fgo-game-data/ScriptActionEncrypt/94/9409/9409150621.txt

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2024-01-19 09:01:36 +00:00
94-09-15-06-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 3017002 1 李書文]
[charaSet B 1059000 1 ヤマトタケル]
[charaSet C 1098284220 1 紅玉の書]
[charaSet D 1060000 1 宮本伊織]
[sceneSet E 10000 1]
[charaScale E 1.3]
[charaSet L 98115000 1 エフェクト用]
[charaSet M 98115000 1 エフェクト用]
[scene 204600]
[bgm BGM_BATTLE_253 0.1]
[fadein black 0.5]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
@李書文
どうした![r]手が緩んでいるぞ!
[k]
[charaFace A 0]
@李書文
戯れとは云え[line 3]死に物狂いでなければ、[r]一息で死ぬるのみ!
[k]
[messageOff]
[charaMoveEase A 0,10 0.2 easeOutQuint]
[charaMoveScaleEase A 1.1 0.2 easeOutQuint]
[charaFadeout A 0.2]
[effect bit_talk_v_slash01]
[se ad1006]
[wt 0.1]
[se ad85]
[wt 0.4]
[charaScale D 1.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,10]
[charaMoveEase D 0,0 0.2 easeOutQuint]
[charaMoveScaleEase D 1.0 0.2 easeOutQuint]
[se ad32]
[se ad471]
[seVolume ad471 0 1.0]
[effect bit_talk_14]
[wt 0.1]
[charaShake D 0.05 3 3 0.3]
[wt 0.8]
[charaFace D 7]
@宮本伊織
……云われずとも!
[k]
[messageOff]
[se ad1006]
[charaMoveEase D 0,10 0.2 easeOutQuint]
[charaMoveScaleEase D 1.1 0.2 easeOutQuint]
[charaFadeout D 0.2]
[wt 0.3]
[charaScale A 1.0]
[charaScale D 1.0]
[se ad1053]
[effect bit_talk_quick_slash]
[wt 1.5]
[charaTalk depthOff]
[charaDepth B 3]
[charaDepth E 1]
[charaPut E 0,-200]
[charaFadeTime E 0.2 0.5]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
@ヤマトタケル
(イオリ……[r] やはり昂っているな)
[k]
@ヤマトタケル
(まるで、かつての[r] 盈月の儀のように……)
[k]
[bgm BGM_BATTLE_253 1.0 0.4]
[messageOff]
[charaFadeout E 0.2]
[charaFadeout B 0.1]
[wt 0.1]
[se ad609]
[seVolume ad609 0 0.5]
[wt 1.5]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
@紅玉の書
ぬおおっ!? 何事じゃ!?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1]
[wait wipe]
[charaFadeout C 0.1]
[pictureFrameTop cut063_cinema]
[charaPut L 0,-600]
[charaPut M 1]
[charaEffect L bit_talk_blk_fire_aura]
[charaEffect M bit_talk_sparks_black]
[wt 0.5]
[cueSe SE_21 21_ad1114 0.4 0.5]
[se ad963]
[seVolume ad963 0 0]
[seVolume ad963 0.4 0.5]
[wipein rectangleStripRightToLeft 0.4 1]
[wait wipe]
[wt 1.0]
[cueSe SE_24 24_ade972 0 0.6]
[wt 1.5]
[cueSeStop ad963 2.0]
[wt 1.5]
[cueSeStop 24_ade972 1.0]
[wt 1.0]
[cueSeStop 21_ad1114 0.5]
[wipeout rectangleStripRightToLeft 0.4 1]
[wait wipe]
[pictureFrame]
[charaPut L 2000,2000]
[charaPut M 2000,2000]
[charaEffectStop L bit_talk_blk_fire_aura]
[charaEffectStop M bit_talk_sparks_black]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.4 1]
[bgm BGM_BATTLE_253 0.4 1.0]
[wait wipe]
@李書文
む……戯れが過ぎたか。[r]どうやら先手を打たれたようだ。
[k]
1……しまった
2もしかして地右衛門が
[charaFace A 4]
@李書文
やれやれ、仕方あるまい。
[k]
[charaFace A 0]
@李書文
小娘の小言なぞ、聞くに堪えんからな。[r]務めを果たすとするか。
[k]
[messageOff]
[se ad678]
[seVolume ad678 0 0.7]
[charaEffect A bit_talk_quickmove]
[charaSpecialEffect A erasureReverse 1 0.3]
[wt 1.2]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@ヤマトタケル
待て、[#逸:はぐ]れのアサシン……[r]じゃなくて、[#逸:はぐ]れのランサー!
[k]
[charaFace B 3]
@ヤマトタケル
……ややこしいな![r]とにかく追うぞ、ふたりとも!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_253 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]