701 lines
10 KiB
Plaintext
701 lines
10 KiB
Plaintext
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$03-00-02-10-4-1
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[soundStopAll]
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[charaSet A 8001400 1 Mash]
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[charaSet B 98002000 1 Fou]
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[charaSet C 2031001 1 Napoleon]
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[charaSet D 1098154000 1 ???]
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[charaSet E 3012001 1 "Amethyst-Eyed Woman"]
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[charaSet F 3012001 1 "Amethyst-Eyed Woman_Silhouette"]
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[charaFilter F silhouette 00000080]
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[charaDepth F 2]
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[charaDepth E 1]
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[scene 61900]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[fadein black 0.8]
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[wait fade]
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[se ad201]
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[wt 0.4]
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[seStop ad201 0.3]
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[wt 0.5]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Napoleon
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...Damn, this thing's tough!
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[k]
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[charaFace C 5]
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@Napoleon
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I still can't tell what the hell it is, but it looks to be about as hard as the Sphinx's face!
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[k]
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@Napoleon
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The fire giants certainly aren't helping, either!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad672]
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[wt 0.4]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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It doesn't look like they're[sr]working together, though!
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[k]
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@Mash
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It looks like...they're both so focused on us they're not even seeing each other!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 10]
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[charaFadein C 0.1 1]
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@Napoleon
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Yup. I'd say you're right about that.[sr]I must have really pissed this thing off!
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[k]
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[charaFace C 4]
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@Napoleon
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I just wish I knew what I did to make it so angry.[sr]It doesn't look too bad at a glance...
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[se ad201]
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[wt 0.4]
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[seStop ad201 0.3]
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[wt 0.8]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Napoleon
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Haha, I think it just laughed!
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[k]
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[charaFace C 10]
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@Napoleon
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Nope, I still got nothing. Hmm...[sr]I don't suppose you two have any idea, do you?
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[k]
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?1:Afraid not!
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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This is the first time we've run[sr]into something like this as well!
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[k]
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?2:Well, it kind of looks like a living creature...I guess?
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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I agree, Master. It seems like it is, too...
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[k]
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?!
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[charaFace A 0]
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@Mash
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It is exceptionally aggressive. If it were made from magecraft, I'd expect it to be more mechanical...
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[k]
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@Mash
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It could be a Phantasmal unique to this Lostbelt...
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[k]
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[charaFace A 7]
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@Mash
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...or it could be a Demonic Beast from a self-contained ecosystem that has never been mentioned in any myth or legend!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0]
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[charaFace A 0]
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[charaFadein A 0.1 2]
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@Fou
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Fou. Kyaaau!
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[k]
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[charaFace A 6]
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@Mash
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Huh? It's not...?[sr]Go on then, Fou, tell us everything you can!
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[k]
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@Fou
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Fo fo fou fo, fou!
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[k]
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?1:You know what it is, Fou!?
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?2:What's he saying?
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?!
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[charaFadeout B 0.1]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Mash
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...[sr]...
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[k]
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[charaFace A 8]
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@Mash
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...I-I'm sorry, Senpai...
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[k]
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@Mash
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I can grasp the idea, but I can't[sr]exactly make sense of it as a language...
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[k]
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@Mash
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I've always admired Dr. Dolittle, but I'm afraid I just don't have that kind of talent...
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[k]
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?1:Don't worry. Hardly anybody can talk to animals!
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@Mash
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It does happen occasionally...[wt 0.8][charaFace A 2][sr]But no, you're right. Resuming combat mode!
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[k]
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?2:Okay then, back to the battle!
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[charaFace A 2]
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@Mash
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R-right! Understood!
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[k]
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?!
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se ad250]
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[wt 0.5]
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[shake 0.05 1 1 1.5]
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[se ad57]
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[wt 1.0]
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[seStop ad57 0.1]
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[se ad625]
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[wt 1.0]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Napoleon
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We need to take the giants out first! Things'll get outta hand real fast if they gang up on us!
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[k]
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[cueSe Battle bac170]
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@Napoleon
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Three fire giants left! All right, let's do this thing![sr]I'll fill 'em all up with holes!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[cueSe Battle bac428]
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[shake 0.05 1 1 1.0]
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[wt 1.0]
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@Napoleon
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One!
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[k]
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[messageOff]
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[se bac325]
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[seVolume bac325 0 0.7]
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[effect bit_talk_explosion]
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[shake 0.05 1 2 3.0]
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[wt 3.2]
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[effectStop bit_talk_explosion]
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@Napoleon
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Two!
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[k]
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[messageOff]
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[se bac325]
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[seVolume bac325 0 0.7]
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[effect bit_talk_explosion]
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[shake 0.05 1 2 3.0]
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[wt 3.2]
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[effectStop bit_talk_explosion]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Napoleon
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Three![sr]Break 'em! Smash 'em! Make your way through!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se bac74]
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[effect bit_talk_explosion]
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[shake 0.05 1 2 2.5]
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[wt 2.5]
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[effectStop bit_talk_explosion]
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[wt 0.3]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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We've destroyed all Musp[line 2]No, wait![sr]The third one is still alive!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Napoleon
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And here I thought I'd scored a direct hit...[sr]Aha, now I see! This one's a real fiery warrior!
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[k]
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@Napoleon
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It used its fallen comrade's body as a human[line 2]er, giant shield! Brave AND cold-blooded! I love it!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[cueSe Battle bac428]
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[shake 0.05 1 1 1.0]
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[wt 1.0]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Fou
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Fou, foooooou!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Napoleon
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Whoa there...!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad85]
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[effect bit_talk_42 0,0 H]
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[se ad246]
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[wt 0.4]
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[seStop ad246 1.0]
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[effectStop bit_talk_42]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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[cueSe Battle bac151]
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[se ad32]
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[wt 0.1]
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[se ad641]
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[charaShake A 0.05 3 3 0.5]
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[fowardEffect bit_talk_14]
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[wt 0.5]
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[seStop ad641 0.3]
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[seStop ad628]
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[wt 0.5]
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[charaFace A 9]
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@Mash
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Khh...!
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[k]
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[charaFace A 2]
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@Mash
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He's started hurling boulders[line 2]I mean, large blocks of ice! But don't worry. I can block them as long as I stay focused on defense!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Napoleon
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Do it. It's time to take this guy down for good![cueSe Battle bac170]
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[k]
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[charaFace C 7]
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@Napoleon
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Hrrrrrraaaaaaaaaaaah![sr]Let's see how you like a barrage!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[cueSe Battle bac61]
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[wt 0.3]
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[flashin once 0.2 0.2 FFFFFF80 00000000]
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[wt 0.4]
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[cueSe Battle bac61]
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[flashin once 0.2 0.2 FFFFFF80 00000000]
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[wt 0.3]
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[cueSe Battle bac423]
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[cueSeVolume bac423 0 0.6]
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[flashin once 0.2 0.2 FFFFFF80 00000000]
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[wt 0.3]
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[charaTalk D]
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[charaFace D 0]
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|||
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[charaFadein D 0.1 1]
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|||
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[se bac325]
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|||
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[seVolume bac325 0 0.6]
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[charaEffect D bit_talk_explosion]
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[wt 0.9]
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[se ad609]
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[seVolume ad609 0 0.6]
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[fowardEffect bit_talk_explosion]
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[wt 1.3]
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[se bac325]
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[seVolume bac325 0 0.6]
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[fowardEffect bit_talk_explosion]
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[wt 0.8]
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[se ad22]
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[wt 1.0]
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|
|
|||
|
@Mash
|
|||
|
Consecutive impacts confirmed! Both the unidentified creature and last remaining Muspel have been[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[fowardEffectStop bit_talk_explosion]
|
|||
|
|
|||
|
@Napoleon
|
|||
|
[f large]Get outta here!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se bac325]
|
|||
|
[seVolume bac325 0 0.6]
|
|||
|
|
|||
|
[flashin once 0.1 0.4 FFFFFF80 FFFFFF00]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ad608]
|
|||
|
|
|||
|
[shake 0.05 3 2 1.5]
|
|||
|
|
|||
|
[se ad228]
|
|||
|
[se ade48]
|
|||
|
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[seStop ad228 1.0]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 7]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
|
|||
|
@Mash
|
|||
|
...The unidentified creature has been sent flying directly into the palace...!
|
|||
|
[k]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_80 1.5]
|
|||
|
|
|||
|
[charaFace A 2]
|
|||
|
|
|||
|
@Mash
|
|||
|
The fire wall shows no sign of going out, but the palace's outer wall has taken significant damage!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
@Napoleon
|
|||
|
Sorry 'bout that! I tried to hold back, but the damn thing was so tough I ended up really going all out!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.8]
|
|||
|
[charaFace C 10]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
@Napoleon
|
|||
|
Ah crap, this is bad. I just knocked that thing into[sr]the palace. [bgm BGM_EVENT_81 0.1]What if it ends up eating our sleeping beauty!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 4]
|
|||
|
|
|||
|
@Napoleon
|
|||
|
Even if it doesn't, what if she ends up[sr]getting buried when the palace[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaDepth C 10]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 2]
|
|||
|
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadein C 0.1 0]
|
|||
|
|
|||
|
@Mash
|
|||
|
It's all right.[sr]I don't think there's any reason to worry.
|
|||
|
[k]
|
|||
|
|
|||
|
@Napoleon
|
|||
|
Hm? How can you be so sure?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 13]
|
|||
|
|
|||
|
@Mash
|
|||
|
Just a feeling, but a strong one. If I'm right about this, then the one in the palace has to be[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[bgm BGM_EVENT_81 1.0 0.5]
|
|||
|
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[cameraMove 0.5 0,0 1.1]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
|
|||
|
[se ad170]
|
|||
|
[shake 0.05 2 1 0.6]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[se ad618]
|
|||
|
[shake 0.05 2 1 0.6]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
@Napoleon
|
|||
|
...!
|
|||
|
[k]
|
|||
|
|
|||
|
@Fou
|
|||
|
Fou, fou![sr]Fooou!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[se bac143]
|
|||
|
[shake 0.05 2 1 0.6]
|
|||
|
|
|||
|
[cameraMove 0.5 0,0 1.01]
|
|||
|
|
|||
|
[se ad671]
|
|||
|
[cueSeVolume ad671 0 0.7]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.7 1]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
@Napoleon
|
|||
|
...Whoa! That thing just got[sr]knocked back OUT of the palace!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[se ad22]
|
|||
|
|
|||
|
[se ad584]
|
|||
|
[flashin once 0.2 0.2 FFFFFF80 FFFFFF00]
|
|||
|
[wt 0.4]
|
|||
|
[se ad584]
|
|||
|
[flashin once 0.2 0.2 FFFFFF80 FFFFFF00]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[se ad42]
|
|||
|
[fowardEffect bit_talk_atomization_gra]
|
|||
|
[charaFadeout D 1.0]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
@Fou
|
|||
|
Fou...!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_81 1.0]
|
|||
|
[se ade74]
|
|||
|
[seVolume ade74 0 0.1]
|
|||
|
[wt 0.5]
|
|||
|
[seVolume ade74 1.5 1.0]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
[seStop ade74 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.4 1]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
@F:Purple Crystal Woman
|
|||
|
...Good morning, everyone.
|
|||
|
[k]
|
|||
|
|
|||
|
@F:Purple Crystal Woman
|
|||
|
I am the daughter of Odin, and the eldest of the Valkyries. Once I was both a demigod and a goddess of old.
|
|||
|
[k]
|
|||
|
|
|||
|
@F:Purple Crystal Woman
|
|||
|
In Proper Human History, my story and praises were sung in the Poetic Edda and the Völsunga Saga.
|
|||
|
[k]
|
|||
|
|
|||
|
@F:Purple Crystal Woman
|
|||
|
I am an avenger who once loved Sigurd, only to end up taking his life followed by my own.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaDepth F 1]
|
|||
|
[charaDepth E 2]
|
|||
|
[wt 0.8]
|
|||
|
[charaFace E 1]
|
|||
|
[charaFadein E 0.7 1]
|
|||
|
[wt 1.2]
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
@Purple Crystal Woman
|
|||
|
...I am Brynhild, a Heroic Spirit.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 1.5]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|