
＄94-05-14-14-3-1
[soundStopAll]

[charaSet A 2001300 1 Emiya]
[charaSet B 1036300 1 "Prince of Lan Ling"]
[charaSet C 3044000 1 "Yu Mei-ren"]
[charaSet D 2042001 1 Illya]
[charaSet F 1098200900 1 "Murasaki Shikibu"]
[charaSet G 98002000 1 Fou]
[charaSet H 6013002 1 Phantom]

[charaSet E 7032001 1 "Xiang Yu"]
[imageSet I back10000 1]
[charaScale I 1.02]

[charaSet J 1098199500 1 Zombie]
[charaSet K 1098199600 1 Zombie]
[charaSet L 1098199500 1 Zombie]
[charaSet M 1098199600 1 Zombie]

[charaSet N 1098200700 1 Abigail]
[charaSet P 5012001 1 Nitocris]
[charaSet Q 1001000 1 Effect]

[charaSet S 1098199500 1 Zombie]
[charaSet T 1098199600 1 Zombie]

[charaSet U 1098197810 1 Mash]
[charaSet V 98115000 1 Transmission]

[charaDepth I 2]
[charaDepth C 6]
[charaDepth B 7]
[charaDepth D 6]
[charaDepth F 5]

[charaDepth J 7]
[charaDepth K 6]
[charaDepth L 5]
[charaDepth M 4]
[charaDepth S 3]
[charaDepth T 2]

[cameraMove 0 0,0 1.01]

[scene 20115]

[charaFace J 0]
[charaFadein J 0.1 306,0]
[charaFace K 0]
[charaFadein K 0.1 0,0]
[charaFace L 0]
[charaFadein L 0.1 -306,0]

[fadein black 1.0]
[wait fade]



[charaEffect J bit_talk_atomization]
[charaEffect K bit_talk_atomization]
[charaEffect L bit_talk_atomization]
[wt 0.5]
[cueSe Battle ba6]
[charaFadeout J 1.0]
[charaFadeout K 1.0]
[charaFadeout L 1.0]
[wt 3.0]
[charaEffectDestroy J bit_talk_atomization]
[charaEffectDestroy k bit_talk_atomization]
[charaEffectDestroy L bit_talk_atomization]

[charaTalk on]
[charaTalk P]
[charaFace P 1]
[charaFadein P 0.1 1]

＠Nitocris
Phew.[sr]There, that should buy us some time.
[k]

[charaFace P 2]

＠Nitocris
Now then!
[k]

[bgm BGM_EVENT_70 0.1]

[charaFace P 9]
＠Nitocris
What's going on here, Master? What's happening up[sr]on the surface? Where are the other Servants?
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]

＠Prince of Lan Ling
We have lost track of a number[sr]of them these past few days.
[k]

＠Prince of Lan Ling
Of course, there are also plenty of Servants[sr]who are still doing just fine, but...
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]

＠Murasaki Shikibu
There were also a number who were caught up in...various things.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk P]
[charaFace P 4]
[charaFadein P 0.1 1]

＠Nitocris
Hmm. Then it sounds like things[sr]are even more dire than I'd thought.
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Emiya
What about you, Nitocris? What are you doing here?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk P]
[charaFace P 9]
[charaFadein P 0.1 1]

＠Nitocris
Believe me, it's not because I enjoy[sr]being stuck in this place.
[k]

＠Nitocris
I just came to the supermarket to do some shopping when I sensed the entire place was just dripping with death.
[k]


[charaFace P 5]

＠Nitocris
So I came down to this underworld, only to find it was an even bigger mess than I'd imagined!
[k]

[charaFace P 9]

＠Nitocris
Of course, I realize that all these dead and undead will disappear along with this Singularity, so I could have just left them alone...
[k]

[charaFace P 8]

＠Nitocris
...but I couldn't do the same for the Servants.
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Servants? What Servants?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk P]
[charaFace P 9]
[charaFadein P 0.1 1]

＠Nitocris
The Servants who first Rayshifted to these camping grounds. Parts of their Spirit Origins appear to be trapped here.
[k]

＠Nitocris
I'm guessing they either lost a battle,[sr]or were hit with some sort of strange attack.
[k]

[charaFace P 4]

＠Nitocris
Given how chaotic the situation is,[sr]I can't say anything for certain...
[k]

＠Nitocris
...but I have a feeling they may not be able to return to[sr]Chaldea unless their Spirit Origins are fully recovered.
[k]

[charaFace P 7]

＠Nitocris
In the worst case, their Spirit Origin values may fall to[sr]Phantom Spirit levels, leaving them unable to materialize.
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]

＠Illya
Um... Is that bad?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]

＠Emiya
It basically means they wouldn't be able to fight anymore, not even after being summoned.
[k]

＠Emiya
So yeah, it's real bad.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk P]
[charaFace P 9]
[charaFadein P 0.1 1]

＠Nitocris
Indeed. So I've been focusing my efforts on securing those Servants' Spirit Origins over dealing with the zombies.
[k]

＠Nitocris
So please, make sure you restore their Spirit Origins[sr]before you repair this Singularity. It's very important.
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]

＠Murasaki Shikibu
Just a moment please, Lady Nitocris.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk P]
[charaFace P 0]
[charaFadein P 0.1 1]

＠Nitocris
Yes? What is it, Murasaki?
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]

＠Murasaki Shikibu
Well, you see...
[k]

[messageOff]
[fadeout black 0.5]
[wait fade]

[charaFadeout F 0.1]
[wt 1.0]

[fadein black 0.5]
[wait fade]


[charaTalk P]
[charaFace P 9]
[charaFadein P 0.1 1]

＠Nitocris
Now I understand. So you want to escape from[sr]here and make your way to the cottage.
[k]

＠Nitocris
And what's more, you want to do so in two hours or less...
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]

＠Emiya
If that's even possible. At this point, we've only[sr]got about an hour and twenty-five minutes left.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk P]
[charaFace P 9]
[charaFadein P 0.1 1]

＠Nitocris
Well, while the store above may be overrun with the dead, there are thankfully much fewer of them down here.
[k]

＠Nitocris
Unfortunately, few or not, they are still a hassle to deal with since they just won't stay down.
[k]

＠Nitocris
If only about half of the ones left down here[sr]were to make it up to the surface as well...
[k]

＠Nitocris
...then you might be able to make your way through[sr]this cave and arrive somewhere beyond the store...
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Got it.
[k]

＠Yu Mei-ren
Then let's split up.
[k]

＠Yu Mei-ren
One person can lure the zombies down here up to the surface, and everyone else can use that opportunity to escape.
[k]

[charaFace C 5]
＠Yu Mei-ren
I'll do the luring, the rest of you do the escaping.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]

[charaFace A 4]
[charaFadein A 0.1 1]

＠Emiya
Whoa, whoa, hold on.[sr]You can't just call these shots on your own.
[k]

＠Emiya
We all have to discuss who[line 2]
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Yu Mei-ren
No, you don't.
[k]

＠Yu Mei-ren
Whoever lures the zombies away has[sr]to end up trapped by them, right?
[k]

＠Yu Mei-ren
And once they're trapped,[sr]there'll be no way for them to escape...
[k]

[bgmStop BGM_EVENT_70 1.0]

[charaFace C 0]
＠Yu Mei-ren
...unless they're me.
[k]


？1：Senpai...

[bgm BGM_EVENT_62 0.1]

[charaFace C 5]
＠Yu Mei-ren
Ugh... Just hurry up and give the order[sr]like a good Master already, will you?
[k]

？2：Yu Mei-ren...

[bgm BGM_EVENT_62 0.1]
[charaFace C 5]
＠Yu Mei-ren
Don't look at me like that, [%1].
[k]

＠Yu Mei-ren
You're a Master, right?[sr]Then you shouldn't hesitate to give this order.
[k]

＠Yu Mei-ren
We knew what we were signing up for when[sr]we answered your summons, remember?
[k]

？！

？1：Okay, I'm counting on you to draw the zombies away.
？！

[messageOff]
[charaFace C 1]
[wt 1.0]

[charaFadeout C 0.1]
[wt 0.1]


[charaTalk P]
[charaFace P 9]
[charaFadein P 0.1 1]
＠Nitocris
Understood.[sr]Here, Yu Mei-ren, I'll show you where they are.
[k]

[charaFadeout P 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]

＠Yu Mei-ren
All right, see you later.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 11]
[charaFadein F 0.1 1]

＠Murasaki Shikibu
Lady Yu Mei-ren!
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]

＠Prince of Lan Ling
Wait!
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 256,0]
[charaFace B 8]
[charaFadein B 0.1 -256,0]
＠Yu Mei-ren
Don't look at me like that, Prince of Lan Ling. In the grand scheme of things, hellos and goodbyes are no more than a few grains of sand.
[k]

[charaFace B 7]

＠Prince of Lan Ling
...I know.[sr]That's why we treasure those grains while they last.
[k]

[charaFace C 1]

＠Yu Mei-ren
Heh. Gotcha.
[k]

[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

＠Yu Mei-ren
...All right, that's enough small talk.[sr]Begone, all of you!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Emiya
Right. Good luck out there.[sr]And thanks!
[k]

[messageOff]
[charaFadeout A 0.4]
[charaMove A -100,0 0.4]
[se ad59]
[seStop ad59 0.8]
[wt 0.6]

[charaTalk off]
[charaFace F 4]
[charaFadein F 0.1 -356,0]
[charaFace D 4]
[charaFadein D 0.1 0,0]
[charaFace B 7]
[charaFadein B 0.1 356,0]
[wt 0.5]

[charaFadeout F 0.4]
[charaMove F -456,0 0.4]
[charaFadeout D 0.4]
[charaMove D -100,0 0.4]
[charaFadeout B 0.4]
[charaMove B 256,0 0.4]
[se ade423]
[se ad59]
[seVolume ad59 0 0.7]
[wt 0.2]
[se ade426]
[wt 0.8]
[seStop ade426 0.6]
[seStop ad59 0.6]
[seStop ade423 0.6]
[wt 0.3]

[charaTalk on]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
...[sr]...
[k]

＠Yu Mei-ren
All right, this place should do.[sr]First, let's get the elevator open... Then...
[k]

[messageOff]
[charaMoveReturn C 0,-10 0.5]
[se ade517]
[wt 1.0]

[charaFace C 2]

＠Yu Mei-ren
Heeey! Zombies! Come and get meee!
[k]

[messageOff]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk off]

[se ade472]
[charaFace J 0]
[charaFadein J 0.1 -306,0]
[charaFace K 0]
[charaFadein K 0.1 50,0]
[charaFace L 0]
[charaFadein L 0.1 306,0]
[charaShake J 0.3 3 4 0]
[charaShake K 0.4 2 5 0]
[charaShake L 0.5 3 4 0]
[wt 0.1]

[charaMove J -256,0 3.5]
[charaMove K 0,0 5.5]
[charaMove L 256,0 3.5]
[wt 1.4]

[charaFadeout J 0.4]
[charaFadeout K 0.4]
[charaFadeout L 0.4]
[wt 0.5]
[charaShakeStop J]
[charaShakeStop K]
[charaShakeStop L]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Still a bunch of them left, huh. Looks like I'll[sr]have to do that at least five more times or so.
[k]

[charaFace C 4]

＠Yu Mei-ren
Ugh, what a pain.
[k]

[messageOff]
[se ade517]
[charaMoveReturn C 0,-10 0.5]
[wait charaMove C]
[wt 0.5]

[charaFadeout C 0.1]
[wt 0.1]

[charaFace M 0]
[charaFadein M 0.1 -306,0]
[charaFace S 0]
[charaFadein S 0.1 -50,0]
[charaFace T 0]
[charaFadein T 0.1 306,0]
[charaShake M 0.3 2 5 0]
[charaShake S 0.4 3 4 0]
[charaShake T 0.5 2 5 0]
[wt 0.1]

[charaMove M -256,0 5.5]
[charaMove S 0,0 3.5]
[charaMove T 256,0 3.5]
[wt 1.4]

[charaFadeout M 0.4]
[charaFadeout S 0.4]
[charaFadeout T 0.4]
[wt 0.5]
[charaShakeStop M]
[charaShakeStop S]
[charaShakeStop T]


[charaFace C 0]
[charaFadein C 0.1 1]

[se ade517]
[charaMoveReturn C 0,-10 0.5]
[wait charaMove C]
[wt 0.5]

[charaFadeout C 0.1]
[wt 0.1]

[charaFace J 0]
[charaFadein J 0.1 -306,0]
[charaFace K 0]
[charaFadein K 0.1 50,0]
[charaFace L 0]
[charaFadein L 0.1 306,0]
[charaShake J 0.3 3 4 0]
[charaShake K 0.4 2 5 0]
[charaShake L 0.5 3 4 0]
[wt 0.1]

[charaMove J -256,0 3.5]
[charaMove K 0,0 5.5]
[charaMove L 256,0 3.5]
[wt 0.5]

[fadeout black 1.0]
[bgm BGM_EVENT_62 1.0 0.4]
[wait fade]

[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaShakeStop J]
[charaShakeStop K]
[charaShakeStop L]

[charaTalk on]

[charaSet S 1098199600 1 Zombie]
[charaSet T 1098199500 1 Zombie]
[charaDepth L 4]
[charaDepth M 5]

[scene 100301]
[wt 1.5]

[bgm BGM_EVENT_62 1.0 1.0]
[fadein black 1.0]
[wait fade]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
All right...
[k]

[messageOff]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk off]

[se ade472]

[charaDepth T 9]

[charaFace J 0]
[charaFadein J 0.1 -300,0]
[charaFace K 0]
[charaFadein K 0.1 -80,0]
[charaFace L 0]
[charaFadein L 0.1 60,0]
[charaFace M 0]
[charaFadein M 0.1 295,0]
[charaFace S 0]
[charaFadein S 0.1 -410,0]
[charaFace T 0]
[charaFadein T 0.1 400,0]
[charaShake J 0.3 3 4 0]
[charaShake K 0.4 2 5 0]
[charaShake L 0.5 3 4 0]
[charaShake M 0.3 2 5 0]
[charaShake S 0.4 3 4 0]
[charaShake T 0.5 2 5 0]
[wt 2.0]

[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout S 0.1]
[charaFadeout T 0.1]
[wt 0.1]
[charaShakeStop J]
[charaShakeStop K]
[charaShakeStop L]
[charaShakeStop M]
[charaShakeStop S]
[charaShakeStop T]


[charaTalk on]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Yup, nothing but moving corpses as far as I can see now. Hell of a thing to be surrounded by.
[k]

[messageOff]
[se ad592]
[fadeout white 0.5]
[bgm BGM_EVENT_62 0.5 0.4]
[wait fade]

[charaFadeout C 0.1]
[effect bit_sepia01]
[pictureFrame cut063_cinema]

[scene 65501]
[wt 0.8]

[fadein white 0.5]
[wait fade]

[wt 0.3]

＠Xiang Yu
Ah, Yu, my Yu...[sr]What will your fate be?
[k]


[messageOff]
[fadeout white 0.5]
[wait fade]

[charaFadeout E 0.1]

[effectStop bit_sepia01]
[pictureFrame]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]

[scene 100301]
[wt 0.8]

[bgm BGM_EVENT_62 0.5 1.0]
[fadein white 0.5]
[wait fade]

＠Yu Mei-ren
...Hehe.
[k]

＠Yu Mei-ren
I would have been happy with anything as[sr]long as I was with you, Lord Xiang Yu.
[k]

[charaFace C 0]
＠Yu Mei-ren
Anyway, those other guys should all be gone by now, yeah?
[k]

＠Yu Mei-ren
Then there's no more need for me to hold back.
[k]

[charaFace C 5]
＠Yu Mei-ren
Soulless creatures like yourselves have[sr]no right to touch this body of mine.
[k]

[charaFace C 2]
＠Yu Mei-ren
In fact, seeing as you creatures are about as far from Lord Xiang Yu's splendor as you can get, I can't even stand you looking at it!
[k]

＠Yu Mei-ren
Noble Phantasm reveal...
[k]

[messageOff]
[bgmStop BGM_EVENT_62 1.0]
[se ad39]
[charaPut Q 1]
[charaEffect Q bit_talk_36]
[wt 2.0]
[seStop ad39 0.4]
[charaPut Q 1200,1200]
[charaEffectStop Q bit_talk_36]

＠Yu Mei-ren
[f large]Anti-Fling Rondo!!!
[k]

[messageOff]
[fadeout white 0.3]
[se ade338]
[wait fade]

[charaFadeout C 0.1]

[charaFace J 0]
[charaFadein J 0.1 -300,0]
[charaFace K 0]
[charaFadein K 0.1 -80,0]
[charaFace L 0]
[charaFadein L 0.1 60,0]
[charaFace M 0]
[charaFadein M 0.1 295,0]
[charaFace S 0]
[charaFadein S 0.1 -410,0]
[charaFace T 0]
[charaFadein T 0.1 400,0]
[charaShake J 0.3 3 4 0]
[charaShake K 0.4 2 5 0]
[charaShake L 0.5 3 4 0]
[charaShake M 0.3 2 5 0]
[charaShake S 0.4 3 4 0]
[charaShake T 0.5 2 5 0]

[wt 0.8]
[effect bit_talk_strongwind01]
[se ad153]
[shake 0.02 3 3 0]

[fadein white 0.5]
[wait fade]
[wt 3.0]




[fadeout black 1.0]
[seStop ade338 1.0]
[seStop ad153 1.0]
[wait fade]

[effectDestroy bit_talk_strongwind01]

[shakeStop]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout S 0.1]
[charaFadeout T 0.1]
[charaShakeStop J]
[charaShakeStop K]
[charaShakeStop L]
[charaShakeStop M]
[charaShakeStop S]
[charaShakeStop T]


[scene 20113]
[wt 2.0]

[fadein black 1.0]
[wait fade]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]

[bgm BGM_EVENT_70 0.1]

＠Prince of Lan Ling
Wait... This is the same cave we visited this morning! I had no idea it was actually connected to the underworld...
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Emiya
We should keep going a little further. Come on!
[k]

[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_70 1.0 0.4]
[wait wipe]

[charaFadeout A 0.1]

[se ade423]
[se ad59]
[seVolume ad59 0 0.7]
[wt 0.2]
[se ade426]

[scene 99902]
[wt 1.0]

[seStop ade426 0.8]
[seStop ad59 0.8]
[seStop ade423 0.8]

[bgm BGM_EVENT_70 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]

[se ad854]
[seVolume ad854 0 0.3]
[shake 0.02 2 2 1.2]
[seStop ad854 2.0]
[wt 1.5]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]

＠Prince of Lan Ling
What was that!?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

＠Emiya
See for yourself. That store's entire roof has been blown off!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]

＠Prince of Lan Ling
She must have used her Noble Phantasm at its full power. Poor thing...
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]

＠Murasaki Shikibu
Still, if it wasn't for her sacrifice,[sr]we may never have escaped in time.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]

＠Illya
Poor Yu Mei-ren. She was so nice...[sr]Well, she could be kind of dopey sometimes...
[k]

＠Illya
And she was covered in blood almost all the time...[sr]And she never stopped talking about Xiang Yu...
[k]

＠Ruby
Well, hey, what's done is done.
[k]

＠Ruby
And since there's no point dwelling on the past, we might as well cheer up and head back to the cottage!
[k]

[charaFace D 2]

＠Illya
Ruby! How can you be so cold!?
[k]

？1：N-now, now.
？！

[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[wait fade]

[charaFadeout D 0.1]

[scene 99601]
[wt 0.5]

[se ad93]
[wt 1.8]

[se ad94]
[wt 0.3]

[fadein black 1.0]
[wait fade]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Oh hey, there you guys are.
[k]


？1：We're back, Senpai.

[charaFadeout C 0.1]
[wt 0.1]

[bgm BGM_EVENT_7 0.1]

[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]

＠Illya
Oh wow, you got back here quickly, Yu Mei-ren.
[k]

[charaFace D 2]

＠Illya
[f large][messageShake 0.03 4 4 0.4]...Wait. How!?
[k]

[charaFadeout D 0.1]
[wt 0.1]


[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[charaFadeTime I 0.1 0.6]

＠Emiya
(Yup. I knew it.)
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]

＠Prince of Lan Ling
(I had a feeling that was going to happen.)
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]

＠Murasaki Shikibu
(I suppose we're in a horror comedy now.)
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]

＠Fou
Fooou.
[k]

[charaFadeout I 0.1]
[charaFadeout G 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

？2：Huh!? Wha... How!?

[bgm BGM_EVENT_7 0.1]

？！

＠Yu Mei-ren
What do you mean, how?
[k]

＠Yu Mei-ren
After I blew myself up with my Noble Phantasm, I turned into a tornado and made my way back here. Duh.
[k]

[charaFace C 4]
＠Yu Mei-ren
You're the ones who took forever to show up.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]

＠Illya
Yaaay. I'm glad she's all right, but[sr]this also seems really unfair...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]

＠Emiya
Yu Mei-ren's whole existence is unfair, Illya.[sr]You've just got to get used to it.
[k]

[charaFace A 0]
＠Emiya
Anyway, since we beat the two hour deadline, we should find Abigail and get our reward.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]

＠Phantom
If you mean the young lady,[sr]she has already been here pining for some time...
[k]

＠N：???
[charaTalk N]
What's that supposed to mean?
[k]

＠N：???
[charaTalk N]
I'd appreciate it if you didn't make it sound like I wanted so much to see Master that I broke curfew or something.
[k]

[charaFace H 2]
＠Phantom
Ahh, there she is now! The dreamer girl!
[k]

[charaFadeout H 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 21]
[charaFadein N 0.1 1]
＠Abigail
S[messageShake 0.02 3 3 0.4]top that! I don't dream myself, and I most[sr]certainly don't help anyone else dream!
[k]

[charaFadeout N 0.1]
[charaFadeout H 0.1]
[wt 0.1]


[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
[charaFadeTime I 0.1 0.6]

＠Emiya
(I knew it. More trouble.)
[k]

[charaFadeout I 0.1]

[bgmStop BGM_EVENT_7 1.0]

[charaFace A 0]
＠Emiya
...Ahem.[sr]All right, Abigail, tell us what we want to know.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 19]
[charaFadein N 0.1 1]
＠Abigail
...[sr]...
[k]

[charaFace N 0]

＠Abigail
...All right, I'll allow it.[sr]That was our deal, after all.
[k]

[bgm BGM_EVENT_70 0.1]
＠Abigail
I just happened to be summoned here.[sr]She's the one who asked for my help.
[k]

＠Abigail
And since her goals seemed to match my own prayers,[sr]I decided to help her make this Singularity.
[k]

[charaFace N 4]

＠Abigail
Of course, this land was always hers to begin with.
[k]


＠Abigail
Well, her and her apprentices, I suppose I should say.
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Apprentices?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 26]
[charaFadein N 0.1 1]

＠Abigail
They're gone now. They died out a while ago.
[k]

＠Abigail
They're the spirits who keep coming back to life[sr]no matter how many times you kill them.
[k]

＠Abigail
The masked slasher...[sr]The ghost girl...
[k]

＠Abigail
The restless dead spirits...[sr]The living dead...
[k]

[charaFace N 14]

＠Abigail
Are you noticing what they all have in common?[sr]It's[line 2]
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
They're a collection of dead things, right?[sr]William already told us.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 26]
[charaFadein N 0.1 1]

＠Abigail
...[sr]...
[k]

[charaFace N 4]

＠Abigail
Has no one ever taught you to interrupt people? What kind of thoughtless human being are you?
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Never said I was human.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 27]
[charaFadein N 0.1 1]

＠Abigail
Hmph!
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk depthOff]
[charaDepth D 7]
[charaDepth N 6]

[charaTalk D]
[charaFace D 10]
[charaFadein D 0.1 256,0]

[charaFace N 27]
[charaFadein N 0.1 -256,0]


＠Illya
N-now, now, there's no need to squabble, Abby.
[k]

[charaFace N 4]
[bgmStop BGM_EVENT_70 1.0]

＠Abigail
...Abby? Really?
[k]

＠Abigail
[&He:She] can get away with it because [&he's:she's] Master, but there's got to be a better way for you to address me. Even if we are both Servants, you're still younger than me, after all.
[k]

[charaFace D 12]

＠Illya
Oh... Um, just Abigail then?
[k]

[charaFace N 25]

＠Abigail
No, no... There must be something more appropriate,[sr]but I can't think of what it could be.
[k]

？1：Illya. Illya.
？！

[charaFace D 9]
[charaMoveReturn D 256,-5 0.3]
＠Illya
Uh-huh, [wt 0.3][charaMoveReturn D 256,-5 0.3]uh-huh...
[k]

[charaFace D 10]
＠Illya
Um... Abigail-senpai?
[k]

[charaFace N 1]

＠Abigail
...[sr]...
[k]

[charaFace N 0]

＠Abigail
That's more like it.[sr]Now, where were we?
[k]

[charaFadeTime I 0.1 0.6]
[wt 0.1]

[charaFace D 1]

＠Illya
(Yay!)
[k]

[charaFadeout I 0.1]

[charaFadeout D 0.1]
[charaFadeout N 0.1]
[wt 0.1]

[bgm BGM_EVENT_70 0.1]

[charaTalk depthOn]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]

＠Abigail
I'll admit, my collaborator is seeking death.
[k]

[charaFace N 26]

＠Abigail
Well, maybe not death so much[sr]as the concept of mass murder.
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Huh? Mass murder?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 5]
[charaFadein N 0.1 1]

＠Abigail
...[sr]...
[k]

[charaFace N 12]
＠Abigail
...You poor, pitiful thing.[sr]I guess that's the only way of life you know, huh?
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Yu Mei-ren
Huh? You don't know anything about me.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 5]
[charaFadein N 0.1 1]
＠Abigail
Anyway, I'm going to go now. Be warned: if I see[sr]you again tomorrow, I won't show you any mercy.
[k]

＠Abigail
In particular, I'll tear your wings off like you're a butterfly who's been forbidden to fight back.
[k]

[charaFadeout N 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Yu Mei-ren
...Hmph.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk N]
[charaFace N 20]
[charaFadein N 0.1 1]

＠Abigail
So, that leaves two, maybe three still to go?[sr]Hehehe. I can't wait for what comes next...
[k]

[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[se ad595]
[charaSpecialEffect N wipeTime 1 1.5]
[wt 2.8]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]

[bgm BGM_EVENT_77 0.1]
＠Emiya
A collection of death...[sr]or, more accurately, mass murder, huh?
[k]


[charaFace A 0]
＠Emiya
Well, in the meantime,[sr]we'd probably better turn in for today.
[k]

[charaFadeout A 0.1]
[wt 0.1]


[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
＠Murasaki Shikibu
Yes, I think so too.[sr]I know I'm exhausted after fighting all those zombies...
[k]

？1：Okay then, good night, everyone.
？！

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]

＠Illya
Good night![sr]Come on, Ruby, let's go turn in.
[k]

＠Ruby
Righto. Sleep well, everyone! Until tomorrow!
[k]

？1：Sleep tight!
？！

[messageOff]
[wt 0.2]
[se ade247]
[bgm BGM_EVENT_77 1.0 0.4]
[wipeout leftToRight 1.0 1.0]
[seStop ade247 1.3]
[wait wipe]

[charaFadeout D 0.1]
[scene 99702]
[wt 0.5]

[se ad93]
[wt 1.2]

[bgm BGM_EVENT_77 1.0 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]

[wt 0.5]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
＠Fou
Fou fou.
[k]

？1：Oh, right. I still need to call Mash.
？！

[messageOff]
[charaFadeout G 0.1]
[wt 0.2]

[se ad77]
[wt 1.4]

[charaEffect V bit_talk_10_LowLevel]
[se ad13]
[wt 0.3]
[charaTalk U]
[charaFace U 0]
[charaFadein U 0.1 1]
＠Mash
Hello, Senpai. What's up? Is everything okay?
[k]

？1：Let's just say I've had quite the day...
？！

[messageOff]

[se ad437]
[fowardEffect bit_talk_noise_gr]
[wt 0.5]
[fowardEffectStop bit_talk_noise_gr]
[wt 0.5]

[charaFace U 13]
＠Mash
You weren't kidding. I can't believe that happened.[sr]<Sounds like another tough day. We'll work harder tomorrow!>
[k]

？1：Huh?
？2：What was that?
？！

[charaFace U 12]
＠Mash
Is something wrong, Senpai?
[k]

＠Mash
You seem tired. Maybe you should turn in early.[sr]<It might be best if you all sleep in one room.>
[k]

？1：Good idea. Good night.
？！

[charaFace U 13]
＠Mash
Good night, Senpai.
[k]

[messageOff]
[wt 0.7]
[se ad1]
[charaFadeout U 0.1]
[wt 0.1]
[charaPut V 1200,1200]
[charaEffectStop V bit_talk_10_LowLevel]
[wt 1.5]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[se adm21]
[charaMoveReturn G 0,10 0.6]
＠Fou
Fou... Fou?
[k]


[messageOff]
[wt 1.0]
[wipeout openEye 2.0 1]
[bgmStop BGM_EVENT_77 2.0]
[wait wipe]
[wt 0.5]
[soundStopAll]
[end]
