fgo-game-data/ScriptActionEncrypt/94/9405/9405260210.txt

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2022-08-22 08:05:35 +00:00
94-05-26-02-1-0
[soundStopAll]
[charaSet A 3013300 1 Scáthach]
[charaSet B 98001000 1 Mash]
[charaSet C 6038002 1 "Charlotte Corday"]
[charaSet D 1038000 1 Jason]
[charaSet E 3001001 1 "Cú Chulainn"]
[charaSet F 1008001 1 Siegfried]
[charaSet G 1018001 1 Altera]
[charaSet H 3016001 1 Hektor]
[charaSet I 1009001 1 Mordred]
[charaSet J 4002001 1 Iskandar]
[charaSet K 98111500 1 "Da Vinci"]
[charaSet L 1098124510 1 "Da Vinci (Rider)"]
[charaSet M 1098123210 1 Goredolf]
[charaSet N 4017001 1 Marie]
[charaSet O 9005001 1 Holmes]
[charaSet P 98115000 1 Transmission]
[charaSet Q 98115000 1 Effect]
[charaSet R 3036001 1 Bradamante]
[charaSet S 4038001 1 Odysseus]
[charaSet T 1039000 1 Lakshmi]
[charaDepth J 1]
[charaDepth G 2]
[charaDepth E 3]
[charaDepth N 4]
[charaDepth H 5]
[charaDepth I 6]
[scene 101800]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Scáthach
E[messageShake 0.05 3 3 0.3]nough!!!
[k]
[bgm BGM_EVENT_62 0.1]
1O-oh man, I'm exhausted!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
Congratulations on your victorious campaign, Senpai!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Scáthach
Yes, you fought well indeed.
[k]
Scáthach
Now then, let us gather the other Servants together for a victory party!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_62 1.5]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[scene 101700]
[cameraMove 0.1 -30,0 1.1]
[charaMoveScale H 0.9 0.1]
[charaMoveScale J 0.9 0.1]
[charaMoveScale G 0.9 0.1]
[charaTalk off]
[charaFace H 1]
[charaFadein H 0.1 350,-28]
[charaFace J 1]
[charaFadein J 0.1 0,-28]
[charaFace G 1]
[charaFadein G 0.1 -350,-28]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[cameraMove 2.0 0,0 1.1]
[se ad3]
[seVolume ad3 0 0.6]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[cameraMove 0.1 30,0 1.1]
[charaMoveScale H 1.0 0.1]
[charaMoveScale J 1.0 0.1]
[charaMoveScale G 1.0 0.1]
[charaMoveScale E 0.9 0.1]
[charaMoveScale F 0.9 0.1]
[charaFadeout H 0.1]
[charaFadeout J 0.1]
[charaFadeout G 0.1]
[wt 1.5]
[charaFace F 0]
[charaFadein F 0.1 -256,-28]
[charaFace E 0]
[charaFadein E 0.1 256,-28]
[cameraMove 3.0 0,0 1.1]
[fadein black 1.0]
[wait fade]
[wt 1.3]
[seStop ad3 1.5]
[fadeout black 1.5]
[wait fade]
[cameraHome 0.1]
[charaMoveScale E 1.0 0.1]
[charaMoveScale F 1.0 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.5]
[fadein black 0.7]
[wait fade]
[bgm BGM_EVENT_25 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 1]
[wt 0.4]
Charlotte Corday
Stew's all ready for anyone who wants some!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.4 1]
[wt 0.4]
Jason
Phew, glad that's finally over with. Huh? Oh, you wanna talk performance too? Sure, knock yourselves out. Just leave me out of it.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Cú Chulainn
See? I knew we shouldn't have sent in the Archer here.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Siegfried
In retrospect, the potential rewards of doing so were great, but so were the risks.
[k]
Siegfried
Perhaps we should have opened with a different move.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 3]
[charaFadein J 0.1 1]
Iskandar
Hey now, don't rule that sort of thing out too quick.
[k]
[charaFace J 0]
Iskandar
Even if trying to overpower your opponent with brute strength doesn't succeed on its own, it has a knock-on effect of throwing them off-balance.
[k]
Iskandar
And you can't underestimate knock-on effects.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Altera
Indeed.
[k]
Altera
There is rarely a time when Chaldea is not at a severe disadvantage in this campaign we are fighting, after all. More so when fights are drawn out.
[k]
Altera
In some ways, it feels as though we are constantly laying siege to an impenetrable castle. Keeping fights as short as possible is not bad civilization at all.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Hektor
You sure you don't mean “strategy” instead of “civilization”?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Altera
I know what I said.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.4 1]
[wt 0.4]
Mordred
Hmm.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Hektor
Oh, hey, Mordred.
[k]
Hektor
Say, you're a Knight of the Round Table.[sr]What do you make of all this?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Mordred
...Well, I like brief showdowns[sr]as much as the next knight...
[k]
[charaFace I 5]
Mordred
But aren't you guys forgetting that Chaldea's got almost zilch in the way of supply lines?
[k]
Mordred
So we've basically got no choice[sr]but to go full guerilla warfare.
[k]
Mordred
Forget short-term or long-term warfare.[wt 0.7][charaFace I 4][sr]If I had to sum up our strategy... Hmm...
[k]
Mordred
I guess I'd call it general mid-term warfare?
[k]
[charaFace I 5]
Mordred
So we're prolly better off assessing the situation early on, then findin' an opening in the mid-game and hammering it as hard as we can.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk off]
[charaFace J 0]
[charaFadein J 0.1 -370,0]
[charaFace G 0]
[charaFadein G 0.1 -120,0]
[charaFace E 0]
[charaFadein E 0.1 120,0]
[charaFace H 0]
[charaFadein H 0.1 370,0]
All
...[sr]...
[k]
[charaFadeout E 0.1]
[charaFadeout J 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Mordred
What? What is it?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Cú Chulainn
I didn't know you could be so, you know, thoughtful.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Mordred
Y[messageShake 0.05 3 3 0.5]ou want a piece of me, Celt!?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Hektor
Now, now, no need for that.
[k]
[charaFace H 0]
Hektor
Really, we shouldn't be surprised. Of course the Knight of Treachery would know about that sort of thing.
[k]
Hektor
Honestly, I wouldn't have guessed that about you in a million years, but it does make sense when you think about it.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Mordred
You guys want me to Clarent all your asses? Is that it?
[k]
[charaFace I 9]
Mordred
...Ah, never mind. You all seem like you could take a Clarent to the face and be standing when the dust settled.
[k]
[bgmStop BGM_EVENT_25 1.0]
[charaFace I 5]
Mordred
Hm? Hang on. I just had a revelation.
[k]
[bgm BGM_EVENT_62 0.1]
[charaFace I 0]
Mordred
If you can all take a hit from my Clarent,[sr]why SHOULDN'T I go ahead and cut loose?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Iskandar
Uh-oh. I don't like where this is going!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
Mordred
Know what? I'mma go for it![sr]Come to me, red lightning!
[k]
[messageOff]
[se ade446]
[seVolume ade446 0 0.5]
[charaPut Q 1]
[charaEffect Q bit_talk_lightning_02r]
[wt 2.5]
[seStop ade446 0.5]
[charaPut Q 1200,1200]
[charaFadeout I 0.1]
[wt 0.5]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
[charaShake E 0.05 2 2 0.3]
Cú Chulainn
Would you just chill for a minute!? Damn!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[se ade446]
[seVolume ade446 0 0.5]
[charaPut Q 1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
[wt 1.0]
1Whoa, whoa, whoa! Let's just take it easy, okay!?
Mordred
G[messageShake 0.05 3 3 0.3]rrr...
[k]
[seStop ade446]
[charaPut Q 1200,1200]
[charaFadeout I 0.1]
[wt 0.1]
[charaEffectStop Q bit_talk_lightning_02r]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Siegfried
Easy there, comrade.[sr]Deep breaths. Deeep breaths.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
[wt 0.5]
[charaMoveReturn I 0,10 1.0]
[wt 1.5]
[charaFace I 5]
Mordred
Tch.[sr]...Well? Anyone disagree with me?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 0]
[charaFace I 5]
[charaFadein I 0.1 2]
Iskandar
Hahaha, of course![sr]For example, what if[line 2]
[k]
[messageOff]
[charaTalk off]
[charaFace J 0]
[wt 1.5]
[charaFace I 2]
[wt 1.5]
[charaFace J 4]
[charaMoveReturn J -256,-10 0.7]
[wt 1.0]
[charaFace J 5]
[wt 0.8]
[charaFace I 8]
[charaShake I 0.05 2 2 0.5]
[wt 1.5]
[bgmStop BGM_EVENT_62 1.5]
[charaFace I 2]
[wt 1.5]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.5]
[bgm BGM_EVENT_25 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Scáthach
Well, as you can see, even some of the greatest heroes in history can have different opinions when it comes to a long and unpredictable war.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut P 1]
[se ad13]
[charaEffect P bit_talk_10_LowLevel]
[wt 0.2]
[branchQuestNotClear lblNotClear1 3000303]
[branch lblConf1]
[label lblNotClear1]
[charaTalk K]
[charaFace K 1]
[charaFadein K 0.1 0,-90]
Da Vinci
Hmm, hmm...[sr]You know, this HAS been fascinating.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut P 1200,1200]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Scáthach
Oho, if it isn't Leonardo da Vinci.
[k]
Scáthach
I am glad to see that even an artist[line 2]no, a scientist like yourself can see the appeal of this sort of thing!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut P 1]
[charaTalk K]
[charaFace K 1]
[charaFadein K 0.1 0,-90]
Da Vinci
Well sure I can!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut P 1200,1200]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Scáthach
Wonderful.
[k]
Scáthach
There have been times when I thought our tastes were incompatible, but I am pleased to be wrong.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut P 1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-90]
Da Vinci
Hey, I wasn't known as[sr]THE Renaissance man for nothing♪
[k]
[charaFace K 1]
Da Vinci
Now hurry up and get back here, [%1]![sr]I want to hear what you and Mash thought of this, too!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut P 1200,1200]
[branch lblNotClear_out1]
[label lblConf1]
[charaTalk L]
[charaFace L 9]
[charaFadein L 0.1 1]
LDa Vinci
Now I get it.[sr]This really is fascinating!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut P 1200,1200]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Scáthach
Oh, the little Da Vinci.[sr]Hehe, was the excitement a bit too much for you?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut P 1]
[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 1]
LDa Vinci
Hahaha, maybe♪
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 7]
[charaFadein M 0.1 1]
Goredolf
Wait. You're not serious, are you?
[k]
[messageOff]
[se ad421]
[charaShake M 0.05 3 3 0.7]
[charaFace M 13]
[wt 1.0]
[seStop ad421]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
LDa Vinci
But never mind that now.
[k]
[charaFace L 10]
LDa Vinci
This was certainly all very interesting.
[k]
[charaFace L 7]
LDa Vinci
I'd love to hear what you and Mash thought[sr]about all this too, [%1].
[k]
LDa Vinci
What do you say we have a little confab after you get back?
[k]
1You got it!
[charaFadeout L 0.1]
[wt 0.1]
[charaPut P 1200,1200]
[label lblNotClear_out1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
A lot's happened since we came here,[sr]but at least the Grail Front is now over.
[k]
Mash
Congratulations once again, Master.[sr]Now, what do you say we head back home!
[k]
[messageOff]
[bgmStop BGM_EVENT_25 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout B 0.1]
[wt 0.5]
[branchQuestNotClear lblNotClear2 3000303]
[branch lblConf2]
[label lblNotClear2]
[scene 10310]
[branch lblNotClear_out2]
[label lblConf2]
[scene 66600]
[label lblNotClear_out2]
[charaSet K 5009001 1 "Da Vinci]
[charaSet L 1098124500 1 "Da Vinci (Rider)"]
[charaSet M 1098123200 1 Goredolf]
[charaDepth O 2]
[charaDepth L 7]
[charaDepth M 8]
[charaDepth B 9]
[pictureFrame cut063_cinema]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[lr]Some time later...
[k]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]
Scáthach
...Hmm.
[k]
Scáthach
I have an idea for a new Grail Front, but it would involve fierce competition for magical energy resources.
[k]
Scáthach
As such, there is no way to know when I may be able to[line 2][wt 0.6][charaFace A 0][sr]Hm?
[k]
[messageOff]
[bgm BGM_EVENT_2 1.0 0.5]
[wipeout rectangleStripLeftToRight 1.0 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.5]
[branchQuestNotClear lblNotClear3 3000303]
[branch lblConf3]
[label lblNotClear3]
[scene 60300]
[branch lblNotClear_out3]
[label lblConf3]
[scene 66700]
[label lblNotClear_out3]
[charaDepth T 3]
[charaDepth R 6]
[charaDepth S 5]
[wt 0.5]
[bgm BGM_EVENT_2 1.0 1.0]
[se ad413]
[seVolume ad413 0 0]
[seVolume ad413 1.0 0.8]
[charaTalk off]
[charaFace N 0]
[charaFadein N 0.1 -390,-50]
[charaFace T 1]
[charaFadein T 0.1 -120,-50]
[charaFace S 0]
[charaFadein S 0.1 110,-50]
[charaFace R 0]
[charaFadein R 0.1 370,-50]
[wipein rectangleStripRightToLeft 1.0 1.0]
[wait wipe]
[wt 0.4]
[wt 2.0]
[seStop ad413 0.5]
[wt 0.5]
[charaFadeout N 0.1]
[charaFadeout T 0.1]
[charaFadeout S 0.1]
[charaFadeout R 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Scáthach
What is it?[sr]Is there something going on?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 0,-50]
Marie
Oh, hello, Scáthach. Did you see this yet!?
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Scáthach
See what?[wt 0.5][charaShake A 0.05 3 3 0.2][charaFace A 2][sr]...A-another Grail Front!?
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 0.5]
[pictureFrame]
[branchQuestNotClear lblNotClear4 3000303]
[branch lblConf4]
[label lblNotClear4]
[scene 10204]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[charaTalk K]
[charaFace K 1]
[charaFadein K 0.1 1]
Da Vinci
There we go.
[k]
Da Vinci
The Holy Grail War simulator is now complete!
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.3]
[se ad272]
[wt 0.5]
[seStop ad272 0.4]
[wt 0.5]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
Congratulations!
[k]
1Amazing work!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Da Vinci
I gotta say, it took a while to put together,[sr]but I think it'll all work nicely.
[k]
Da Vinci
I'll spare you the details, but suffice to say, it runs on recycled magical energy, so it'll still be a little while before we can try it out.
[k]
[charaFace K 1]
Da Vinci
But hey, once it's all ready, we'll be able to hold events like this on a regular basis!
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.1]
[branch lblNotClear_out4]
[label lblConf4]
[scene 66400]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_94 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
LDa Vinci
There. All done!
[k]
[charaFace L 1]
LDa Vinci
Voilà! The Holy Grail War simulator is now complete!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
Way to go, Da Vinci!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 4]
[charaFadein M 0.1 1]
Goredolf
Hmm. I don't see how this is going to be of much use.
[k]
Goredolf
I feel like I just wasted our finite and all-too-precious resources on some trivial entertainment...
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
LDa Vinci
That's where you're wrong, Gordy.[sr]This entertainment's anything but trivial.
[k]
LDa Vinci
Remember, this is a full-blown Holy Grail War simulator.
[k]
LDa Vinci
Granted, we won't be able to use it until the recycling system gives us some more resources to run it...
[k]
[charaFace L 10]
LDa Vinci
But once it does, it ought to provide some really valuable experiences!
[k]
[messageOff]
[charaFadeout L 0.1]
[wt 0.1]
[label lblNotClear_out4]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Scáthach
Oho... Oho, oho.[sr]I see, I see...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
Scáthach!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Scáthach
It was a lot of work,[sr]coming up with this Grail Front system.
[k]
Scáthach
I had to gather a great deal of magical energy resources as I went around making intricate modifications to a minute Singularity, and now...
[k]
[charaFace A 4]
Scáthach
...[sr]...
[k]
Scáthach
(Sniff)
[k]
1It's okay, Ms. Scáthach! We still need you to be an advisor!
[charaFace A 0]
Scáthach
An...advisor?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Cú Chulainn
Yeah, Mentor.[sr]I know the system's already been put together...
[k]
Cú Chulainn
...but the enemy Masters and Servants aren't gonna position themselves, right?
[k]
Cú Chulainn
So we're still gonna need someone who knows the ins and outs of battle to set things up. Someone like you.
[k]
Cú Chulainn
(...That oughta do it, right?)
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[branchQuestNotClear lblNotClear5 3000303]
[branch lblConf5]
[label lblNotClear5]
[charaTalk off]
[charaFace B 1]
[charaFadein B 0.1 2]
[charaFace K 1]
[charaFadein K 0.1 0]
[wt 0.5]
[charaMoveReturn B 256,-5 0.5]
[charaMoveReturn K -256,-5 0.5]
[wt 1.0]
[charaFadeout K 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[branch lblNotClear_out5]
[label lblConf5]
[charaTalk off]
[charaFace O 9]
[charaFadein O 0.1 -370,0]
[charaFace L 10]
[charaFadein L 0.1 -120,0]
[charaFace B 1]
[charaFadein B 0.1 120,0]
[charaFace M 0]
[charaFadein M 0.1 370,0]
[wt 0.5]
[charaMoveReturn M 370,-5 0.5]
[charaMoveReturn L -120,-5 0.5]
[charaMoveReturn B 120,-5 0.5]
[charaMoveReturn O -370,-5 0.5]
[wt 1.0]
[charaFadeout M 0.1]
[charaFadeout O 0.1]
[charaFadeout L 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[label lblNotClear_out5]
[charaTalk on]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Scáthach
I see... An advisor, huh?
[k]
Scáthach
Right, of course.[sr]Well, in that case...
[k]
[charaFace A 1]
Scáthach
I suppose my effort wasn't for nothing after all. And if it will help Chaldea bolster its fighting forces further, I certainly have no objections.
[k]
Scáthach
Besides, I have already received a fine reward in this outfit. My self-care regimen, if you will.
[k]
Scáthach
It seems I am truly in Tamamo Cat's debt. I'll have to be nice to any other cats I meet from now on.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Mash
I agree. Thanks to you and Cat, this first round of the Grail Front as turned out wonderfully.
[k]
[charaFace B 1]
Mash
On that note, Senpai, it looks like we've got a special new regular event to look forward to.
[k]
Mash
Let's make sure they're all as successful as this one!
[k]
1You said it!
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_94 2.0]
[wait fade]
[soundStopAll]
[end]