fgo-game-data/ScriptActionEncrypt/91/9110130120.txt

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2020-06-01 18:54:42 +00:00
91-10-13-01-2-0
[soundStopAll]
[bgm BGM_EVENT_2 0.1]
[scene 20700]
[charaSet A 8001000 2 Mash]
[charaSet B 98003003 2 "Dr. Roman"]
[charaSet C 98002000 2 Fou]
[charaSet D 1013001 1 Caesar]
[charaFace D 0]
[charaFadein D 0 1]
[fadein black 1]
[wait fade]
Caesar
...I guess that's it.[sr]Makes me sick.
[k]
[charaFace D 1]
Caesar
Wielding a sword like this gets me fired up with nostalgia. Though, swordfights are the epitome of nuisances.
[k]
[charaFace D 5]
Caesar
I seem to be escaping even now that I am a Heroic Spirit.[sr]How pathetic!
[k]
1Why are you so angry?
2Despite the lack of scheming?
[charaFadeout D 0]
[charaTalk A]
[charaFadein D 0.1 0]
[charaFace A 12]
[charaFadein A 0.1 2]
Mash
Yes, Senpai's question is legitimate.[sr]Caesar, what is upsetting you?
[k]
[charaFace A 0]
Mash
You are already a Heroic Spirit, unrelated to the bloodstained schemes of ancient Rome.
[k]
Mash
And still...[sr]You end up returning to Rome with us, why?
[k]
[charaFace D 5]
Caesar
I've said it many times.[sr]It is to escape.
[k]
Caesar
To put it nicely, it's to settle things.[sr]Oh, it also answers this Doctor guy's question.
[k]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[communicationCharaLoop 98003003 1 5 0 0]
Dr. Roman
You mean these United Empire remnants?[sr]For some reason, they're still around...
[k]
[communicationCharaFace 2]
[bgmStop BGM_EVENT_2 0.4]
[bgm BGM_EVENT_3 0.1]
Dr. Roman
Whoa, another enemy attack as we speak![sr]Is this area under the United Empire influence?
[k]
[communicationCharaClear]
[wait communicationChara]
[charaFace D 0]
[charaFadein D 0.1 1]
Caesar
Right.
[k]
[charaFadeout D 0.1]
[communicationCharaLoop 98003003 1 5 0 2]
Dr. Roman
What?
[k]
[communicationCharaClear]
[wait communicationChara]
[charaFace C 0]
[charaFadein C 0.1 1]
Fou
Fou!
[k]
[charaFadeout C 0.1]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
We're entering combat, Master![sr]Your orders, please!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]