
＄94-06-88-09-1-0


[soundStopAll]
[enableFullScreen]
[charaSet A 6027000 1 "Wu Zetian"]
[charaSet B 3032000 1 Ereshkigal]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 1098229100 1 Elder]
[charaSet E 99502600 1 Mash]
[charaSet F 1053910 1 "Trưng Nhị"]
[charaSet G 1053900 1 "Trưng Trắc"]
[charaSet H 3040000 1 Lambda]
[charaSet I 1098231700 1 Con1]
[charaSet J 1098231700 1 Con2]
[charaSet K 1098231700 1 Con]
[charaSet L 1098231710 1 Con_Ribbon]
[charaSet M 1098229700 1 Vodyanoy]
[charaSet N 1098124500 1 Effect]
[charaSet P 1098124500 1 "Effect Dummy"]
[sceneSet Q 147104 1]
[charaScale Q 1.5]

[pictureFrame cut063_cinema]
[charaPut P 1200,1200]
[charaEffect P bit_talk_10_LowLevel]
[charaEffect N bit_talk_ppl_fog02]
[cameraMove 0.1 -10,0 1.05]
[wt 0.2]
[cameraMove 4.0 10,0 1.05]
[scene 147400]
[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_81 0.1]
[wt 1.5]

[wipeout rectangleStripLeftToRight 1.0 1]
[wait wipe]
[scene 147500]
[wt 0.5]
[cameraMove 0.1 -10,0 1.05]
[wt 0.2]
[cameraMove 4.0 10,0 1.05]
[wipein rectangleStripRightToLeft 1.0 1]
[wait wipe]

[wt 1.5]

[wipeout rectangleStripLeftToRight 1.0 1]
[wait wipe]
[scene 107300]
[wt 0.5]
[cameraMove 0.1 -10,0 1.05]
[wt 0.2]
[cameraMove 4.0 10,0 1.05]
[wipein rectangleStripRightToLeft 1.0 1]
[wait wipe]

[wt 1.5]

[wipeout rectangleStripLeftToRight 1.0 1]
[wait wipe]
[scene 147100]
[wt 0.5]
[cameraMove 0.1 -10,0 1.05]
[wt 0.2]
[cameraMove 4.0 10,0 1.05]
[wipein rectangleStripRightToLeft 1.0 1]
[wait wipe]

[wt 1.5]

[wipeout rectangleStripLeftToRight 1.0 1]
[wait wipe]
[pictureFrame]
[charaTalk off]
[charaDepth N 8]
[charaDepth I 1]
[charaDepth J 2]
[charaDepth K 3]

[scene 147303]
[wt 0.5]
[cameraHome 0.1]
[wt 0.2]
[wipein rectangleStripRightToLeft 1.0 1]
[wt 0.7]
[charaEffectStop N bit_talk_ppl_fog02]
[wait wipe]

[wt 0.5]

[charaFace I 4]
[charaFadeinFSL I 0.2 -256,0]
[charaFace J 0]
[charaFadeinFSR J 0.2 256,0]
[charaFace K 5]
[charaFadein K 0.2 0,0]
[charaShake I 0.04 1 1 0]
[charaShake J 0.04 1 1 0]

[se adm59 0.6]
[charaMoveFSL I -281,0 0.4]
[wt 0.2]
[charaMoveFSR J 281,0 0.4]
[wt 0.2]
[charaMoveReturnFSL I -281,7 0.3]
[wt 0.2]
[charaMoveReturnFSR J 281,7 0.3]
[wt 0.1]
[charaMoveFSL I -231,0 0.6]
[wt 0.2]
[charaMoveFSR J 231,0 0.6]
[wt 0.4]
[charaMoveReturnFSL I -231,7 0.3]
[wt 0.2]
[charaMoveReturnFSR J 231,7 0.3]
[wt 0.1]
[charaMoveFSL I -256,0 0.3]
[wt 0.2]
[charaMoveFSR J 256,0 0.3]
[wt 0.2]

[seStop adm59 0.4]
[charaFadeout I 0.4]
[charaFadeout J 0.4]
[charaFadeout K 0.4]
[wt 0.7]
[charaShakeStop I]
[charaShakeStop J]

[charaTalk on]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Wu Zetian
Ugh, what is going on? Where did this strange mist come from!?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]

＠Ereshkigal
I think it's drifting in from across the sea...[sr]Everyone, look.
[k]

[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1]
[bgm BGM_EVENT_81 0.7 0.5]
[wait wipe]
[pictureFrame cut063_cinema]
[charaFadeout B 0.1]

[charaPut N 0,100]
[charaEffect N bit_talk_ppl_fog02]

[cameraMove 0.1 0,-50 1.01]
[scene 147201]
[wt 0.7]
[wipein rectangleStripRightToLeft 0.7 1]
[bgm BGM_EVENT_81 0.7 1.0]
[wait wipe]

[wt 1.0]


＠Da Vinci
(What could these tremors mean...?)
[k]

＠Da Vinci
(It's hard to tell for sure given the lack of data, but it looks like some kind of big anomaly is in the works!)
[k]

[messageOff]
[wipeout rectangleStripRightToLeft 0.7 1]
[bgm BGM_EVENT_81 0.7 1.0]
[wait wipe]
[pictureFrame]
[charaPut P 1200,1200]
[cameraHome 0.1]

[charaEffectStop N bit_talk_ppl_fog02]

[scene 147303]
[wt 0.7]
[wipein rectangleStripLeftToRight 0.7 1]
[bgm BGM_EVENT_81 0.7 1.0]
[wait wipe]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]

＠Elder
Oh, this is bad. It's happening again.
[k]

＠Elder
I'm terrified right now. I wonder why.
[k]

[charaFace D 1]

＠Elder
If only someone would wrap me in a gentle embrace right now.
[k]

＠Elder
Preferably a pretty lady turtle with slender flippers...or a human with similar proportions...
[k]

[charaFadeout D 0.1]
[wt 0.1]


[charaPutFSR P 2]
[charaTalk E]
[charaFace D 0]
[charaFadeinFSL D 0.1 0]
[charaFace E 6]
[charaFadeinFSR E 0.1 2]

＠Mash
Have you seen this mist before, Elder? Do you know what it is!?
[k]


＠Elder
Oh, yes. This is... Um...
[k]

[messageOff]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[wt 0.1]

[charaPut P 1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 1.2]

[charaFadeout C 0.1]
[wt 0.1]
[charaPut P 1200,1200]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]


＠Elder
What was it again...?
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaPut P 1]
[charaTalk C]
[charaFace C 15]
[charaFadein C 0.1 1]


＠Da Vinci
This is getting us nowhere!
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaPut P 1200,1200]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]

＠Elder
I'm sorry. It's hard to remember things clearly when you get to be my age...
[k]

＠Elder
I feel like I've seen this a number of times, but I can't remember when...
[k]

[messageOff]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut P 1200,1200]

[fowardEffect bit_talk_quickmove]
[wt 0.1]
[se ad73]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.2 -196,0]
[wt 0.2]

＠Trưng Nhị
It was recent! And it wasn't just once, either!
[k]

[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[se ad73]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.2 176,0]
[wt 0.2]

＠Trưng Trắc
Sorry we're late, everyone! We were keeping the Con calm! We have an emergency on our hands!
[k]

？1：What kind of emergency?
？！

[charaFace G 5]

＠Trưng Trắc
This mist is the first sign of water monsters coming here from the outer sea.
[k]

＠Trưng Trắc
It's happened several times before.
[k]

＠Trưng Trắc
Whenever the fog rolls in from out at sea, new water monsters arrive on the islands...
[k]

＠Trưng Trắc
...eat the Con who were living wherever they arrive, and steal their homes for themselves.
[k]

＠Trưng Trắc
It's the same every time.
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠Lambda
So what you're saying is...
[k]

＠Lambda
...we have a brand-new audience of water monsters unlike the ones who have been attacking this island up till now?
[k]

[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 -196,0]

＠Trưng Nhị
That's right.
[k]

＠Trưng Nhị
From what I could see from the watchtower, the mist is approaching from the north.
[k]

＠Trưng Nhị
And the northern coastline is the one closest to the village. This is very bad.
[k]

？1：Then we'll take them out when they make landfall!

[charaFadeout F 0.1]
[wt 0.1]
[charaPut P 1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Da Vinci
Some of them may have already made landfall, but that does seem like our only choice.
[k]

[charaFadeout C 0.1]
[wt 0.1]
[charaPut P 1200,1200]

？2：Then let's go head them off!

[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]

＠Ereshkigal
Of course. If any invaders try to make their way here, I'll repel them from our shores, just like I did a certain pushy goddess!
[k]

[charaFadeout B 0.1]
[wt 0.1]

？！

[charaTalk K]
[charaFace I 0]
[charaFadeinFSL I 0.1 -256,0]
[charaFace J 0]
[charaFadeinFSR J 0.1 256,0]
[charaFace K 0]
[charaFadein K 0.1 0,0]

＠K：Con
Should we go too?
[k]

[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 176,0]

＠Trưng Trắc
Mm, I don't think so. You joining us would just make things riskier.
[k]

＠Trưng Trắc
If these monsters have only just arrived, they can't have eaten too many Con yet.
[k]

＠Trưng Trắc
So let's stick with a small team of elites for now.
[k]

[charaFadeout G 0.1]
[wt 0.1]
[charaTalk K]
[charaFace I 1]
[charaFadeinFSL I 0.1 -256,0]
[charaFace J 1]
[charaFadeinFSR J 0.1 256,0]
[charaFace K 1]
[charaFadein K 0.1 0,0]
[charaMoveReturn K 0,12 0.4]
[cueSe SE_22 22_ade695]

＠K：Con
Got it, got it!
[k]

[clear]

[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 6]
[charaFadein L 0.1 1]

＠L：Con
I'm gonna go with Lam-Lam!
[k]

[charaFadeout L 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 6]
[charaFadein H 0.1 1]

＠Lambda
Hehe, you never miss an opportunity, do you? What an excellent fan you are. Fine, consider this a backstage pass.
[k]

[charaFadeout H 0.1]
[wt 0.1]
[charaPut P 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Da Vinci
All right then, let's head out as soon as everyone's ready!
[k]

[messageOff]
[bgmStop BGM_EVENT_81 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[charaPut P 1200,1200]
[scene 147104]
[wt 1.0]
[fadein black 1.0]
[wait fade]

[wt 0.5]

[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 176,0]

＠Trưng Trắc
...There!
[k]

[messageOff]
[charaFadeout G 0.1]
[wt 0.1]

[charaDepth Q 1]
[charaDepth M 2]
[charaFadein Q 0.4 40,-200]
[charaMove Q 60,-200 5.0]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.4 -100,0]
[charaMove M -80,0 5.0]
[wt 2.4]
[charaFadeout Q 0.4]
[charaFadeout M 0.4]
[wt 0.7]

[bgm BGM_EVENT_80 0.1]

[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 -196,0]

＠Trưng Nhị
I knew it. We've never seen monsters like that before.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaPut P 1]
[charaTalk C]
[charaFace C 24]
[charaFadein C 0.1 1]

＠Da Vinci
That means we know nothing about them, including whatever their weaknesses might be.
[k]

[charaFace C 25]

＠Da Vinci
There's no telling what they might try to pull. Don't take your eyes off them!
[k]


[messageOff]
[bgmStop BGM_EVENT_80 0.4]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]
