fgo-game-data/ScriptActionEncrypt/94/9403/9403880110.txt

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2021-06-20 08:37:34 +00:00
94-03-88-01-1-0
[soundStopAll]
[branchQuestNotClear lblNotClear 3000303]
[branch lblConf]
[label lblNotClear]
[charaSet A 98001000 1 Mash]
[charaSet B 7026000 1 Chacha]
[charaSet C 11007000 1 Nobbu]
[charaSet D 1027000 1 "Okita Souji"]
[charaSet E 5009001 1 "Da Vinci"]
[charaSet F 1098171300 1 "Mori Nagayoshi"]
[charaSet G 3038000 1 "Nagao Kagetora"]
[charaSet I 1098170700 1 "Demon Lord Okita Alter"]
[charaSet J 98115000 1 Effect]
[scene 10400]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_5 0.1]
Mash
Huh? Okita Alter still hasn't come back?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Chacha
She's usually always home in time for dinner! She might have been kid[line 2]uh, Heroic Spiritnapped!
[k]
[charaFace B 13]
Chacha
Wh-what are we going to do? Do we call the police?[sr]Is there a missing Servants department!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
Nobbu
Chill, Chacha! She probably just bought some oden or something and is busy eating somewhere.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad59]
[seVolume ad59 0 0.1]
[seVolume ad59 0.8 1.0]
[wt 1.0]
[seStop ad59]
[se ad8]
[wt 0.4]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.4 50,0]
[charaMove D 1 0.4]
[wt 0.4]
Okita Souji
We've got trouble! That weird box is acting up again!
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_5 0.5 1.0]
[wait wipe]
[charaFadeout D 0.1]
[scene 10204]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[bgm BGM_EVENT_5 1.0 1.0]
[wait wipe]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Da Vinci
Hmm. It looks like our failure to retrieve the Holy Grail and bring back Okita Alter from the Logos Reenactor Generic...
[k]
Da Vinci
...has led to it developing bugs on top of bugs on top of bugs.
[k]
[charaFace E 1]
Da Vinci
I set the Rayshift coordinates to near where she and the Grail are, so if you wouldn't mind going back in and collecting them both now, that'd be great.
[k]
[bgmStop BGM_EVENT_5 1.0]
Da Vinci
All right, let's get this Rayshift going!
[k]
Da Vinci
Go on, all of you, jump in![sr]We don't have any time to waste!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_27 0.1]
[charaTalk off]
[charaDepth E 10]
[charaFace E 1]
[charaFace C 10]
[charaFadein C 0.1 1]
Nobbu
Wait! That explained nothiii[line 2][sr][twt 0.6]N[messageShake 0.02 3 3 0.6]obwaaaaaah!!!
[k]
[messageOff]
[se ad7]
[charaFadein E 0.1 300,0]
[charaMoveReturn E 295,0 0.1]
[wt 0.4]
[charaMoveReturn E 280,0 0.2]
[se ar22]
[charaFadeout C 0.2]
[charaMove C -250,0 0.2]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[charaFace F 0]
[charaFadein F 0.1 1]
Mori Nagayoshi
Hahahahaha! I don't know what's going on, but as long as I get to cause more ruckus, who cares!
[k]
[messageOff]
[se ad7]
[charaFadein E 0.1 300,0]
[charaMoveReturn E 295,0 0.1]
[wt 0.4]
[charaMoveReturn E 280,0 0.2]
[se ar22]
[charaFadeout F 0.2]
[charaMove F -250,0 0.2]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[charaFace G 3]
[charaFadein G 0.1 1]
Nagao Kagetora
Ahahahaha, this is really good! Another round, please!
[k]
[messageOff]
[se ad7]
[charaFadein E 0.1 300,0]
[charaMoveReturn E 295,0 0.1]
[wt 0.4]
[charaMoveReturn E 280,0 0.2]
[se ar22]
[charaFadeout G 0.2]
[charaMove G -250,0 0.2]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[charaFace D 7]
[charaFadein D 0.1 1]
Okita
H[messageShake 0.02 3 3 0.6]ow much has she already had to driIIINNNK!?
[k]
[messageOff]
[se ad7]
[charaFadein E 0.1 300,0]
[charaMoveReturn E 295,0 0.1]
[wt 0.4]
[charaMoveReturn E 280,0 0.2]
[se ar22]
[charaFadeout D 0.2]
[charaMove D -250,0 0.2]
[wt 0.8]
[charaFadeout E 0.1]
[wt 0.1]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_27 0.5]
[wait fade]
[scene 10000]
[wt 0.5]
[fadein black 0.1]
[wait fade]
[fowardEffect bit_talk_07]
[se ad12]
[wt 4.0]
[fadeout white 1.0]
[wait fade]
[wt 2.0]
[fadein white 2.0]
[wait fade]
[skip false]
[branch lblNotClear_out]
[label lblConf]
[charaSet A 98001000 1 Mash]
[charaSet B 7026000 1 Chacha]
[charaSet C 11007000 1 Nobbu]
[charaSet D 1027000 1 "Okita Souji"]
[charaSet E 1098124500 1 "Da Vinci"]
[charaSet F 1098171300 1 "Mori Nagayoshi"]
[charaSet G 3038000 1 "Nagao Kagetora"]
[charaSet H 1098158200 1 Sion]
[charaSet I 1098158210 1 "Sion_Arm Difference"]
[charaSet J 98115000 1 Effect]
[scene 66800]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_5 0.1]
Mash
Huh? Okita Alter still hasn't come back?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Chacha
She's usually always home in time for dinner! She might have been kid[line 2]uh, Heroic Spiritnapped!
[k]
[charaFace B 13]
Chacha
Wh-what are we going to do? Do we call the police?[sr]Is there a missing Servants department!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 16]
[charaFadein C 0.1 1]
Nobbu
Chill, Chacha! She probably just bought some oden or something and is busy eating somewhere.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad59]
[seVolume ad59 0 0.1]
[seVolume ad59 0.8 1.0]
[wt 1.0]
[seStop ad59]
[se ad8]
[wt 0.4]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.4 50,0]
[charaMove D 1 0.4]
[wt 0.4]
Okita Souji
We've got trouble! That weird box is acting up again!
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgm BGM_EVENT_5 0.5 1.0]
[wait wipe]
[charaFadeout D 0.1]
[scene 66400]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[bgm BGM_EVENT_5 1.0 1.0]
[wait wipe]
[charaTalk E]
[charaFace E 34]
[charaFadein E 0.1 1]
Da Vinci
Hmm. It looks like our failure to retrieve the Holy Grail and bring back Okita Alter from the Logos Reenactor Generic...
[k]
Da Vinci
...has led to it developing bugs on top of bugs on top of bugs.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
Sion
I set the Rayshift coordinates to near where she and the Grail are, so if you would not mind going back in and collecting them both now, that would be great.
[k]
[bgmStop BGM_EVENT_5 1.0]
[charaFace H 6]
Sion
All right, it is time to Rayshift!
[k]
Sion
Go on, all of you, jump in![sr]We do not have any time to waste!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_27 0.1]
[charaTalk off]
[charaDepth H 10]
[charaFace H 10]
[charaFace C 10]
[charaFadein C 0.1 1]
Nobbu
Wait! That explained nothiii[line 2][sr][twt 0.6]N[messageShake 0.02 3 3 0.6]obwaaaaaah!!!
[k]
[messageOff]
[se ad7]
[charaFadein H 0.1 300,0]
[charaMoveReturn H 295,0 0.1]
[wt 0.4]
[charaMoveReturn H 280,0 0.2]
[se ar22]
[charaFadeout C 0.2]
[charaMove C -250,0 0.2]
[wt 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaFace F 0]
[charaFadein F 0.1 1]
Mori Nagayoshi
Hahahahaha! I don't know what's going on, but as long as I get to cause more ruckus, who cares!
[k]
[messageOff]
[se ad7]
[charaFadein H 0.1 300,0]
[charaMoveReturn H 295,0 0.1]
[wt 0.4]
[charaMoveReturn H 280,0 0.2]
[se ar22]
[charaFadeout F 0.2]
[charaMove F -250,0 0.2]
[wt 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaFace G 3]
[charaFadein G 0.1 1]
Nagao Kagetora
Ahahahaha, this is really good! Another round, please!
[k]
[messageOff]
[se ad7]
[charaFadein H 0.1 300,0]
[charaMoveReturn H 295,0 0.1]
[wt 0.4]
[charaMoveReturn H 280,0 0.2]
[se ar22]
[charaFadeout G 0.2]
[charaMove G -250,0 0.2]
[wt 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaFace D 7]
[charaFadein D 0.1 1]
Okita
H[messageShake 0.02 3 3 0.6]ow much has she already had to driIIINNNK!?
[k]
[messageOff]
[se ad7]
[charaFadein H 0.1 300,0]
[charaMoveReturn H 295,0 0.1]
[wt 0.4]
[charaMoveReturn H 280,0 0.2]
[se ar22]
[charaFadeout D 0.2]
[charaMove D -250,0 0.2]
[wt 0.8]
[charaFadeout H 0.1]
[wt 0.1]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_27 0.5]
[wait fade]
[scene 10000]
[wt 0.5]
[fadein black 0.1]
[wait fade]
[fowardEffect bit_talk_07]
[se ad12]
[wt 4.0]
[fadeout white 1.0]
[wait fade]
[wt 2.0]
[fadein white 2.0]
[wait fade]
[skip false]
[label lblNotClear_out]
[wt 1.0]
[input selectBranch]
[messageOff]
[skip false]
[bgmStop BGM_EVENT_7 0.4]
[bgmStop BGM_EVENT_27 0.4]
[seStop ad7 0.4]
[seStop ad8 0.4]
[seStop ad59 0.4]
[seStop ar22 0.4]
[charaSet A 98001000 1 Mash]
[charaSet B 7026000 1 Chacha]
[charaSet C 11007000 1 Nobbu]
[charaSet D 1027001 1 "Okita Souji"]
[charaSet E 5009001 1 "Da Vinci"]
[charaSet E 1098124500 1 "Da Vinci"]
[charaSet F 1098171300 1 "Mori Nagayoshi"]
[charaSet F 1098171300 1 "Mori Nagayoshi"]
[charaSet G 3038000 1 "Nagao Kagetora"]
[charaSet G 3038000 1 "Nagao Kagetora"]
[charaSet H 1098158200 1 Sion]
[charaSet I 1098158210 1 "Sion_Arm Difference"]
[charaSet I 1098170700 1 "Demon Lord Okita Alter"]
[charaSet J 98115000 1 Effect]
[wt 0.4]
[soundStopAll]
[maskout white 1.0]
[wait mask]
[scene 10001]
[wt 0.1]
[maskin white 0.1]
[wait mask]
[label selectBranch]
[fowardEffect bit_chapterstart80250]
[wt 9.5]
[fadeout white 0.5]
[wait fade]
[wait fowardEffect]
[charaSet I 1098170700 1 "Demon Lord Okita Alter"]
[scene 10000]
[wt 1.5]
[fadein white 1.5]
[wait fade]
[fadeout black 0.1]
[wait fade]
[scene 79200]
[wt 0.5]
[skip true]
[fadein black 1.5]
[wait fade]
[charaTalk on]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_48 0.1]
Demon Lord Okita Alter
...So, the Chaldeans have made their way here.
[k]
Demon Lord Okita Alter
Unfortunately for them, this Singularity's Holy Grail has attracted Alters of every stripe.
[k]
Demon Lord Okita Alter
If they think this will be an easy fix,[sr]they are gravely mistaken...
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_48 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]