



＄91-30-39-01-3-0

[soundStopAll]
[enableFullScreen]

[charaSet A 3039001 1 Gareth]
[charaSet B 6021001 1 Shuten-Douji]
[charaSet C 3047001 1 Percival]
[charaSet D 7002001 1 Lancelot]
[charaSet E 7002001 1 "Lancelot (Berserker) Silhouette"]
[charaFilter E silhouette 00000080]

[charaSet H 98111500 1 "Effect Dummy"]

[charaDepth D 2]
[charaDepth B 2]
[charaDepth C 3]
[charaDepth A 4]
[charaDepth E 4]


[scene 109600]

[fadein black 1.0]
[wait fade]

[bgm BGM_EVENT_3 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
[wt 0.1]

[charaEffect B bit_talk_quickmove]
[wt 0.1]

[charaSpecialEffect B erasureReverse 1 0.2]
[se ad73]
[wt 0.4]

[charaFadeout B 0.1]
[seStop ad173 0.1]
[wt 0.1]

[seStop ad173 0.1]
[charaFadeout B 0.1]
[wt 0.1]

[fowardEffect bit_talk_kengekiall03_fs]
[wt 0.2]
[se ad171]
[wt 0.2]
[se ad171]
[wt 0.2]
[se ad171]
[wt 0.5]

[charaTalk A]
[charaFace A 19]
[charaFadein A 0.1 1]

[se ad170]
[fowardEffect bit_talk_14 0,0]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF40]
[wt 0.1]
[charaShake A 0.04 3 3 0.2]
[wt 0.2]

[se ad170]
[fowardEffect bit_talk_14 0,0]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF40]
[wt 0.1]
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[wt 0.2]

[se ad170]
[fowardEffect bit_talk_14 0,0]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF40]
[wt 0.1]
[charaShake A 0.04 3 3 0.3]
[wt 0.3]

[charaFadeout A 0.1]
[wt 0.1]


[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
[wt 0.1]

[charaEffect H bit_talk_41_fs 0,0]

[charaMoveScale C 1.1 0.2]
[charaMove C 0,-5 0.2]
[se ad54]
[wt 0.2]

[charaPut H 2000,2000]
[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 19]
[charaFadein A 0.1 1]

[fowardEffect bit_bolg_01y 0,0 F]
[se ad1020]
[wt 0.3]

[se ad170]
[se ad881]
[fowardEffect bit_talk_13 0,0]
[flashin once 0.1 0.1 FFFFFFFF FFFFFF40]
[wt 0.1]

[fowardEffectDestroy bit_bolg_01y]

[charaShake A 0.04 4 4 0.4]

[se ad671]
[charaMoveScale A 0.9 0.5]
[charaMove A 0,-10 0.5]
[wt 1.5]


＠Gareth
...!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaScale B 1.0]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]

＠Shuten-Douji
Mmm, you are one tough cookie when it comes to head-on attacks, aren't you? But...
[k]

[messageOff]

[charaEffect B bit_talk_quickmove]
[wt 0.1]
[charaSpecialEffect B erasureReverse 1 0.2]
[se ad73]
[wt 0.3]

[wipeout rectangleStripRightToLeft 0.3 1.0]
[wait wipe]
[wt 0.3]

[charaScale A 1.0]
[charaScale C 1.0]

[charaTalk A]
[charaFace A 19]
[charaFadein A 0.1 1]

[wipein rectangleStripLeftToRight 0.3 1.0]
[wait wipe]


[charaTalk depthOff]

[charaTalk B]
[charaFace B 1]
[charaPut B -200,0]
[charaEffect B bit_talk_quickmove]
[wt 0.1]
[charaSpecialEffect B appearance 1 0.2]
[se ad132 0.8]
[seStop ad132 0.3]
[wt 0.5]

＠Shuten-Douji
I think you might be that much more vulnerable to surprise attacks.
[k]

[charaFace A 2]

＠Gareth
Ah!
[k]

[messageOff]


[charaFadeout B 0.3]
[charaEffect B bit_talk_quickmove]
[wt 0.1]
[charaSpecialEffect B erasureReverse 1 0.2]
[se ad73]
[wt 0.3]

[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk off]

[charaFace C 0]
[charaFadeinFSR C 0.1 2]
[wt 0.3]

[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]

[charaPutFSL B 0]
[charaFace B 1]
[charaEffect B bit_talk_quickmove]
[wt 0.1]
[charaSpecialEffect B appearance 1 0.2]
[se ad132 0.8]
[seStop ad132 0.3]
[wt 0.5]


[charaTalk on]
[charaTalk depthOn]

[charaTalk C]
[charaFace C 0]

＠Percival
Lady Douji makes a good point. All right, I think we're as ready as we're going to be.
[k]

[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]


[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]

＠Gareth
Huh?
[k]

[charaFace A 2]

＠Gareth
But, I can still keep going! I could do this kind of training all day!
[k]

[charaFace A 4]

＠Gareth
I don't want to end up like...THAT again!
[k]

[charaFace A 2]

＠Gareth
I want to get used to nerves, fear...to defense, evasion... Everything!
[k]

[bgmStop BGM_EVENT_3 2.0]

[charaFace A 4]

＠Gareth
That way, I'm sure I...
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 1]
[charaFace C 0]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR C 0.1 2]

＠Shuten-Douji
Fufu. I see.
[k]

[charaFace B 1]

＠Shuten-Douji
But you know, there's not much point if you can still keep going.
[k]

[charaFace B 0]

＠Shuten-Douji
I don't know how emotionally ready you are for this, but I think it's time we moved to the next phase.
[k]


[bgmStop BGM_EVENT_3 1.0]

[charaTalk C]
[charaFace C 0]

＠Percival
Agreed. Gareth, we're going to try something a little more direct now![wt 0.5][charaFace C 2] You're up, sir knight!
[k]

？1：Huh? Who'd you call?
？！

[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]

[se ad75]
[seVolume ad75 0 0]
[seVolume ad75 1.0 2.5]

[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]

＠Gareth
Something's flying this way...!
[k]

[messageOff]
[seStop ad75 0.3]
[wt 0.3]

[charaFadeout A 0.1]
[wt 0.1]


[se ad284]
[fowardEffect bit_talk_smoke 0,0]
[wt 0.5]
[shake 0.05 3 3 2.5]
[wt 1.5]
[seStop ad284 2.0]
[wt 2.0]
[shakeStop]


[bgm BGM_EVENT_80 0.1]

[cueSe SE_21 21_adm81]
[charaTalk E]
[charaFace E 0]
[charaFadein E 1.0 1]
[wt 0.3]
[seStop 21_adm81 0.1]
[wt 1.2]

[charaTalk off]

[fowardEffectStop bit_talk_smoke]

[charaFace D 5]
[charaFadein D 0.1 1]
[charaFadeout E 1.0]
[wt 1.5]

[charaTalk on]
[charaTalk D]
[charaFace D 5]

＠Lancelot
[f x-large][image berserker_language_2]!!![se ade267][charaShake D 0.03 2 2 1.0][wt 1.0][charaShakeStop D]
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

＠Gareth
[charaShake A 0.05 3 0 0.7]
...!!!
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

＠Percival
This training will help you face your fears!
[k]

？1：Isn't this a bit much!?
？2：So this is what you were talking about!

？！

[charaFace C 0]

＠Percival
Go on, Gareth.
[k]

＠Percival
You can run, if you like. Or, you can stand your ground and face him.[wt 0.3][charaFace C 2] But whatever you do, remember this:
[k]

＠Percival
You may never have another chance to get accustomed to Sir Lancelot in his Berserker Spirit Origin!
[k]

＠Percival
We won't be doing this again! Opportunities this perfect don't come along twice!
[k]

[charaFace C 0]

＠Percival
So, while you are free to do as you wish...
[k]

[charaFace C 2]

＠Percival
...it is my wish that you conquer your fears here and now!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

＠Gareth
!!!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]

[charaEffect D bit_talk_charge_ppl 0,-400]
[se ad474]
[wt 2.0]
[seStop ad474 1.0]

＠Lancelot
[f x-large][image berserker_language_2]!!![charaShake D 0.03 2 2 1.0][wt 1.0][charaShakeStop D]
[k]

[seStop ad476 0.1]
[charaPut D 2000,2000]
[charaEffectStop D bit_talk_charge_ppl]
[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 19]
[charaFadein A 0.1 1]

＠Gareth
Ah[line 2][charaShake A 0.05 3 0 0.7]
[k]

[charaFace A 2]

＠Gareth
[f x-large]Aaaaaahhh![charaShake A 0.03 5 0 1.0]
[k]

[messageOff]

[cueSe Servants_303900 bac1257]
[seVolume bac1257 0 0.4]
[charaPut H 0,0]
[blur motion 1.0 4 10000 0.5 0.7 0.05 100]
[charaMoveScale A 1.2 0.3]
[charaMove A 0,16 0.3]
[wt 0.5]



[messageOff]
[fadeout black 0.5]
[seStop bac1257 0.4]
[fowardEffectStop bit_talk_41 0,0]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]
