fgo-game-data/ScriptActionEncrypt/91/9120010120.txt

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2020-06-01 18:54:42 +00:00
91-20-01-01-2-0
[soundStopAll]
[bgm BGM_EVENT_5 0.1]
[scene 10720]
[charaSet A 8001000 2 Mash]
[charaSet B 98003003 2 "Dr. Roman"]
[charaSet C 98002000 2 Fou]
[charaSet D 2001001 0 Emiya]
[charaTalk D]
[charaFace A 0]
[charaFadein A 0]
[charaFace D 0]
[charaFadein D 0]
[fadein black 1]
[wait fade]
Emiya
For our next topic, I'll explain what makes each class unique. We'll start with the Archer class,
[k]
Emiya
Archers, as the name implies, use a bow as their primary weapon.
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Emiya
While inferior to Saber and Lancer in close range combat, they excel at providing long range support.
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Emiya
They also have a skill called "Independent Action."
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Emiya
Even without a link to their Master, they can function for a while on their own.
[k]
[charaFace A 14]
Mash
But they won't be able to maintain the physical body.
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Mash
Lack of energy source aside, wouldn't they be forced back to the Throne without an anchor to this world?
[k]
[charaFace D 6]
Emiya
Normally, yeah. But with Independent Action,[sr]they can ease up the "force exerted by the World."
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[charaFace D 0]
Emiya
After all, there are many stories of snipers camping out 3 days and 3 nights just to hit their targets.
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Emiya
Think of it as a skill that allows them to function for a few days apart from their Master.
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[charaFace D 5]
Emiya
What's important is that the skill differs from Assassin's[sr]Presence Concealment. It does not conceal your movement.
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Emiya
Stealth operations thus require the appropriate skill, or backups from their Master.
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[se ad25]
[wait se ad25]
[bgmStop BGM_EVENT_5 0.4]
[bgm BGM_EVENT_3 0.1]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[communicationCharaLoop 98003003 1 5 0 4]
Dr. Roman
Archer, I hate to interrupt [%1]'s lecture, but as I'm sure you're aware...
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[communicationCharaClear]
[wait communicationChara]
[charaFace D 4]
[charaFadein D 0.1 1]
Emiya
An enemy attack, right? They always pick the[sr]worst timing. It's so hard to have class outdoors.
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[charaFadeout D 0]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
(...I probably shouldn't mention that Archer's loud voice is telling the enemy exactly where we are, right?)
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]