540 lines
10 KiB
Plaintext
540 lines
10 KiB
Plaintext
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$03-00-09-20-4-0
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[bgmStop BGM_MAP_79 0.3]
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[wt 0.3]
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[enableFullScreen]
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[charaSet A 1098215110 1 Percival]
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[charaSet B 5045001 1 Altria]
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[charaSet C 1098124500 1 "Da Vinci"]
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[charaSet D 1098231510 1 Mash]
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[charaSet E 1098213600 1 Morgan]
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[imageSet J back10000 1 1]
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[charaScale J 1.05]
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[charaSet S 98115000 1 Effect]
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[charaSet T 98115000 1 Effect]
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[scene 120401]
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[fadein black 1.5]
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[wait fade]
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?1:That's strange... Shouldn't we be at the castle by now?
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?2:I could've sworn it was a straight shot to the castle before...
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?!
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[bgm BGM_EVENT_81 0.1]
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[charaTalk A]
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[charaFace A 14]
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[charaFadein A 0.1 1]
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@Percival
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...This must be the movable partition[sr]my sis[line 2]I heard about.
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[k]
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@Percival
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They said it could be used to alter the positions of Camelot's ramparts, and even some of its buildings.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 10]
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[charaFadein B 0.1 1]
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@Altria
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Ohhh, that explains it! I THOUGHT things looked different from the last time we were here!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 36]
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[charaFadein C 0.1 1]
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@Da Vinci
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I see. Then I guess some of these large buildings are actually part of the ramparts.
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[k]
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@Da Vinci
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In fact, now that I'm really looking, I can even see the rails on the ground. Even if they're only used to slide things horizontally, that's still impressive.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Mash
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That means we won't be able to take the route to the castle as we have it on our map.
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[k]
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@Mash
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If they can move buildings around as they like, they can just as easily block off the entrance to the castle.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 9]
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[charaFadein A 0.1 1]
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@Percival
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Oh! You're right. Of course they would do that.
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[k]
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[charaFace A 7]
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@Percival
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Thank you, Mash. You've been a big help. If you hadn't said anything, I would have kept blindly searching for the entrance like an idiot.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Mash
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N-not at all. I didn't do anything, really...
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[k]
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[charaPut J 1]
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[charaFadeTime J 0.2 0.5]
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@Mash
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(I know I haven't had any time to talk to this Lostbelt version of Percival, but...)
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[k]
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@Mash
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(...he's nothing like I imagined. If anything, it feels like I'm talking to someone around my own age...)
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[k]
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[charaFadeout D 0.1]
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[charaFadeout J 0.2]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Altria
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So we can't trust our eyes to take us where we need to go, huh? In that case, it must be over there!
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[k]
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@Altria
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The strongest magical energy signal is over that way, so that must be where the throne is!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 9]
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[charaFadein A 0.1 1]
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@Percival
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Understood. Étoile, get the word out to the other troops.
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[k]
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@Percival
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Tell them Camelot's terrain is malleable, so the maps may be unreliable.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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@Wind Clan Soldier
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So, you just want me to send an unencrypted message to anyone and everyone? No problem.
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[k]
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[messageOff]
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[se ad951]
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[seVolume ad951 0 0]
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[wt 0.1]
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[seVolume ad951 0.2 1.0]
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[wt 1.6]
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[seStop ad951 2.0]
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[wt 1.2]
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?1:Hm? Is that...wind?
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?!
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Altria
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It's a wind tiding[line 2]a technique the Wind clan use to carry their voices over long distances.
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[k]
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@Altria
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The big problem is that other faeries can hear what you say too, so it's not good for secrecy.
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[k]
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@Altria
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I'd guess only the most powerful Wind clan faeries can use it to speak exclusively to specific individuals.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[fowardEffect bit_talk_snow]
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[charaTalk C]
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[charaFace C 12]
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[charaFadein C 0.1 1]
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@Da Vinci
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I see. So you can't use it for clandestine purposes, but it's perfect if you want to get the word out to lots of people at once.
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[k]
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@Da Vinci
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I guess that means Cnoc na Riabh will hear it too, but that's okay. Right now, getting into the castle is our top priority.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Percival
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Right. I'd like to settle things before the queen's knights have a chance to regroup.
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[k]
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?1:...Hang on. Is that ash normal?
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?2:Um... Does that wind tiding thing usually make it rain ash, too?
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_81 1.0]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Mash
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...![messageShake 0.05 4 3 0.3][wt 0.5][charaFace D 2] Altria!
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[k]
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[messageOff]
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[se ad7]
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[charaMove D -150,0 0.3]
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[charaFadeout D 0.25]
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[wt 0.7]
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[charaScale D 1.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth B 4]
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[charaDepth D 6]
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[se ad170]
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[se ad687]
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[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
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[wt 0.1]
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[fowardEffect bit_talk_14]
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[se ad671]
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[charaFace B 26]
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[charaFace D 15]
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[charaFadein D 0 -130,10]
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[charaFadein B 0 100,0]
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[charaMoveScale D 1.0 0.3]
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[charaShake D 0.03 4 4 0.5]
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[charaMove D -120,0 0.3]
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[wt 0.1]
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[seStop ad671 0.6]
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[wt 1.6]
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[charaTalk on]
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@Altria
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Mash!?
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[k]
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[charaFadeout B 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[fowardEffectDestroy bit_talk_14]
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[charaTalk depthOn]
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@???
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So, that shield of yours is the Round Table. It seems Proper Human History mages are as lacking in fear as they are respect.
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[k]
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@???
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You have taken the gathering place of your greatest heroes[line 2]the symbol of all who have sworn to defend their country[line 2]and turned it into your personal weapon.
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[k]
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@???
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Not even I would think to go so far.
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[k]
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@???
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Or is it precisely because you are from Proper Human History that you have gone to such depraved lengths?
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[k]
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[se ad555]
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[seVolume ad555 0 0]
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@???
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Perhaps you never cared what means you chose if it meant your survival in the end.
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[k]
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[messageOff]
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[charaTalk off]
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[charaDepth S 6]
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[charaDepth E 8]
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[fowardEffectStop bit_talk_snow]
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[charaPut S 1]
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[charaEffect S bit_talk_snowstorm_02]
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[seVolume ad555 0.3 0.6]
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[wt 3.4]
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[se ade422]
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[wt 0.4]
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[seStop ade422 0.1]
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[wt 0.8]
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[charaEffectStop S bit_talk_snowstorm_02]
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[se ade422]
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[wt 0.4]
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[seStop ade422 0.1]
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[seStop ad555 1.5]
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[wt 0.8]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.7 1]
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[wt 2.0]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 19]
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[charaFadein B 0.1 1]
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@Altria
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No way... How!? And in the middle of the city!?
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[k]
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?1:It's really her... Morgan, queen of Faerie Britain!
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_143 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Morgan
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Of course I have come for you in my city. What cause could there be for me to wait until the rabble sullies my castle before crushing them?
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[k]
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@Morgan
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Camelot's throne is the linchpin of my Britain. I would never let you stain it with blood.
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[k]
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@Morgan
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Altria, the Child of Prophecy.[sr][%1], mage of Chaldea.
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[k]
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@Morgan
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And...
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 36]
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[charaFadein D 0.1 1]
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[wt 1.2]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Morgan
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You. The Servant who possesses the[sr]gallant Galahad's Spirit Origin.
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[k]
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@Morgan
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Well done on completing your pilgrimage.[sr]On that, I commend you.
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[k]
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@Morgan
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Once again, judgment has been passed on the six clans. Soon, all of Britain's faeries shall know salvation.
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[k]
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[charaFace E 8]
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@Morgan
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And yet...hmph. It is all I can do to be sick at the thought.
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[k]
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@Morgan
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The Bells of Pilgrimage are a temporary salve at best.
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[k]
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@Morgan
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The faeries are all too quick to forget about your hard work. They remember nothing of your struggle, your anger, your grief.
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[k]
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@Morgan
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Surely you realized as much by the time you rang the second bell. And yet, you persisted in your pilgrimage.
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[k]
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[charaFace E 0]
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@Morgan
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You have taken what is right and proper from this lost Britain. I trust you are pleased with yourself?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 24]
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[charaFadein B 0.1 1]
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@Altria
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...Of course not. Don't talk to me about “right and proper.”
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[k]
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@Altria
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I was only born because you abandoned your duty.
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[k]
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[bgmStop BGM_EVENT_143 2.0]
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@Altria
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If you'd just done your job like you were supposed to, she would never have had to become king.
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[k]
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[charaFace B 5]
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@Altria
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I don't know what the clans' original sin was, and I don't care. I just want to fulfill my duty and be done with it.
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[k]
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[charaFace B 2]
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@Altria
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Whatever struggles you went through as Aesc, or how the land of the fae first came about, none of that has anything to do with me!
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[k]
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@Altria
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I didn't stand a chance against you before, but things are different now! So come on, Morgan! Let's do this thing!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 24]
|
|||
|
@Altria
|
|||
|
Afterwards...[sr]Well, I'll cross that bridge when I get to it.
|
|||
|
[k]
|
|||
|
|
|||
|
@Altria
|
|||
|
I don't know what's right and what's not. I don't want to know anything about my destiny, either.
|
|||
|
[k]
|
|||
|
|
|||
|
@Altria
|
|||
|
I can't do anything about Britain's future,[sr]or the outside world.
|
|||
|
[k]
|
|||
|
|
|||
|
@Altria
|
|||
|
I don't have some noble cause, or grand ambition like you!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 2]
|
|||
|
@Altria
|
|||
|
All I know is that I want to win![sr]That's the only part of myself I believe in!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 10]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Morgan
|
|||
|
I see. So you still know nothing of your true identity, even after completing your pilgrimage.
|
|||
|
[k]
|
|||
|
|
|||
|
[bgm BGM_BATTLE_171 0.1]
|
|||
|
|
|||
|
@Morgan
|
|||
|
Come, then, Child of Prophecy. I will put an end to your absurd destiny myself.
|
|||
|
[k]
|
|||
|
|
|||
|
@Morgan
|
|||
|
Altria. My archenemy in Proper Human History.
|
|||
|
[k]
|
|||
|
|
|||
|
@Morgan
|
|||
|
You will never go anywhere.[sr]You will never change anything.
|
|||
|
[k]
|
|||
|
|
|||
|
@Morgan
|
|||
|
I will show you mercy: I will change what you cannot.
|
|||
|
[k]
|
|||
|
|
|||
|
@Morgan
|
|||
|
Forget about going to the Site of Selection. It is time you went back to being the miserable village girl you once were.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[input selectBranch]
|
|||
|
[seStop ad4 0.4]
|
|||
|
[seStop ad170 0.4]
|
|||
|
[seStop ad555 0.4]
|
|||
|
[seStop ad671 0.4]
|
|||
|
[seStop ad687 0.4]
|
|||
|
[seStop ad951 0.4]
|
|||
|
[seStop ade422 0.4]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_81 0.4]
|
|||
|
[bgmStop BGM_EVENT_143 0.4]
|
|||
|
|
|||
|
[label selectBranch]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[branchMaterial lblMaterial]
|
|||
|
|
|||
|
[bgm BGM_BATTLE_171 0.1]
|
|||
|
|
|||
|
[branch lblBranchMaterialEnd]
|
|||
|
|
|||
|
[label lblMaterial]
|
|||
|
|
|||
|
[bgmStop BGM_BATTLE_171 0.5]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[label lblBranchMaterialEnd]
|
|||
|
|
|||
|
[end]
|