fgo-game-data/ScriptActionEncrypt/94/9408/9408695910.txt

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2023-10-26 09:01:24 +00:00
94-08-69-59-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050002 1 プトレマイオス]
[charaSet B 2051001 1 杉谷善住坊]
[charaSet C 1098272900 1 機械の鷲]
[charaSet D 25009001 1 コヤンスカヤ]
[charaSet E 3031001 1 哪吒]
[charaSet F 1098255110 1 ゴルドルフ]
[charaSet G 1098257310 1 ダ・ヴィンチ]
[charaSet H 4043001 1 太公望]
[charaSet I 25009001 1 コヤンスカヤ(シルエット)]
[charaFilter I silhouette 00000080]
[charaSet J 1098215000 1 虎戦車1]
[charaSet K 1098215000 1 虎戦車2]
[charaSet L 1098215000 1 虎戦車3]
[charaSet M 1098215000 1 虎戦車4]
[charaSet N 1098215000 1 虎戦車5]
[charaSet O 1098272600 1 ドレッドノート]
[sceneSet P 131401 1]
[charaScale P 1.4]
[sceneSet Q 131401 1]
[charaScale Q 1.4]
[sceneSet R 193701 1]
[charaScale R 1.2]
[charaSet S 98115000 1 エフェクト用]
[charaSet T 98115000 1 エフェクト用2]
[charaSet U 98115000 1 エフェクト用3]
[charaSet V 98115000 1 エフェクト用4]
[charaSet W 98115000 1 エフェクト用5]
[charaSet X 98115000 1 エフェクト用5]
[imageSet Y back10000 1 1]
[charaScale Y 1.3]
[charaSet Z 2050000 1 プトレマイオス(第一)]
[cameraMove 0 0,0 1.01]
[scene 131401]
[se ad556]
[seVolume ad556 0 0]
[wt 0.1]
[seVolume ad556 1.0 0.6]
[fadein black 1.0]
[wait fade]
[wt 1.5]
1すごい眺め……
2今にも落ちそう……
[seStop ad556 1.5]
[bgm BGM_MAP_23 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
@プトレマイオス
さてマスター、準備はいいか?[r]この崖から、向こうに侵入する。
[k]
[messageOff]
[charaTalk off]
[charaDepth A 1]
[charaDepth R 2]
[charaFadein R 1.0 -50,-240]
[charaMove R 50,-240 30.0]
[wt 1.4]
@プトレマイオス
太公望の改築のせいで、ここぐらいしか[r]侵入できそうな場所が見つからなかったものでな。
[k]
1ここから
2パラシュートはあります
[messageOff]
[charaFadeout R 1.0]
[wt 1.2]
[charaScale R 1.4]
[charaTalk on]
[charaFace A 10]
@プトレマイオス
そう身構えるな。[r]腹を据えていれば問題ない。
[k]
[charaFace A 0]
@プトレマイオス
アレクサンドリアの大灯台の工事だって、[r]落ちて死んだヤツは……[wt 0.7][charaFace A 9]まあ少しだけだ。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@杉谷善住坊
義経公の[#鵯越:ひよどりごえ]だな、これは。
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
@プトレマイオス
ほう、そちらの国にも同じことをした将がいるか。[r]是非伺って、書にしたいものだな。
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@杉谷善住坊
いくらでも書になってるとも。[r]我が国では子供でも知ってる英雄だからな。
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
@プトレマイオス
……そうか。東の果て、だったな。[r][#吾:あ]たちがついに膝を折った、その先か。
[k]
[charaFace A 0]
@プトレマイオス
太公望の国にせよ、杉谷の国にせよ、[r]まったく世界というのは存外に広いもんだ。
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 1]
[charaDepth A 2]
[charaFace A 9]
[wt 0.8]
[se ade4]
[wt 1.6]
[charaScale C 1.2]
[charaFace C 0]
[charaFadein C 0.4 -350,70]
[charaMoveEase C -350,0 0.6 easeOutBack]
[wt 0.4]
[seStop ade4 0.2]
[wt 0.7]
[charaTalk on]
[se adm55]
[charaFace A 0]
@機械の鷲
vaeh83vcamze3za0lze2[wt 0.7][seStop adm55 0.1]
[k]
@プトレマイオス
……ふむ、太公望は城門近くらしい。[r]裏のこちらから乗り込めば、玉座まで駆け抜けられる。
[k]
@プトレマイオス
そのまま聖杯の雫まで奪うとはいかなくても、[r]主導権を握れれば、こちらが有利に運ぶのは間違いない。
[k]
[messageOff]
[charaTalk off]
[charaMove A 0,-40 0.45]
[charaMove C -350,-40 0.45]
[wt 0.15]
[se ad452]
[wt 0.4]
[seStop ad452 0.2]
[wt 0.4]
[charaMoveEase C -350,-110 0.6 easeInBack]
[wt 0.2]
[se ad183]
[charaFadeout C 0.4]
[wt 0.9]
[charaMove A 1 0.5]
[wt 0.9]
[charaTalk on]
[charaFace A 2]
@プトレマイオス
事前説明はここまで。[r]いくか、マスター!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_23 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaPut T 1]
[charaEffect T bit_talk_41_fs]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth B 2]
[charaDepth T 8]
[charaScale P 1.01]
[charaFadein P 0.1 0,-200]
[charaShake P 0.03 3 3 0]
[charaShake T 0.03 3 3 0]
[wt 1.5]
[seVolume ad556 1.0 0.6]
[seVolume ad543 1.0 0.2]
[bgm BGM_EVENT_63 1.0]
[fadein black 1.0]
[wait fade]
[wt 1.1]
1落ちる落ちる落ちる
2というか落ちてるこれ
[charaShake B 0.03 3 3 0]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
@杉谷善住坊
手を貸せ!
[k]
[messageOff]
[se ad7]
[wt 0.05]
[charaMoveScale B 1.15 0.35]
[charaMove B 0,20 0.35]
[wt 0.3]
[se ad977]
[wt 0.05]
[seStop ad7 0.3]
[seVolume ad543 0.6 0.1]
[se ad215]
[charaShake B 0.02 2 2 0]
[charaShake P 0.02 2 2 0]
[charaShake T 0.02 2 2 0]
[cameraMove 0.2 0,0 1.05]
[wt 0.8]
[subCameraOn 1]
[charaLayer A sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask05 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaScale A 1.0]
[charaScale Q 1.2]
[charaFace A 3]
[charaFadein A 0.1 0,225]
[charaFadein Q 0.1 -550,0]
[charaShake A 0.02 1 1 0]
[charaShake Q 0.02 1 1 0]
[charaTalk A]
[subRenderFadeinFSR #A 0.25 350,-150]
[subRenderMoveFSR #A 350,-250 0.25]
[wt 0.4]
@プトレマイオス
ふふ、いけると言ったろう?[r]城の[#尖塔:せんとう]も見えてきた……!
[k]
[bgmStop BGM_EVENT_63 1.5]
[seStop ad556 1.5]
[seStop ad543 1.5]
[charaFace A 12]
@プトレマイオス
ぬ?
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[cameraMove 0.3 0,0 1.01]
[charaFadeout B 0.1]
[charaShakeStop B]
[charaShakeStop A]
[charaShakeStop Q]
[charaShakeStop P]
[charaShakeStop T]
[charaPut T 2000,2500]
[charaEffectStop T bit_talk_41_fs]
[subRenderFadeout #A 0.1]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[subCameraOff]
[charaLayer A normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale Q 1.0]
[charaScale P 1.2]
[charaPut P 0,-220]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[charaTalk off]
[charaDepth P 1]
[charaDepth D 2]
[charaDepth B 2]
[charaDepth E 3]
[charaDepth I 3]
[se ad60]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.4]
[seStop ad60 0.2]
[charaFace D 0]
[charaFadein D 0.7 1]
[wt 0.7]
[bgm BGM_MAP_51 0.1]
[charaFadeout I 0.7]
[wt 1.2]
[charaTalk on]
@コヤンスカヤ
あらあら。[r]本当にこちらからいらしたのですね?
[k]
1コヤンスカヤ
[charaFace D 7]
@コヤンスカヤ
[#昼行灯:ひるあんどん]な軍師ですが、見る目は確かでしたね。[r]能ある鷹はなんとやら、ですか。
[k]
@コヤンスカヤ
まあ、それはそれで[#癪:しゃく]に障りますが。[r][line 3]ねえ、哪吒?
[k]
[messageOff]
[charaTalk off]
[charaMove P -80,-220 1.0]
[charaMove D -200,0 1.0]
[wt 1.1]
[charaFace E 0]
[charaFadein E 0.4 200,0]
[wt 0.4]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[charaTalk on]
@哪吒
肯定。太公望はわりと意地悪。[r]だが優秀。
[k]
[messageOff]
[subCameraOn 1]
[charaLayer B sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth B 2]
[charaTalk B]
[charaScale B 1.1]
[charaScale Q 1.2]
[charaFace B 5]
[charaFadein B 0.1 -55,225]
[charaFadein Q 0.1 -680,0]
[charaShake B 0.02 1 1 0]
[charaShake Q 0.02 1 1 0]
[seVolume ad556 0.4 0.2]
[seVolume ad543 0.4 0.1]
[subRenderFadeinFSSideR #A 0.25 500,-150]
[subRenderMoveFSSideR #A 450,-250 0.25]
[wt 0.4]
@杉谷善住坊
太公望の差し金か!
[k]
[charaTalk D]
[charaFace D 25]
@コヤンスカヤ
ええ。不本意ですがあの方が城主ですので、[r]指示には従わざるをえません。
[k]
[charaFace D 28]
@コヤンスカヤ
もちろん、[#正当な報酬:せ  い  は  い]をいただいた上で、[r]理に適った指示にのみ、ですが。
[k]
[seStop ad556 1.5]
[seStop ad543 1.5]
[bgmStop BGM_MAP_51 1.5]
@コヤンスカヤ
獲物が狭い足場にひとまとめ。[r]正しく、[#私:わたくし]の可愛い[#獣団:サァカス]の餌食です。
[k]
[messageOff]
[subRenderFadeout #A 0.2]
[wt 0.1]
[wt 0.1]
[charaRoll T 90]
[charaPut T -475,-50]
[charaEffect T bit_talk_slash_kojirou -200,0 V]
[wt 0.25]
[charaMoveReturn D -200,-10 0.3]
[wt 0.1]
[cueSe Servants_402900 bac728]
[wt 0.5]
[wt 0.8]
[charaMoveScale D 1.1 0.6]
[charaMoveScale E 1.1 0.6]
[charaMoveScale P 1.3 1.0]
[charaMove D -230,10 0.6]
[charaMove E 230,10 0.6]
[charaMove P -85,-260 1.0]
[wt 0.1]
[charaFadeout E 0.5]
[charaFadeout D 0.5]
[wt 0.9]
[se ad140]
[seVolume ad140 0 0]
[se ade326]
[seVolume ade326 0 0]
[wt 0.1]
[seVolume ad140 0.8 1.0]
[seVolume ade326 0.8 0.8]
[wt 0.6]
[charaEffect J bit_talk_11 -125,-100]
[charaEffect K bit_talk_11 -125,-100]
[charaEffect L bit_talk_11 -125,-100]
[charaEffect M bit_talk_11 -125,-100]
[charaEffect N bit_talk_11 -125,-100]
[wt 0.15]
[charaTalk off]
[charaDepth P 1]
[charaDepth J 7]
[charaDepth K 6]
[charaDepth L 5]
[charaDepth M 4]
[charaDepth N 3]
[charaDepth S 9]
[seStop ad140 0.6]
[seStop ade326 0.6]
[se ad141]
[seVolume ad141 0 0.7]
[se ad607]
[seVolume ad607 0 0.7]
[se ad671]
[cueSe Servants_2500900 bac1317]
[charaScale J 1.15]
[charaScale K 1.15]
[charaScale L 1.15]
[charaScale M 1.15]
[charaScale N 1.15]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein J 0.5 925,0]
[charaFadein K 0.5 675,-50]
[charaFadein L 0.5 425,-100]
[charaFadein M 0.5 175,-50]
[charaFadein N 0.5 -75,0]
[charaMove J 725,0 0.5]
[charaMove K 475,-50 0.5]
[charaMove L 225,-100 0.5]
[charaMove M -25,-50 0.5]
[charaMove N -275,0 0.5]
[charaShake J 0.05 4 4 0.8]
[charaShake K 0.05 4 4 0.8]
[charaShake L 0.05 4 4 0.8]
[charaShake M 0.05 4 4 0.8]
[charaShake N 0.05 4 4 0.8]
[wt 1.65]
[cueSe Battle bac422]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake J 0.01 2 3 0.5]
[wt 0.7]
[cueSe Servants_203100 bac739]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake K 0.02 2 2 0.4]
[wt 0.4]
[cueSe Servants_403400 bac1251]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake M 0.02 2 1 0.4]
[wt 0.7]
[cueSe Servants_404700 m48623]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake L 0.02 2 3 0.5]
[wt 0.35]
[cueSe Servants_9944350 m92123]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake N 0.03 2 2 0.5]
[wt 0.6]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaPut J 2000,2500]
[charaPut K 2000,2500]
[charaPut L 2000,2500]
[charaPut M 2000,2500]
[charaPut N 2000,2500]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[charaEffectDestroy L bit_talk_11]
[charaEffectDestroy M bit_talk_11]
[charaEffectDestroy N bit_talk_11]
[charaFadeout B 0.1]
[charaFadeout Q 0.1]
[charaShakeStop B]
[charaShakeStop Q]
[subCameraOff]
[charaLayer B normal]
[charaLayer Q normal]
[charaScale B 1.0]
[charaScale Q 1.0]
[charaScale P 1.01]
[charaPut P 0,-200]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[shake 0.01 1 1 0]
[wt 0.4]
[seVolume ad556 0.5 0.4]
[seVolume ad543 0.5 0.1]
[wipein rectangleStripLeftToRight 0.5 1.0]
[cueSe Servants_103900 bac1089]
[wait wipe]
[wt 0.2]
[cueSe Battle bac423]
[charaRoll T 0]
[charaPut T 1]
[charaEffect T bit_talk_impactlanding]
[shake 0.01 2 3 1.0]
[wt 0.75]
[cueSe Servants_203100 bac740]
[charaPut U -400,-200]
[charaEffect U bit_talk_impactlanding]
[shake 0.02 2 2 0.5]
[wt 0.45]
[cueSe Servants_103900 bac1089]
[cueSe Servants_403400 bac1252]
[charaPut V 500,-100]
[charaEffect V bit_talk_impactlanding]
[shake 0.03 3 4 1.0]
[wt 0.35]
[cueSe Battle bac423]
[charaPut S 250,-200]
[charaEffect S bit_talk_impactlanding]
[shake 0.01 2 3 1.0]
[wt 0.7]
[cueSe Servants_203100 bac740]
[charaPut T -10,-200]
[charaEffect T bit_talk_impactlanding]
[shake 0.02 2 2 0.5]
[wt 0.55]
[cueSe Servants_403400 bac1252]
[charaPut V -600,-150]
[charaEffect V bit_talk_impactlanding]
[shake 0.03 3 4 1.0]
[wt 1.0]
[shake 0.01 1 1 0]
[wt 0.8]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
@プトレマイオス
くうっ![r]まともな獣じゃないだろう、それは!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
@杉谷善住坊
援護する!
[k]
[messageOff]
[cueSe SE_23 23_ade911]
[charaMove B 0,-10 0.2]
[wt 0.6]
[cueSe SE_23 23_ade910]
[fadeout white 0.1]
[wait fade]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaPut V 2000,2500]
[fadein white 0.1]
[wait fade]
[wt 0.25]
[wipeout rectangleStripLeftToRight 0.3 1.0]
[seStop ad556 0.6]
[seStop ad543 0.6]
[wait wipe]
[charaFadeout B 0.1]
[shakeStop]
[charaScale D 1.0]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0 1]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.3 1.0]
[wait wipe]
[wt 0.05]
[fowardEffect bit_talk_whip02]
[wt 0.1]
[charaMoveReturn D 0,-10 0.3]
[cueSe Servants_402900 bac728]
[fowardEffect bit_talk_14 -50,0]
[wt 0.2]
[se ad82]
[se ad602]
[cueSe Battle bac179]
[wt 0.1]
[fowardEffectDestroy bit_talk_whip02]
[wt 1.1]
[charaFace D 20]
@コヤンスカヤ
あら、楽しげな豆鉄砲。もう一方の[#私:わたくし]であれば[r]喜んでお相手するところですが……
[k]
[charaFace D 17]
@コヤンスカヤ
今回はアニマルな[#私:わたくし]ですので。
[k]
@コヤンスカヤ
動物たちに銃弾を浴びせるなど、[r]コンプライアンスがなっていないのではありませんか?
[k]
[messageOff]
[charaFadeout D 0.1]
[charaEffect J bit_talk_11 -125,-100]
[charaEffect K bit_talk_11 -125,-100]
[charaEffect L bit_talk_11 -125,-100]
[charaEffect M bit_talk_11 -125,-100]
[charaEffect N bit_talk_11 -125,-100]
[wt 0.1]
[charaTalk off]
[cueSe Servants_2500900 bac1317]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein J 0.5 725,0]
[charaFadein K 0.5 475,-50]
[charaFadein L 0.5 225,-100]
[charaFadein M 0.5 -25,-50]
[charaFadein N 0.5 -275,0]
[wt 1.4]
[cueSe Battle bac422]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake M 0.01 2 3 0.5]
[wt 0.4]
[cueSe Servants_203100 bac739]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake L 0.02 2 2 0.4]
[wt 0.7]
[cueSe Servants_403400 bac1251]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake J 0.02 2 1 0.4]
[wt 0.35]
[cueSe Servants_404700 m48623]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake N 0.02 2 3 0.5]
[wt 0.35]
[cueSe Servants_9944350 m92123]
[flashin once 0.1 0.1 CC161680 CC161600]
[charaShake K 0.03 2 2 0.5]
[wt 0.7]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[bgm BGM_EVENT_80 0.5 0.5]
[wait wipe]
[charaPut J 2000,2500]
[charaPut K 2000,2500]
[charaPut L 2000,2500]
[charaPut M 2000,2500]
[charaPut N 2000,2500]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaEffectDestroy J bit_talk_11]
[charaEffectDestroy K bit_talk_11]
[charaEffectDestroy L bit_talk_11]
[charaEffectDestroy M bit_talk_11]
[charaEffectDestroy N bit_talk_11]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[shake 0.01 1 1 0]
[wt 0.2]
[seVolume ad556 0.5 0.4]
[seVolume ad543 0.5 0.1]
[wipein rectangleStripLeftToRight 0.4 1.0]
[bgm BGM_EVENT_80 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk on]
[charaDepth F 2]
[charaDepth G 2]
[charaPut S 1]
[charaEffect S bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk F]
[charaFace F 15]
[charaFadein F 0.1 1]
@ゴルドルフ
ど、どうするんだね![r]崖を滑りながらだと隠れる場所もないぞ!
[k]
@ゴルドルフ
なんとか滑り降りても、哪吒もいる![r]このままじゃ……
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 14]
[charaFadein G 0.1 1]
@ダ・ヴィンチ
いや、問題は足止めされる方![r]城門の太公望がこれに加わったら対処しきれない!
[k]
[messageOff]
[fadeout black 1.0]
[seStop ad556 1.2]
[seStop ad543 1.2]
[bgm BGM_EVENT_80 1.0 0.5]
[wait fade]
[shakeStop]
[charaFadeout G 0.1]
[charaFadeout P 0.1]
[charaPut S 2000,2500]
[scene 193701]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth H 2]
[charaDepth E 2]
[charaScale R 1.2]
[charaFadein R 0.1 0,-270]
[sceneSet C 10000 1]
[charaScale C 1.03]
[sceneSet G 10000 1]
[charaScale G 1.03]
[overlayFadein C 0.1 0,-748]
[overlayFadein G 0.1 0,748]
[wt 0.6]
[bgm BGM_EVENT_80 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 0,-50]
@太公望
やっぱり崖から来ましたね。
[k]
@太公望
念のため城門も僕が押さえましたが、[r]不要だったようです。
[k]
@太公望
では、僕もすぐにそちらへ……
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.5]
[charaTalk S]
[se ad882]
[charaShake H 0.01 1 1 2.0]
[charaShake R 0.01 1 1 2.0]
[wt 1.0]
[charaFace H 6]
[wt 1.0]
@太公望
む、今のは[line 3]
[k]
[messageOff]
[charaMove C 0,-815 1.1]
[charaMove G 0,815 1.1]
[charaMove H 1 1.1]
[charaMove R 0,-220 1.1]
[wt 1.1]
[charaFadeout C 0.1]
[charaFadeout G 0.1]
[charaSet C 1098272900 1 機械の鷲]
[charaSet G 1098257310 1 ダ・ヴィンチ]
[messageOff]
[subCameraOn 2]
[charaLayer A sub #A]
[charaLayer E sub #A]
[charaLayer D sub #A]
[charaLayer P sub #A]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[subCameraFilter #B maskEdge cut359_mask15 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth A 2]
[charaDepth D 2]
[charaScale A 1.0]
[charaScale D 1.0]
[charaScale P 1.2]
[charaFadein P 0.1 -280,0]
[charaMove H -240,0 0.85]
[charaMove R -140,-220 0.85]
[charaShake P 0.02 1 1 0]
[se ad556]
[seVolume ad556 0 0]
[se ad543]
[seVolume ad543 0 0]
[wt 0.25]
[seVolume ad556 0.5 0.2]
[seVolume ad543 0.5 0.1]
[charaTalk A]
[subRenderFadeinFSSideR #A 0.5 450,-250]
[subRenderMoveFSSideR #A 300,-250 0.5]
[wt 0.85]
[seStop ad556 1.0]
[seStop ad543 1.0]
[se ad671]
[cueSe SE_22 22_ade804]
[charaFace A 0]
[charaFadein A 0.3 125,250]
[charaShake A 0.02 3 2 0.7]
[charaMoveEase A 0,250 0.9 easeOutExpo]
[charaShakeStop P]
[wt 1.6]
[bgm BGM_BATTLE_184 0.1]
@プトレマイオス
……もちろん、見抜いてくると思っていたとも。[r]東の国の大軍師なんだろう?
[k]
@プトレマイオス
だから、それなりの細工はした。
[k]
[messageOff]
[se ad854]
[charaShake H 0.02 2 2 2.0]
[charaShake R 0.02 2 2 2.0]
[wt 2.4]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale E 1.0]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 0,250]
@哪吒
正体不明の衝撃、確認。
[k]
[messageOff]
[subRenderFadeout #A 0.4]
[charaFadeout H 0.4]
[wt 0.4]
[charaFadeout E 0.1]
[wt 0.25]
[charaMoveScale R 1.6 1.2]
[charaMove R 0,-220 1.2]
[wt 1.55]
[se ad609]
[charaShake R 0.03 4 4 2.0]
[wt 2.4]
[sceneSet Q 193701 1]
[charaScale Q 1.4]
[charaLayer H sub #B]
[charaLayer Q sub #B]
[charaDepth Q 1]
[charaDepth H 2]
[charaScale H 1.0]
[charaScale Q 1.2]
[charaFace H 1]
[charaFadein H 0.1 60,250]
[charaFadein Q 0.1 280,0]
[charaFace D 12]
[charaFadein D 0.1 0,250]
[charaTalk D]
[subRenderFadeinFSSideR #A 0.4 500,-250]
[subRenderMoveFSSideR #A 400,-250 0.4]
[wt 0.6]
@コヤンスカヤ
向こうの城壁に、何かが激突してる!?
[k]
[messageOff]
[charaTalk H]
[subRenderFadeinFSSideL #B 0.4 -500,-250]
[subRenderMoveFSSideL #B -400,-250 0.4]
[wt 0.6]
@太公望
おお! これほどの攻撃を行うサーヴァントが、[r]まだ向こうにいるか!
[k]
[charaFace H 6]
@太公望
いえ、これは……
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[wait wipe]
[charaFadeout R 0.1]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[subCameraOff]
[charaLayer A normal]
[charaLayer E normal]
[charaLayer D normal]
[charaLayer P normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale E 1.0]
[charaScale D 1.0]
[charaScale P 1.0]
[charaScale Q 1.0]
[scene 131401]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
@プトレマイオス
こっちの城と北の城は、[r]ほとんど繋がってるぐらいの近距離だったからな。
[k]
[charaFace A 0]
@プトレマイオス
マスターが城主になって、城の内部をいじることで[r][#あいつ]を誘導ぐらいはしてやれた。
[k]
@プトレマイオス
どうやら、そちらの城にはいなかったらしい!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[wait wipe]
[charaFadeout A 0.1]
[scene 193701]
[wt 0.6]
[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[se ad882]
[shake 0.02 2 2 1.6]
[wt 1.6]
[se ad854]
[seVolume ad854 0 0.6]
[wt 0.1]
[shake 0.02 3 4 1.6]
[se ad882]
[wt 1.6]
[se ad828]
[se ad864]
[se ad609]
[shake 0.03 4 4 2.0]
[charaRoll T 0]
[charaScale T 1.0]
[charaPut T 1]
[charaEffect T bit_talk_impactlanding]
[wt 0.2]
[fadeout white 0.4]
[wait fade]
[scene 193703]
[charaPut U 1]
[charaEffect U bit_talk_smoke]
[charaPut V 1]
[charaEffect V bit_talk_40_fs]
[charaPut W 1]
[charaEffect W bit_talk_white_fog01]
[charaPut X 1]
[charaEffect X bit_talk_white_fog02]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 1]
[wt 1.0]
[fadein white 1.0]
[wait fade]
[wt 1.5]
[charaEffectStop U bit_talk_smoke]
[charaEffectStop V bit_talk_40_fs]
[charaEffectStop W bit_talk_white_fog01]
[charaEffectStop X bit_talk_white_fog02]
[wt 0.7]
[se ad1018]
[wt 2.5]
1ドレッドート
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[wait wipe]
[charaFadeout O 0.1]
[charaEffectDestroy T bit_talk_impactlanding]
[scene 131401]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
@コヤンスカヤ
[messageShake 0.05 4 3 0.3][wt 0.7][charaPut Y 1][charaFadeTime Y 0.2 0.5][r](まあ、なんと[#逞:たくま]しい! スカウト案件ですの!?)
[k]
[charaFadeout D 0.1]
[charaFadeout Y 0.2]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
@プトレマイオス
ここだ!
[k]
[messageOff]
[charaTalk off]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut T 0,-65]
[charaEffect T bit_talk_radiallight02]
[charaEffect T bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect A wipeTime 0,0 1.5]
[wt 1.0]
[charaFace Z 1]
[charaSpecialEffect Z wipeTimeRe 0,0 1.5]
[wt 0.7]
[charaEffectStop T bit_talk_radiallight02]
[charaEffectStop T bit_talk_radiallight02_big]
[wt 1.6]
[charaFadeout Z 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
@哪吒
[#変化:へんげ]の術!? 否!!
[k]
[messageOff]
[subCameraOn 1]
[charaLayer H sub #A]
[charaLayer R sub #A]
[subCameraFilter #A maskEdge cut359_mask05 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth H 2]
[charaScale H 1.2]
[charaScale R 1.4]
[charaFace H 6]
[charaFadein H 0.1 15,235]
[charaFadein R 0.1 0,0]
[charaTalk H]
[subRenderFadeinFSSideL #A 0.35 -300,-150]
[subRenderMoveFSSideL #A -300,-250 0.35]
[wt 0.5]
[charaEffectDestroy T bit_talk_radiallight02]
[charaEffectDestroy T bit_talk_radiallight02_big]
@太公望
幻術[line 3][wt 0.6][charaFace H 2]でもない!
[k]
[subRenderFadeout #A 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk Z]
[charaFace Z 15]
[overlayFadein Z 0.1 1]
Zプトレマイオス
つかまれ! マスター!
[k]
[messageOff]
[charaMoveScale Z 1.1 0.3]
[charaMove Z 0,15 0.3]
[wt 0.25]
[se ad977]
[cameraMove 0.3 0,-5 1.05]
[wt 0.1]
[charaShake Z 0.01 1 1 0.4]
[wt 0.8]
[charaMoveEase Z 0,-10 0.4 easeOutCirc]
[cameraMoveEase 0,10 0.4 easeOutCirc 1.05]
[wt 0.4]
[charaPut V 1]
[charaEffect V bit_talk_43h_fs 0,0 V]
[se ad678]
[wt 0.05]
[charaMoveEase Z 0,20 0.5 easeOutExpo]
[cameraMoveEase 0,-20 0.5 easeOutExpo 1.05]
[wt 0.1]
[wipeout rectangleStripUpToDown 0.4 1.0]
[bgm BGM_BATTLE_184 0.6 0.5]
[wait wipe]
[charaEffectDestroy V bit_talk_43h_fs]
[charaFadeout Z 0.1]
[charaFadeout H 0.1]
[charaFadeout R 0.1]
[cameraMove 0 0,0 1.01]
[charaEffectDestroy V bit_talk_40_fs]
[sceneSet P 110101 1]
[charaScale P 1.4]
[charaSet Z 2050000 1 プトレマイオス(第一)]
[scene 10000]
[se ad556]
[seVolume ad556 0 0]
[wt 0.2]
[subCameraOn 1]
[charaLayer Z sub #A]
[charaLayer V sub #A]
[subCameraFilter #A maskEdge cut359_mask02 4 255,255,255,255]
[charaTalk depthOff]
[charaDepth V 2]
[charaDepth Z 3]
[charaRoll Z -17]
[charaScale Z 1.0]
[charaFace Z 15]
[charaFadein Z 0.1 40,175]
[charaRoll V 1]
[charaPut V 0,250]
[charaEffect V bit_talk_back_splash_bl]
[se ade338]
[charaTalk Z]
[subRenderScale #A 1.2]
[subCameraRoll #A 25 0,0]
[subRenderFadein #A 0.1 0,-375]
[seVolume ad556 0.4 0.4]
[wipein rectangleStripDownToUp 0.4 1.0]
[bgm BGM_BATTLE_184 0.6 1.0]
[wait wipe]
[wt 0.65]
[wipeout rectangleStripDownToUp 0.4 1.0]
[bgm BGM_BATTLE_184 0.6 0.5]
[seStop ad556 0.6]
[wait wipe]
[subRenderFadeout #A 0.1]
[charaFadeout P 0.1]
[scene 10000]
[wt 0.2]
[wipein rectangleStripUpToDown 0.1 1.0]
[wait wipe]
[se ad85]
[cueSe Servants_505300 m56035]
[cueSeVolume m56035 0 0.7]
[effect bit_talk_gram_slash_03_fs 0,0 V]
[wt 0.85]
[se ad85]
[cueSe Servants_305400 m55036]
[cueSeVolume m55036 0 0.7]
[effect bit_talk_gram_slash_04 0,0 F]
[charaEffect J bit_talk_11 -125,-100]
[charaEffect K bit_talk_11 -125,-100]
[charaEffect L bit_talk_11 -125,-100]
[charaEffect M bit_talk_11 -125,-100]
[charaEffect N bit_talk_11 -125,-100]
[wt 0.75]
[se ad609]
[seVolume ad609 0 0.5]
[cueSe Servants_505300 m56036]
[cueSeVolume m56036 0 0.5]
[cueSe Servants_305400 m54908]
[cueSeVolume m54908 0 0.5]
[cueSe Servants_305400 m54911]
[cueSeVolume m54911 0 0.5]
[cueSe Servants_305400 m55027]
[cueSeVolume m55027 0 0.5]
[fadeout white 0.1]
[seStop ad85 0.3]
[cueSeStop m56035 0.3]
[cueSeStop m55036 0.3]
[wait fade]
[scene 131401]
[effectDestroy bit_talk_gram_slash_03]
[charaPut U 2000,2500]
[charaEffectDestroy U bit_talk_gram_slash_03]
[charaTalk off]
[charaScale J 1.15]
[charaScale K 1.15]
[charaScale L 1.15]
[charaScale M 1.15]
[charaScale N 1.15]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein J 0 725,0]
[charaFadein K 0 425,-50]
[charaFadein L 0 225,-100]
[charaFadein M 0 -25,-50]
[charaFadein N 0 -275,0]
[charaShake J 0.02 4 4 0.6]
[charaShake K 0.03 3 5 0.6]
[charaShake L 0.03 4 3 0.6]
[charaShake M 0.03 4 4 0.6]
[charaShake N 0.02 4 5 0.6]
[fadein white 0.1]
[seStop ad609 1.0]
[cueSeStop m56036 1.0]
[cueSeStop m54908 1.0]
[cueSeStop m54911 1.0]
[wait fade]
[bgm BGM_BATTLE_184 0.6 1.0]
[wt 0.7]
[charaFadeout Z 0.1]
[charaEffectDestroy V bit_talk_back_splash_bl]
[wt 0.2]
[subCameraOff]
[charaLayer Z normal]
[charaLayer R normal]
[charaLayer H normal]
[charaLayer V normal]
[charaScale Z 1.0]
[charaScale R 1.0]
[charaScale H 1.0]
[charaScale V 1.0]
[cueSe Servants_2500900 bac1317]
[cueSeVolume bac1317 0 0.4]
[charaShake M 0.04 3 3 2.0]
[charaShake N 0.04 3 2 2.0]
[cueSe Battle bac36]
[cueSe Battle bac59]
[fowardEffect bit_talk_explosion -300,0]
[se ad710]
[wt 0.6]
[seStop ad710 0.4]
[charaShake J 0.04 3 3 2.0]
[charaShake K 0.04 3 4 2.0]
[se ad854]
[seVolume ad854 0 0.8]
[fowardEffect bit_talk_explosion 300,0]
[wt 0.6]
[charaShake L 0.04 3 2 2.0]
[se ad609]
[fowardEffect bit_talk_explosion_triple02]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.15]
[charaEffectStop J bit_talk_11]
[charaEffectStop K bit_talk_11]
[charaEffectStop L bit_talk_11]
[charaEffectStop M bit_talk_11]
[charaEffectStop N bit_talk_11]
[wt 0.8]
[cueSe Servants_9932600 boss01]
[wt 0.35]
[se ad208]
[se ad643]
[wt 0.6]
[seStop ad609 1.0]
[seStop ad643 0.6]
[wt 1.1]
[charaSet C 1098257810 1 マシュ]
[sceneSet P 131401 1]
[charaScale P 1.4]
[charaTalk on]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
@コヤンスカヤ
ああっ! [#私:わたくし]の[#動物:アニマル]たちを!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
@マシュ
先輩を抱きかかえたまま、片手殴りの槍で[line 3]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[wt 0.1]
[charaTalk off]
[charaDepth V 8]
[charaDepth Z 4]
[se ad223]
[fowardEffect bit_talk_quickmove]
[charaRoll Z 0]
[charaPut Z 1]
[charaFace Z 0]
[charaSpecialEffect Z appearanceReverse 0,0 0.3]
[wt 1.2]
[charaTalk on]
[charaFace Z 4]
Zプトレマイオス
はは、こういう曲芸も悪くない!
[k]
[charaFadeout Z 0.1]
[wt 0.1]
[fowardEffectDestroy bit_talk_quickmove 0,0]
[charaDepth Y 3]
[charaDepth G 4]
[charaDepth S 9]
[charaPut Y 1]
[charaFadeTime Y 0.2 0.5]
[charaPut S 1]
[charaTalk G]
[charaFace G 23]
[charaFadein G 0.1 1]
@ダ・ヴィンチ
(速さや技術だけじゃない)
[k]
@ダ・ヴィンチ
(今の動き、あらかじめ[r] 獣たちの動きを知ってたような……)
[k]
[charaFace G 22]
@ダ・ヴィンチ
(じゃあやっぱり……プトレマイオスは……)
[k]
[messageOff]
[charaFadeout G 0.1]
[charaFadeout Y 0.2]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk off]
[charaFace Z 0]
[charaFadein Z 0.1 1]
[wt 0.4]
[cueSe SE_23 23_ade913]
[cueSeVolume 23_ade913 0 0.6]
[charaPut T 0,-65]
[charaEffect T bit_talk_radiallight02]
[charaEffect T bit_talk_radiallight02_big]
[wt 0.6]
[charaSpecialEffect Z wipeTime 0,0 1.5]
[wt 1.0]
[charaFace A 0]
[charaSpecialEffect A wipeTimeRe 0,0 1.5]
[charaFadein A 0.0 1]
[wt 0.7]
[charaEffectStop T bit_talk_radiallight02]
[charaEffectStop T bit_talk_radiallight02_big]
[wt 1.2]
[charaTalk on]
[charaFace A 11]
@プトレマイオス
さあ、やってしまうがいい、ドレッドノート![r]遠慮はいらん! 思うがままに破壊しろ!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[wait wipe]
[charaEffectDestroy T bit_talk_radiallight02]
[charaEffectDestroy T bit_talk_radiallight02_big]
[charaFadeout A 0.1]
[scene 193703]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 1]
[cameraMove 0 0,0 1.01]
[wt 0.4]
[wipein rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[se ad1018]
[blur motion 0.25 4 10 0.5 0.6 0.05 100]
[shake 0.02 3 3 0]
[wt 2.0]
[se ad1006]
[se ad678]
[charaMoveScale O 1.1 0.25]
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[charaFadeout O 0.25]
[wt 0.35]
[wipeout circleIn 0.4 1.0]
[wait wipe]
[blurOff]
[shakeStop]
[scene 10000]
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[charaScale R 1.4]
[sceneSet J 193703 1]
[charaScale J 1.4]
[sceneSet K 193703 1]
[charaScale K 1.4]
[charaSet L 1098272500 1 影の騎士1]
[sceneSet M 10000 1]
[charaScale M 1.5]
[charaSet N 1098272520 1 影の騎士3]
[charaSet W 1098272530 1 影の騎士4]
[charaSet X 1098272540 1 影の騎士5]
[charaSet Y 1098272550 1 影の騎士6]
[charaSet C 1098272600 1 ドレッドート2]
[charaSet Z 1098272600 1 ドレッドート3]
[subCameraOn 4]
[charaLayer O sub #A]
[charaLayer L sub #A]
[charaLayer Y sub #A]
[charaLayer T sub #A]
[charaLayer R sub #A]
[charaLayer C sub #B]
[charaLayer X sub #B]
[charaLayer U sub #B]
[charaLayer V sub #B]
[charaLayer J sub #B]
[charaLayer Z sub #C]
[charaLayer N sub #C]
[charaLayer W sub #C]
[charaLayer K sub #C]
[charaLayer M sub #D]
[subCameraFilter #A maskEdge cut359_mask10 6 255,255,255,255]
[subCameraFilter #B maskEdge cut359_mask22 6 255,255,255,255]
[subCameraFilter #C maskEdge cut359_mask22 6 255,255,255,255]
[subCameraFilter #D through]
[subRenderScale #A 1.01]
[subRenderScale #B 1.01]
[subRenderScale #C 1.01]
[subRenderScale #D 1.01]
[subRenderDepth #A 3]
[subRenderDepth #B 2]
[subRenderDepth #C 1]
[subRenderDepth #D 4]
[charaTalk off]
[charaTalk depthOff]
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[charaDepth J 1]
[charaDepth K 1]
[charaDepth O 2]
[charaDepth C 2]
[charaDepth Z 2]
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[charaScale Y 0.7]
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[charaScale R 1.2]
[charaScale J 1.2]
[charaScale K 1.2]
[charaRoll C -10]
[charaFace O 0]
[charaFace C 0]
[charaFace Z 0]
[charaFadein O 0.1 50,175]
[charaFadein C 0.1 50,500]
[charaFadein Z 0.1 250,450]
[charaEffect L bit_talk_11 0,-100]
[charaEffect Y bit_talk_11 0,-100]
[charaEffect N bit_talk_11 0,-100]
[charaEffect W bit_talk_11 0,-100]
[charaFace L 0]
[charaFace Y 0]
[charaFadein L 0.1 125,75]
[charaFadein Y 0.1 -150,75]
[charaFace N 0]
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[charaFadein N 0.1 50,300]
[charaFadein W 0.1 -175,300]
[charaFadein R 0.1 0,0]
[charaRoll J -10]
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[charaFadein K 0.1 150,300]
[charaFadein M 0.1 0,-200]
[wt 0.2]
[wipein circleIn 0.1 1.0]
[wait wipe]
[subRenderFadeinFSL #A 0.35 -320,-350]
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[wt 0.45]
[se ad854]
[charaMoveScale O 0.95 0.25]
[charaMove O 50,180 0.25]
[wt 0.15]
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[charaEffect T bit_talk_impactlanding]
[wt 0.05]
[se ad166]
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[charaMove L 235,110 0.25]
[charaMove Y -260,110 0.25]
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[charaShake Y 0.03 4 5 0.3]
[charaFadeout L 0.3]
[charaFadeout Y 0.3]
[charaEffectStop L bit_talk_11]
[charaEffectStop Y bit_talk_11]
[wt 0.4]
[seStop ad166 0.4]
[wt 0.8]
[charaTalk C]
[subCameraRoll #B 10 0,0]
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[wt 0.45]
[charaMove C 150,485 0.25]
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[wt 0.1]
[se ad828]
[se ad854]
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[wt 1.0]
[seStop ad828 1.5]
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[wt 0.2]
[charaLayer T sub #C]
[charaTalk Z,N,W]
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[wt 0.65]
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[se ad864]
[se ad166]
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[charaShake W 0.03 4 5 0.3]
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[charaFadeout W 0.25]
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[charaEffectStop W bit_talk_11]
[wt 0.4]
[seStop ad166 0.4]
[wt 0.6]
[seStop ad864 1.5]
[wt 0.7]
[subRenderFadein #D 1.0 0,0]
[scene 193703]
[wt 1.0]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[subRenderFadeout #C 0.1]
[charaFadeout O 0.1]
[charaFadeout C 0.1]
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[charaFadeout N 0.1]
[charaFadeout W 0.1]
[charaFadeout X 0.1]
[charaFadeout Y 0.1]
[charaFadeout R 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout T 0.1]
[charaFadeout U 0.1]
[charaFadeout V 0.1]
[charaPut T 2000,2500]
[charaPut U 2000,2500]
[charaPut V 2000,2500]
[charaEffectDestroy T bit_talk_impactlanding]
[charaEffectDestroy U bit_talk_impactlanding]
[charaEffectDestroy V bit_talk_impactlanding]
[wt 0.4]
[subRenderFadeout #D 1.0]
[wt 1.0]
[charaFadeout M 0.1]
[wt 0.2]
[subCameraOff]
[charaLayer O normal]
[charaLayer C normal]
[charaLayer Z normal]
[charaLayer L normal]
[charaLayer N normal]
[charaLayer W normal]
[charaLayer X normal]
[charaLayer Y normal]
[charaLayer T normal]
[charaLayer U normal]
[charaLayer V normal]
[charaLayer R normal]
[charaLayer J normal]
[charaLayer K normal]
[charaLayer M normal]
[charaScale O 1.0]
[charaScale C 1.0]
[charaScale Z 1.0]
[charaScale L 1.0]
[charaScale N 1.0]
[charaScale W 1.0]
[charaScale X 1.0]
[charaScale Y 1.0]
[charaScale T 1.0]
[charaScale U 1.0]
[charaScale V 1.0]
[charaScale R 1.0]
[charaScale J 1.0]
[charaScale K 1.0]
[charaScale M 1.0]
[charaTalk on]
[charaScale H 1.0]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
@太公望
影の騎士たちまでも![r]これはよくないなァ!
[k]
@太公望
城が、あの怪物に[#蹂躙:じゅうりん]されてしまう[line 3][r]では僕が相手をしましょう!
[k]
[charaFace H 0]
@太公望
哪吒とコヤンスカヤ殿は[r]プトレマイオスたちをお願いします!
[k]
[messageOff]
[subCameraOn 1]
[charaLayer D sub #A]
[charaLayer P sub #A]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,0]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth D 2]
[charaScale D 1.0]
[charaScale P 1.2]
[charaFace D 5]
[charaFadein D 0.1 0,250]
[charaFadein P 0.1 -280,0]
[charaTalk D]
[subRenderFadeinFSSideR #A 0.35 450,-250]
[subRenderMoveFSSideR #A 350,-250 0.35]
[wt 0.5]
@コヤンスカヤ
[#私:わたくし]、相手するならそちらの方が好みなのですが!
[k]
[messageOff]
[charaTalk off]
[subRenderFadeout #A 0.1]
[wt 0.1]
[se ad249]
[seVolume ad249 0 0]
[se ad429]
[seVolume ad429 0 0]
[cueSe SE_21 21_ade661]
[charaRoll U 0]
[charaPut U 1]
[charaEffect U bit_talk_taoism]
[wt 0.8]
[charaFadeout D 0.1]
[charaFadeout P 0.1]
[wt 0.2]
[subCameraOff]
[charaLayer D normal]
[charaLayer P normal]
[charaScale D 1.0]
[charaScale P 1.0]
[seVolume ad249 0.4 0.6]
[seVolume ad249 0.4 0.4]
[charaRoll V 0]
[charaPut V 1]
[charaEffect V bit_talk_32_violet]
[wt 0.8]
[charaMoveScale V 1.1 0.3]
[charaMove V 0,15 0.3]
[wt 0.1]
[charaEffectStop V bit_talk_32_violet]
[wt 0.1]
[cueSe Servants_404300 bac1586]
[cueSe Servants_404300 m45115]
[cueSe Servants_404300 m45123]
[fadeout 483D8B 0.1]
[seStop ad249 0.3]
[seStop ad429 0.3]
[wait fade]
[charaFadeout H 0]
[charaPut V -50,150]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0 1]
[charaShake O 0.03 4 4 0.8]
[fadein 483D8B 0.1]
[cueSeStop bac1586 1.0]
[cueSeStop m45115 1.0]
[cueSeStop m45123 1.0]
[wait fade]
[wt 1.2]
[subCameraOn 1]
[charaLayer H sub #A]
[charaLayer R sub #A]
[subCameraFilter #A maskEdge cut359_mask10 4 0,0,0,255]
[charaTalk depthOff]
[charaDepth R 1]
[charaDepth H 2]
[charaScale H 1.0]
[charaScale R 1.2]
[charaFace H 2]
[charaFadein H 0.1 0,250]
[charaFadein R 0.1 280,0]
[charaTalk on]
[charaTalk H]
[subRenderFadeinFSSideL #A 0.35 -450,-250]
[subRenderMoveFSSideL #A -350,-250 0.35]
[wt 0.5]
@太公望
さあ、こちらに来ていただきましょうか!
[k]
[messageOff]
[se ad59]
[charaMove H -150,250 0.4]
[charaFadeout H 0.4]
[seStop ad59 1.2]
[wt 1.3]
[charaTalk O]
[subRenderFadeout #A 0.35]
[subRenderMoveFSSideL #A -450,-250 0.35]
[wt 0.5]
[se ad1018]
[blur motion 0.3 4 100 0.4 0.5 0.05 1000]
[shake 0.01 2 1 2.0]
[wt 1.9]
[blurOff motion 0.1]
[se adm76]
[seVolume adm76 0 0.25]
[cueSe SE_22 22_ad1219]
[cueSeVolume 22_ad1219 0 1.9]
[charaMove O -125,25 0.5]
[charaFadeout O 0.5]
[charaMoveScale O 1.1 0.5]
[wt 0.9]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 0.5]
[seStop adm76 0.7]
[cueSeStop 22_ad1219 0.7]
[seStop ad1018 0.5]
[wait wipe]
[scene 131401]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.5 1.0]
[bgm BGM_BATTLE_184 0.5 1.0]
[wait wipe]
[wt 0.2]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
@哪吒
太公望、離脱。[r]やっぱり勝手。[#気儘:きまま]。ろくでなし。
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
@プトレマイオス
よし、一気に攻め落とすぞ、マスター!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStopEnd BGM_BATTLE_184 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]