595 lines
9.3 KiB
Plaintext
595 lines
9.3 KiB
Plaintext
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$94-06-70-01-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet B 1098124500 1 "Da Vinci"]
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[charaSet C 1044001 1 "Saito Hajime"]
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[charaSet D 98001000 1 Mash]
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[charaSet E 2041000 1 "Oda Nobukatsu"]
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[charaSet F 4037001 1 Nemo]
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[charaSet G 7020000 1 "Cú Chulainn Alter"]
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[charaSet H 7033002 1 "Arjuna Alter"]
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[charaSet I 1098181900 1 "Nemo Marine"]
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[charaSet J 1098181900 1 "Nemo Marine 2"]
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[charaSet K 1098181900 1 "Nemo Marine 3"]
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[sceneSet L 116500 1]
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[charaScale L 1.4]
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[imageSet M cut328_glasses_M 1]
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[imageSet N cut328_glasses_F 1]
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[charaScale M 0.8]
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[charaScale N 0.8]
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[charaSet O 1098181900 1 Effect]
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[charaPut O 1200,1200]
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[charaEffect O bit_talk_spotlight02]
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[charaEffect O bit_talk_spotlight03 0,150]
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[charaEffect O bit_talk_spotlight03 0,150 H]
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[scene 116500]
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[charaFadein L 0.1 -120,-200]
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[charaMove L 120,-200 80.0]
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[fadein black 1.0]
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[wait fade]
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[wt 1.0]
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[bgm BGM_EVENT_1 0.1]
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@
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The further back in time you go, the more unforgiving the fight for survival becomes.
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[k]
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@
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If you have no weapons, you'll never manage to hunt prey.
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[k]
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@
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If you can't run, you'll never be able to chase that prey.
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[k]
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@
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All you can do is die.
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[k]
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@
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But Homo sapiens is a tenacious species.
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[k]
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@
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They created any number of alternatives and even worked together to survive.
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[k]
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[messageOff]
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[fadeout black 0.8]
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[bgm BGM_EVENT_1 0.8 0.5]
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[wait fade]
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[charaFadeout L 0.1]
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[scene 10000]
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[wt 0.5]
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[bgm BGM_EVENT_1 0.8 1.0]
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[fadein black 0.8]
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[wait fade]
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@
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One of the things which helped them to survive was sight.
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[k]
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@
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As sight is essential to many competitions, even beyond the biological...
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[k]
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@
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...humans concocted a means of aiding their vision in the thirteenth century.
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[k]
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@
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This enabled even those with poor vision to see and read clearly.
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[k]
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@
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In time, it even worked its way into fashion.
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[k]
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@
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Strangely enough, it became a symbol of wisdom and intelligence.
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[k]
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[messageOff]
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[wt 0.7]
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[cueSe SE_21 21_ade581]
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[seVolume 21_ade581 0 0.3]
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[charaPut O 0,0]
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[masterBranch _Male _Female]
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[label _Male]
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[charaFadein M 0.2 0,-150]
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[branch _branchEnd]
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[label _Female]
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[charaFadein N 0.2 0,-150]
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[label _branchEnd]
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[wt 0.7]
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@
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I speak, of course, of the invention of eyeglasses.
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[k]
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[messageOff]
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[wt 1.0]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_1 1.5]
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[wait fade]
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[charaPut O 1200,1200]
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[wt 0.5]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[effectDestroy bit_talk_spotlight02]
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[effectDestroy bit_talk_spotlight03]
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[scene 104100]
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[wt 1.5]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk B]
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[charaFace B 9]
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[charaFadein B 0.4 1]
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[wt 0.4]
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@Da Vinci
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Another day, another minute Singularity to fix! Let's get to work!
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[k]
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?1:Wooo!
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[charaFace B 1]
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@Da Vinci
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Wooo!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.4 1]
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[wt 0.4]
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@Saito Hajime
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Why're you two so energetic? Is this part of the briefing?
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 12]
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[charaFadein D 0.4 1]
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[wt 0.4]
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@Mash
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No, I don't believe so.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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?2:How come you're so hyped about this one, Da Vinci?
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[charaFace B 12]
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@Da Vinci
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I'm not, really. It's more that I felt the room could use some energy.
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[k]
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?!
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[charaFace B 0]
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@Da Vinci
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Now, about the Servants who'll be accompanying you to this latest Singularity...
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[k]
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@Da Vinci
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This is who we decided on.
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth H 1]
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[charaDepth E 2]
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[charaDepth G 3]
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[charaDepth C 4]
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[charaDepth F 5]
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[charaFace H 0]
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[charaFadein H 0.4 0,0]
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[charaFace G 0]
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[charaFadeinFSR G 0.4 370,0]
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[charaFace C 0]
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[charaFadeinFSR C 0.4 160,0]
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[charaFace E 0]
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[charaFadeinFSL E 0.4 -370,0]
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[charaFace F 0]
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[charaFadeinFSL F 0.4 -160,0]
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[wt 1.8]
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[charaFadeout F 0.1]
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[charaFadeout E 0.1]
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[charaFadeout C 0.1]
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[charaFadeout G 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Saito Hajime
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...Nothing against you guys, but wouldn't me and Nobukatsu be plenty of firepower already?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 12]
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[charaFadein B 0.1 1]
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@Da Vinci
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Maybe, maybe not.
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[k]
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[charaFace B 14]
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@Da Vinci
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See, there's something kind of...
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[k]
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[charaFace B 25]
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@Da Vinci
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...peculiar about this Singularity.
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[k]
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[charaFace B 26]
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@Da Vinci
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So, we decided not to take any chances.
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[k]
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@Da Vinci
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It's safer for all five of these Servants, each of whom is a good match for this Singularity, to accompany you.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 11]
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[charaFadein C 0.1 1]
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@Saito Hajime
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Yeah, yeah, okay.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Oda Nobukatsu
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Why have you asked for me instead of Sister for this?
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[k]
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[charaFace E 2]
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@Oda Nobukatsu
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I mean, not that you should waste her time with something so trivial, but still!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Saito Hajime
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Some things never change...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Nemo
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So I'll have to leave the Nautilus behind to go on this Rayshift, huh...
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[k]
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[charaFace F 0]
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@Nemo
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Marines, you remain on standby here at Chaldea. Make sure not to neglect your duties while I'm gone. Got it?
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth F 1]
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[charaDepth E 2]
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[charaDepth C 3]
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[charaFace I 0]
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[charaFadein I 0.4 1]
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|||
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[charaFace J 1]
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[charaFadeinFSR J 0.4 2]
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[charaFace K 3]
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[charaFadeinFSL K 0.4 0]
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[wt 0.4]
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@Nemo Marine
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Aye, aye, sir! We'll keep everything spick-and-span!
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[k]
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[charaFadeout I 0.1]
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[charaFadeout J 0.1]
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[charaFadeout K 0.1]
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|||
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[wt 0.1]
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|||
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[charaTalk depthOn]
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[charaTalk on]
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|||
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[charaTalk G]
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|||
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Cú Chulainn Alter
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So, who're we killing? What are we destroying?
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[k]
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[charaFadeout G 0.1]
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|||
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[wt 0.1]
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|||
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|||
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[bgmStop BGM_EVENT_77 1.7]
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|||
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[charaTalk H]
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[charaFace H 4]
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[charaFadein H 0.1 1]
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@Arjuna Alter
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That is a little...blunt for my tastes, but I do share those same questions.
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[k]
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[charaFadeout H 0.1]
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|||
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[wt 0.1]
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|||
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|||
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[bgm BGM_EVENT_70 0.1]
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|||
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Da Vinci
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Well, the thing is...we haven't picked up any Servant readings in this Singularity yet.
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[k]
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[charaFace B 14]
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@Da Vinci
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Of course, it's entirely possible they're just hiding from us very effectively, but as of now, we haven't detected any.
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[k]
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[charaFace B 24]
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@Da Vinci
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We have, however, been able to confirm the presence of multiple life-forms of some kind there.
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[k]
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[charaFace B 25]
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@Da Vinci
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Based on our data, they're probably just Demonic Beasts, but still.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 4]
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[charaFadein H 0.1 1]
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@Arjuna Alter
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Hmm...
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[k]
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@Arjuna Alter
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So there appear to be no Servants, and only a handful of Demonic Beasts...
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[k]
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@Arjuna Alter
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...but, for some reason, you say you have a bad feeling about this?
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[k]
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[charaFace H 0]
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@Arjuna Alter
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Perhaps we should trust your intuition.
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[k]
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[charaFadeout H 0.1]
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|||
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[wt 0.1]
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|||
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Saito Hajime
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You think? Is that how it works?
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[k]
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|||
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|||
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[charaFadeout C 0.1]
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|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Arjuna Alter
|
|||
|
Singularities are essentially a kind of pitfall for human history.
|
|||
|
[k]
|
|||
|
|
|||
|
@Arjuna Alter
|
|||
|
No matter how small or bizarre they may be, it is still in their nature to disrupt that history.
|
|||
|
[k]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_70 1.5]
|
|||
|
|
|||
|
@Arjuna Alter
|
|||
|
Which is why we must do whatever is necessary to eradicate them.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgm BGM_EVENT_2 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Oda Nobukatsu
|
|||
|
Honestly, I couldn't care less about that, but since I'm here on Sister's behalf, you'd better believe I'll do whatever I have to.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace E 1]
|
|||
|
@Oda Nobukatsu
|
|||
|
So let's head over there and take care of it as soon as we can.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Okay then, let's get going!
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 9]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
You got it! All right, get ready to Rayshift!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[fadeout black 1.0]
|
|||
|
[bgmStop BGM_EVENT_2 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
|
|||
|
[scene 10000]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[effect bit_talk_07_fs]
|
|||
|
[se ad12]
|
|||
|
[wt 4]
|
|||
|
|
|||
|
[fadeout white 1.0]
|
|||
|
[wait fade]
|
|||
|
[scene 10001]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[fadein white 0.1]
|
|||
|
[wait fade]
|
|||
|
[fadeout black 2.0]
|
|||
|
[wait fade]
|
|||
|
[scene 10000]
|
|||
|
|
|||
|
[fadein black 1.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[input selectBranch]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[skip false]
|
|||
|
|
|||
|
[soundStopAllFade 0.4]
|
|||
|
|
|||
|
[charaSet B 1098124500 1 "Da Vinci"]
|
|||
|
[charaSet C 1044001 1 "Saito Hajime"]
|
|||
|
[charaSet D 98001000 1 Mash]
|
|||
|
[charaSet E 2041000 1 "Oda Nobukatsu"]
|
|||
|
[charaSet F 4037001 1 Nemo]
|
|||
|
[charaSet G 7020000 1 "Cú Chulainn Alter"]
|
|||
|
[charaSet H 7033002 1 "Arjuna Alter"]
|
|||
|
[charaSet I 1098181900 1 "Nemo Marine"]
|
|||
|
[charaSet J 1098181900 1 "Nemo Marine 2"]
|
|||
|
[charaSet K 1098181900 1 "Nemo Marine 3"]
|
|||
|
[sceneSet L 116500 1]
|
|||
|
[imageSet M cut328_glasses_M 1]
|
|||
|
[imageSet N cut328_glasses_F 1]
|
|||
|
[charaSet O 1098181900 1 Effect]
|
|||
|
|
|||
|
[scene 10000]
|
|||
|
[wt 0.4]
|
|||
|
[soundStopAll]
|
|||
|
[maskin black 1]
|
|||
|
[wait mask]
|
|||
|
[label selectBranch]
|
|||
|
|
|||
|
[skip false]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fowardEffect bit_queststart80361_2]
|
|||
|
[wait fowardEffect]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadeout black 2.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|
|||
|
|
|||
|
|
|||
|
|