
＄94-06-57-09-2-0


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[charaSet A 28002000 1 Faker]
[charaSet B 1098166310 1 Conductor]
[charaSet C 4002001 1 Iskandar]
[charaSet D 98006200 1 "Enemy 1"]
[charaSet E 98006200 1 "Enemy 2"]
[charaSet F 98006200 1 "Fodder Enemy Smoke"]
[charaScale F 1.3]
[charaSet G 1098165800 1 "Antique Automaton"]
[charaSet H 1098165800 1 "Antique Automaton"]
[charaSet I 1098165800 1 "Antique Automaton"]
[charaSet J 1098165900 1 "Steam Ghost"]
[charaSet K 1098165900 1 "Steam Ghost"]
[charaSet L 1098228100 1 "Iskandar Soldier 1"]
[charaSet M 1098228100 1 "Iskandar Soldier 2"]
[charaSet N 1098228100 1 "Iskandar Soldier 3"]
[charaSet O 1098228100 1 "Iskandar Soldier 4"]
[charaSet P 1098228100 1 "Iskandar Soldier 5"]
[charaSet Q 98115000 1 Effect]

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＠
My body grows cold.
[k]

＠
It feels like I'm sinking into a deep pool of pitch-black water.
[k]

＠
It's getting harder and harder to breathe, and I can't tell which way is up.
[k]

[fadeout black 0.5]

＠
My skin melted away long ago. My eyeballs, my eardrums, my sinews... They're all dissolving into mushy goo.
[k]

[effectDestroy bit_talk_bubble_fs]

＠
And yet, I still[line 2]
[k]

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＠Faker
[%1]!
[k]

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＠Faker
Dammit, there's no end to them!
[k]

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＠Faker
Ghh!
[k]

＠Faker
Even the Mystic Eye Projection Cannon can't clear them all out! It's only a matter of time until the whole thing melts down!
[k]

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[charaFace A 2]

＠Faker
Hey! Hang in there!
[k]

？1：I can...still fight...

？！

＠Faker
Don't be ridiculous! You're hanging by a thread!
[k]

＠Faker
From the look of you, you're hurt so badly you aren't even feeling pain anymore!
[k]

＠Faker
You don't have a physical body right now, remember!? If you push yourself even further, you'll have no chance of recovering!
[k]

＠Faker
I'm not Orpheus! If you let yourself sink that deep, you can't count on me to come find you!
[k]

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＠Faker
Dammit! The chariot just took a direct hit!
[k]

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＠Faker
Ghh...!
[k]

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＠Faker
Guh!
[k]

？1：Faker...!
？2：You got hurt...protecting me!

？！

[charaFace A 2]

＠Faker
Worry about yourself here!
[k]

[bgmStop BGM_EVENT_80 2.0]
[charaFace A 4]

＠Faker
We need to get back to the train. C'mon, let's[line 2]
[k]

[messageOff]
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＠Faker
Actually...[%1], let me ask you something,[sr]while we still have the chance.
[k]

[bgm BGM_EVENT_11 0.1]

＠Faker
Once you make it back, you'll reintegrate with your true body. But...that version of you will just believe this was all a dream.
[k]

＠Faker
Like Mnemosyne said, there's no guarantee your current consciousness will continue on within you.
[k]

＠Faker
Doesn't that scare you?
[k]

？1：...Yes. It does.
？2：...No. It doesn't.

？！

[charaFace A 4]

＠Faker
Yeah, figured you'd say that.
[k]

[charaFace A 0]

＠Faker
...But even if you forget, I'll remember.
[k]

＠Faker
Even if reintegration with your true body feels like death, or if your other self thinks this is all just a dream...
[k]

＠Faker
I'll always remember.
[k]

＠Faker
Yes... That's right.
[k]

＠Faker
I'll never forget either you or Doctor Heartless. I promise.
[k]

＠Faker
So go home, [%1].
[k]

[charaFace A 8]
＠Faker
You have to live.
[k]

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＠Faker
Damn. Looks like the surviving automata and Steam Ghosts already found us.
[k]

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＠Faker
My Noble Phantasm can't take them all out. Hell, even the Mystic Eye Projection Cannon couldn't do it...
[k]

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＠S：Faker
...
[k]

[bgm BGM_EVENT_103 0.1]
[charaFace S 0]

＠S：Faker
Good thing I know exactly what to do.
[k]

[charaFace S 1]

＠S：Faker
Hehe, I never would've thought of this if I hadn't kept my memories from my last summoning!
[k]

[charaFace S 0]

＠S：Faker
This isn't my Noble Phantasm. If I push my luck too far, it'll probably shatter my whole Spirit Origin.
[k]

？1：Faker...

？！

＠S：Faker
Don't worry about me. Just summon me again at Chaldea. I told you I'd always remember, didn't I?
[k]

＠S：Faker
That'll still be me as far as you're concerned, yeah? If I'm the same Servant AND I retain my memories…what do you think?
[k]

？1：...Yeah. It'll still be you.

[charaFace S 1]

＠S：Faker
Thanks.
[k]

[charaFace S 0]

＠S：Faker
Just knowing you'll welcome me back like that someday is enough.
[k]

？2：...No. It wouldn't really be you.

[charaFace S 1]

＠S：Faker
Maybe you're right.
[k]

[charaFace S 0]

＠S：Faker
Honestly, we're all so unstable, I'm not even sure I'm the same person now as I was just a second ago.
[k]

＠S：Faker
But even if you don't summon me per se, I know you'll still treat me with sincerity.
[k]

？！

＠S：Faker
...Yeah. Even I can't say for certain that it'd actually be me.
[k]

＠S：Faker
But...
[k]

[charaFace S 1]

＠S：Faker
I do know I'm grateful to you, and to him, for giving me a chance to make this choice.
[k]

＠S：Faker
Rest easy, [%1]. I'll get you back to Chaldea.[sr]I promise.
[k]

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＠Faker
All right, let's get started.
[k]

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＠Faker
Disguising True Name. Initiating false Spirit Origin registration.
[k]

＠Faker
Utilizing current Pretender class to fabricate foundation. Utilizing potential Faker class to thaw foundation.
[k]

＠Faker
Setting virtual Noble Phantasm. Ghost Liner reconstruction complete.
[k]

[bgmStop BGM_BATTLE_104 2.5]

＠Faker
That's right. My name is...Iskandar.
[k]

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[charaFace A 2]

＠Faker
I am Iskandar, the King of Conquerors![bgm BGM_MAP_53 0.1]
[k]


＠Faker
The expedition will not end as long as we remain ambitious!
[k]

＠Faker
To victory!!!
[k]


＠Faker
[f large]Ionioi Hetairoi!
[k]


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＠Conductor
A desert...here in the city? Daytime in the middle of the night!? That's...a mindscape made manifest!
[k]

＠Conductor
It can't be... A Reality Marble! Even for a mage from the Age of Gods, that's still...!
[k]

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[cameraHome 1.0]
[wt 1.5]


[se ad166]
[seVolume ad166 0 0.1]
[se ad646]
[seVolume ad646 0 0.1]
[seVolume ad166 1.0 1.0]
[seVolume ad646 1.0 1.0]
[wt 1.0]
[seStop ad166 0.5]
[seStop ad646 0.5]

[charaTalk depthOff]
[charaDepth L 2]
[charaDepth M 1]
[charaDepth N 4]
[charaDepth O 3]
[charaDepth C 6]

[se ad108]
[seVolume ad108 0 0]
[seVolume ad108 1.0 1.0]
[wt 1.5]

[seStop ad108 1.0]

[bgmStop BGM_MAP_53 1.0]
[se ad109]
[wt 1.0]


[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.2]

[charaFace L 0]
[charaFadein L 0.4 -300,0]
[charaFace O 0]
[charaFadein O 0.4 300,0]
[charaFace M 0]
[charaFadein M 0.4 -550,0]
[charaFace N 0]
[charaFadein N 0.4 550,0]
[wt 1.2]

[charaTalk on]
[charaFace C 1]

[bgm BGM_BATTLE_5 0.1]
＠Iskandar
Hahahahaha! I never dreamed YOU would summon ME one day!
[k]

＠Iskandar
This is GREAT! I can't believe I get to step into a fight like this, even as a Heroic Spirit!
[k]

[messageOff]
[wt 1.0]
[wipeout rectangleStripRightToLeft 0.7 1]
[bgm BGM_BATTLE_5 0.7 0.5]
[wait wipe]

[charaTalk depthOn]

[charaFadeout C 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]

[scene 144301]
[pictureFrame cut063_cinema]
[wt 0.4]

[wipein rectangleStripLeftToRight 0.7 1]
[bgm BGM_BATTLE_5 0.7 1.0]
[wait wipe]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]

＠Conductor
Iskandar, the King of Conquerors!!!
[k]

[messageOff]
[bgm BGM_BATTLE_5 0.7 0.5]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]

[pictureFrame]
[charaFadeout B 0.1]

[scene 28802]
[wt 0.4]

[bgm BGM_BATTLE_5 0.7 1.0]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]


[charaDepth J 1]
[charaDepth H 2]
[charaDepth I 3]

[charaTalk off]

[charaFace J 0]
[charaFadein J 0.1 1]
[charaFace H 0]
[charaFadeinFSL H 0.1 -312,0]
[charaFace I 0]
[charaFadeinFSR I 0.1 312,0]
[wt 0.3]

[fowardEffect bit_talk_41_fs]
[se ad21]
[wt 1.5]

[charaFadeout J 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_41_fs]

[charaTalk on]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

＠Iskandar
All right, my soldiers, let's show them what we're made of!
[k]

[messageOff]
[charaTalk A]
[se ad726]
[seVolume ad726 0 0.1]
[seVolume ad726 1.0 0.9]
[se ade393]
[seVolume ade393 0 0.1]
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[se adm76]
[seVolume adm76 0 0.1]
[seVolume adm76 1.0 0.3]
[se ad16]
[seVolume ad16 0 0.1]
[seVolume ad16 0.3 1.0]
[wt 1.0]

[seVolume ad16 1.0 0.6]

[charaFadeout C 0.1]
[wt 0.1]


[charaDepth G 3]
[charaDepth H 2]
[charaDepth I 1]

[charaTalk off]

[charaFace G 0]
[charaFadein G 0.1 1]
[charaFace H 0]
[charaFadeinFSL H 0.1 -312,0]
[charaFace I 0]
[charaFadeinFSR I 0.1 312,0]
[wt 0.2]

[se ad1053]
[fowardEffect bit_talk_quick_slash]

[charaShake G 0.05 3 3 1.2]
[charaShake H 0.05 3 3 1.2]
[charaShake I 0.05 3 3 1.2]
[wt 0.6]
[wt 0.5]

[se ad52]
[charaSpecialEffect G enemyErasure 1 1.5]
[charaSpecialEffect H enemyErasure 1 1.5]
[charaSpecialEffect I enemyErasure 1 1.5]
[wait charaSpecialEffect G]
[wait charaSpecialEffect H]
[wait charaSpecialEffect I]
[wt 0.5]

[charaDepth J 1]
[charaDepth K 1]

[charaFace J 0]
[charaFadeinFSL J 0.1 0]
[charaFace K 0]
[charaFadeinFSR K 0.1 2]
[wt 0.2]

[fowardEffect bit_shot_01 -300,50]
[fowardEffect bit_shot_01 300,-50]
[se bac20]
[wt 0.1]
[se bac145]
[charaShake J 0.05 3 3 0.7]
[charaShake K 0.05 3 3 0.7]
[wt 0.2]
[se bac145]
[wt 0.8]
[fowardEffectDestroy bit_shot_01]

[se ad52]
[charaSpecialEffect J enemyErasure 1 1.5]
[charaSpecialEffect K enemyErasure 1 1.5]
[wait charaSpecialEffect J]
[wait charaSpecialEffect K]
[wt 0.5]

[charaPut E 0,0]
[charaEffect E bit_talk_sparks_fs]

[seStop ad726 2.0]
[seStop ade393 2.0]
[seStop adm76 2.0]
[seStop ad16 2.0]
[wt 0.5]

[charaTalk on]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]

＠Faker
...My...king...
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Iskandar
Hmm. Only you, huh, Hephaistíon? It's a shame Ptolemy and Eumenes couldn't join us, too.
[k]

＠Iskandar
Even my great army can only fight so hard with foot soldiers alone.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaPut E 0,0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]

＠Faker
I know. This is only a fraction of your true Noble Phantasm...and even still, I can only maintain it for a few minutes...
[k]

＠Faker
And that's even after borrowing your name to summon your army...and with the power of the soldiers who were willing to obey me to help maintain my Bounded Field...
[k]

＠Faker
But...this was the most I could compromise...
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]

[bgmStop BGM_BATTLE_5 1.2]

[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]

＠Iskandar
Whoa, whoa. Are you burning your own Spirit Origin for energy?
[k]

[messageOff]
[charaFadeout C 0.1]
[wt 0.1]


[charaPut E 0,0]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 0.4]
[charaFadeTime A 0.7 0.4]
[wt 1.0]
[charaFadeTime A 0.7 0.8]
[wt 1.4]
[bgm BGM_EVENT_91 0.1]

＠Faker
I've wanted to ask you for so long... Why?
[k]

＠Faker
Why was that your dying wish? Why did you encourage the Diadochi, your successors, to fight among themselves?
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]

[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]

＠Iskandar
Do you still want to know?
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaPut E 0,0]
[charaTalk A]
[charaFace A 4]
[charaFadeTime A 0.1 0.8]
[wt 0.1]

＠Faker
No. I don't need an answer from you now. I don't have the time.
[k]

＠Faker
I have a promise to keep.
[k]

＠Faker
Everything I learned led me to think you'd betrayed me.
[k]

＠Faker
But now...
[k]

[charaFadeTime A 0.4 1.0]
[wt 0.1]
[charaFace A 2]

＠Faker
Right now...!
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]

[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]

＠Iskandar
There's something more important to you then getting angry, huh? Haha, now you're speaking my language.
[k]

[bgmStop BGM_EVENT_91 2.0]
[charaFace C 0]

＠Iskandar
Very well then!
[k]

[messageOff]
[se adm37]
[wt 1.4]

[bgm BGM_BATTLE_103 0.1]

[charaFace C 2]

＠Iskandar
So, we're up against the remains of a sacred lance that's trying to fundamentally change this world, huh? I couldn't ask for a better opponent!
[k]

＠Iskandar
Go on, my body double! Roar in my stead!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaPut E 0,0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]

＠Faker
Yes, my king!
[k]

＠Faker
The word “king” refers to one who lives bigger and louder than anyone else, who captivates others with their mere presence!
[k]

＠Faker
A king is the envy of all heroes; they are the what everyone else aspires to be!
[k]

＠Faker
That is why a true king never stands alone! Why their noble ambitions embody the hopes and dreams of all their subjects!
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]

[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]

＠Iskandar
Well said!
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaDepth L 3]
[charaDepth M 2]
[charaDepth N 4]
[charaDepth O 1]
[charaDepth P 5]

[charaTalk off]

[charaFace L 1]
[charaFadein L 0.1 1]
[charaFace M 1]
[charaFadein M 0.1 -230,0]
[charaFace N 1]
[charaFadein N 0.1 230,0]
[charaFace O 1]
[charaFadein O 0.1 -460,0]
[charaFace P 1]
[charaFadein P 0.1 460,0]

＠Ionioi Hetairoi
[f large]Well said![wt 0.5] Well said![wt 0.5] Well said!
[k]

[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[wt 0.1]

[charaTalk on]

[charaPut E 0,0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]

＠Faker
Then I'll say it once more!
[k]

＠Faker
Even if my Spirit Origin should burn, and my soul should shatter, I say this for all the world to hear:
[k]

[charaFace A 2]

＠Faker
I am Iskandar! The King of Conquerors!
[k]

[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut E 1200,1200]

[se ad726]
[seVolume ad726 0 0.1]
[seVolume ad726 1.0 0.9]
[se ade393]
[seVolume ade393 0 0.1]
[seVolume ade393 1.0 0.2]
[se adm76]
[seVolume adm76 0 0.1]
[seVolume adm76 1.0 0.3]
[se ad16]
[seVolume ad16 0 0.1]
[seVolume ad16 0.3 1.0]

[se ad166]
[seVolume ad166 0 0.1]
[se ad646]
[seVolume ad646 0 0.1]
[seVolume ad166 0.5 0.3]
[seVolume ad646 0.5 0.3]



[charaTalk depthOff]
[charaDepth C 8]
[charaDepth A 9]
[charaDepth M 7]
[charaDepth N 6]

[charaTalk off]

[charaFace C 2]
[charaFadein C 0.1 -160,0]
[charaPut E 0,0]
[charaFace A 2]
[charaFadein A 0.1 160,0]
[charaFace M 1]
[charaFadein M 0.1 -430,0]
[charaFace N 1]
[charaFadein N 0.1 430,0]

[se ad16]
[seVolume ad16 0 0.1]
[seVolume ad16 0.3 1.0]

＠Ionioi Hetairoi
[f large]AALALALALALALAI!
[k]







[messageOff]
[fadeout black 0.5]
[seStop ad726 0.4]
[seStop ade393 0.4]
[seStop adm76 0.4]
[seStop ad646 0.4]
[seStop ad16 0.4]
[bgmStop BGM_BATTLE_103 0.4]
[wait fade]
[fowardEffectDestroy bit_talk_sparks_fs]
[soundStopAll]
[end]
