

＄91-10-33-01-2-0


[soundStopAll]

[branchQuestNotClear lblNotClear 3000303]
[flag IsClear true]
[branch lblConf]
[label lblNotClear]
[flag IsClear false]
[label lblConf]

[branch lblNotClear1 IsClear false]

[charaSet B 8001410 1 "Armored Mash (No Goggles)"]
[charaSet C 8001400 1 Mash]

[branch lblConf1]
[label lblNotClear1]

[charaSet B 8001000 1 Mash2]
[charaSet C 8001000 1 Mash]

[label lblConf1]


[charaSet A 1033002 1 Sigurd]
[charaSet D 4019001 1 Martha]
[charaSet E 5038000 1 Sieg]
[charaSet F 98013000 1 Fafnir]
[charaSet G 98013300 1 Dragon]
[charaSet H 98006100 1 "Wyvern A"]
[charaSet I 98006100 1 "Wyvern B"]

[charaSet J 8001000 1 "Dummy Effect 1"]

[charaMoveScale H 0.8 0.1]
[charaMoveScale I 0.8 0.1]

[charaPut J 2000,2000]
[charaEffect J bit_talk_41]






[charaDepth C 1]
[charaDepth D 1]
[charaDepth F 1]
[charaDepth G 1]
[charaDepth H 5]
[charaDepth I 9]
[charaDepth E 9]
[charaDepth A 9]
[charaDepth J 10]

[scene 20112]
[cameraMove 0.1 -40,0 1.08]

[fadein black 1.5]
[wait fade]
[wt 0.4]




[charaFace G 0]
[charaFace H 0]
[charaFace I 0]
[charaFadein G 0.3 0,0]
[charaFadein H 0.3 300,-170]
[charaFadein I 0.3 -300,-170]
[wt 0.3]

[bgm BGM_EVENT_81 0.1]
[wt 0.6]

[se ade215]
[charaShake H 0.04 3 1 0.6]
[charaMoveReturn H 300,-160 0.6]
[wt 0.5]
[charaShake I 0.04 3 1 0.6]
[charaMoveReturn I -300,-160 0.6]
[wt 0.3]
[charaShake H 0.04 2 1 0.5]
[wt 0.2]
[charaShake I 0.04 2 1 0.3]
[wt 0.6]
[seStop ade215 0.6]
[wt 0.6]

[wipeout rectangleStripLeftToRight 0.8 1.0]
[wait wipe]

[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]

[wipein rectangleStripRightToLeft 0.8 1.0]
[wait wipe]
[wt 0.4]

[se ad58]
[shake 0.04 2 3 1.4]
[wt 0.5]

[charaFace F 0]
[charaFadein F 0.7 1]
[wt 1.2]
[seStop ad58 0.3]
[wt 0.6]

[se ad17]
[charaPut J 0,0]
[shake 0.04 4 4 1.6]
[wt 1.9]

[wipeout rectangleStripRightToLeft 0.5 1.0]
[seStop ad17 0.8]
[wait wipe]

[charaPut J 2000,2000]
[charaFadeout F 0.1]
[wt 0.1]

[charaFace G 0]
[charaFace H 0]
[charaFace I 0]
[charaFadein G 0.1 0,0]
[charaFadein H 0.1 300,-170]
[charaFadein I 0.1 -300,-170]

[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]

[se ad17]
[charaPut J 0,0]
[shake 0.04 2 2 1.6]
[wt 1.9]

[charaPut J 2000,2000]
[charaEffectStop J bit_talk_41]
[wt 0.2]

[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.4 1]
[wt 0.4]

＠Martha
Yikes! They're absolutely everywhere!
[k]


[branch lblNotClear2 IsClear false]

[messageOff]
[charaFadeout D 0.1]
[wt 0.1]

[charaTalk off]
[charaTalk depthOff]
[wt 0.1]

[charaFace B 7]
[charaFadein B 0.1 1]
[wt 0.6]

[charaFace C 7]
[charaFadein C 0.2 1]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]

[charaFadeout B 0.1]
[wt 0.4]
[charaTalk on]
[charaTalk depthOn]


[branch lblConf2]
[label lblNotClear2]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 12]
[charaFadein C 0.1 1]

[label lblConf2]

＠Mash
It's just like what happened in Orleans.
[k]

[charaFace C 2]

＠Mash
We need to hurry, or they'll start reproducing[sr]faster than we can eradicate them!
[k]

[input selectBranch]


[branch lblNotClear3 IsClear false]

[charaSet B 8001410 1 "Armored Mash (No Goggles)"]
[charaSet C 8001400 1 Mash]

[branch lblConf3]
[label lblNotClear3]

[charaSet B 8001000 1 Mash2]
[charaSet C 8001000 1 Mash]

[label lblConf3]


[charaSet A 1033002 1 Sigurd]


[charaSet D 4019001 1 Martha]
[charaSet E 5038000 1 Sieg]
[charaSet F 98013000 1 Fafnir]
[charaSet G 98013300 1 Dragon]
[charaSet H 98006100 1 "Wyvern A"]
[charaSet I 98006100 1 "Wyvern B"]

[seStop ad58]

[scene 20112]
[cameraMove 0.1 -40,0 1.08]
[wt 0.2]

[seStop ade215 0.4]
[seStop ad58 0.4]
[seStop ad17 0.4]
[seStop ad17 0.4]
[seStop ade57 0.4]
[seStop ad658 0.4]
[wt 0.4]


[messageOff]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

[maskin black 1.0]
[wait mask]
[label selectBranch]

[bgmStop BGM_EVENT_81 1.4]

＠Mash
Master!
[k]



？1：We're counting on you to help us tip the scales with the big one, Sigurd!



[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

[bgm BGM_EVENT_80 0.1]

＠Sigurd
Consider it done!
[k]

[charaFadeout A 0.1]
[wt 0.1]


[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

＠Mash
We'll do our best to clear the way for you![sr]Good luck, Sigurd!
[k]




？2：Let's start by taking care of as many of the smaller ones as we can!


[charaFadeout C 0.1]
[wt 0.1]

[charaTalk off]
[charaTalk depthOff]

[charaFace E 2]
[charaFace D 2]
[charaFadein E 0.1 0]
[charaFadein D 0.1 2]

[bgm BGM_EVENT_80 0.1]

＠Martha & Sieg
Understood!
[k]

[charaFadeout E 0.1]
[charaFadeout D 0.1]
[wt 0.1]

[charaTalk on]
[charaTalk depthOn]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

＠Sigurd
Indeed. We must do something about[sr]the dragonkin first and foremost!
[k]

？！





[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[soundStopAll]
[end]
