
＄94-00-56-01-1-0

[soundStopAll]
[se ad37]
[charaSet A 8001001 1 Mash]
[charaSet B 98002000 1 Fou]
[charaSet C 1001001 1 Altria]
[charaSet D 98006000 1 ???]
[charaSet E 3013001 1 Scáthach]

[scene 10000]
[fadein black 1.0]
[wait fade]
[wipeout circleIn 1.0 1]
[wait wipe]

[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
＠Mash
...pai...[sr]Senpai...
[k]

[messageOff]
[scene 21100]

[fadeMove black 0.1 0.7]
[wipein circleIn 0.7 1]
[wait wipe]
[wipeout circleIn 0.7 1]
[wait wipe]
[fadeMove black 0.1 0.4]
[wt 0.1]
[wipein circleIn 0.7 1]
[wait wipe]
[wipeout circleIn 0.7 1]
[wait wipe]
[fadeMove black 0.1 0.0]
[wt 0.2]

[wipein circleIn 2.0 1]
[wait wipe]

[bgm BGM_EVENT_5 0.1]
[seStop ad37 5.0]

[charaFace A 13]
＠Mash
Oh, Senpai, you're awake![sr]Thank goodness!
[k]

[charaFadeout A 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
＠Fou
Fou fou!
[k]

？1：Where are we?
？！

[charaFadeout B 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
...I don't know.[sr]Looks like the Rayshift didn't execute correctly.
[k]

＠Mash
At the very least, I don't think this is our intended destination.
[k]

[charaFadeout A 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace A 7]
[charaFadein A 0.1 2]
＠Fou
Fou.
[k]

[charaFace A 0]
＠Mash
No one seems to be injured[line 2]including Fou, who has tagged along once again...
[k]

[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.2]

[se ad15]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
＠Mash
Doctor... Doctor?
[k]

[se ad31]
[wt 1.5]
[seStop ad31 3.5]

[charaFace A 0]
＠Mash
...As you can see, we've lost all communications with Chaldea.
[k]

＠Mash
That's why... we don't even know where we are...
[k]

[charaFadeout A 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Altria
...Well, it's not Britain.[sr]Just look at these tropical-looking plants.
[k]

[charaFadeout C 0.1]

[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
＠Scáthach
Hmm. Right now, our problem is... not where this is, but what lives here.
[k]

[bgmStop BGM_EVENT_5 3.0]
＠Scáthach
Master, behind you.
[k]

？1：...What?

[charaFadeout E 0.1]

[bgm BGM_EVENT_3 0.1]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
＠Mash
Master, watch out!
[k]

？2：Oh no... I left myself wide open!

[charaFadeout E 0.1]

[bgm BGM_EVENT_3 0.1]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
＠Mash
Now is not the time for sarcasm![sr]Watch out!
[k]

？！

[messageOff]
[wipeout rectangleStripRightToLeft 0.3 0.5]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.3 0.5]
[wait wipe]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
＠???
...!
[k]

[charaFadeout D 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
＠Mash
Ugh... This is an unknown enemy type![sr]It's quite violent, but we have to fight back, Master!
[k]

[charaFadeout A 0.1]

[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
＠Scáthach
Heh heh. Unknown enemies on an unknown land...[sr]Now this is getting very convenient for me!
[k]


[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]

