


＄94-06-04-08-4-1

[soundStopAll]
[enableFullScreen]

[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 4029300 1 Achilles]
[charaSet D 4008300 1 Blackbeard]
[charaSet E 1098220610 1 Kama]
[charaSet F 1098216800 1 "Okita Alter"]
[charaSet G 1098220400 1 "Sei Shounagon"]
[charaSet H 5030001 1 Scheherazade]

[imageSet J back10000_fs 1]
[charaScale J 1.5]

[charaSet K 1098218800 1 "Enemy 1"]
[charaSet L 1098218800 1 "Enemy 2"]
[charaSet M 1098218800 1 "Enemy 3"]

[charaDepth J 1]
[charaDepth B 2]

[charaDepth L 3]
[charaDepth K 4]

[charaDepth C 5]
[charaDepth D 6]

[scene 131400]

[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_80 0.1]

[charaTalk off]
[charaTalk depthOff]

[charaFace K 0]
[charaFadein K 0.1 0]
[charaFace L 0]
[charaFadein L 0.1 2]
[wt 0.5]

[effect bit_talk_x_slash_gl_01 -200,0]
[wt 0.1]
[se bac209]
[charaShake K 0.05 3 3 0.3]
[wt 0.2]
[effect bit_talk_x_slash_gl_02 200,0]
[wt 0.1]
[se bac210]
[charaShake L 0.05 3 3 0.3]

[wt 0.4]

[se ad42]
[charaSpecialEffect K enemyErasure 0,0 1.0]
[wt 0.1]
[charaSpecialEffect L enemyErasure 0,0 1.0]
[wt 0.5]
[charaMove K -256,-200 1.0]
[charaMove L 256,-200 1.0]
[wt 0.7]

[charaTalk depthOn]
[charaTalk on]
[charaTalk M]
[charaFace M 0]
[charaFadein M 0.1 1]
[wt 0.3]

[se bac210]
[se bac403]
[se ad897]
[effect bit_talk_attack_splash 50,0]
[wt 0.1]
[charaShake M 0.05 3 3 0.3]
[wt 0.5]

[se ad42]
[charaSpecialEffect M enemyErasure 0,0 1.0]
[wt 0.5]
[charaMove M 0,-200 1.0]
[wt 1.0]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
＠Achilles
These things aren't strong at all, but there's a freakin' ton of 'em!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
＠Kama
Ugh, they're so annoying! At least they're not doing much damage, but still!
[k]

[charaFadeout E 0.1]
[wt 0.1]

[charaPut J 0,-200]
[charaFadeTime J 0.2 0.5]

[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
＠Da Vinci
(Something's not right...)
[k]

＠Da Vinci
(It doesn't seem like these bird monsters are just attacking us for the heck of it...)
[k]

[messageOff]

[bgmStop BGM_EVENT_80 1.0]
[fadeout black 1.0]
[wait fade]

[charaFadeout J 0.1]
[charaFadeout B 0.1]
[wt 1.5]

[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_2 0.1]


[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 -75,0]
＠Okita Alter
At least we managed to chase them off. Though it looks like they're still watching us from a distance.
[k]

[charaFadeout F 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
＠Blackbeard
Ugh, I don't wanna fight anymooore. I'm tiiired.[sr]I'm gonna take a naaap.
[k]

[messageOff]

[charaMove D 0,-50 0.3]
[charaFadeout D 0.4]
[wt 0.5]

[se ad222]
[wt 1.0]

[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
＠Sei Shounagon
Damn, Beardie, don't you think you should wait until it's safe before you kick back!?
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
＠Blackbeard
Eh, it'll be fine. It's not like they're raging with bloodlust or anything.
[k]

[charaFace D 12]
＠Blackbeard
If anything, this is just making me more sleepy... (Zzz...)
[k]

[messageOff]

[se ade4]
[seVolume ade4 0 0]
[seVolume ade4 0.5 1.0]
[wt 0.5]

[charaMove D 0,30 0.8]
[wt 0.7]

[charaFadeout D 0.4]
[wt 0.5]

[seStop ade4 0.3]
[wt 0.5]

[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
＠Sei Shounagon
H-hey! One of those birds is carrying Beardie off while he's asleep! How has he not woken up!?
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Achilles
Wow, that's pretty impressive in its own way. Hup!
[k]

[messageOff]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 0,-10]
[wt 0.5]

[se ad872]
[fowardEffect bit_talk_ichimon01wh 0,120]
[wt 0.5]


[charaMove D 0,-40 0.3]
[wt 0.2]

[fowardEffectDestroy bit_talk_ichimon01wh]

[se ad144]
[charaFace D 7]
＠Blackbeard
Y[messageShake 0.05 3 3 0.4]eow! What was that for!? I was just having a great[sr]dream about floating! Or maybe ascending? Either way!
[k]

[charaFace D 11]
＠Blackbeard
A little longer, and I'm sure I would've made it to a paradise filled with hotties as far as the eye could see. Dammit, I was so close...
[k]

[charaFadeout D 0.1]
[wt 0.1]

[bgmStop BGM_EVENT_2 1.0]

[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
＠Da Vinci
Oh!
[k]

[charaFace B 14]
＠Da Vinci
I think I might've just gotten an idea for how we can proceed...
[k]

？1：Yeah, I think I know what's going on here, too.
？2：Yeah, I think I read something like this in a story before...
？！

[messageOff]

[charaFadeout B 0.1]
[wt 0.3]

[charaPut H -50,0]
[charaTalk H]
[charaFace H 0]
[charaFadeTime H 0.4 0.6]
[charaMove H 150,0 2.0]
[wt 0.8]

[charaFadeout H 0.4]
[wt 1.0]

[bgm BGM_EVENT_62 0.1]

？1：I've got it! Sinbad!
？2：That's it! The rocs from Sinbad!
？！

[charaTalk B]
[charaFace B 24]
[charaFadein B 0.1 1]
＠Da Vinci
Right. It didn't seem like those bird monsters were trying to attack us.
[k]

[charaFace B 14]
＠Da Vinci
It was more like they were trying to subdue us so they could take us away somewhere.
[k]

[charaFace B 25]
＠Da Vinci
And I'm guessing that's probably...
[k]


＠Da Vinci
...their nest somewhere on the cliff up above us.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
＠Achilles
Now that you mention it, it did seem like they flew down here from somewhere higher up.
[k]

＠Achilles
So...it's a possibility, at least.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
＠Blackbeard
Really? Are you sure?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
＠Achilles
No harm in giving it a shot. Worst case, we've still got Da Vinci's safety devices.
[k]


＠Achilles
Even if they end up dropping us, we'll just fall back to the foot of the mountain.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
＠Blackbeard
Maybe so, but I'd rather be keelhauled than climb the damn mountain again!
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
＠Achilles
Whup, here they come. Heeere, birdie, birdie. Come get the yummy food...
[k]

[bgm BGM_EVENT_62 0.2 0.5]

[messageOff]
[charaFadeout C 0.1]
[wt 0.1]

[se ade4]
[seVolume ade4 0 0]
[seVolume ade4 0.5 1.0]

[charaTalk off]
[charaTalk depthOff]
[charaFace C 6]
[charaFadeinFSL C 0.1 -250,0]

[charaFace D 0]
[charaFadeinFSR D 0.1 250,0]
[wt 1.5]

[charaMoveFSR D 250,30 0.5]
[charaMoveFSL C -250,30 0.5]
[wt 0.3]

[seStop ade4 1.5]
[charaFadeout D 0.4]
[charaFadeout C 0.4]
[wt 1.2]

[bgm BGM_EVENT_62 0.5 1.0]

[charaTalk on]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
＠Mash
Those bird monsters just carried Achilles and Blackbeard off!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Da Vinci
I knew it. They DO have their nest on the cliff up above! Come on, let's follow their lead!
[k]

[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]

