fgo-game-data/ScriptActionEncrypt/03/0300020820.txt

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2020-06-23 12:11:46 +00:00
03-00-02-08-2-0
[soundStopAll]
[charaSet A 1098154200 1 ???]
[charaSet B 98001000 1 Mash]
[scene 10000]
[fadeMove black 1.5 0.6]
[wait fade]
[effect bit_talk_noise]
[wt 2.0]
[se ad311]
[seVolume ad311 0 0.2]
[wt 1.0]
[seVolume ad311 3.0 0.9]
[wt 3.0]
[seStop ad311]
[effectStop bit_talk_noise]
[wt 1.0]
[bgm BGM_EVENT_81 0.1]
???
..Well, well. We don't see your[sr]kind tumbling down here every day.
[k]
???
2020-08-31 11:14:53 +00:00
You definitely didn't come down here of your own accord.[sr]You clearly fell down.
2020-06-23 12:11:46 +00:00
[k]
???
Haha, they must have taken advantage[sr]of a flaw in your temporary contract.
[k]
???
They were able to forge a connection with you with no problem, but you must have fallen down here when you weren't able to make it to the dream.
[k]
[messageOff]
[charaFace A 0]
[charaPut A 0,0]
[charaFadeTime A 0.7 0.8]
[wt 1.0]
???
...Heh. I suppose this, too, is fate.
[k]
1You are...
???
Don't push yourself too hard.[sr]That's it. You don't know me.
[k]
???
There you go. Just forget about it. Regrets and voids that gnaw away at people in their dreams are MY quarry. No one else's.
[k]
2I don't know where, but I've heard your voice before.
???
...You're pretty sharp, aren't you?
[k]
???
But no, there's no way you know me.[sr]And no need for you to.
[k]
???
Regrets and voids that gnaw away at people in their dreams are MY quarry. No one else's. Factual records of me shouldn't exist.
[k]
[messageOff]
[charaPut B 0,80]
[se ad312]
[charaEffect B bit_talk_27_01]
[wt 0.5]
[charaFadeTime A 0.7 1.0]
[wt 1.0]
[charaEffectStop B bit_talk_27_01]
[charaFadeTime A 0.7 0.8]
???
...Now then, if we're going to send you back the way you came...we'll have to start by burning these things away.
[k]
???
It'd help if you could form your sense of self soon,[sr]but that might be asking a bit too much.
[k]
???
Stand back.
[k]
1Hang on.
2I'm still lost, but if it's dangerous, I'll fight too.
???
...Hmph.
[k]
[messageOff]
[bgmStop BGM_EVENT_81 0.5]
[fadeMove black 0.5 1.0]
[wait fade]
[soundStopAll]
[end]