117 lines
2.5 KiB
Plaintext
117 lines
2.5 KiB
Plaintext
|
$94-00-05-01-1-0
|
|||
|
|
|||
|
[soundStopAll]
|
|||
|
[bgm BGM_EVENT_2 0.1]
|
|||
|
[backEffect bit_talk_helloween01 1]
|
|||
|
[scene 20805]
|
|||
|
[charaSet A 8001001 1 Mash]
|
|||
|
[charaSet B 98003000 2 "Dr. Roman"]
|
|||
|
[charaSet C 98002000 1 Fou]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
[charaFace A 7]
|
|||
|
[fadein black 1]
|
|||
|
[wait fade]
|
|||
|
@Mash
|
|||
|
We've arrived. The time period is unknown but the location appears to be somewhere in Europe.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 13]
|
|||
|
@Mash
|
|||
|
That said... It feels both a bit frightening and yet fun, somehow. How odd.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 1]
|
|||
|
@Mash
|
|||
|
There are jack-o'-lanterns hanging all over the place,[sr]and all the skeletons are dancing about.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Fou
|
|||
|
Fou, fooou! Fa!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[se ad13]
|
|||
|
[communicationChara 98003003 1 5 0 4]
|
|||
|
@Dr. Roman
|
|||
|
It's a much grander setup than I imagined...[sr]Perhaps I underestimated her...
|
|||
|
[k]
|
|||
|
|
|||
|
[communicationCharaClear]
|
|||
|
[wait communicationChara]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
[charaFace A 13]
|
|||
|
@Mash
|
|||
|
Yes... Since this is Miss Ba...ry we're talking about,[sr]I thought she'd be more of a paper decorations kind of girl...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[communicationChara 98003003 1 5 0 0]
|
|||
|
@Dr. Roman
|
|||
|
Seems like we might need to pay extra attention here.
|
|||
|
[k]
|
|||
|
|
|||
|
@Dr. Roman
|
|||
|
I'm picking up some weak hostile signatures here and[sr]there. There's no telling what could happen here.[sr]Be on your guard as you investigate.
|
|||
|
[k]
|
|||
|
|
|||
|
[communicationCharaClear]
|
|||
|
[wait communicationChara]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
[charaFace A 1]
|
|||
|
@Mash
|
|||
|
Right, this was totally unexpected, so it's sure to be more than we bargained for!
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
Now, let's go, Master!
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
All that glitters isn't gold, but when in Rome, do as the Romans do, they say!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.5]
|
|||
|
[wt 0.3]
|
|||
|
[messageOff]
|
|||
|
[wipeout leftToRight 1 3]
|
|||
|
[wait wipe]
|
|||
|
[backEffect bit_talk_helloween01 1]
|
|||
|
[scene 20805]
|
|||
|
[bgmStop BGM_EVENT_2 0.1]
|
|||
|
[wipein rightToLeft 1 3]
|
|||
|
[wait wipe]
|
|||
|
[charaSet D 98006200 1]
|
|||
|
[charaFadein D 0.4 1]
|
|||
|
[se ad21]
|
|||
|
[wt 0.3]
|
|||
|
@???
|
|||
|
Leave it there... Leave it there...[sr]Leave some AP or stones and stuff there...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[bgm BGM_EVENT_3]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
[charaFace A 4]
|
|||
|
@Mash
|
|||
|
Hmmph! So a ghost-type is the first up,[sr]I see... How typical.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
It's far from surprising, but well, I suppose it is what it is.[sr]It's the most basic of basics in a haunted house scenario.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 2]
|
|||
|
@Mash
|
|||
|
On second thought, this could be fun.[sr]Senpai, quickly now! It's time for some ghost-busting!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.5]
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[bgmStop BGM_EVENT_3 0.4]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|