
＄94-05-34-21-5-0


[soundStopAll]
[charaSet A 3040001 1 Lambda]
[charaSet B 1031001 1 Fran]
[charaSet C 25006001 1 "Van Gogh"]
[charaSet D 1098158310 1 Nemo]
[charaSet E 25006000 1 ???]
[charaSet V 98115000 1 Transmission]
[charaPut V 1200,1200]
[charaEffect V bit_talk_10_LowLevel]

[scene 98900]
[fadein black 2.0]
[wait fade]

[bgm BGM_EVENT_80 0.1]

[wt 0.4]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 1]
＠Lambda
I've certainly never seen the inside of an evil flower god before. I'll say this for Yang Guifei: she's got excellent taste in illusions!
[k]

[charaFace A 0]
＠Lambda
How's the reception up on the[sr]bridge, [%1]?
[k]

？1：Looking great.
？2：Coming in loud and clear.
？！

[charaFace A 2]
＠Lambda
Good. All right, Fran, get going! Be careful with that camera! And watch the coordinates too, since they're updated constantly!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
＠Fran
Okay, Mama.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
＠Lambda
No. Never call me that.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Fran
Here goooes. Hraaah.
[k]


[messageOff]
[se ad54]
[charaMoveScale B 1.1 0.4]
[charaMove B 0,10 0.4]
[charaFadeout B 0.2]
[wt 0.4]

[se ad237]
[effect bit_talk_v_slash01]
[wt 0.1]
[se ad85]
[seVolume ad85 0 0.4]
[seStop ad85 0.7]
[wt 0.2]
[seStop ad237 0.3]
[wt 0.5]

[bgm BGM_EVENT_80 0.7 0.2]
[fadeout black 0.7]
[wait fade]
[wt 0.7]
[bgm BGM_EVENT_80 0.7 1.0]
[fadein black 0.7]
[wait fade]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.4 1]
＠Fran
Now this one. Yaaah.
[k]

[messageOff]
[charaFadeout B 0.1]
[wt 0.4]

[se bac137]
[effect bit_talk_h_slash01]
[wt 0.1]
[se bac263]
[shake 0.03 3 3 0.4]
[wt 1.0]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
＠Fran
Haaa.
[k]

[messageOff]
[charaFadeout B 0.1]
[wt 0.4]

？1：Ow!
？2：That hurt, but I think we might have found her!
？！

[messageOff]
[bgmStop BGM_EVENT_80 1.5]

[scene 99200 1.5]
[wt 2.5]

[bgm BGM_EVENT_81 0.1]

＠Van Gogh
Fran...?
[k]

＠Van Gogh
Agh!
[k]


＠???
Leave now. All your efforts have been for naught.
[k]

＠???
The Noble Phantasm release may have failed, but now that “I” have grown, I cannot be eliminated by conventional means.
[k]

＠???
Have no fear. Even after the conclusion of this plan, the invasion of your realm will not begin for another thousand years.
[k]

＠???
When that time comes, you have my word that the invasion will be executed by a painless, or even pleasurable means of coexistence with intelligent life.
[k]

？1：Is Van Gogh trapped inside a wall!?
？2：Some...thing is speaking through Van Gogh!
？！

[messageOff]

[sceneSet F 99200 0]
[sceneSet G 98900 0]
[charaDepth F 1]
[charaDepth G 2]
[charaDepth V 3]
[charaDepth D 3]
[charaDepth B 3]


[charaFadein F 0.7 -320,-200]
[charaFadein G 0.7 512,-200]
[wt 0.7]

[charaPut V 280,0]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 270,0]
＠Nemo
Van Gogh! Fran! Don't listen to that voice! It's a divinity from another world!
[k]

＠Nemo
It's just saying random words[sr]to try and get us to back off!
[k]

＠???
Not at all. The fact is, accepting me is the next best outcome all of you could hope for.
[k]

[charaFadeout D 0.1]
[wt 0.1]
[charaPut V 1200,1200]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 2]
＠Fran
Uhh. Nope.
[k]


＠???
Why not?
[k]

[bgmStop BGM_EVENT_81 1.0]

[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 2]
＠Fran
'Cause you're hurting Van Gogh.
[k]

[charaFace B 1]
＠Fran
Van Gogh! We're patchwork beings, but we can still have fun together!
[k]

＠Van Gogh
Th...ank...you...F...ran!
[k]


[bgm BGM_EVENT_24 0.1]

＠???
Initial negotiations have failed. A pity. Perhaps you'll be more receptive after I've captured and tortured you.
[k]


[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]
