fgo-game-data/ScriptActionEncrypt/03/0300130540.txt

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2024-12-25 08:05:45 +00:00
03-00-13-05-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098252900 1 Tepeu]
[charaScale A 1.2]
[charaSet B 1098254800 1 "Nemo Marine"]
[charaSet C 98001000 1 Mash]
[charaSet D 1098255200 1 Habetrot]
[charaSet E 1098252500 1 "Ocelotl 1"]
[charaSet F 1098252510 1 "Ocelotl 2"]
[charaSet G 1098252540 1 "Ocelotl 3"]
[sceneSet H 169700 1]
[charaScale H 1.2]
[scene 169700]
[charaFadein H 0.1 130,-300]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth A 2]
[charaDepth B 3]
[wipeout rightToLeft 0.1 1.0]
[wait wipe]
[fadein black 0.4]
[wait fade]
[se ad95]
[seVolume ad95 0 0]
[se ad60]
[seVolume ad60 0 0]
[seVolume ad95 1.0 1.0]
[seVolume ad60 1.0 1.0]
[charaMove H 0,-300 2.0]
[wipein leftToRight 1.0 1.0]
[wt 1.0]
[seStop ad95 1.2]
[seStop ad60 1.2]
[charaTalk off]
[charaFace A 0]
[charaFace B 0]
[charaFadeinFSR A 0.4 365,100]
[charaFadeinFSL B 0.4 -191,-100]
[charaMoveFSR A 300,100 1.0]
[charaMoveFSL B -256,-100 1.0]
[wt 1.2]
[bgm BGM_EVENT_77 0.1]
[charaTalk on]
[charaTalk B]
Nemo Marine
Oh hey, welcome back, [%1] and Mash![sr]How'd it go? Did your plan work?
[k]
[messageOff]
[charaFadeout H 0.5]
[charaFadeout A 0.5]
[charaFadeout B 0.5]
[wt 0.7]
[charaScale A 1.0]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Mash
Yes, we were able to join Death Rolling, like we hoped.
[k]
Mash
The whole team is training hard to be the best team in Chichén Itzá.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaSet A 1098252940 1 Tepeu]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Tepeu
I'm glad to hear that. I do hope you'll take good care of the Deinonychus Brothers 11.
[k]
Tepeu
U-O and Rasputin have not yet returned. Hopefully their day is proving no less fruitful than yours.
[k]
[charaFaceFade A 2 0.2]
Tepeu
Though of course, it won't be a problem for us either way, since the team Marine and I picked, the South American Nautilus, is poised for a clean sweep.
[k]
1Yeah, about that... You do know the entry requirement, right?
2You ARE aware of the ritual's entry requirement, aren't you?
[charaFaceFade A 0 0.2]
Tepeu
Entry requirement? What could you need besides...a...team...
[k]
[charaFaceFade A 4 0.2]
Tepeu
Drat, I just remembered. Each teammate needs their own ball, don't they? How did I forget that...
[k]
Tepeu
We should go get the materials we need right away. Would you all mind helping with that?
[k]
Tepeu
Oh, Marine, you can best help by staying here and coaching the team. The forest is rather dangerous, you see.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Nemo Marine
Are you sure? Hm... I guess the team does need a coach. Okay, guess I'd better get going.
[k]
[messageOff]
[se ad95]
[charaFadeout B 0.4]
[wt 0.5]
[seStop ad95 1.5]
[wt 2.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
1Are you sure about this, Tepeu?
Tepeu
What do you mean? Don't you think he's much better suited for coaching than a forest expedition?
[k]
2(He definitely looked sad about being left out...)
Tepeu
The sticky trees grow in the western woods. One tree should be enough to make xokta balls for everyone.
[k]
Tepeu
The problem is, there are a lot of carnivorous insects around there, and there have been reports of ocelomeh, too. We'll need to be very careful.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaSet A 1098252900 1 Tepeu]
[charaSet C 1098231510 1 Mash]
[charaFadeout A 0.1]
[scene 169100]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_SENGOKU_1 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Tepeu
Yes, this area should do nicely. I'm certain we can find a good sticky tree somewhere around here.
[k]
Tepeu
Would you mind keeping a lookout while I search for the best tree?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mash
Are those...rubber trees? They seem bigger than the ones we're familiar with.
[k]
1Rubber trees? Aren't those[line 2]
[charaFace C 13]
Mash
Yes. They're the trees used to make natural rubber; their sap is called latex.
[k]
2Those're the trees latex comes from, right?
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_SENGOKU_1 1.0]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Habetrot
Hey, Mash? [%1]? Sorry to interrupt,[sr]but it looks like we've already got company.
[k]
Habetrot
That's not the sound of mindless deinos. That's iron rattling...which means ocelomeh!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_BATTLE_107 0.1]
[se ad769]
[seVolume ad769 0 0]
[seVolume ad769 1.0 1.0]
[wt 1.0]
[charaTalk off]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth F 2]
[charaDepth G 3]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein G 0.4 1]
[wt 0.2]
[charaFadeinFSL E 0.4 -320,0]
[wt 0.2]
[seStop ad769 0.5]
[charaFadeinFSR F 0.4 320,0]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[se ad15]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
[wt 0.6]
[cueSe SE_21 21_adm82]
[seVolume 21_adm82 0 0.5]
[se ad879]
[seVolume ad879 0 0.8]
[fadeout white 0.5]
[wait fade]
[charaCrossFade C 8001500 7 0.4]
[wait charaCrossFade C]
[fadein white 0.5]
[wait fade]
[wt 0.5]
[se bac170]
Mash
I see the ocelomeh! They're armed! Preparing for battle, Master!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_107 0.4]
[wait fade]
[soundStopAll]
[end]