We'll have to hoof it from here.[sr]Come on, everyone, get ready to leave.
[k]
[charaFace D 1]
@Peperoncino
I want to see you all ready to be out the door in[sr]thirty[line 2]okay, sixty seconds! [twt 1.2][charaFace D 9]Looks like you're[sr]already set, Mashie.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 1]
[se ad666]
[wt 0.4]
[seStop ad666]
[wt 0.5]
[charaFace E 7]
@Mash
Uh, y-yes, I'm ready.[sr]I've already equipped the Ortinax.
[k]
?1:I'm ready, too.
?2:I'm good to go anytime, too.
?!
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
@Musashi
No problems here, either!
[k]
[charaFace F 7]
@Musashi
Hehe, I am a swordfighter, after all. I'm always[sr]expecting a fight to break out at any time.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 2.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
@Macarios
So we're underneath Altartown, huh...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@Adele
...[sr]...
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.5]
[wipeout rectangleStripLeftToRight 0.3 1]
[wait wipe]
[charaTalk off]
[charaTalk depthOff]
[charaDepth B 3]
[charaDepth C 5]
[charaFadeout G 0.1]
[charaFace B 0]
[charaFace C 0]
[charaFadein B 0.1 150,-50]
[charaFadein C 0.1 -150,-50]
[charaFadein N 0.1 0,-200]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.3 1]
[wait wipe]
[wt 1.5]
[wipeout rectangleStripRightToLeft 0.3 1]
[wait wipe]
[charaTalk on]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout N 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.3 1]
[wait wipe]
[wt 0.4]
@Holmes
Adele, Macarios, can you tell us[sr]what this area of the city is like?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 0]
[charaFace B 0]
[charaFadein C 0.1 -150,0]
[charaFadein B 0.1 150,0]
@Macarios
...This is right near where the gods reside.
[k]
@Adele
Altartown sits in the center of Olympus, right beneath the Great Orbital Shrine[line 2]the bearer of the Cronus Crown.
[k]
@Adele
There is a group of central shrines here that supervise all the branch shrines in the other districts, and the gods' Great Orbital Shrine lies directly above them.
[k]
@Adele
It's the area of the city that's closest to Zeus.
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
@Mash
So, we're right beneath enemy territory...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
@Macarios
And on top of all that,[sr]these coordinates aren't that deep underground.
[k]
@Macarios
So the remains of Hades's protection are at their weakest here, while Zeus's protection is at its strongest.
[k]
?1:So, that means...
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
@Adele
It means we're at much greater risk than usual here,[sr]even if we are still in the underground.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
?2:So things work differently in this part of the underground?
@Macarios
That's right.
[k]
?!
[charaFace C 7]
@Macarios
We'd be fine if we were just a little farther down...
[k]
@Macarios
...but I'm guessing at this depth,[sr]we're gonna have to walk?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
@Peperoncino
I'm afraid so.
[k]
@Peperoncino
It won't be too long of a trip, but there's nothing I can do about the depth issue.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
@Macarios
Then we'll have to be extra careful. Don't forget, there[sr]could be autonomous weapons lurking around here too.
[k]
@Macarios
It'll be a major pain if one of them spots you,[sr]so if you see one before it sees you[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
@Musashi
Yeah?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
@Macarios
...You'll need to run for it immediately, 'cause[sr]destroying it won't stop it from alerting the others.
[k]
[messageOff]
[bgmStop BGM_EVENT_81 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[wt 0.1]
[scene 92400]
[wt 1.2]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaPut T 1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
@A.I.
Autonomous weapons?
[k]
[charaFace H 0]
@A.I.
You mean the Argos?[sr]...No, wait. We already destroyed the Argos.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
@A.I.
Ugh, ah.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
@A.I.
Yeah, right. Good point. They must be talking about the mass destruction devices and Anti-Personnel eradicators.
[k]
@A.I.
They're all linked right up to Zeus's senses.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
@A.I.
Zeus may not be able to see into the underground directly, but he can sense what his machines see.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
@A.I.
Think of them as his eyes. They don't show up at the depths we normally hide the base, but...
[k]
@A.I.
...we're shallow enough now that they do show up.[sr]Watch yourselves around here!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut T 1200,1200]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
@Peperoncino
Is that really an A.I.? I've never heard of one[sr]swapping between personas like that before.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
@Fou
Fou, fooou.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
@Musashi
I'd say they're more like a trustworthy partner who[sr]keeps giving us plans of attack and secret weapons.
[k]
[bgmStop BGM_EVENT_70 1.5]
@Musashi
They've already helped us out a bunch so far...[sr]Hm.[charaFace F 12]
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ade321]
[charaTalk L]
[charaFace L 7]
[charaFadein L 0.1 1]
[wt 0.4]
@Caenis
So you noticed too, huh, samurai chick?[sr]Hey, isn't there a saying for this sort of thing?
[k]
[charaFadeout L 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
@Musashi
Speak of the devil![sr][%1]! Mash!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth M 2]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
[wt 0.5]
[se ade57]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[charaTalk off]
[charaFace M 7]
[charaFadein M 0.4 1]
[wt 0.5]
[charaFace M 2]
[charaFadeout E 0]
@M:Mash
Magical energy reading two hundred meters ahead! And as far as I can tell, there don't seem to be any other paths alongside this tunnel!
[k]
@M:Mash
Our only choices are to meet it head-on, or to retreat...[sr]Master!
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
@Macarios
Dammit, this is exactly what I hate about this depth![sr]Let's get out of here for now!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
@Adele
I'll look for another route before it notices us!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 5]
[charaFadein L 0.1 1]
@Caenis
Ughhh, this is such a goddamn pain in the ass![sr]Why can't we just kill this thing and keep moving!?
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
@Macarios
Don't you think we would if we could!?[sr]Dammit, just get back for now and[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad922]
[seVolume ad922 0 0.6]
[wt 0.4]
@Synthesized Voice
Don't worry. Everything is fine. I've severed this[sr]device's connection to Zeus's neural network.
[k]
@Synthesized Voice
To simplify matters for the Chaldeans,[sr]it's no longer online.
[k]
@Synthesized Voice
Well, that's not entirely true. I threw in some hacks so it'd still seem like it was online.
[k]
@Synthesized Voice
The point is, you don't need to[sr]worry about leaving it intact.
[k]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
@Musashi
...Well, that's the best news I've heard all day.
[k]
[messageOff]
[charaFace F 0]
[cueSe Battle bac305]
[wt 0.7]
[charaFace F 1]
@Musashi
Just when I thought our only choices were to run[sr]or hide, now we have a much, much better one!
[k]
@Musashi
Whoever you are, I'm going to assume Lady Kannon[sr]sent you and trust that you're here to help!
[k]
[charaFace F 5]
@Musashi
How about you, [%1]?
[k]
?1:...I believe them!
?2:Let's take this thing out and keep moving!
?!
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
@Macarios
Are you serious!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
@Peperoncino
You made that call faster than I thought. It's the right one, too. Just trust in your intuition and keep going.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 7]
[charaFadein M 0.1 1]
[wt 0.2]
[se ad668]
[charaMoveScale M 1.05 0.2]
[charaMove M 0,6 0.2]
[wt 0.2]
[seStop ad668 0.1]
[charaFace M 2]
@M:Mash
Initiating Ortinax combat mode. ...Hostiles are one hundred meters away. Preparing to engage in battle!