
＄03-00-12-21-1-0


[soundStopAll]
[enableFullScreen]
[charaSet A 9005001 1 Holmes]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 1098242700 1 Moriarty]
[charaSet D 1052000 1 Charlemagne]
[imageSet E cut351_hms 1]
[imageSet F back10000 1]
[charaScale F 1.01]
[imageSet G back10000 1]
[charaScale G 1.01]
[imageSet H back10000 1]
[charaScale H 1.1]
[charaDepth H 1]
[charaDepth A 2]
[charaSet I 9005001 1 Holmes_Effects]
[charaDepth I 4]
[sceneSet J 154800 1]
[charaScale J 1.2]
[charaDepth J 1]

[sceneSet K 155600 1]
[charaScale K 1.05]

[sceneSet M 155601 1]
[charaScale M 1.3]

[sceneSet N 155600 1]
[charaScale N 1.3]

[sceneSet O 154800 1]
[charaScale O 1.4]

[sceneSet P 154800 1]
[charaScale P 1.4]

[cameraMove 0.1 0,0 1.01]
[charaFadein J 0.1 50,-290]

[wt 0.1]

[cueSe SE_21 21_ade614 0]
[se ad556 0]
[se ad153 0]
[seVolume 21_ade614 2.0 0.3]
[seVolume ad556 2.0 0.3]
[seVolume ad153 2.0 0.3]

[scene 154800]

[charaMove J -50,-290 5.5]
[fadein black 2.0]
[wait fade]

[wt 2.5]
[charaFadeout J 1.0]
[seVolume 21_ade614 2.0 0.2]
[seVolume ad556 2.0 0.2]
[seVolume ad153 2.0 0.2]
[wt 1.6]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 1]

＠Holmes
...
[k]

[messageOff]
[messageOff]
[charaTalk off]

[charaPut A 0,0]
[charaPut I 0,0]
[charaFace I 4]
[charaFadeTime I 0.1 0.3]
[charaMoveScale I 1.1 0.6]
[charaMove I 0,16 0.6]
[se ad231]
[wt 0.3]
[charaFadeout I 0.3]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]

[charaTalk on]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]

＠Kadoc
Holmes?
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]

＠Holmes
...My apologies. This place brings back powerful memories for me.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]

＠Kadoc
I don't blame you. You did die here, after all.[wt 1.0][charaFace B 0][sr]...But, so did Moriarty.
[k]

[charaFadeout B 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Holmes
That should be, but[line 2]
[k]

[seStop 21_ade614 5.0]
[seStop ad556 5.0]
[seStop ad153 5.0]

＠Moriarty
Indeed. I certainly have no fond memories of this place.
[k]

＠Moriarty
But, that's just the sort of obstacle one must overcome if one intends to alter fate.
[k]

＠Moriarty
Don't you agree, Mister?
[k]

[messageOff]

[bgm BGM_MAP_91 0.1]

[charaTalk depthOff]
[charaDepth M 3]
[charaDepth N 4]
[charaDepth K 5]
[charaDepth E 6]

[charaFadein K 1.0 0,-220]
[charaMoveScale K 1.0 3.0]
[charaMove K 0,-200 3.0]
[wt 3.8]
[scene 154800]
[charaFadein N 0.1 0,-350]
[charaFadein M 0.1 0,-350]
[charaFadeout A 0.1]

[charaFadein E 0.4 -270,-200]
[wt 1.0]

＠Holmes
...James Moriarty.
[k]

[messageOff]
[charaFadeout E 0.4]
[wt 0.8]
[charaFadeout K 1.0]
[wt 1.6]
[charaFadeout N 1.0]
[wt 1.0]

＠Moriarty
Well, Mister. Did you find the answers you were looking for?
[k]

＠Moriarty
Were you able to determine my identity? My goal? My truth?
[k]

[messageOff]
[wt 0.4]
[charaFadeout M 1.0]
[wt 1.5]

[charaPut D 1]
[charaTalk D]
[charaFace D 0]
[charaSpecialEffect D appearanceReverse 1 1.0]
[se ad595]
[wait charaSpecialEffect D]
[wt 1.0]
[charaFace D 1]

＠Charlemagne
Whup. Looks like we're up, Master.
[k]

[messageOff]
[cameraMove 0.4 0,10 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Holmes
...Wait. Not just yet.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]

＠Charlemagne
Hm?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Holmes
Let me fight him one-on-one.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]

＠Charlemagne
...Seriously?
[k]

[charaFadeout D 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Holmes
Absolutely.
[k]

＠Holmes
...Something tells me I need to do this alone.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]

＠Kadoc
...[sr]...
[k]

[messageOff]
[charaTalk off]
[charaDepth O 5]
[charaDepth B 6]
[charaDepth D 6]
[charaDepth P 7]
[charaDepth A 8]

[charaScale A 1.2]
[charaScale D 1.2]

[charaFace A 5]
[charaFadein A 1.0 -200,0]
[charaFadein P 1.0 150,-300]

[charaMove A -190,0 1.5]
[charaMove P 160,-300 1.5]

[bgm BGM_MAP_91 1.5 0.5]

[wt 2.0]
[charaFace D 4]
[charaFadein D 0.1 200,0]
[charaFadein O 0.1 -150,-300]

[charaFadeout B 0.1]

[charaTalk on]

＠
[charaTalk B]
[lr]All at once, Holmes seemed to flicker like a mirage.
[k]

[messageOff]
[charaFadeout A 0.6]
[wt 1.0]

＠
[charaTalk B]
I'm guessing [&he:she] saw the same thing.
[k]

＠
[charaTalk B]
I don't know if [&he:she] asked Holmes to wait or grabbed[sr]his coat to try and stop him...
[k]

＠
[charaTalk B]
...but either way, Holmes just only smiled and shrugged it off.
[k]

＠
[charaTalk B]
Was he sure about this? Of course not. But...
[k]

[messageOff]
[charaTalk off]
[charaFadeout A 1.5]
[charaFadeout P 1.5]

[charaMove D 190,0 1.5]
[charaMove O -160,-300 1.5]

[bgm BGM_MAP_91 1.5 1.0]
[wt 2.0]



＠Charlemagne
...Are you sure about this?
[k]

[messageOff]
[charaFace A 0]
[charaFadein A 0.6 -190,0]
[charaFadein P 0.6 140,-300]
[wt 1.0]
[charaFadeout D 0.1]
[charaFadeout O 0.1]
[wt 0.1]
[charaScale B 1.2]
[charaFace B 0]
[charaFadein B 0.1 190,0]
[charaFadein O 0.1 -140,-300]


？1：...Whatever you do, just come back.
？！

[wt 0.2]
[charaFaceFade A 7 0.3]
[wt 1.6]

[charaFaceFade A 0 0.3]
[wt 0.4]

＠Holmes
Of course.
[k]

[messageOff]

[charaTalk off]
[bgm BGM_MAP_91 1.5 0.5]
[charaFadeout A 1.5]
[charaFadeout P 1.5]
[wt 2.5]
[charaFaceFade B 7 0.5]
[wt 1.6]


＠
[lr]Even I could tell he was just saying that.
[k]

[messageOff]
[bgmStop BGM_MAP_91 1.5]
[fadeout black 1.5]
[wait fade]

[charaFadeout B 0.1]
[charaFadeout O 0.1]

[charaScale A 1.0]
[charaScale B 1.0]
[charaScale D 1.0]


[charaFadein J 0.1 -70,-300]
[wt 1.5]
[charaMove J 70,-300 8.0]

[cueSe SE_21 21_ade614 0]
[se ad556 0]
[se ad153 0]
[seVolume 21_ade614 1.0 0.2]
[seVolume ad556 1.0 0.2]
[seVolume ad153 1.0 0.2]

[se ad311]
[fadein black 1.0]
[wait fade]

[wt 3.0]
[seVolume 21_ade614 1.0 0.1]
[seVolume ad556 1.0 0.1]
[seVolume ad153 1.0 0.1]
[seStop ad311 0.5]
[charaFadeout J 1.0]
[wt 1.0]

[charaTalk C]
[charaFace C 7]
[charaFadein C 0.2 1]

＠Moriarty
Hello, Mister.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Holmes
...[sr]...There's a mystery here.
[k]

＠Holmes
I used to think the only mysteries that couldn't be solved were those with pieces missing.
[k]

[charaFace A 4]

＠Holmes
But perhaps I'm the one who's missing something important.
[k]

＠Holmes
In which case...
[k]

[seVolume 21_ade614 3.0 0.0]
[seVolume ad556 3.0 0.0]
[seVolume ad153 3.0 0.0]

[charaFace A 5]

＠Holmes
...I expect fighting you should allow me to regain whatever that may be.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]

＠Moriarty
Only if you win, of course.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]

＠Holmes
I will.
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]

＠Moriarty
...You won't beat me. Of that, I'm absolutely certain.
[k]

[messageOff]
[wt 0.4]
[seStop 21_ade614 1.0]
[seStop ad556 1.0]
[seStop ad153 1.0]
[charaMoveScale C 1.02 0.4]
[charaMove C 0,4 0.4]
[wt 0.1]
[se ad311]
[wt 0.2]
[seStop ad311 0.3]
[wt 0.4]
[charaFadeout C 0.1]
[wt 0.1]
[charaScale C 1.0]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]

＠Holmes
Hmph!
[k]

[messageOff]
[se ad678]
[seVolume ad678 0 0.5]
[wt 0.1]
[effect bit_talk_41_fs]
[charaMoveScale A 1.2 0.4]
[charaMove A 0,30 0.4]
[blur motion 0.3 4 10000 0.5 0.7 0.05 100]
[wt 0.1]
[charaFadeout A 0.2]
[wt 0.1]
[blurOff motion 0.2]
[wt 0.2]
[charaScale A 1.0]
[wt 0.2]

[bgm BGM_BATTLE_21 0.1]

[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]

＠Moriarty
Hngh!
[k]

[messageOff]
[effectStop bit_talk_41_fs]
[effectDestroy bit_talk_41_fs]

[se ade469]
[seVolume ade469 0 0.4]
[charaFadeTime C 0.4 0.7]
[wt 0.4]

[effect bit_talk_h_slash01_fs]

[wt 0.1]
[se ad171]
[se ad163 0.4]
[seStop ad163 0.4]
[wt 1.0]
[charaFace C 9]
[charaFadeTime C 0.5 1.0]
[wt 0.8]
[charaFadeout C 0.2]
[wt 0.2]

[se ad7]
[wt 0.6]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 -100,0]
[se ad671]
[seVolume ad671 0 0.6]
[charaMove A 60,0 0.4]
[wt 0.4]
[charaMove A 80,0 0.4]
[wt 0.4]
[charaFadeTime H 0.2 0.5]

＠Holmes
(I missed... No, it wasn't that. As I thought, my attack failed to function as an attack.)
[k]

＠Holmes
(I didn't even feel an impact from striking his body. The entire attack was nullified.)
[k]

＠Holmes
(...I knew it. It's just as I suspected.)
[k]

[charaFadeout H 0.2]
[charaFadeout A 0.1]
[wt 0.2]

[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]

＠Moriarty
...To tell the truth, I have no memories of you at all. Perhaps it's because I was summoned in my youthful form.
[k]

＠Moriarty
My memories of my life end with my youth.
[k]

[charaFace C 5]

＠Moriarty
That's why I had such high hopes for you, Sherlock Holmes[line 2]my sworn enemy.
[k]

＠Moriarty
You were meant to be the only detective who could match my intellect, oppose my cruelty.
[k]

＠Moriarty
But you seem to have missed something vital, right up to your final moments.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]

＠Holmes
Oh? And what would that be?
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]

＠Moriarty
That, the moment you stood before me, you'd already lost.
[k]

＠Moriarty
And now, I'll show you why.
[k]

[charaFadeout C 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaFadeTime H 0.2 0.5]

＠Holmes
(Here he comes...!)
[k]


[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_21 0.4]
[wait fade]
[soundStopAll]
[end]
