fgo-game-data/ScriptActionEncrypt/94/9400570610.txt

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2020-06-01 18:54:42 +00:00
94-00-57-06-1-0
[soundStopAll]
[bgm BGM_EVENT_28 0.1]
[charaSet A 98100400 1 Mash]
[charaSet C 6024000 1 Scáthach]
[charaSet D 2025200 1 Anne]
[charaSet E 3024000 1 Tamamo-no-Mae]
[charaSet F 2025100 1 Mary]
[charaSet G 9004000 1 Martha]
[scene 30400]
[fadein black 2.0]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Scáthach
All right, shall we finally grow some staple foods?
[k]
[charaFadeout C 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
Yes. We've already run out of the meager amount of grains we brought from Chaldea.
[k]
Mash
A field of staple foods will give us a steady supply of ingredients to make various dishes in the cooking facility.
[k]
[charaFadeout A 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Martha
Staple foods, huh?[sr]Well, wouldn't that obviously be wheat?
[k]
[charaFadeout G 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Tamamo-no-Mae
Whoa, one more word and I'm taking that as sacrilege against rice! To us Japanese Heroic Spirits, rice is supreme! Rice is love itself!
[k]
Tamamo-no-Mae
Like they say, “The boughs that bear most hang lowest!”
[k]
Tamamo-no-Mae
Huh? You're wondering why I just used a proverb that says even the greatest people should be humble?
[k]
[charaFace E 2]
Tamamo-no-Mae
It just sounded good!
[k]
[charaFadeout E 0.1]
[charaTalk F]
[charaFace F 0]
[charaFace D 0]
[charaFadein F 0.1 2]
[charaFadein D 0.1 0]
Mary
Maybe corn would be good.[sr]It is delicious, you know.
[k]
Anne
Aye, that is very piratey.
[k]
[charaFadeout F 0.1]
[charaFadeout D 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
I don't really see how corn is “piratey.”
[k]
[charaFace A 8]
Mash
Senpai, how can I put this? Our group is divided along the lines of the world's three major grains.
[k]
[charaFace A 0]
Mash
All of them grow in abundance and are tasty, so it's hard to say which is best. Please make your decision, Master!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_28 2.0]
[wait fade]
[soundStopAll]
[end]