[k]

[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]

[bgmStop BGM_EVENT_70 0.1]
[se ad794]
[wt 1.5]

＠[B86349]Hephaestus[-]
[B86349]Warning. Warning.[-][sr][B86349]Intruder alert. Intruder alert.[-]
[k]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
＠Orion
What!?
[k]

[charaFadeout A 0.1]
[wt 0.1]

＠[B86349]Hephaestus[-]
[B86349]Deploying defensive measures to eliminate threat.[-][sr][B86349]...[wt 0.5]...[wt 0.5]...[wt 0.5]Error.[-]
[k]

＠[B86349]Hephaestus[-]
[B86349]Activating Atropos Barriers One through Three.[-][sr][B86349]Deploying Pygmalion counterattack system.[-]
[k]

？1：What's happening!?
？！

[messageOff]
[seVolume ad794 0.5 0.5]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]



[charaSet B 98006200 1 "Humanoid Terminal"]

[charaSet C 98006200 1 "Humanoid Terminal"]
[charaSet E 98006200 1 "Humanoid Terminal"]

[wt 0.5]

[charaFace B 0]
[charaFace C 0]
[charaFace E 0]
[charaFadein B 0.1 0,-50]
[charaFadein C 0.1 -300,-50]
[charaFadein E 0.1 300,-50]

[scene 21501]

[pictureFrame cut063_cinema]
[wt 0.5]

[se ad66]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[seStop ad66 0.4]
[wt 1.2]

[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]

[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout E 0.1]

[cameraMove 0 0,0 1.01]

[scene 85500]

[pictureFrame]
[wt 1.0]

[wipein rectangleStripLeftToRight 0.5 1.0]
[seVolume ad794 0.5 1.0]
[wait wipe]
[wt 0.3]

[se ad216]
[seVolume ad216 0 0]
[seVolume ad216 1.0 0.1]
[wt 1.0]
[seStop ad216 0.6]
[wt 0.4]


＠Pygmalion Defense Force
Commencing counteratta[line 2]
[k]


[messageOff]
[se ad609]
[seVolume ad609 0 0.2]
[shake 0.01 2 2 1.0]
[wt 1.2]
[se ad609]
[seVolume ad609 0 0.2]
[shake 0.01 2 2 1.0]
[wt 0.5]
[se ad609]
[seVolume ad609 0 0.2]
[shake 0.01 2 2 1.0]
[wt 1.2]


＠[B86349]Hephaestus[-]
[B86349]Atropos Barrier One destroyed.[-][sr][B86349]Atropos Barrier Two destroyed.[-]
[k]

＠[B86349]Hephaestus[-]
[B86349]Approximate time to Atropos Barrier Three's[-][sr][B86349]destruction:...[wt 0.5]two seconds.[-]
[k]

＠[B86349]Hephaestus[-]
[B86349]Approximate time until intruder reaches[-][sr][B86349]innermost temple: ten seconds.[-]
[k]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
＠Orion
Here it comes!
[k]

[messageOff]
[seStop ad794 1.0]
[se ad609]
[shake 0.03 4 4 1.0]
[wt 0.2]

[fadeout white 0.5]
[wait fade]

[charaFadeout A 0.1]
[wt 1.0]

[charaSet B 1098182600 1 Cerberus]
[charaSet C 4039002 1 Mandricardo]
[charaSet E 6038002 1 "Charlotte Corday"]
[charaSet F 4029001 1 Achilles]


[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

[wt 1.0]

[seStop ad609 0.7]

[fadein white 0.7]
[wait fade]

[wt 1.0]

[charaFadeout B 0.1]
[wt 0.1]


[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
＠Mash
Wha[line 2]
[k]

？1：Isn't that...
？！

[charaFadeout D 0.1]
[wt 0.1]

[bgm BGM_EVENT_24 0.1]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
＠Orion
You've gotta be kidding me![sr]Where the hell'd they pull this thing from!?
[k]

[charaFace A 5]
＠Orion
...Right. The Echidna!
[k]

＠Orion
I can't believe it can even give birth to creatures like this!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 11]
[charaFadein E 0.1 1]
＠Charlotte Corday
It's got three heads... Ah!
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaPut J 1]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
＠Goredolf
Th-th-that's it! That's the thing that attacked us back when we first came to this Lostbelt!
[k]


＠Goredolf
But what in the world IS it!?
[k]

[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
＠Orion
Something any figure from Greek mythology would recognize in a heartbeat.
[k]

＠Orion
The three-headed guard dog of hell!
[k]

[charaFadeout A 0.1]
[wt 0.1]


[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
＠Mash
Cerberus... The offspring of the Echidna!
[k]

[messageOff]
[charaFadeout D 0.1]
[wt 0.2]


[shake 0.02 3 3 2.8]
[se ad772]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 2.8]


[charaFadeout B 0.1]
[wt 0.1]


[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
＠Achilles
Shit, it's going after Hephaestus![sr]Master, we've gotta keep him safe no matter what!
[k]

[charaFace F 2]
＠Achilles
If this thing gets through, that's it![sr]It'll be all over for us! So come on, let's go!
[k]



[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]
