fgo-game-data/ScriptActionEncrypt/94/9400/9400910720.txt

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2020-06-23 12:11:46 +00:00
94-00-91-07-2-0
[charaSet A 99502600 1 Mash]
[charaSet B 98003000 1 "Dr. Roman"]
[charaSet C 6005001 1 Jack]
[charaSet D 5004001 1 "Nursery Rhyme"]
[charaSet E 3026000 1 "Jeanne Alter Santa Lily"]
[charaSet F 98006000 1 Monster]
[charaSet G 98105600 1 "Santa Island Mask"]
[charaSet H 98105600 1 "Santa Island Mask (Silhouette)"]
[soundStopAll]
[bgm BGM_EVENT_3 0.1]
[scene 21803]
[fadein black 2.0]
[wait fade]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
[messageShake 0.05 2 2 0.7]
It's still coming after us even after it split in two, eww!!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace C 0]
[charaFace D 2]
[charaFadein C 0.1 2]
[charaFadein D 0.1 0]
[charaShake D 0.05 4 0 1.0]
Nursery Rhyme
Creaky mannequin dolls chasing us is definitely not a good fairy-tale!
[k]
[charaTalk C]
[charaFace C 1]
Jack
I'll dismember them all!
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut B 1]
[charaEffect B bit_talk_10]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0 1]
[wt 0.3]
Mash
Jack's really excited about this...
[k]
[charaFadeout A 0.1]
[charaPut B 1200,1200]
[charaEffectStop B bit_talk_10]
[wt 0.3]
[bgmStop BGM_EVENT_3 0.4]
[wt 0.4]
[messageOff]
[cameraMove 0.5 64,-64 1.4]
[wt 0.3]
[effect bit_talk_rarrow01red]
[scene 10000 0.2]
[wt 0.2]
[se bac20]
[wt 1.0]
[effectStop bit_talk_rarrow01red]
[se bac12]
[seVolume bac12 0 0.5]
[effect bit_talk_bara]
[wt 0.7]
[effectStop bit_talk_bara]
[wt 0.8]
[cameraHome 0.1]
[scene 21803 0.2]
[wt 0.4]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.3]
[messageOff]
[charaSpecialEffect F enemyErasure 1 1.7]
[se ad26]
[wait charaSpecialEffect F]
[wt 1.2]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
A rose Black Key! That means[line 3]
[k]
[charaFadeout E 0.1]
[wt 0.1]
[se ad188]
[seVolume ad188 0 0.5]
[charaTalk H]
[charaFace H 0]
[charaFace G 0]
[charaPut G 1]
[charaFadeTime G 0 0]
[charaFilter H silhouette 00000080]
[charaFadein H 0.7 1]
[wt 0.7]
Santa Island Mask
Yes, I'm sure you're getting tired of my entrance speech.[charaFadeTime G 2.0 1.0][sr]I know I am...
[k]
[seStop ad188 0.1]
[bgm BGM_EVENT_7 0.7]
1Yes, yes. Whatever-Mask.
[wait charaFade G]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
Thank you. My mentor...!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Santa Island Mask
There is no need for you to thank me, Jeanne d'Arc Alter Santa Lily.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 0.4]
[wt 0.4]
[bgm BGM_EVENT_5 0.7]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
Huh?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Santa Island Mask
Why...? Because I've led you into my dastardly, evil, villainous, wicked trap! Mwa ha ha!
[k]
[charaFace G 2]
Santa Island Mask
The hope of every Santa, the sack that contains every gift of the universe, shall be mine!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFace D 0]
[charaFadein C 0.1 2]
[charaFadein D 0.1 0]
Jack
?
[k]
[charaTalk D]
Nursery Rhyme
?
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Santa Island Mask
Get it? I'm your enemy! Mwa ha ha!
[k]
1Curse your sudden but inevitable betrayal!
[messageOff]
[charaFilter G silhouette 00000080]
[scene 28000 0.2]
[se ad185]
[shake 0.05 7 7 2.0]
[wait se ad185]
[scene 21803 0.2]
[charaFadeout G 0.4]
[wt 0.4]
[charaFilter G normal FFFFFFFF]
[wt 0.2]
[charaPut B 1]
[charaEffect B bit_talk_10]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0 1]
[wt 0.3]
Mash
...Um, where did that lightning come from?
[k]
[charaFadeout A 0.1]
[charaPut B 1200,1200]
[charaEffectStop B bit_talk_10]
[wt 0.3]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
[charaShake G 0.05 2 0 0.7]
Santa Island Mask
Try not to think about it too hard.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
I-it can't be...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Santa Island Mask
The first rule of Santaing is that Santas must be aloof but fair. They grant wishes and give presents fairly, without bias.
[k]
Santa Island Mask
Self-interest is unnecessary. All that is required is to embody the ideal that sustains the mechanism that is Santa Claus.
[k]
[charaFace G 2]
Santa Island Mask
You are lost, perplexed, and anguished...[sr]Yet you still continue.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
Is it bad to be lost and perplexed?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Santa Island Mask
It is. If you're Santa, then you must be rational.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
Self-interest is unnecessary?[sr]Even the desire to grant wishes?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Santa Island Mask
No. It is absolutely not needed for Santa.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
...Is...that true...?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Jack
Um, um, Master?[sr]What is “self-interest?”
[k]
1It's the desire to do something for yourself.
[charaFace C 0]
Jack
Ummm, so we want to go to the sea![sr]...Is that self-interest?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Santa Island Mask
That is correct.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFace D 4]
[charaFadein C 0.1 2]
[charaFadein D 0.1 0]
Jack
Jeanne... Don't you want to come with us and Nursery to the sea?
[k]
Jack
We want you to come with us.
[k]
[charaTalk D]
[charaFace D 0]
Nursery Rhyme
I agree, I want to go to the sea with Jack and Jeanne too!
[k]
[charaFace D 1]
Nursery Rhyme
Of course, Master's coming too![sr]Doing it together is what makes it fun!
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
[bgmStop BGM_EVENT_5 0.4]
[wt 0.4]
[charaFace E 8]
Jeanne Alter Santa Lily
Oh...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Santa Island Mask
...I cannot be lending my ears to every bit of nonsense children say.
[k]
[charaFace G 0]
Santa Island Mask
Now, kindly hand over the sack.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_4 0.7]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
...I will not.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Santa Island Mask
Oh-ho?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
[charaShake E 0.05 2 0 1.0]
Jeanne Alter Santa Lily
I DON'T WANT TO. I'll never give it up!
[k]
[charaShake E 0.05 4 0 1.0]
Jeanne Alter Santa Lily
I cannot give this sack to someone who insults children!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Santa Island Mask
So what will you do now?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Jeanne Alter Santa Lily
[messageShake 0.05 4 4 0.7]
I will fight!
[k]
Jeanne Alter Santa Lily
Please, Reindeer Master! Lead me to victory!
[k]
[charaFace E 0]
Jeanne Alter Santa Lily
I want to win against this man![sr]No, that's not it.
[k]
[charaFace E 2]
Jeanne Alter Santa Lily
I cannot lose to this man![sr]I just can't lose!
[k]
1Roger that, Santa Claus!
2Let's grant your wish!
[charaFace E 0]
Jeanne Alter Santa Lily
...!
[k]
[charaFace E 6]
Jeanne Alter Santa Lily
Yes! Jeanne d'Arc Alter Santa Lily!
[k]
[charaFace E 2]
Jeanne Alter Santa Lily
As the really real Santa Claus, I'm gonna knock Santa Island Mask out!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_4 1.0]
[wait fade]
[charaFadeout E 0.1]
[soundStopAll]
[end]