fgo-game-data/ScriptActionEncrypt/03/0300091341.txt

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2023-06-20 08:05:37 +00:00
03-00-09-13-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098124500 1 "Da Vinci"]
[charaSet B 98104300 1 Mirror]
[charaSet C 5045001 1 Altria]
[charaSet D 1049000 1 "Senji Muramasa"]
[charaSet F 1098210410 1 Mors]
[charaSet G 1098210410 1 Mors]
[charaSet H 1098210410 1 Mors]
[charaSet I 1098210410 1 Mors]
[charaSet J 1098210410 1 Mors]
[charaSet K 1098231110 1 "Tam Lin Lancelot"]
[charaScale F 1.1]
[charaScale G 1.1]
[charaScale H 1.1]
[charaScale I 1.1]
[charaScale J 1.1]
[imageSet M back10000 1 1]
[charaScale M 1.05]
[charaSet S 98115000 1 Effect]
[scene 121400]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk off]
[charaDepth F 6]
[charaDepth G 5]
[charaDepth H 4]
[charaDepth I 3]
[charaDepth J 2]
[se ad644]
[seVolume ad644 0 0.3]
[cueSe SE_21 21_ad1071]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.3]
[charaFace G 0]
[charaFadein G 0.4 210,-5]
[wt 0.3]
[charaFace H 0]
[charaFadein H 0.4 -210,-5]
[wt 0.3]
[se ad644]
[seVolume ad644 0 0.3]
[cueSe SE_21 21_ad1072]
[charaFace I 0]
[charaFadein I 0.4 430,-10]
[wt 0.3]
[charaFace J 0]
[charaFadein J 0.4 -430,-10]
[wt 0.8]
1Crap. Three was bad enough. Now there's even more!
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 31]
[charaFadein A 0.1 1]
Da Vinci
Something's not right here! Mors wouldn't gather on their own like this!
[k]
Da Vinci
It's gotta be a trap Koyanskaya set! She must really not want anyone getting past here!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 26]
[charaFadein C 0.1 1]
Altria
You mean she's already got mors under her thumb!? This Koyanskaya lady must be even more trouble than I thought!
[k]
[charaFace C 29]
Altria
In fact, now that I think about it...
[k]
Altria
I can't believe you knew what she was like and still greeted her in Gloucester like it was no big deal,[sr][%1]!
[k]
1I can't really argue with that.
2Honestly, I don't know what I was thinking, either.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Senji Muramasa
What else could [&he've:she've] done back then? Murian was[sr]there too, y'know! Now quit griping and get back to fighting!
[k]
Senji Muramasa
If we can't end this, I'm gonna end up using my Noble Phantasm until I'm drained dry! Keep those enchantments coming, Altria!
[k]
Senji Muramasa
I'll pull off three Tsumukari in a row if that's what it takes, even if I have to burn my own Spirit Origin for fuel!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Altria
Huh!? Does that mean Servants'[sr]Spirit Origins are flammable!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Senji Muramasa
Can't speak for everyone's, but mine is!
[k]
Senji Muramasa
Look, don't worry about it! Like I said, just keep 'em coming! When you've been standing at the forge as long as I have, losing an eye or a leg stops seeming like such a big deal!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 27]
[charaFadein C 0.1 1]
[wt 1.4]
[bgmStop BGM_EVENT_80 1.0]
[charaFadeout C 0.1]
[wt 0.2]
[se ad695]
[seVolume ad695 0 0.3]
[cueSe SE_21 21_ade546]
[se ade8]
[seVolume ade8 0 0.3]
[wt 1.5]
[effect bit_talk_mgn_light]
[se ad696]
[seVolume ad696 0 0.6]
[se ade393]
[seVolume ade393 0 0.3]
[wt 0.3]
[se ad914]
[effect bit_talk_impactlanding]
[se ad322]
[shake 0.05 3 3 3.0]
[wt 1.5]
[seStop ade393 3.0]
[wt 2.5]
[se ade321]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.6 1]
[wt 1.0]
Tam Lin Lancelot
...
[k]
[charaFadeout K 0.1]
[wt 0.1]
[bgm BGM_EVENT_24 0.1]
[charaTalk A]
[charaFace A 22]
[charaFadein A 0.1 1]
Da Vinci
Tam Lin Lancelot!? What are you doing here!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 2]
[charaFadein K 0.1 1]
Tam Lin Lancelot
Never mind that! I am going to clear out these mors! Stand back, Child of Prophecy! You're only getting in my way!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_24 2.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[charaPut M 1]
[charaFadeTime M 0.2 0.5]
Mirror
(No way! That's the Child of Prophecy!? Now that I'm a Nightcall, I couldn't tell it was her...)
[k]
Mirror
(But now that I'm getting a better look at her, I can sense it, too! Yay! She finally made it back to the entrance to paradise!)
[k]
Mirror
(This is great. What a relief. Now all of our purposes have finally been fulfilled.)
[k]
Mirror
(Hello, Britain's Bell of Ending. So you're the one with the highest of callings... The second Avalon le Fae!)
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[wait fade]
[soundStopAll]
[end]