fgo-game-data/ScriptActionEncrypt/03/0300081170.txt

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2023-06-06 08:05:40 +00:00
03-00-08-11-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 5045000 1 Altria]
[charaSet B 1098124500 1 "Da Vinci"]
[charaSet C 1098210810 1 Oberon]
[charaSet D 1049000 1 "Senji Muramasa"]
[charaSet E 3039000 1 Gareth]
[charaSet F 1098231510 1 Mash]
[sceneSet H 10000 1]
[charaScale H 1.01]
[sceneSet J 10001 1]
[charaScale J 1.01]
[charaSet N 98115000 1 Effect]
[charaSet M 98115000 1 "Effect 2"]
[charaSet O 1098210410 1 Mors]
[charaSet P 1098210410 1 "Mors 2"]
[sceneSet Q 125700 1]
[charaScale Q 1.01]
[sceneSet R 125701 1]
[sceneSet S 125701 1]
[sceneSet T 119701 1]
[charaScale T 2.0]
[blur lens 0.1 2 30]
[scene 119701]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk off]
[cueSe SE_21 21_ad1071]
[charaFace O 0]
[charaFace P 0]
[charaFadein O 0.1 0]
[charaFadein P 0.1 2]
[wt 1.0]
[charaScale N 1.5]
[charaScale M 1.5]
[charaPut N 200,-150]
[charaPut M -200,-150]
[cueSe Servants_102800 bac657]
[charaShake O 0.05 3 3 0.2]
[charaEffect N bit_talk_x_slash01]
[wt 0.2]
[cueSe Servants_102800 bac658]
[charaShake P 0.05 3 3 0.2]
[charaEffect M bit_talk_x_slash02]
[wt 0.5]
[se ad42]
[charaEffect O bit_talk_atomization]
[charaEffect P bit_talk_atomization]
[charaFadeout O 0.4]
[charaFadeout P 0.4]
[wt 3.0]
[charaTalk on]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Senji Muramasa
How many is that!? And how many of these things are there, anyway!? I stopped counting after fifty!
[k]
Senji Muramasa
How's things over there!? I'm starting to feel pretty worn out, myself!
[k]
1[image talk_language_1]
2[image talk_language_2 1.6 0,-8]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 22]
[charaFadein B 0.1 1]
Da Vinci
[%1]!? Hang in there! Deep breaths!
[k]
Da Vinci
You've been overusing your Mystic Codes! You literally can't convert any more of your life force into magical energy!
[k]
Da Vinci
Stand back and take a break! And make sure you use a vitality ampoule right away!
[k]
1[image talk_language_3 1.6 0,-8]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe SE_21 21_ad1104]
[wt 0.5]
[wipeout openEye 1.0 0.5]
[wait wipe]
[blurOff]
[wt 0.5]
[wipein openEye 1.0 1.0]
[wait wipe]
[charaTalk A]
[charaFace A 26]
[charaFadein A 0.1 1]
[wt 1.2]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Gareth
Another group of mors is headed this way from the harbor! No way... There are hundreds... No, more!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 17]
[charaFadein D 0.1 1]
Senji Muramasa
We can't keep this up. How are we on time, Da Vinci?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 26]
[charaFadein B 0.1 1]
Da Vinci
We're all good there! It's been exactly an hour, and all the locals have made it out!
[k]
Da Vinci
Come on! It's time for us to head to the shelter, too!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Gareth
...Huh? Wait... Those aren't mors.
[k]
Gareth
They're faeries... All the faeries that had been hiding out indoors.
[k]
Gareth
Why are they coming this way? It'd be safer if they stayed insi[line 2]
[k]
[bgmStop BGM_EVENT_80 2.0]
[charaFace E 9]
Gareth
...What...IS that?
[k]
1Gareth...?
2Is there something in the harbor?
[messageOff]
[fadeout black 1.5]
[wait fade]
[charaFadeout E 0.1]
[wt 1.0]
[scene 125700]
[charaScale Q 2.0]
[charaFadein Q 0.1 0,-200]
[cueSe SE_21 21_ad1082]
[seVolume 21_ad1082 0 0]
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[fadein black 1.5]
[wait fade]
[wt 1.0]
[charaMove Q 100,-700 5.5]
[bgm BGM_EVENT_72 0.1]
[wt 6.0]
[seStop 21_ad1082 3.0]
[charaFadeout Q 1.5]
[wt 3.5]
[fadeout black 1.0]
[wait fade]
[charaScale Q 1.01]
[scene 119701]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk E]
[charaFace E 25]
[charaFadein E 0.1 1]
Gareth
Urk... Ghh...!
[k]
[messageOff]
[charaMove E 0,-50 0.4]
[charaFadeout E 0.4]
[wt 0.4]
[se ad144]
[seVolume ad144 0 0.2]
[wt 1.0]
[charaTalk A]
[charaFace A 10]
[charaFadein A 0.1 1]
Altria
Gareth!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Oberon
It's okay! She's not hurt! She's just sick from looking directly at that thing!
[k]
Oberon
It looks like that thing induces some kind of mental aberration in faeries!
[k]
Oberon
Now all the faeries that were hiding in the harbor district are running this way scared out of their minds!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Da Vinci
Crap! There's not nearly enough room for all of them in the shelter!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Senji Muramasa
Never mind the shelter. If that thing makes land, it'll destroy the whole city!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 21]
[charaFadein B 0.1 1]
Da Vinci
You mean it moves!? No, right, of course it moves.[sr]How else would it show up in the first place!?
[k]
Da Vinci
Does this mean that THING is the calamity!? And if it is, then what about the rain cloud!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Senji Muramasa
Questions can wait, Da Vinci! Altria,[sr][%1], what do you want to do?
[k]
[charaFace D 17]
Senji Muramasa
I know I said we should abandon the north side earlier, but that's no longer an option.
[k]
Senji Muramasa
We can either stay here and disappear along with Norwich, or we can save our own skins.
[k]
Senji Muramasa
It's one or the other. Which'll it be? Not too late to make our escape.
[k]
Senji Muramasa
Remember, your job is to get rid of the calamity. Protecting Norwich is just a bonus.
[k]
Senji Muramasa
Keep that in mind when you make your choice.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Altria
...
[k]
1...
2...(Even I know. I can tell we can't beat that thing now...)
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Oberon
I know how you feel, but we have to run! We can't possibly beat that thing right now!
[k]
Oberon
Once we pull back, we can work on figuring out a weakness!
[k]
Oberon
It's not your fault that Norwich is going to be destroyed! There's nothing anyone can do about it!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 27]
[charaFadein A 0.1 1]
Altria
I know... I know.[sr]There's no way we can defea[line 2]
[k]
[charaFace A 10]
Altria
Defea[line 2]
[k]
1Altria...?
2What are you looking at?
[messageOff]
[bgmStop BGM_EVENT_72 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[pictureFrame cut063_cinema]
[scene 123102]
[effect bit_talk_light_loop]
[wt 1.5]
[fadein black 3.0]
[wait fade]
[bgm BGM_EVENT_11 0.1]
[lr]...I woke to the faint sound...
[k]
...of a bell ringing far off in the distance.
[k]
[messageOff]
[effectForceStop bit_talk_light_loop]
[fadeout black 1.0]
[wait fade]
[effectDestroy bit_talk_light_loop]
[scene 119702]
[wt 0.5]
[fadein black 1.0]
[wait fade]
I had a bad feeling about what was to come the moment I woke up in my warm bed.
[k]
“The calamity's probably going to come today.”
[k]
This happens every time I wake to the sound of a bell. A storm appears without any warning.
[k]
Just like what happened in Tintagel.
[k]
My everyday life ended on what began as a normal day, just like any other.
[k]
Altria
...Oh man. I really don't know if I can do this...
[k]
[lr]I've come a long way with everyone's help, but this[sr]is still beyond me.
[k]
I can't do this. I'm not strong. I'm not ready. I still don't feel as though I can actually save Britain.
[k]
Every time I wake up, I think about sneaking away and leaving all this behind.
[k]
But, I'm the Child of Prophecy. That's what everyone who raised me is counting on me to be.
[k]
They believed in me so much that they sacrificed their own lives to send me on my way.
[k]
So I have to at least try. I have to overcome my timid nature.
[k]
Honestly...I couldn't care less about all the other things...
[k]
...but betraying that star is the one thing I can never ever do.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadein Q 0.1 0,-280]
[wt 1.0]
[fadein black 1.0]
[wait fade]
That said... I can't beat that thing. I just can't.[sr]I don't even have a chance.
[k]
Senji Muramasa
It's one or the other. Which'll it be? Not too late to make our escape.
[k]
[lr]Everyone's saying it's okay to run away.[sr]No one would blame me if I did.
[k]
They'd just be disappointed, that's all. And you can always come back from disappointment.
[k]
As soon as you do something impressive, they forget all about it.
[k]
So why am I so hesitant to say we should run?
[k]
I want to run. I can't do this. I'm scared. I don't want to. But... But... But...
[k]
Turning to the side, I saw [%1] looking up at that thing with the same expression I wore.
[k]
[&He's:She's] just like me.
[k]
[&He's:She's] been given an impossible task. [&He's:She's] been sent[sr]out to the battlefield even though [&he:she] can't fight[sr]on [&his:her] own.
[k]
But [&he:she] can't say no, so [&he's:she's][sr]just standing here, saying nothing.
[k]
So then, I'll just have to say it for [&him:her].[sr]I'll be the one to say it's okay to run.
[k]
Yeah, that's right. I'll make this choice for [&him:her].[sr]But, just as I open my mouth to say we should run for it...
[k]
[messageOff]
[bgmStop BGM_EVENT_11 1.5]
[fadeout white 1.0]
[wait fade]
[charaFadeout Q 0.1]
[charaDepth T 1]
[charaDepth F 2]
[charaFadein T 0.1 120,-200]
[charaScale F 2.0]
[charaFace F 15]
[charaFadein F 0.1 0,280]
[wt 1.0]
[fadein white 1.5]
[wait fade]
[wt 0.5]
[charaFaceFade F 2 0.5]
[wt 1.0]
...I see her.
[k]
A shining star pushing her way through the crowd into the heart of the disaster.
[k]
I see the other Child of Prophecy swallowing her fears...
[k]
...and running straight at that thing with fierce determination.
[k]
And, I see life return to [%1]'s[sr]eyes as [&he:she] watches her go.
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[charaFadeout T 0.1]
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[charaFadeout F 0.1]
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[wt 1.0]
[scene 119701]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Oberon
...Oh Mash... What a shame.[sr]I guess nobody could stop her...
[k]
Oberon
But, I guess it's no surprise. She really is a Child of Prophecy at this point.
[k]
Oberon
That's what everyone around her expected of her, and she chose to try to live up to their hopes.
[k]
Oberon
She must have chosen a story for herself that ends with her dying here.
[k]
Oberon
[%1]... I'm really sorry to say this, but[line 2]
[k]
1...Hold down the fort for me, guys!
2I'll be right back, Da Vinci!
[bgm BGM_EVENT_82 0.1]
[charaFace C 3]
Oberon
Huh!?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
[wt 1.0]
[charaFace B 26]
Da Vinci
What are you talking about? I'm coming too! Oberon! Make sure these faeries get out of here safely!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 1]
Oberon
...Well I'll be damned. I never saw this twist coming.
[k]
[charaFace C 2]
Oberon
All right, get going! Sometimes you gotta throw caution to the wind!
[k]
Oberon
You Chaldeans have made it this far, so I'm gonna trust you'll make it out of this, too!
[k]
[messageOff]
[se ad55]
[cueSe SE_21 21_ad1077]
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[wipeout leftToRight 0.7 1]
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[charaTalk B]
[charaFace B 26]
[charaFadein B 0.1 1]
Da Vinci
That giant's going to fall on the harbor! That's one hell of a way to attack! Is it trying to prostrate itself or something!?
[k]
Da Vinci
Still, crude as it might be, it'll definitely be[sr]strong enough to blow the whole harbor away! Any[sr]questions, [%1]!?
[k]
1Where's Mash!?
Da Vinci
She's already on the pier with her round shield released!
[k]
Da Vinci
She's going to try and stop that thing by herself! But even she can't hold that thing back on her own!
[k]
Da Vinci
As Chaldea's technical advisor, my official advice is: “If you head back now, you can still make it out of here alive, [%1]!”
[k]
Da Vinci
Well? Have you got a good reason to ignore that advice!?
[k]
[messageOff]
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[charaSet C 1098209610 1 Oberon]
[charaTalk C]
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[wt 1.0]
[scene 58600]
[fadein white 1.0]
[wait fade]
Oberon
So I have to ask... Do you still need to concern yourself with Mash?
[k]
Oberon
Even though she might never remember you, or go back to being the Mash you knew?
[k]
[messageOff]
[fadeout white 1.0]
[wait fade]
[cameraFilter normal]
[charaFadeout C 0.1]
[wt 1.0]
[scene 119604]
[fadein white 1.0]
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1...So what?
1So what!?
[messageOff]
[bgm BGM_EVENT_91 0.1]
[cameraMove 2.0 0,0 1.2]
[se ad7]
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[lr]Now then, let's return to the girl's story,[sr]just for a little bit.
[k]
“Just do what I say, and the other clan heads will never need to know about you. I can even keep you safe from the queen's prying eyes.”
[k]
Spriggan did his best to convince her to stay inside, but she was having none of it.
[k]
As soon as she learned the mors had arrived, she chose to leave, though not through the heavily guarded exit on the ground floor.
[k]
Instead, she leaped from the bell tower in the castle keep all the way down to Norwich without any hesitation!
[k]
Such daring! Such bravery! Such couragery! Wait, what's couragery? I got a little carried away. Forget that bit.
[k]
Anyway, upon landing in Norwich, the girl drew most of the mors' attention away from the local faeries, giving them a chance to escape.
[k]
Now, there was just the big guy from the sea. The cursed hand of ■■■■■■■■■, rising up from the ocean.
[k]
Even the girl couldn't help but flinch upon seeing it, but on hearing the faeries' screams, she found her nerve once more.
[k]
She ran for the harbor as fast as she could to face down the monster on the pier.
[k]
[messageOff]
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[charaTalk F]
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Mash
(I...)
[k]
[charaFadeout H 0.2]
[charaFadeout F 0.1]
[wt 0.1]
[lr]She knew at once that she couldn't stop it from[sr]destroying the harbor, no matter how hard she tried.
[k]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Mash
But, even so...!
[k]
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[lr]Even so, she could still absorb some of the impact.
[k]
Even if the whole harbor was crushed, she might still be able to save some of its residents.
[k]
That hope was enough for her to release her shield. But then, she saw something unbelievable.
[k]
[charaFace F 6]
Mash
It's [&him:her]...
[k]
[lr]The human she had met at the town square[sr]yesterday came running into the harbor.
[k]
The girl was so overcome with indescribable feelings of joy and relief that she couldn't help but say something.
[k]
[charaFace F 15]
Mash
Stop! You need to get out of here! In a few seconds, the entire harbor will be destroyed!
[k]
[lr]She shouted as loudly as she could,[sr]but the human didn't stop.
[k]
Why not? Could [&he:she] not hear her over the sound of[sr]her shield and the curse clashing?
[k]
No, that wasn't it at all. As [&he:she] ran down the pier[sr]towards her, [&he:she] shouted even more loudly than the[sr]girl that [&he:she] wasn't going to give up.
[k]
[&He:She] placed [&his:her] hand on the girl's back. Without a[sr]word, it told her [&he:she] wasn't going to leave her[sr]alone; that [&he:she] would be there to support her.
[k]
[bgmStop BGM_EVENT_91 1.0]
[charaFace F 18]
Mash
Ah...
[k]
[lr]The girl was so moved by the kind gesture that it[sr]made her remember she was human, too.
[k]
That's right. Humans feel pain when they're hurt, and they're frightened by terrifying monsters.
[k]
And what's even scarier is the idea of harm coming to someone who cares about you...supports you.
[k]
[charaFaceFade F 28 0.2]
Mash
You don't need to worry about me! I'm the Child of Prophecy! Please, just save yoursel[line 2]
[k]
[lr]So she tried to put on a brave face one last time,[sr]like a child lying about being okay.
[k]
[bgm BGM_EVENT_120 0.1]
[%1]
By my Command Spell!
[k]
[messageOff]
[masterBranch _Male1 _Female1]
[label _Male1]
[effect bit_talk_CommandMantra_13]
[se bac41]
[wt 3.0]
[branch _branchEnd1]
[label _Female1]
[effect bit_talk_CommandMantra_16]
[se bac41]
[wt 3.0]
[branch _branchEnd1]
[label _branchEnd1]
[charaFace F 6]
Mash
Huh?
[k]
[%1]
I don't care if you're the Child of Prophecy or not.
[k]
[messageOff]
[masterBranch _Male2 _Female2]
[label _Male2]
[effect bit_talk_CommandMantra_14]
[se bac41]
[wt 3.0]
[branch _branchEnd2]
[label _Female2]
[effect bit_talk_CommandMantra_17]
[se bac41]
[wt 3.0]
[branch _branchEnd2]
[label _branchEnd2]
[lr][&His:Her] voice resonated through her back. The fire in her[sr]veins spread from her heart down to her fingertips.
[k]
[%1]
Just show this thing what you're really made of, Mash!!!
[k]
[messageOff]
[masterBranch _Male3 _Female3]
[label _Male3]
[se bac41]
[effect bit_talk_CommandMantra_15]
[wt 1.5]
[se ad822]
[wt 0.7]
[seStop ad822 0.1]
[se bas16]
[wt 3.6]
[branch _branchEnd3]
[label _Female3]
[se bac41]
[effect bit_talk_CommandMantra_18]
[wt 1.5]
[se ad822]
[wt 0.7]
[seStop ad822 0.1]
[se bas16]
[wt 3.6]
[branch _branchEnd3]
[label _branchEnd3]
[lr]This is how a prophecy is defied.
[k]
Not even Ainsel could have seen this scene coming.
[k]
[charaFace F 22]
Mash
(Yes... That's right. That's exactly right, Master.)
[k]
[messageOff]
[cueSe NoblePhantasm_800100 NP_800100_25]
[effectStop bit_talk_light_front2]
[fadeout white 1.5]
[wait fade]
[seStop ad632 2.0]
[seStop ade393 2.0]
[cueSe NoblePhantasm_800100 NP_800100_26]
[shakeStop]
[charaScale F 1.0]
[scene 10001]
[cameraHome 0.1]
[charaFadeout F 0.1]
[charaEffectStop N bit_talk_shield_mash]
[charaPut N 1200,1200]
[wt 1.5]
[cueSe NoblePhantasm_503600 NP_503600_6]
[se ad828]
[fadein white 1.0]
[wait fade]
[lr]The white walls of Camelot repelled the curse's[sr]hands. They proved most effective against it.
[k]
Its collapse prevented, the calamity recognized the creature standing before it as its enemy...
[k]
A small, impudent enemy who dared to protect the land of the fae in the face of the threat it posed.
[k]
[messageOff]
[scene 125701 1.0]
[wt 1.5]
[%1]
Come on, Mash! Let's send this thing packing!
[k]
[lr]The familiar voice jolted her mind. She was no[sr]longer Anice, nor the Child of Prophecy.
[k]
She was the knight who had inherited the holy shield, the Servant of Chaldea.
[k]
[messageOff]
[scene 119602 1.0]
[wt 1.5]
[charaTalk F]
[charaFace F 13]
[charaFadein F 0.1 1]
Mash
Right, Master!
[k]
[charaFace F 2]
Mash
Please, lend me your strength! Together, I'm sure we can repel this calamity!
[k]
Mash
I may not be the Child of Prophecy...
[k]
Mash
But right now, in this moment, what I want more than anything is to keep this city safe!
[k]
[lr]The girl's name is Mash Kyrielight.
[k]
She's the Child of Prophecy everyone everywhere believed in...and who has finally found something she wanted to fight for, for herself.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_120 0.4]
[wait fade]
[soundStopAll]
[end]