fgo-game-data/ScriptActionEncrypt/04/0400032530.txt

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2024-03-20 11:01:29 +00:00
04-00-03-25-3-0
[soundStopAll]
[enableFullScreen]
[charaSet A 11002002 1 巌窟王]
[charaSet B 11002002 1 巌窟王2]
[charaScale B 1.1]
[charaSet C 11002002 1 巌窟王3]
[charaScale C 1.2]
[charaSet D 1098289100 1 モンテクリスト伯1]
[charaScale D 1.2]
[charaSet E 1098289100 1 モンテクリスト伯2]
[charaScale E 1.2]
[sceneSet F 214905 1]
[charaScale F 1.01]
[sceneSet G 213600 1]
[charaScale G 1.1]
[sceneSet H 213600 1]
[charaScale H 1.2]
[sceneSet I 213600 1]
[charaScale I 1.2]
[charaSet T 5009000 1 エフェクト用1]
[subCameraOn 4]
[charaLayer G sub #A]
[charaLayer B sub #A]
[charaLayer D sub #B]
[charaLayer H sub #C]
[charaLayer C sub #C]
[charaLayer I sub #D]
[charaLayer E sub #D]
[subCameraFilter #A normal]
[subCameraFilter #B through]
[subCameraFilter #C maskEdge cut359_mask05 4 74,103,85,255 0]
[subCameraFilter #D maskEdge cut359_mask05 4 0,0,0,255 0]
[subRenderMoveScaleEase #A 1.1 0.1 easeOutSine]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth B 2]
[charaDepth D 3]
[charaFace B 5]
[charaFadein G 0.1 -50,-170]
[charaFadein B 0.1 0,-60]
[charaFace D 0]
[charaFadein D 0.1 -150,-200]
[charaDepth H 1]
[charaDepth C 2]
[charaDepth I 1]
[charaDepth E 2]
[charaFace C 2]
[charaFadein H 0.1 -120,0]
[charaFadein C 0.1 0,250]
[charaFace E 2]
[charaFadein I 0.1 120,0]
[charaFadein E 0.1 0,250]
[scene 214904]
[fadein black 1.5]
[bgm BGM_BATTLE_197 0.1]
[wait fade]
@カリオストロ・ヘッド
…………………………!
[k]
@カリオストロ・ヘッド
再生が追いつかぬ!?[r]なぜだ!
[k]
@カリオストロ・ヘッド
こ、ここ、こ、この[#小宇宙:ミクロコスモス]は[#私:わたくし]が掌握して、[r]した、している、筈……[line 4]
[k]
[scene 214905 0.3]
@カリオストロ・ヘッド
ハッ!
[k]
@カリオストロ・ヘッド
そ、そうか……
[k]
@カリオストロ・ヘッド
真の……この[#小宇宙:ミクロコスモス]の所有者、であれば……[r][#我が無限に並び得る]
[k]
@カリオストロ・ヘッド
[#莫迦:ば か]な![r][#莫迦:ば か]な!
[k]
@カリオストロ・ヘッド
自己の魔術回路を完全掌握する芸当など、[r]未熟な、[#カルデアのマスター:魔 術 師 も ど き]なぞにできる訳が[line 3]
[k]
1普段はどうか知らないけど
2今は、すごく調子がいいん[&だ:だよ]
[messageOff]
[fadeout black 0.5]
[wait fade]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[masterBranch _Male _Female]
[label _Male]
[effect bit_talk_CommandMantra_bluesky_03 0,32]
[cueSe Battle bas16]
[wt 2.3]
[branch _branchEnd]
[label _Female]
[effect bit_talk_CommandMantra_bluesky_04 0,32]
[cueSe Battle bas16]
[wt 2.3]
[branch _branchEnd]
[label _branchEnd]
[fadeout black 0.5]
[wait fade]
[effectDestroy bit_talk_CommandMantra_bluesky_03]
[effectDestroy bit_talk_CommandMantra_bluesky_04]
[charaDepth A 1]
[charaDepth F 2]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaFadein F 0.1 0,-200]
[scene 213600]
[wt 0.1]
[fadein black 0.5]
[wait fade]
[wt 0.3]
@カリオストロ・ヘッド
[k]
[messageOff]
[charaFadeout F 0.5]
[wt 0.7]
@巌窟王
仕上げだ![r]征くぞ。
[k]
[messageOff]
[cueSe Battle bac375]
[charaMoveEase A 0,-60 0.5 easeOutSine]
[wt 1.0]
[line 3][#徐:おもむろ]に、彼が右手を地中へ突き入れる。
[k]
[messageOff]
[charaTalk off]
[subRenderFadein #A 0.6 0,0]
[wt 0.6]
[se ad343]
[seVolume ad343 0 0.7]
[fowardEffect bit_talk_06_b3]
[wt 0.5]
[charaFadeout A 0.1]
地中。違う。影。[r]手は、彼自身の足元の影へ。
[k]
[#一度はひとつの霊基として合わさったもの]を。[r]疑似東京であなたがやったのと同じに……
[k]
引きずり出す。[r]無理矢理に!
[k]
[messageOff]
[se ad396]
[seVolume ad396 0 0.4]
[se ad596]
[seVolume ad596 0 0.6]
[subRenderMoveScaleEase #A 1.0 2.0 easeOutSine]
[subRenderFadein #B 0.6 0,0]
[charaMoveEase G 0,-315 2.0 easeOutSine]
[charaMoveEase B 50,-10 2.0 easeOutSine]
[charaMoveEase D -150,0 2.0 easeOutSine]
[wt 2.5]
[seStop ad343 1.5]
[seStop ad396 1.5]
[seStop ad596 1.5]
[fowardEffectStop bit_talk_06_b3]
[wt 1.5]
1巌窟王がふたり
2ダブル巌窟王
[subRenderFadeout #A 0.4]
[subRenderFadeout #B 0.4]
[wt 0.4]
[se ad429]
[seVolume ad429 0 0]
[seVolume ad429 0.6 1.0]
[se ad961]
[seVolume ad961 0 0]
[seVolume ad961 0.7 0.3]
[fowardEffect bit_talk_sparks_blue]
[subRenderFadeinFSR #C 0.2 250,-320]
[subRenderMoveFSR #C 250,-270 0.2]
[subRenderFadeinFSL #D 0.2 -250,-230]
[subRenderMoveFSL #D -250,-270 0.2]
[wt 0.2]
@二人の巌窟王
クク[line 3][r]ク[messageShake 0.03 5 5 0.7]クハハハハハハハハハハハハハハハハハハ!!
[k]
[seStop ad961 3.0]
@二人の巌窟王
[f large]仕上げだ!
[k]
@二人の巌窟王
[f large][#此処:こ こ]で、すべてを灼き尽くす!
[k]
[messageOff]
[se ad961]
[seStop ad429 0.5]
[fowardEffect bit_talk_29_black]
[wt 1.0]
[cueSe SE_23 23_ade925]
[fowardEffect bit_talk_fire_blue]
[fowardEffect bit_talk_fire_kma]
[fowardEffect bit_talk_fire_wall_bl]
[wt 2.0]
[cueSe SE_23 23_ade890]
[seStop 23_ade890 0.4]
[wt 0.2]
[fadeout white 0.5]
[bgmStopEnd BGM_BATTLE_197 0.4]
[wait fade]
[subRenderFadeout #C 0.1]
[subRenderFadeout #D 0.1]
[scene 10000]
[fowardEffectDestroy bit_talk_sparks_blue]
[fowardEffectDestroy bit_talk_fire_blue]
[fowardEffectDestroy bit_talk_fire_kma]
[fowardEffectDestroy bit_talk_fire_wall_bl]
[charaFadeout H 0.1]
[charaFadeout C 0.1]
[charaFadeout I 0.1]
[charaFadeout E 0.1]
[subCameraOff]
[wt 0.8]
[seStop 23_ade925 1.0]
[fadein white 1.0]
[wait fade]
[soundStopAllEnd]
[end]