142 lines
2.0 KiB
Plaintext
142 lines
2.0 KiB
Plaintext
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$91-70-09-01-2-0
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[soundStopAll]
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[bgm BGM_EVENT_5 0.1]
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[scene 21510]
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[charaSet A 8001001 2 Mash]
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[charaSet B 98003000 2 "Dr. Roman"]
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[charaSet C 98002000 2 Fou]
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[charaSet D 7009001 0 Asterios]
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[charaSet E 98006000 1 Child]
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[charaSet F 98006000 1 ???]
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[charaTalk D]
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[charaFace A 0]
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[charaFadein A 0]
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[charaFace D 0]
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[charaFadein D 0]
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[fadein black 1]
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[wait fade]
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@Asterios
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Whew.[sr]Is everyone...all right?
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[k]
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[charaFace A 13]
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@Mash
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Both Fou and Master are just fine.[sr]How are you, Asterios?
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[k]
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@Asterios
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No problem.[sr]Continue.
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[k]
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[messageOff]
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[wipeout rightToLeft 0.4 1]
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[wait wipe]
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[wt 0.3]
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[scene 21510]
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[charaTalk A]
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[charaFace A 12]
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[wipein rightToLeft 0.4 1]
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[wait wipe]
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@Mash
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It sure is far.[sr]It seems like this place goes on forever...
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[k]
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[charaFadeout A 0.1]
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[charaFace C 0]
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[charaFadein C 0.1 2]
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@Fou
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Fou...
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[k]
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@Asterios
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Master, are you ok?
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[k]
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?1:I'm still fine.
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?2:I'll be all right.
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?!
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@Asterios
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Are you sure?[sr]Don't...push yourself.
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[k]
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[charaFadeout C 0.1]
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[charaFace A 0]
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[charaFadein A 0.1 2]
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@Mash
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He's right. Please don't force yourself.[sr]For now, let's just walk a bit longer.
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[k]
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[messageOff]
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[wipeout rightToLeft 0.4 1]
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[wait wipe]
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[wt 0.3]
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[scene 21510]
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[wipein rightToLeft 0.4 1]
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[wait wipe]
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@Asterios
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...Hmm.[sr]I knew it...
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[k]
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@Mash
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What's the matter?
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[k]
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@Asterios
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Here...turn left.
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[k]
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[charaFace A 6]
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@Mash
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Do you know the way?
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[k]
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@Asterios
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Yes. Used to it. This...labyrinth...[sr]I...grew up...here.
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[k]
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[charaFace A 7]
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@Mash
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In the Labyrinth?[sr]I-I thought this place looked familiar...
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[k]
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[charaFace D 4]
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@Asterios
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So...I know...the exit.[sr]But...
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[k]
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[charaFace A 12]
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@Mash
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But what?
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[k]
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[charaFace D 0]
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@Asterios
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...We cannot avoid...being attacked.
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[k]
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[bgmStop BGM_EVENT_5 0.1]
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[seStop ad57 3]
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[se ad57]
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[wt 3]
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[bgm BGM_EVENT_3 0.1]
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[charaFace A 7]
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@Mash
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There are more enemies.[sr]Master, orders please.
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[k]
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[charaFace D 2]
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@Asterios
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Lead us...Master.[sr]I will...fight!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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