1869 lines
29 KiB
Plaintext
1869 lines
29 KiB
Plaintext
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$94-06-64-04-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098206500 1 Amor]
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[charaSet B 10011000 1 Bazett]
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[charaSet C 9008000 1 Astraea]
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[charaSet D 3027001 1 Medusa]
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[charaSet E 98018100 1 Pirate]
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[charaSet F 1098226200 1 Columbus]
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[charaSet G 3028001 1 "Jaguar Warrior (Silhouette)"]
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[charaFilter G silhouette 00000080]
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[charaSet H 98006000 1 "Fodder Enemy"]
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[charaSet I 98006000 1 "Fodder Enemy"]
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[charaSet J 98006000 1 "Fodder Enemy"]
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[sceneSet K 143000 1]
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[sceneSet L 143000 1]
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[imageSet M back10000 1 1]
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[charaScale M 1.3]
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[imageSet O cut317_forest 1]
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[imageSet P cut317_forest 1]
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[charaScale P 2.0]
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[imageSet Q cut317_forest 1]
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[charaScale Q 2.0]
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[charaSet S 98115000 1 Effect]
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[charaSet T 98115000 1 Effect]
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[charaPut S 2000,2500]
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[charaEffect S bit_sepia01_depth_fs]
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[scene 10000]
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[fadein black 0.5]
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[wait fade]
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[se ade84]
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[wipeout gunya 1.5 1.0]
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[wait wipe]
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[scene 114901]
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[charaPut S 1]
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[wt 1.0]
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[seStop ade84 1.5]
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[wipein gunya 1.5 1.0]
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[wait wipe]
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[wt 0.3]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_147 0.1 0.5]
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@Amor
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All right, I put up a simple Bounded Field all around the town.
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[k]
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@Amor
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It's not much more effective than vermin deterrent, but it should still help against unintelligent creatures.
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[k]
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@Amor
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Alas, I'm afraid I have to remain in town to maintain it.
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[k]
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[charaFace A 1]
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@Amor
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As much as it pains me to do this, I have to ask you to investigate the woods without me.
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[k]
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[messageOff]
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[wipeout gunya 1.5 1.0]
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[wait wipe]
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[charaPut S 2000,2500]
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[charaFadeout A 0.1]
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[scene 107801]
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[wt 1.0]
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[wipein gunya 1.5 1.0]
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[wait wipe]
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[se ad663]
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[wt 1.5]
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[seStop ad663 1.0]
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[bgm BGM_EVENT_147 1.0 1.0]
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[wt 1.0]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Bazett
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Hehe.
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[k]
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@Bazett
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I knew we could count on a Divine Spirit like Amor. What a perfectly logical decision that was.
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[k]
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@Bazett
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I could never hope to put up a Bounded Field that large.
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[k]
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[charaFace B 0]
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@Bazett
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With her maintaining it, I can leave the town knowing it's in good hands.
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[k]
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@Bazett
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We'll have to make the most out of this expedition as a way of thanking her for her help.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Astraea
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I guess if we're being extremely generous, we could say we're just giving the right job to the right person.
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[k]
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[charaFace C 4]
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@Astraea
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The truth of the matter is that she's just using you, though, Bazett.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Medusa
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I agree. You're too honest for your own good.
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[k]
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@Medusa
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She's obviously pawning all the hard work off on us.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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@Bazett
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Huh? You've got to be kidding!
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[k]
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@Bazett
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So, what? You're saying I've been fooled into going somewhere dangerous, and convinced it was my idea!?
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[k]
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[charaFace B 8]
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@Bazett
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I pride myself on being skilled enough to handle anything on my own, even missions that would normally require a team.
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[k]
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@Bazett
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I'm an elite Seal Designation Enforcer who's equally adept at exploration, negotiation, and combat.
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[k]
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[charaFace B 5]
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@Bazett
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And I'm an excellent judge of character as well, I'll have you know!
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[k]
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[charaFace B 4]
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@Bazett
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At least...I think I am? What do you think?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Medusa
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...Well, I'm convinced. You're definitely a combat expert.
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[k]
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[charaFace D 7]
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@Medusa
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And an obvious mark.
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[k]
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@Medusa
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You may as well have a giant target painted on your forehead as far as someone like Amor's concerned.
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[k]
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?1:True, I was kind of scared of you at first,[csr]but now that I've gotten to know you...
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?2:Yeah, you were kind of intimidating when we met,[csr]but the more we talk...
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Bazett
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What? You want to say something, [%1]?
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[k]
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@Bazett
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You know, I was a Master once, too. You could be a little more respectful when you talk to me.
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[k]
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@Bazett
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Really, if anything, you should be begging me to teach you, since I have so much more experience.
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[k]
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?1:Yes, Ms. Bazett!
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Astraea
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Come to think of it, you said something to that effect earlier too, didn't you?
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[k]
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@Astraea
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Does that mean you once took part in a Holy Grail War?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Medusa
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The Holy Grail War...
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[k]
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@Medusa
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I know it's a ritual involving seven mages summoning seven Servants...
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[k]
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@Medusa
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...and having them fight to activate a Holy Grail that can grant the winner a wish.
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[k]
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@Medusa
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At least, that's what the grown-up me said.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Astraea
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Yes, that's right.
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[k]
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@Astraea
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It's just the sort of plot I'd expect to see from a handful of scheming humans.
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[k]
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@Astraea
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No miracle gained in that manner could be of any actual value.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Bazett
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...
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[k]
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@Bazett
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I suppose it makes sense that you'd think so, since you're a Divine Spirit.
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[k]
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[charaFace B 0]
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@Bazett
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But fate is a force that's simply too powerful for humans to reckon with.
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[k]
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@Bazett
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It doesn't matter how successful or talented a person may be. Everybody wishes for something.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Astraea
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...Does that mean you had a wish you wanted granted as well?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Bazett
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...I don't know. That's one of the things I can't seem to remember clearly.
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[k]
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@Bazett
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All I know is that I was one of the Masters who fought in a war...
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[k]
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@Bazett
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...that I was forced to drop out halfway after a bitter defeat...
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[k]
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[charaFace B 0]
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@Bazett
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...and that I managed to summon the greatest hero I could ask for as my partner.
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[k]
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[charaFace B 1]
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@Bazett
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Oh? Hehe, I can see you're dying to know who it was.
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[k]
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@Bazett
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Well, don't worry, [%1]. I'm sure you've heard of him, too.
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[k]
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[se ad186]
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[charaPut T 1]
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[charaEffect T bit_talk_41_fs]
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@Bazett
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My partner was none other than Ireland's Child of Light... The great hero known as Cú Chulainn!
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[k]
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?1:...
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?!
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[charaEffectStop T bit_talk_41_fs]
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@Bazett
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Hehe, surprised? Of course you are.
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[k]
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[charaFace B 2]
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@Bazett
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I mean, this is THE Cú Chulainn I'm talking about! Hero among heroes! Warrior among warriors!
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[k]
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[charaFace B 1]
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@Bazett
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He's not the kind of person any old human can hope to come across!
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[k]
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[charaFace B 2]
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@Bazett
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I mean, I can't remember what he looked like right now, but I still know for a fact it was him!
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[k]
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[bgmStop BGM_EVENT_147 1.5]
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?1:Um...
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?!
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[messageOff]
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[wt 0.1]
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?1:He's actually at Chaldea, too.
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?2:Cú Chulainn's been at Chaldea for a long time now...
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?!
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[charaFace B 0]
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@Bazett
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...[sr]...
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[k]
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[charaFace B 4]
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@Bazett
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How?
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[k]
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[bgm BGM_EVENT_7 0.1]
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@Bazett
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What is he doing there...?[sr]No, wait. More importantly...!
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[k]
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[charaFace B 3]
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@Bazett
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Does this mean that, if I were to go to Chaldea too, I could...see him again?
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[k]
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[charaFace B 8]
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@Bazett
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Wait! Hang on! I-I need more time to prepare!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut T 2000,2500]
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[charaTalk depthOff]
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[charaDepth C 4]
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[charaDepth D 6]
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[charaTalk C]
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[charaFace C 0]
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[charaFace D 0]
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[charaFadeinFSL C 0.1 0]
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[charaFadeinFSR D 0.1 2]
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@Astraea
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(Oh?)
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[k]
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@Astraea
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(Do you think...?)
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[k]
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[charaMoveReturnFSR D 256,-8 0.4]
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@Medusa
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(Nod)
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[k]
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@Medusa
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(Just look at how she's reacting.)
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[k]
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[charaFadeout C 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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|||
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[charaTalk depthOn]
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|||
|
[charaTalk B]
|
|||
|
[charaFace B 2]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
You two! I know what you're whispering about! Knock it off!
|
|||
|
[k]
|
|||
|
|
|||
|
?1:You're welcome to join us at Chaldea too, if you like.
|
|||
|
?2:Would you like to come to Chaldea too, Bazett?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace B 3]
|
|||
|
@Bazett
|
|||
|
Me? Go to Chaldea...?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 8]
|
|||
|
@Bazett
|
|||
|
...[sr]...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 0]
|
|||
|
@Bazett
|
|||
|
N-no, I shouldn't.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
It wouldn't be right for me to answer a summon for personal reasons.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace B 5]
|
|||
|
@Bazett
|
|||
|
And besides, right now, I've been called to this land and sworn to protect that town.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
I can't think of anything else besides that until I've completed my mission!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
@???
|
|||
|
Waaah... Waaah...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 4]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
Ulp.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
I'm sorry, [%1]. I didn't realize that would be such a shock to you.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
I-I never meant to make you cry. It's just, there's an order to these things that[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
?1:I'm not crying.
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
What a bitter cry...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 0]
|
|||
|
@Astraea
|
|||
|
If we hear it this clearly, it can't be coming from that far off.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_7 1.5]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 6]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
Ah! Look, over there.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
It's...a shack? What's a shack doing out here?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[se ade500]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[scene 143000]
|
|||
|
[wt 2.2]
|
|||
|
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaDepth K 4]
|
|||
|
[charaDepth L 5]
|
|||
|
|
|||
|
[charaScale K 1.5]
|
|||
|
[charaFadein K 0.1 260,-300]
|
|||
|
[charaMove K 330,-300 4.0]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 1.8]
|
|||
|
|
|||
|
[charaScale L 1.8]
|
|||
|
[charaFadein L 0.8 -530,-130]
|
|||
|
[charaMove L -530,-200 4.3]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 1.3]
|
|||
|
|
|||
|
[charaFadeout L 0.8]
|
|||
|
[wt 1.4]
|
|||
|
|
|||
|
[bgm BGM_EVENT_77 0.1]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
It doesn't look like anyone's home.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Or that anyone's been here in a long time, for that matter.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
@???
|
|||
|
Waaah... Waaah...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
No, wait. There's someone crying in that corner.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaPut E 1]
|
|||
|
[charaFadeTime E 0.4 0.6]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
@???
|
|||
|
...[sr]...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
The ghost of a sailor? That must be who was crying.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 6]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
Hey, wait. I just had a thought.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
Are you the sailor who brought something into these woods?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaPut E 1]
|
|||
|
[charaFadeTime E 0.1 0.6]
|
|||
|
[charaShake E 0.02 3 4 0.4]
|
|||
|
@???
|
|||
|
...![wt 0.6][charaShake E 0.03 4 3 0.4][sr]...!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
Hmm... He's definitely trying to tell us something.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:“No way! You guys can see me!?”
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
Yes, it does look like that's what he's saying. It's a shame we can't seem to hear him.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaPut E 1]
|
|||
|
[charaFadeTime E 0.1 0.6]
|
|||
|
@???
|
|||
|
Waaah...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout E 0.7]
|
|||
|
[wt 1.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
He's gone...
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
But I think I saw him pointing to something before he disappeared.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[cueSe Servants_901100 m43430]
|
|||
|
[cueSeVolume m43430 0 0.3]
|
|||
|
[wt 0.3]
|
|||
|
[cueSeStop m43430 0.4]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
It was probably the book on this desk. Looks like it's some kind of journal.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ade96]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[se ade96]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
@Bazett
|
|||
|
Hmm...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
It seems to be more of a memoir than a logbook.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 4]
|
|||
|
@Bazett
|
|||
|
Seems like his captain was a real piece of work. There're pages and pages of complaints.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFace D 4]
|
|||
|
[charaFadeinFSL C 0.1 0]
|
|||
|
[charaFadeinFSR D 0.1 2]
|
|||
|
@Astraea & Medusa
|
|||
|
...[sr]...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaDepth F 2]
|
|||
|
|
|||
|
[charaPut F 1]
|
|||
|
[charaFace F 11]
|
|||
|
[charaFadeTime F 0.4 0.5]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
?1:Nope. Still shouldn't jump to conclusions.
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[se ade96]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
At one point, it looks like he discovered a mysterious fruit on another continent.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
His captain apparently didn't want to hear about this fruit, even though the locals treasured it.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
The sailor figured he could make a bundle from it...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
...so he decided to take some back with him to do just that.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
A mysterious fruit? Does it have any connection to our business here?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 4]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
I'm not sure...
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 1.0]
|
|||
|
[bgm BGM_EVENT_77 1.0 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
|
|||
|
|
|||
|
[scene 107300]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaTalk G]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFadein G 0.1 1]
|
|||
|
|
|||
|
[charaPut S 1]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
@Bazett
|
|||
|
After he finally found a “shady-looking local” that was willing to do business with him...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
...he eventually managed to get ahold of a few seeds.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
At least, that's what his memoir says.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[charaPut S 2000,2500]
|
|||
|
|
|||
|
[scene 143000]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[bgm BGM_EVENT_77 1.0 1.0]
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
So not the fruit, but the seeds. What did the sailor do with those seeds?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
After he brought them back to this land...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
...he began secretly growing them in a number of remote places where no one else would find them, starting with these woods.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
It says he called the seeds "Theobroma" and came here regularly to care for them.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
Theobroma... That's Greek; it means “food of the gods.”
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 1]
|
|||
|
@Astraea
|
|||
|
Quite a nice name, especially from a boorish sailor.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Huh? Theobroma?
|
|||
|
?2:Isn't Theobroma...?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
What is it, Master? Is there something on your mind?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:What was it again...?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
Oh, wait, there's more.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
Apparently, just when the Theobroma had finally started to sprout...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
...he fell seriously ill, and was unable to come care for them for a long time as a result.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 4]
|
|||
|
@Bazett
|
|||
|
Then, when he finally came back, he found that the sprouts had already died...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 4]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadeinFSR D 0.1 2]
|
|||
|
[charaFadeinFSL C 0.1 0]
|
|||
|
@Medusa
|
|||
|
I see. That's too bad.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
That must have been very disappointing...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ade96]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[se ade96]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
The rest of the memoir is filled exclusively with his...regrets.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 5]
|
|||
|
@Bazett
|
|||
|
It's all like, “Just plant it anywhere, my ass,” and, “Some easy-to-grow plant that turned to be...”
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
And, “How dare that damn local and her stupid suspicious outfit trick me?” and so forth.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 0]
|
|||
|
@Bazett
|
|||
|
Then his handwriting becomes reaaally sloppy...and that's where it ends.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
I see. So that ghost must have wanted someone to hear his tale of woe.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
He must have been trapped here ever since he died, unable to move on because of his grudge.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 4]
|
|||
|
@Medusa
|
|||
|
It's a selfish, petty reason, but I can't help but feel a little sorry for him, anyway.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
Hmm...
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
I was hoping we'd learn something about those monsters, but it seems we weren't so lucky.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Well, this turned out to be a complete waste of time, didn't it?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaPut E 1]
|
|||
|
[charaFadeTime E 0.1 0.6]
|
|||
|
[charaShake E 0.03 4 5 0.4]
|
|||
|
@???
|
|||
|
...!!![wt 0.6][charaShake E 0.03 4 5 0.4][sr]...!!!
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Sounds like he disagrees pretty strongly...
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadeinFSL C 0.1 0]
|
|||
|
[charaFadeinFSR D 0.1 2]
|
|||
|
@Astraea
|
|||
|
Medusa, that scythe of yours can kill the undead, right? Why don't you put him out of his misery?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 4]
|
|||
|
@Medusa
|
|||
|
Um... I'm not really comfortable with that.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 0]
|
|||
|
@Medusa
|
|||
|
I think we should bring Amor here later. She seems like she'd be an expert on helping spirits pass on to the afterlife.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
My, my. How surprisingly kind of you. And here I thought Medusa was famous for being a terrifying monster.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 1]
|
|||
|
@Astraea
|
|||
|
Or is this just what you were like before you grew up?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 0]
|
|||
|
@Astraea
|
|||
|
All right then, we can let Eros[line 2]er, Amor take it from here. In the meantime, let's see if we can find anything else in these woo[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_77 1.0]
|
|||
|
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
Shh! Quiet!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
|
|||
|
[scene 107801]
|
|||
|
|
|||
|
[pictureFrame cut063_cinema]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[wipein rectangleStripRightToLeft 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[se ad446]
|
|||
|
[wt 0.2]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.4 50,-50]
|
|||
|
[charaMove H 0,-50 0.4]
|
|||
|
[wt 1.4]
|
|||
|
|
|||
|
[charaMove H -50,-50 0.4]
|
|||
|
[charaFadeout H 0.4]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[wipeout rectangleStripRightToLeft 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[pictureFrame]
|
|||
|
|
|||
|
[scene 143000]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[wipein rectangleStripLeftToRight 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[bgm BGM_EVENT_81 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 5]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
I knew it. This IS where the monsters are coming from. I wonder if they're returning from an assault.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
The town should be safe with Amor looking after it, but the roads outside are still unprotected.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
We need to find out where they're coming from as soon as possible if we're going to resolve this problem for good.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
I bet we'll find their nest if we follow them.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Come on, let's go. Try not to lose sight of them.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaPut E 1]
|
|||
|
[charaFadeTime E 0.1 0.6]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[charaMoveReturn E 0,-8 0.5]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
@???
|
|||
|
...!
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Sorry, we're not taking you with us.
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaShake E 0.03 4 4 0.4]
|
|||
|
@???
|
|||
|
...!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 1.0]
|
|||
|
[bgmStop BGM_EVENT_81 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
|
|||
|
[scene 10000]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[cueSe SE_21 21_ad1066]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[cueSeStop 21_ad1066 1.0]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
@Bazett
|
|||
|
Wha...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
What the...!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[scene 143300]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaDepth O 7]
|
|||
|
[charaDepth Q 6]
|
|||
|
[charaDepth P 5]
|
|||
|
[charaDepth M 4]
|
|||
|
|
|||
|
[charaScale O 1.03]
|
|||
|
|
|||
|
[se ad177]
|
|||
|
[se adm47]
|
|||
|
[se ade186]
|
|||
|
[seVolume ade186 0 0.3]
|
|||
|
[charaFadein P 0.1 75,-200]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut M 1]
|
|||
|
[charaFadeTime M 0.8 0.7]
|
|||
|
[charaMove P -50,-200 4.0]
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.6]
|
|||
|
[seStop ade186 0.8]
|
|||
|
[wt 1.1]
|
|||
|
|
|||
|
[charaFadein Q 0.8 0,-550]
|
|||
|
[charaMove Q 0,-675 4.5]
|
|||
|
[charaFadeout P 0.8]
|
|||
|
[wt 0.2]
|
|||
|
[se ad847]
|
|||
|
[seVolume ad847 0 0.8]
|
|||
|
[se ad992]
|
|||
|
[seVolume ad992 0 0.2]
|
|||
|
[wt 3.0]
|
|||
|
|
|||
|
[charaFadein O 1.0 0,-232]
|
|||
|
[charaMoveScale O 1.0 1.5]
|
|||
|
[charaFadeout Q 1.0]
|
|||
|
[wt 2.7]
|
|||
|
|
|||
|
[charaFadeout O 0.8]
|
|||
|
[charaFadeout M 0.8]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[bgm BGM_EVENT_72 0.1]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
What a horrific looking tree... What in the world happened here!?
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
I can't imagine anything like this being natural!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
I wonder...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
Could this be the Theobroma tree that ghost sailor mentioned in his memoir?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:That's it. I remember now. Theobroma's another name for “cacao.”
|
|||
|
?2:I think, if I'm not mistaken...Theobroma's what they used to call “cacao.”
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
Cacao? You mean, that's a cacao tree?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 5]
|
|||
|
@Astraea
|
|||
|
Then, that sailor brought back cacao seeds!?
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
But, I thought his memoir said that the sprouts died.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 5]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
Everyone, look what those monsters are doing...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFace I 0]
|
|||
|
[charaFadeinFSR H 0.1 256,-50]
|
|||
|
[charaFadeinFSL I 0.1 -256,-50]
|
|||
|
|
|||
|
[pictureFrame cut063_cinema]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[wipein rectangleStripRightToLeft 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[se ad52]
|
|||
|
[seVolume ad52 0 0.4]
|
|||
|
[se ade59]
|
|||
|
[seVolume ade59 0 0]
|
|||
|
[charaSpecialEffect H enemyErasure 0,0 1.8]
|
|||
|
[charaSpecialEffect I enemyErasure 0,0 1.8]
|
|||
|
[wt 0.2]
|
|||
|
[seVolume ade59 0.3 0.5]
|
|||
|
[wt 0.7]
|
|||
|
[seStop ade59 1.2]
|
|||
|
[wt 0.5]
|
|||
|
[se adm18]
|
|||
|
[seVolume adm18 0 0.6]
|
|||
|
[wt 0.2]
|
|||
|
[seStop adm18 0.4]
|
|||
|
[wait charaSpecialEffect I]
|
|||
|
[wt 0.9]
|
|||
|
|
|||
|
[wipeout rectangleStripRightToLeft 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[pictureFrame]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[wipein rectangleStripLeftToRight 0.5 1.0]
|
|||
|
[wait wipe]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 4]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
They're...dissolving into that dark liquid at the foot of the tree?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
And it looks like that's revitalizing the tree...
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Aha, I see what's going on now.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Those monsters are essentially working for that tree. They go out to steal motivation from humans...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 5]
|
|||
|
@Astraea
|
|||
|
...then they come back here and feed it to the tree!
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
...[sr]...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 4]
|
|||
|
@Astraea
|
|||
|
Saying it aloud really drives home how absurd this all is...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
You're saying those monsters are stealing motivation from people...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
...and using it as food to help this tree of theirs grow?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 4]
|
|||
|
@Bazett
|
|||
|
Ngh...
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 5]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Medusa
|
|||
|
There's no doubt about it. This tree must be the cause of the minute Singularity.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
I'd like to get rid of it right now if we could...
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
...but it'll probably sap our will to fight if we get too close, just like that monster did with Astraea.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
How do we go about this, Master?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
?1:Is there some way to remove it from a distance?
|
|||
|
?2:Do you think you can eliminate it without getting too close?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
That's quite the tall order, Master. But yes, I think we can manage that.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace C 1]
|
|||
|
@Astraea
|
|||
|
Medusa, Bazett. On my mark, I want all three of us to attack at the same[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_72 1.5]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Bazett
|
|||
|
...[sr]...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ade255]
|
|||
|
[charaFadeout B 0.4]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Astraea
|
|||
|
Huh?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace C 2]
|
|||
|
@Astraea
|
|||
|
Bazett? What are you doing!?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ad592]
|
|||
|
[seVolume ad592 0 0.5]
|
|||
|
[fadeout white 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[scene 131201]
|
|||
|
|
|||
|
[charaTalk T]
|
|||
|
[charaFace B 8]
|
|||
|
|
|||
|
[charaPut S 1]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[fadein white 0.5]
|
|||
|
[wait fade]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
@T:Child
|
|||
|
But you know, we're training in secret so that we can fight the monsters someday, too.
|
|||
|
[k]
|
|||
|
|
|||
|
@T:Child
|
|||
|
And once we're really strong, we're gonna protect the whole town ourselves! That goes for you too, mister!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout white 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[charaPut S 2000,2500]
|
|||
|
[charaEffectStop S bit_sepia01_depth_fs]
|
|||
|
|
|||
|
[scene 143300]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[fadein white 0.5]
|
|||
|
[wait fade]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaDepth H 6]
|
|||
|
[charaDepth I 5]
|
|||
|
[charaDepth J 4]
|
|||
|
|
|||
|
[se ad25]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFace I 0]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFadein H 0.4 1]
|
|||
|
[wt 0.3]
|
|||
|
[charaFadeinFSR I 0.4 300,0]
|
|||
|
[wt 0.3]
|
|||
|
[charaFadeinFSL J 0.4 -300,0]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
[bgm BGM_BATTLE_174 0.1]
|
|||
|
@Bazett
|
|||
|
These children may still be weak...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
...but that doesn't mean you can steal their dreams.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace B 5]
|
|||
|
@Bazett
|
|||
|
No adult with a lick of common sense is going to stand back and let you do that.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
...I may still have a lot to learn, but even I know that much.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
?1:Bazett...
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
|
|||
|
@Bazett
|
|||
|
Be warned, Theobroma monsters. I don't get angry often...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
...but you've managed to really piss me off.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
If you think you can steal my motivation, you're welcome to try.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 2]
|
|||
|
@Bazett
|
|||
|
But don't expect me to go down without a fight!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[se ad678]
|
|||
|
[charaMoveScale H 1.2 0.3]
|
|||
|
[charaMove H 0,20 0.3]
|
|||
|
[charaFadeout H 0.3]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[wipeout circleIn 0.3 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[scene 10000]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[wipein circleIn 0.2 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[se ad85]
|
|||
|
[fowardEffect bit_talk_gold_slash_02]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[cueSe Battle bac137]
|
|||
|
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
|
|||
|
[wt 0.1]
|
|||
|
[fowardEffectDestroy bit_talk_gold_slash_01]
|
|||
|
[scene 143300]
|
|||
|
|
|||
|
[charaScale H 1.0]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0 1]
|
|||
|
[charaFadeout B 0]
|
|||
|
[charaShake H 0.03 4 3 0.6]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[se ad52]
|
|||
|
[seVolume ad52 0 0.4]
|
|||
|
[se ade59]
|
|||
|
[seVolume ade59 0 0]
|
|||
|
[charaSpecialEffect H enemyErasure 0,0 1.8]
|
|||
|
[wt 0.2]
|
|||
|
[seVolume ade59 0.3 0.5]
|
|||
|
[wt 0.7]
|
|||
|
[seStop ade59 1.2]
|
|||
|
[wt 0.5]
|
|||
|
[se adm18]
|
|||
|
[seVolume adm18 0 0.6]
|
|||
|
[wt 0.2]
|
|||
|
[seStop adm18 0.4]
|
|||
|
[wait charaSpecialEffect H]
|
|||
|
[wt 0.9]
|
|||
|
|
|||
|
@Astraea
|
|||
|
(Sigh)...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaDepth B 8]
|
|||
|
|
|||
|
[charaFace B 3]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[se ad984]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadeinFSL C 0.4 -300,0]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk depthOff]
|
|||
|
@Astraea
|
|||
|
Didn't you say you used to be a Master yourself, Bazett?
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
I must say, I feel for your Servant.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace B 4]
|
|||
|
@Bazett
|
|||
|
Astraea...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 1]
|
|||
|
@Astraea
|
|||
|
Still, for better or worse, Chaldea is full of busybodies who just can't mind their own business.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
If you ever plan on being summoned there yourself one day, you'd better start getting used to working as a team.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ad984]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadeinFSR D 0.4 300,0]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
@Medusa
|
|||
|
Please listen to Astraea. I can't bear to watch you put yourself in danger, all alone.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
You don't just have to rely on your own muscles anymore, Bazett. It's okay to rely on us, too. We've got some experience as Servants, you know.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace B 0]
|
|||
|
@Bazett
|
|||
|
Mmm...
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
I honestly did feel pretty good about my chances fighting them solo... But you're right.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
So with that in mind, will you guys help me out? What do you say, [%1]?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
?1:Absolutely!
|
|||
|
?2:Yeah! Someone's gotta cut this tree down before it hurts someone!
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
|
|||
|
[charaFace B 1]
|
|||
|
@Bazett
|
|||
|
Hehe... I like that look in your eyes, Master of Chaldea.
|
|||
|
[k]
|
|||
|
|
|||
|
@Bazett
|
|||
|
All right then, as the more experienced Master here, I guess I'd better show you what I can really do.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[se ad25]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFace I 0]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
[charaFadeinFSR I 0.1 300,0]
|
|||
|
[charaFadeinFSL J 0.1 -300,0]
|
|||
|
@Monsters
|
|||
|
...![sr]...!!!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[charaFadeout I 0.1]
|
|||
|
[charaFadeout J 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[cueSe Servants_302000 m07405]
|
|||
|
[cueSeVolume m07405 0 0.4]
|
|||
|
[se ad527]
|
|||
|
[seVolume ad527 0 0.6]
|
|||
|
[charaCrossFade B 1098231900 2 0.4]
|
|||
|
[wt 0.2]
|
|||
|
[seStop ad527 0.2]
|
|||
|
[wait charaCrossFade B]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
@Bazett
|
|||
|
Now...get out of our way, you fiends.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 3]
|
|||
|
@Bazett
|
|||
|
I'm going to get rid of that evil monster tree once and for all, even if I have to bring it down with my bare hands!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[bgmStop BGM_BATTLE_174 0.4]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|