fgo-game-data/ScriptActionEncrypt/03/0300139821.txt

122 lines
2.1 KiB
Plaintext
Raw Normal View History

2024-12-25 08:05:45 +00:00
03-00-13-98-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098252540 1 "Ocelotl 1"]
[charaSet B 1098252500 1 "Ocelotl 2"]
[charaSet C 1098252540 1 "Ocelotl 3"]
[charaSet D 1098252540 1 "Ocelotl 4"]
[charaSet E 1098252500 1 "Ocelotl 5"]
[charaSet F 1098252540 1 "Ocelotl 6"]
[charaSet G 1098253900 1 Izcalli]
[charaSet H 1098254820 1 "Nemo Marine"]
[charaSet I 1098257900 1 Mash]
[charaSet J 1098253200 1 "U-Olga Marie"]
[charaSet K 1098252900 1 Tepeu]
[sceneSet L 170000 1]
[sceneSet M 10000 1]
[charaSet N 98115000 1 Effect]
[charaScale N 0.4]
[imageSet O black_fade_re 1]
[imageSet P black_fade_re 1]
[scene 170000]
[charaTalk depthOff]
[charaDepth N 10]
[charaDepth M 9]
[charaDepth H 8]
[charaDepth G 7]
[charaDepth A 6]
[charaDepth B 5]
[charaDepth C 4]
[charaDepth D 3]
[charaDepth E 1]
[charaDepth F 2]
[charaTalk G]
[charaFace G 2]
[charaFace H 11]
[charaFace A 0]
[charaFace D 0]
[charaFace B 0]
[charaFace E 0]
[charaFace C 0]
[charaFace F 0]
[charaFadein G 0.1 50,0]
[charaFadein H 0.1 -125,0]
[charaFadein A 0.1 100,0]
[charaFadein D 0.1 -150,0]
[charaFadeinFSR B 0.1 250,-50]
[charaFadeinFSL E 0.1 -300,-50]
[charaFadeinFSSideR C 0.1 400,0]
[charaFadeinFSSideL F 0.1 -450,0]
[cameraMove 0.1 0,-15 1.1]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_69 0.1]
Izcalli
Yes, yes, that's it! You have my thanks! Trust me when I say that I'm a man of my word!
[k]
[messageOff]
[se bac9]
[seVolume bac9 0 0.5]
[charaTalk H,G]
[charaShake H 0.05 2 2 0.3]
[charaMove H -160,-15 0.2]
[wt 0.2]
[se ad775]
[seVolume ad775 0 0.4]
[wt 1.0]
[se ad346]
[wt 0.3]
[seStop ad346 0.2]
[wt 1.0]
[charaFace H 0]
[wt 1.0]
[charaFace H 9]
Nemo Marine
A-ahaha, guess I goofed it up again! Sorry for being nothing but trouble right to the end!
[k]
Nemo Marine
Don't worry about me! And no need to tell the Captain, either! This kind of thing happens all the time!
[k]
[messageOff]
[cameraMove 2.5 0,0 1.01]
[bgmStop BGM_EVENT_69 1.5]
[charaTalk off]
[wt 2.2]
[se ade65]
[charaFadein M 0.1 1]
[charaPut N -150,-100]
[charaEffect N bit_talk_35]
[wt 1.5]
[se ad528]
[fadeout black 2.0]
[wait fade]
[charaFadeout G 0.1]
[wt 0.5]
[soundStopAll]
[end]