


＄94-08-50-02-1-0


[enableFullScreen]
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[charaSet A 3049001 1 Anning]
[charaScale A 1.1]

[charaSet B 1034001 1 Medb]
[charaSet C 2029002 1 Fujino]
[charaSet D 3044000 1 "Yu Mei-ren"]
[charaSet E 10014001 1 "Xu Fu"]
[charaSet F 7006000 1 "Sakata Kintoki"]
[charaSet G 2040000 1 "Sei Shounagon"]
[charaSet H 7015001 1 Eric]
[charaSet I 9011002 1 Caren]
[charaSet J 2032000 1 Jeanne]
[charaSet K 1098157000 1 Reece]
[charaSet L 1098218700 1 ???]

[charaSet M 1098178700 1 "Reece XP"]
[charaRoll M 40]

[charaSet N 1034001 1 Medb_Effects]
[charaScale N 1.2]

[charaSet O 3049001 1 Anning_Effects]
[charaScale O 1.1]

[sceneSet P 187800 1]
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[charaScale Q 1.1]

[charaSet R 98115000 1 Effect]

[sceneSet X 10000 1]
[charaScale X 1.05]

[imageSet Y back10000 1]
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[charaScale Z 1.05]

[scene 187800]

[cameraMove 0.1 0,0 1.01]
[charaFadein P 0.1 20,-200]
[charaFadein Y 0.1 0,-756]
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[charaDepth Y 9]
[charaDepth Z 8]
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[charaDepth Q 3]
[charaDepth A 2]
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[wt 0.1]

[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_147 0.1]

＠
[align center]– Meanwhile –[align]
[k]

[messageOff]
[charaMove Y 0,-850 1.0]
[charaMove Z 0,850 1.0]
[wt 1.5]
[charaFadeout Y 0.1]
[charaFadeout Z 0.1]

[charaTalk off]
[charaFace A 7]
[charaFadein A 0.5 -120,0]
[charaMove A -220,0 3.2]
[charaMove P 80,-200 3.2]
[se ad527]
[seStop ad527 2.0]
[wt 2.0]

[charaFace O 7]
[charaFadein O 0.7 100,0]
[charaMove O 200,0 3.2]
[charaFadein Q 0.7 -20,-200]
[charaMove Q -80,-200 3.2]
[se ad527]
[seStop ad527 2.0]
[wt 1.7]

[charaFadeout A 0.1]
[charaFadeout P 0.1]
[wt 0.3]

[charaFadeout O 0.7]
[charaFadeout Q 0.7]
[wt 1.0]

[charaScale A 1.0]
[charaScale P 1.2]

[charaFace A 9]
[charaFadein A 0.4 1]
[wt 0.4]

[charaTalk on]

＠Anning
Mmm. Yup. No matter how many times I look at it, I still love this terrain. Especially how the water's almost perfectly still.
[k]

＠Anning
I can't shake the feeling something could pop out at any second, but since I'm inside the simulator[line 2]
[k]

[charaFace A 7]

＠Anning
No, wait. Now that I think of it, I don't actually know much about what the simulator does.
[k]

[charaFace A 15]

＠Anning
Maybe...there's a chance I could find fossils in here!?
[k]

[messageOff]
[charaTalk B]
[cueSe Servants_304900 m46704]
[seVolume m46704 0 0.15]
[wt 1.2]

[charaFace A 8]

＠Anning
Aww, you think so too, huh!
[k]

[charaFace A 9]

＠Anning
Welp, I got nothing better to do now anyway, so I might as well start excavating! Just you wait, undiscovered Simulatorsaurus!
[k]

[messageOff]
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[wait wipe]

[charaFadeout A 0.1]
[wt 0.5]

[wipein rectangleStripRightToLeft 1.0 1.0]
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[wait wipe]
[wt 0.3]

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[charaTalk off]
[charaFace N 0]
[charaFadein N 1.0 0,100]
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[charaFadein P 1.0 0,-190]
[charaMove P 0,-230 5.0]

[effect bit_talk_valentine_brilliant_fs]
[se adm19]
[wt 1.0]

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[seStop adm19 1.0]
[wt 1.5]

[charaTalk depthOn]
[charaTalk on]

＠Medb
Ahh, I really am a bad, bad girl.
[k]

[charaCrossFade B 1098156400 0 0.2]

＠Medb
Even in this backwater spring in a dark and gloomy forest...
[k]

＠Medb
...just sitting in a chair and stretching my legs is enough to make it feel like a five-star resort.
[k]

[charaFace B 12]

＠Medb
Hehe, I can't help but envy all the lucky souls who get to see me like this!
[k]

[charaFace B 1]

＠Medb
Well, don't hold back on my account, my Good-Looking Braves! Sing, dance, and make merry! Just don't forget to pay me my due respects while you're at it!
[k]

＠Medb
In the meantime, I'll allow one of you to bring me a cute cocktail from the bar. First come, first TO serve (me)!
[k]

[messageOff]
[wait charaCrossFade B]
[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.4 1]
[wt 0.4]

＠Fujino
Um, you do know what happens to people who party too much in movies, right? You may want to be more careful...
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]

＠Medb
Huh? I have no idea what you're talking about.
[k]

[charaFace B 10]

＠Medb
...[sr]...
[k]

＠Medb
You know, I don't see you around much, but I bet you'd shine pretty bright with a little polish.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]

＠Fujino
...I'm sorry?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]

＠Medb
Lately, taking Debbie Downers who're all like “I don't need to be happy. It doesn't suit me, anyway”...
[k]

＠Medb
...and forcing them out of their shell has been kind of my thing, so...
[k]

[charaFace B 11]

＠Medb
...Ahem!
[k]

[charaFace B 12]

＠Medb
Anyway, come with me. Don't worry. I don't bite.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 11]
[charaFadein C 0.1 1]

＠Fujino
Th-thanks, but no thanks!
[k]

[messageOff]
[wipeout rectangleStripLeftToRight 1.0 1.0]
[bgm BGM_EVENT_147 1.0 0.5]
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[charaFadeout C 0.1]

[charaTalk depthOff]
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[charaFadein P 0.1 -80,-220]
[wt 0.5]

[wipein rectangleStripRightToLeft 1.0 1.0]
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[wait wipe]
[wt 0.3]

[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 100,0]
[wt 0.4]

＠Yu Mei-ren
I know we're in a forest instead of the mountains, and a spring instead of a lake...
[k]

＠Yu Mei-ren
...but this is still bringing back less-than-pleasant memories for me.
[k]

[messageOff]
[charaMove P 0,-220 1.0]
[charaMove D 240,0 1.0]
[wt 1.0]

[charaTalk E]
[charaFace E 7]
[charaFadein E 0.4 -250,0]
[wt 0.4]

＠Xu Fu
Really? I don't have any memories like that at all!
[k]

[charaFace D 2]

＠Yu Mei-ren
YOU'RE the one responsible for them, dammit!
[k]

[messageOff]
[charaTalk E,D]
[charaMove D 210,0 0.3]
[wt 0.2]

[se ad180]
[seStop ad180 1.0]
[charaFace E 11]
[charaShake E 0.05 3 3 0.7]
[wt 1.0]

＠Xu Fu
Wooo! I can't believe Lady Yu is pinching my cheek! Is this what heaven is like?
[k]

[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_147 1.0]
[wait fade]

[charaFadeout D 0.1]
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[fadein black 1.0]
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[se adm76]
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[seVolume adm76 1.0 0.3]
[wt 2.5]

[charaTalk F]
[charaFace F 4]
[charaFadein F 0.4 1]
[wt 0.4]

＠Sakata Kintoki
Hm? What's that sound?
[k]

[messageOff]
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[wt 0.3]

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[effect bit_talk_41_fs]

[charaTalk G]
[charaFace G 14]
[charaFadein G 0.4 -80,-50]
[wt 0.4]

＠Sei Shounagon
Blondy, Blondy, Blondyyy! You've gotta save meee!!!
[k]

[messageOff]
[cameraMove 0.7 -20,-5 1.1]
[charaMove P -50,-270 0.7]
[charaMove G -190,-45 0.7]
[charaMoveScale G 1.1 0.7]
[subBlur #A lens 0.7 3 3 1.0 subBlur]
[wt 1.0]

[charaScale H 0.90]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.4 220,-80]
[wt 0.4]

＠Eric
GRAAAAAAHHH!!!
[k]

[messageOff]

[charaLayer Y sub #B]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[subBlurOff #A lens 0 normal]
[subRenderFadeout #A 0]
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[charaLayer Y normal]
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[shakeStop]
[effectDestroy bit_talk_41_fs]

[charaFadeout G 0.1]
[charaFadeout H 0.1]
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[charaScale H 1.0]

[charaLayer P sub #A]
[subCameraFilter #A maskEdge cut359_mask10 3 255,255,255,255]

[charaDepth G 3]
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[charaScale G 0.9]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 85,100]
[charaFadein P 0.1 0,-150]

[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]

[cameraMove 0.1 0,0 1.01]

[imageSet Y back10000 1]
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[charaScale Y 1.05]
[charaScale Z 1.05]
[wt 0.3]

[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_EVENT_49 0.5 1.0]
[wait wipe]

＠Sakata Kintoki
Wh-what the...!?
[k]

＠Sakata Kintoki
The hell's goin' on here!? Aw, dammit!
[k]

[messageOff]
[se ad1020]
[wt 0.2]
[se ad251]

[fadeout white 0.25]
[wait fade]

[charaDepth F 9]
[charaDepth H 8]

[charaTalk H,F]
[charaFace H 5]
[charaFadein H 0.1 250,0]
[charaPut F -170,0]
[wt 0.1]

[charaMove H 200,0 0.2]
[charaMove F -220,0 0.2]

[charaShake H 0.05 3 3 0.5]
[charaShake F 0.05 3 3 0.5]

[seStop ad251 1.0]

[fadein white 0.3]
[wait fade]
[wt 0.5]

＠Eric
GGGHHH... GHHH!!!
[k]

[messageOff]
[charaTalk H,F]
[cueSe SE_23 23_ad1319]
[charaShake F 0.05 2 2 0.7]
[charaShake H 0.05 2 2 0.7]
[wt 1.5]

＠Sakata Kintoki
Easy there, Eric! Tell me what the hell happened!
[k]

＠Sakata Kintoki
I mean, I'm sure Kiyoko there's got somethin' to do with it, but still!
[k]

[subRenderFadeinFSL #A 0.2 -550,-150]
[subRenderMoveFSL #A -500,-150 0.2]

＠Sei Shounagon
What was that, Kaidoumaru!?
[k]

[charaFace G 11]

＠Sei Shounagon
...Okay, so Er-Er here's pretty scary-looking, right? I mean, they don't name people “Bloodaxe” 'cause they're good at, like, gardening or whatever.
[k]

[charaFace G 15]

＠Sei Shounagon
But then I started imagining him just carrying a really fancy axe, so he didn't seem so scary anymore. In fact, he looked kinda cute.
[k]

[charaFace G 16]

＠Sei Shounagon
Then I decided to decorate the heck out of his axe to match my mallet, and the next thing I knew...
[k]

[charaFace G 17]

＠Sei Shounagon
...he'd gone totally berserk.
[k]

[subRenderFadeout #A 0.2]
[wt 0.2]

[charaFace F 4]

＠Sakata Kintoki
Well, no golden wonder! Kinda wish you'd thought twice before you decided to break out the rhinestones!
[k]

＠Eric
Gigi...Gi... Ki...Kin...
[k]

[bgm BGM_EVENT_49 0.5 0.5]

[charaDepth Y 3]
[charaDepth Z 2]
[charaDepth X 1]

[charaPut X 1]
[charaFadeTime X 0.2 0.5]

[charaFadein Y 0.1 0,-800]
[charaFadein Z 0.1 0,800]
[charaMove Y 0,-736 0.5]
[charaMove Z 0,736 0.5]

＠Eric
(Kin... Kintoki... Can you hear me...?)
[k]

[charaFace F 2]

＠Sakata Kintoki
(Whoa! Are you lucid right now, Eric!?)
[k]

＠Eric
(Please don't be too hard on her. I understand she was just trying to be nice in her own way.)
[k]

＠Eric
(But if my wife came by and saw another woman playing with my axe, I'd be embarrassed...which is to say, hexed to hell and gone.)
[k]

＠Eric
(I managed to cover it up by going berserk, but now I don't know what to do with my axe.)
[k]

＠Eric
(Would you mind if I cut you with it, Kintoki?)
[k]

[bgm BGM_EVENT_49 0.5 1.0]

[charaTalk F]
[charaFace F 4]

[charaFadeout X 0.2]
[charaMove Y 0,-800 0.5]
[charaMove Z 0,800 0.5]
[charaFadeout Y 0.4]
[charaFadeout Z 0.4]

＠Sakata Kintoki
Hell yes I would!
[k]

[charaTalk G]
[charaFace G 6]
[subRenderFadeinFSL #A 0.2 -500,-150]

＠Sei Shounagon
Whoa. I guess Berserkers really can communicate with each other without using words.
[k]

[subRenderFadeout #A 0.2]
[wt 0.2]

[charaFace F 4]

＠Sakata Kintoki
You don't understand him, Kiyoko? Seems like something you'd be able to...
[k]

[charaFace F 0]

＠Sakata Kintoki
...do!!!
[k]

[messageOff]
[se ad1020]
[cueSe Servants_105200 m48723]
[se ad471]

[fadeout white 0.3]
[wait fade]

[charaFadeout F 0.1]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout P 0.1]

[charaScale G 1.0]

[subCameraOff]
[charaLayer G normal]
[charaLayer P normal]

[charaScale P 1.4]
[charaFadein P 1.0 50,-230]

[charaSet H 1098268300 1 Eric]
[wt 1.0]

[fadein white 1.0]
[wait fade]
[wt 0.5]

[charaScale R 0.5]
[charaPut R 0,-10]
[charaEffect R bit_talk_water_splash]
[cueSe SE_23 23_ad1320]
[wt 2.0]

[charaFadeout P 1.0]
[wt 1.5]

[charaTalk depthOn]

[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]

＠Sei Shounagon
Whuh-oh.
[k]

＠Sei Shounagon
Both their axes went flying off into the spring.
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]

＠Eric
(Downcast)
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]

＠Sakata Kintoki
H-hey, I'm sorry, okay!? I didn't mean to!
[k]

＠Sakata Kintoki
Man, my axe is at the bottom of the spring too. How'm I gonna get it back...?
[k]

[messageOff]
[bgmStop BGM_EVENT_49 2.0]

[charaFadeout F 0.2]
[wt 1.5]

[se ade55]
[seVolume ade55 0 0.1]
[seVolume ade55 2.0 1.0]
[charaScale P 1.5]
[charaFadein P 1.0 -120,-360]
[wt 2.0]

[seStop ade55 0.5]
[wt 0.2]
[se ad416]
[effect bit_talk_water_spread 0,-300]
[effect bit_talk_water_spread 0,-300 H]

[charaTalk depthOff]
[charaDepth I 2]
[charaDepth P 1]

[charaTalk I]
[charaFace I 1]
[charaFadein I 0.7 0,-40]
[charaMove I 0,0 1.0]
[wt 1.5]

[bgm BGM_HALLOWEEN_2021_1 0.1]

＠Caren
Hello, good protagonists. You seem to be in trouble.
[k]

＠Caren
Tell me, which axe did you drop? This gold axe, or this cryptocurrency axe that could make you a gazillionaire someday?
[k]

[messageOff]
[charaFadeout P 0.5]
[charaFadeout I 0.5]
[wt 0.5]

[charaTalk depthOff]

[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]

＠Sakata Kintoki
[f large]Who the hell're you!?
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]

＠Caren
What do you mean? Isn't it beyond obvious that I'm the goddess of this spring?
[k]

＠Caren
Incidentally, those of you who answer this question honestly will receive payment wired directly to their newly created cryptocurrency account.
[k]

＠Caren
I'll just need you to sign this consent form before you can participate in this once-in-a-lifetime opportunity.
[k]

[charaFadeout I 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 9]
[charaFadein G 0.1 1]

＠Sei Shounagon
Hmm, I don't suppose you have any cuter axes, do you? Maybe one that lights up and makes sounds for Blondy?
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk I]
[charaFace I 17]
[charaFadein I 0.1 1]

＠Caren
Oh my. I didn't expect to run into an investor interested in digital cosmetics.
[k]

[charaFace I 6]

＠Caren
Yes, of course I do. This demonic great axe here glows, hums...
[k]

[bgmStop BGM_HALLOWEEN_2021_1 1.5]

＠Caren
...depletes things considered to be important of its bearer every time it's used, such as their savings or height.
[k]

[charaFadeout I 0.1]
[wt 0.1]

[bgm BGM_EVENT_7 0.1]

[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]

＠Sakata Kintoki
Could ya leave my axe outta this?
[k]

[messageOff]
[charaFadeout F 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
[wt 0.1]

[se ade277]
[wt 1.5]

＠Eric
...[sr]...
[k]

[charaTalk depthOff]
[charaDepth H 5]
[charaDepth X 1]

[charaPut X 1]
[charaFadeTime X 0.2 0.5]

＠Eric
(Investments that match my lifestyle, huh...)
[k]

[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_7 1.0]
[wait fade]

[charaFadeout X 0.1]
[charaFadeout H 0.1]

[charaDepth Q 2]
[charaDepth K 3]
[charaDepth J 4]

[charaScale Q 1.5]
[charaFadein Q 1.0 -120,-400]

[subCameraOn 2]
[charaLayer M sub #A]
[subCameraFilter #A through]
[subRenderFadeinFSR #A 0.1 150,-60]
[wt 1.0]

[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_28 0.1]

[cueSe Servants_203200 bac805]
[wt 1.0]
[cueSe Servants_203200 bac806]
[wt 1.5]

[charaTalk off]
[charaFace K 0]
[charaFadein K 0.4 1]
[wt 0.4]
[cueSe Servants_203200 bac804]
[wt 1.4]
[charaFadeout K 0.1]
[wt 0.1]
[charaFadeout Q 0.4]
[wt 0.4]

[charaFace J 6]
[charaFadein J 0.4 1]
[wt 0.4]

＠Jeanne
Teehee, are you enjoying yourself, Reece? This water is nice and cool, isn't it?
[k]

[messageOff]
[charaDepth J 1]
[charaFadein Q 0.4 -120,-400]
[charaFace K 0]
[charaFadein K 0.4 1]
[cueSe Servants_203200 bac804]
[wt 1.5]
[cueSe Servants_203200 bac802]
[wt 1.6]

[charaMoveReturn K 0,10 0.3]
[cueSe Servants_203200 bac804]
[seStop bac804 0.4]
[wt 0.7]

[cueSe Servants_203200 bac805]
[charaMove K -50,-20 0.4]
[charaFadeout K 0.4]
[wt 1.0]

[charaFace J 8]

[charaFadeout Q 0.4]
[wt 0.4]

＠Jeanne
Oh? What's wrong, Reece?
[k]

＠Jeanne
You were having so much fun just a moment ago, but now it seems like you're trying to hide.
[k]

[messageOff]
[bgmStop BGM_EVENT_28 1.5]

[wipeout rectangleStripLeftToRight 0.7 1.0]
[wait wipe]

[charaFadein Q 1.0 -120,-400]
[charaFadeout J 0.1]
[wt 0.5]

[se ad37]
[seVolume ad37 0 0]

[wipein rectangleStripRightToLeft 0.7 1.0]
[wait wipe]
[wt 0.3]

[seVolume ad37 2.2 0.3]
[se ade484]

[charaFace M 0]
[charaFadein M 0.7 90,-440]
[wt 0.1]
[charaMove M 80,-435 0.2]
[wt 0.2]
[charaMove M 50,-440 0.2]
[wt 0.2]
[charaMove M 20,-435 0.2]
[wt 0.2]
[charaMove M -10,-440 0.2]
[wt 0.2]
[charaMove M -40,-435 0.2]
[wt 0.2]
[charaMove M -70,-440 0.2]
[wt 0.2]
[charaMove M -100,-435 0.2]
[wt 0.2]
[charaMove M -130,-440 0.2]
[wt 0.2]
[charaMove M -160,-435 0.2]
[wt 0.2]
[charaMove M -190,-440 0.2]
[wt 0.2]
[seStop ad37 0.6]
[charaFadeout M 0.4]
[charaMove M -220,-435 0.2]
[wt 0.2]
[charaMove M -250,-440 0.2]
[wt 0.4]

[subRenderFadeout #A 0]
[subRenderFadeinFSL #A 0 -150,-60]

[charaLayer J sub #B]
[charaLayer P sub #B]
[subCameraFilter #B maskEdge cut359_mask05 3 0,0,0,0]

[charaScale J 1.2]

[charaDepth J 7]
[charaDepth P 5]

[charaFace J 2]
[charaFadein J 0.1 0,280]
[charaFadein P 0.1 0,0]
[wt 0.1]

[charaTalk J]
[subRenderFadein #B 0.2 0,-230]
[subRenderMove #B 0,-270 0.2]
[wt 1.2]

[se ad37]
[seVolume ad37 0 0]

[subRenderMove #B 0,-300 0.2]
[subRenderFadeout #B 0.2]
[wt 0.2]
[charaFadeout J 0.1]
[charaFadeout P 0.1]
[wt 0.1]
[charaScale J 1.0]

[charaLayer J normal]
[charaLayer P normal]

[seVolume ad37 2.2 0.3]

[charaFadein M 0.7 90,-440]
[wt 0.1]
[charaMove M 80,-435 0.2]
[wt 0.2]
[charaMove M 50,-440 0.2]
[wt 0.2]
[charaMove M 20,-435 0.2]
[wt 0.2]
[charaMove M -10,-440 0.2]
[wt 0.2]
[charaMove M -40,-435 0.2]
[wt 0.2]
[charaMove M -70,-440 0.2]
[wt 0.2]
[charaMove M -100,-435 0.2]
[wt 0.2]
[charaMove M -130,-440 0.2]
[wt 0.2]
[charaMove M -160,-435 0.2]
[wt 0.2]
[charaMove M -190,-440 0.2]
[wt 0.2]
[seStop ad37 0.6]
[charaFadeout M 0.4]
[charaMove M -220,-435 0.2]
[wt 0.2]
[charaMove M -250,-440 0.2]
[wt 0.4]

[subRenderFadeout #A 0]
[subRenderFadein #A 0 0,-30]

[charaFadein M 0.7 -500,-470]
[charaMove M -450,-470 0.7]
[wt 1.6]

[charaFadeout M 0.1]

[seStop ade484 0.4]
[se ad211]
[seVolume ad211 0 0.4]
[se ad36]

[se adm11]
[flashin once 0.1 0.1 66ccffFF 66ccff80]
[wt 0.1]
[charaFadeout Q 0.1]
[effect bit_talk_water_splash -70,0]

[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 0,-70]
[charaMove L 0,0 0.25]
[wt 1.0]

[seStop adm11 1.5]
[wt 1.0]

＠???
Ahh. Now that was a great bath.[bgm BGM_EVENT_94 0.1]
[k]

[messageOff]
[se ade146]
[seStop ade146 2.0]

[charaMove L 50,0 0.5]
[charaFadeout L 0.4]
[wt 2.0]

[charaTalk J]
[charaFace J 9]
[charaFadein J 0.1 1]
[wt 1.5]

[charaFace J 3]

＠Jeanne
I-I guess there really are all kinds out there, huh...
[k]

[charaFace J 6]

＠Jeanne
Well...that just goes to show how rejuvenating this spring truly is, no matter who or what you are! (Saintly smile)
[k]


[messageOff]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_94 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]
