670 lines
13 KiB
Plaintext
670 lines
13 KiB
Plaintext
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$94-05-71-01-4-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1005001 1 Nero]
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[charaSet B 98001000 1 Mash]
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[charaSet C 6031001 1 Osakabehime]
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[charaSet D 3043000 1 Erice]
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[branchQuestNotClear lblNotClear00 3000303]
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[charaSet E 1098124510 1 "Da Vinci"]
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[branch lblConf00]
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[label lblNotClear00]
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[charaSet E 98111500 1 "Da Vinci"]
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[label lblConf00]
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[charaSet F 1098127000 1 "Akiba Guard A"]
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[charaSet G 98109200 1 "Akiba Guard B"]
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[charaSet O 98109200 1 "Akiba Guard D"]
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[charaSet H 99363000 1 "Akiba Guard C"]
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[charaSet I 1098154710 1 "High-Level Wishman A"]
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[charaSet J 1098154710 1 "High-Level Wishman B"]
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[charaSet K 7039001 1 Galatea]
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[imageSet L back114100 1 1]
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[imageSet M back10000 1]
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[charaSet N 98115000 1 Transmission]
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[charaPut N 1200,1200]
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[charaEffect N bit_talk_10_LowLevel]
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[charaScale M 1.1]
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[charaDepth M 1]
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[charaDepth C 2]
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[pictureFrame cut063_cinema]
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[scene 114000]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_77 0.1 0.7]
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[charaTalk off]
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[charaFace I 0]
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[charaFadeinFSL I 0.1 -256,-50]
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[charaFace J 0]
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[charaFadeinFSR J 0.1 256,-50]
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[wt 0.7]
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[charaMoveReturnFSR J 256,-54 0.3]
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[wt 0.4]
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[charaMoveReturnFSR J 256,-54 0.3]
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[wt 1.0]
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[charaMoveReturnFSL I -266,-50 0.7]
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[wt 1.7]
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[bgm BGM_EVENT_77 1.0 0.2]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout I 0.1]
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[charaFadeout J 0.1]
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[pictureFrame]
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[wt 1.0]
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[bgm BGM_EVENT_77 1.0 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nero
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Well, that was surprisingly easy. It seems everyone really did know where to find the King of Figures.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Mash
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Right. And it really does sound like it should be very easy to find.
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[k]
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[charaFace B 6]
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@Mash
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Oh, do you think that might be it?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Osakabehime
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S-so that's where the King of Figures lives...
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_77 1.0]
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[wipeout rectangleStripLeftToRight 0.7 1]
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[wait wipe]
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[charaFadeout C 0.1]
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[charaFadein L 0.1 0,200]
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[cameraMove 0.1 0,0 1.01]
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[wt 0.4]
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[wipein rectangleStripRightToLeft 0.7 1]
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[wait wipe]
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[scene 114100]
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[wt 1.0]
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[charaAttack L normal 0,-360 1.5]
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[wt 1.5]
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[se ad186]
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[effect bit_talk_41_fs]
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[wt 1.0]
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@Osakabehime
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[f large]The Akihabara Tower Hall!!!
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[k]
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[messageOff]
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[wipeout rectangleStripUpToDown 0.7 1]
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[wait wipe]
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[charaFadeout L 0.1]
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[effectDestroy bit_talk_41_fs]
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[cameraMove 0.1 0,0 1.00]
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[wt 0.4]
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[wipein rectangleStripDownToUp 0.7 1]
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[wait wipe]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Osakabehime
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[f x-large]What the jigoku!?
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[k]
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[charaFace C 5]
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@Osakabehime
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This is all chigawrong.[sr]This isn't the Akihabara I dreamed of.
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[k]
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@Osakabehime
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I mean, I do think I've seen a building kinda like this in pictures, but I'm positive it was nothing like...that.
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[k]
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?1:I know what you mean.
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?2:That definitely seems way taller than it should be.
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?!
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 18]
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[charaFadein D 0.1 1]
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@Erice
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What...IS this? I don't even know what to make of it...
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[k]
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@Erice
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I'm pretty sure this goes without saying, but for the record, my Akihabara never had anything like...that, either.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[branchQuestNotClear lblNotClear01 3000303]
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[charaPut N 1]
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[charaTalk E]
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[charaFace E 14]
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[charaFadein E 0.1 1]
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@Da Vinci
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That building does seem more familiar than the rest of the cityscape, but there's something about it that feels different somehow. Even aside from its ridonkulous height, I mean.
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[k]
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[charaFace E 23]
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@Da Vinci
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Hmm... I suppose we can at least be sure this is Akihabara, if nothing else.
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[k]
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[branch lblConf01]
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[label lblNotClear01]
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[charaPut N 1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 0,-90]
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@Da Vinci
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That building does seem more familiar than the rest of the cityscape, but there's something about it that feels different somehow. Even aside from its ridonkulous height, I mean.
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[k]
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[charaFace E 4]
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@Da Vinci
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Hmm... I suppose we can at least be sure this is Akihabara, if nothing else.
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[k]
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[label lblConf01]
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@Da Vinci
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Maybe they took the original Akihabara's structure and essence and kind of remixed it somehow?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut N 1200,1200]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nero
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There is something undeniably artistic about the way this building's exterior blends harmony and discord...
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[k]
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@Nero
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...and in how it so unabashedly reaches for the heavens themselves.
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[k]
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[charaFace A 2]
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@Nero
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And while I cannot help but admire how it strives to stand out at any cost...!
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[k]
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[bgmStop BGM_EVENT_7 0.7]
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[charaFace A 4]
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@Nero
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Never mind. My evaluation of this tower's aesthetics can wait.
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[k]
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[bgm BGM_EVENT_77 0.1]
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[charaFace A 0]
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@Nero
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More importantly, those “wishmen” said that the King of Figures lives on this building's top floor, right?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[branchQuestNotClear lblNotClear02 3000303]
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[charaPut N 1]
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[charaTalk E]
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[charaFace E 24]
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[charaFadein E 0.1 1]
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@Da Vinci
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That's right.
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[k]
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@Da Vinci
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But they also all said we wouldn't be able to get in easily. I wonder why that[line 2][twt 1.0][charaFace E 15]Ah.
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[k]
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[branch lblConf02]
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[label lblNotClear02]
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[charaPut N 1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 0,-90]
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@Da Vinci
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That's right.
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[k]
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@Da Vinci
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But they also all said we wouldn't be able to get in easily. I wonder why that[line 2][twt 1.0][charaFace E 4]Ah.
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[k]
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[label lblConf02]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut N 1200,1200]
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[fowardEffect bit_talk_41_fs]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Nero
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Greetings! Let us in at once!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[fowardEffectDestroy bit_talk_41_fs]
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[charaTalk D]
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[charaFace D 23]
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[charaFadein D 0.1 1]
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@Erice
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Your Imperial Majestyyy!?!?[messageShake 0.05 4 4 0.5]
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[k]
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?1:(I guess she didn't hear that part.)
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?2:(I guess she forgot about that part.)
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Nero
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I wish to ascend to this tower's highest floor.[sr]Open the doors and step aside!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace F 0]
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[charaFadeinFSL F 0.4 0]
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[charaFace G 0]
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[charaFadeinFSR G 0.4 2]
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[wt 0.7]
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[charaTalk on]
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@Akiba Guard A
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Ohhh, you must be new to Akihabara, huh?[sr]We don't get a lot of newcomers here.
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[k]
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@Akiba Guard B
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I don't blame you for wanting in. That place does have some excellent stuff for sale.
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[k]
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@Akiba Guard B
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But it's too dangerous for all but the most experienced shoppers. That's why we keep it closed off to beginners.
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[k]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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|||
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[wt 0.1]
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|||
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|||
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nero
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What? Preposterous. No matter how unusual this building may look, it is still merely a store, yes?
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[k]
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@Nero
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What could possibly be dangerous about a little shoppi[line 2]
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[k]
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[messageOff]
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|||
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[bgmStop BGM_EVENT_77 0.7]
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|||
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[charaFadeout A 0.1]
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|||
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[wt 0.1]
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|||
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|||
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[cueSe SE_21 21_ade579]
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[wt 1.0]
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|||
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[se ad69]
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|||
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[seStop ad69 1.5]
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|||
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[wt 1.0]
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|||
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|||
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[bgm BGM_EVENT_3 0.1]
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|||
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|||
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[charaTalk depthOff]
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|||
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[charaDepth H 1]
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|||
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[charaDepth I 2]
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|||
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[charaDepth J 2]
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|||
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[charaTalk H]
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|||
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[charaFace H 0]
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|||
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[charaFadein H 0.4 1]
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|||
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[wt 0.2]
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|||
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[charaFace I 3]
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|||
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[charaFadeinFSL I 0.4 -256,-50]
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|||
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[charaFace J 3]
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|||
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[charaFadeinFSR J 0.4 256,-50]
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|||
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@Akiba Guard C
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Emergency, emergency! We've got two customers at consciousness level one who collapsed from exhaustion!
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[k]
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@Akiba Guard C
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I'm taking them out of the tower so they can get the treatment they need!
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[k]
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[charaFace I 3]
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@High-Level Wishman A
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Nnn... Nooo... Let me back in... I still haven't bought that limited edition...or that autograph book...!
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[k]
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[charaFace J 3]
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@High-Level Wishman B
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Please... I quit my job just so I could come here... Let me in... I still have money to spend...
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[k]
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@Akiba Guard C
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No swag is worth your life, gents!
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[k]
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[charaFadeout H 0.1]
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|||
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[charaFadeout I 0.1]
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|||
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[charaFadeout J 0.1]
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|||
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[wt 0.1]
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|||
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|||
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[charaTalk depthOn]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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[charaFadeTime M 0.1 0.6]
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|||
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[bgm BGM_EVENT_3 0.4 0.6]
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@Osakabehime
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(Oh man. I only got a whiff of what's behind those doors when those guys got carried out...)
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[k]
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[charaFace C 2]
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@Osakabehime
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(But I could instantly tell it has the same war zone energy as ServantFes... No, if anything, it's even stronger!)
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[k]
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|||
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|||
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[charaFadeout C 0.1]
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|||
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[charaFadeout M 0.1]
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|||
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[wt 0.1]
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|||
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|
|||
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[bgmStop BGM_EVENT_3 1.0]
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|||
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|
|||
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[charaTalk A]
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|||
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[charaFace A 0]
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|||
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[charaFadein A 0.1 1]
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|||
|
@Nero
|
|||
|
...Hmm.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgm BGM_EVENT_81 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadeinFSL F 0.1 0]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFadeinFSR G 0.1 2]
|
|||
|
@Akiba Guard A
|
|||
|
There, you see? Shopping here is no joke. If you're not careful, it might put you out of commission for good.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard A
|
|||
|
And it only gets more difficult the higher up you go.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard B
|
|||
|
So the first thing you need to do is make a points card and grind until you're a high-level wishman.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard B
|
|||
|
That will give us an indication as to how well you know your way around Akihabara.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard B
|
|||
|
Once you're a high enough level, we can let you in.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 13]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Erice
|
|||
|
Huh? We have to level up?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk G]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFadein G 0.1 1]
|
|||
|
@Akiba Guard B
|
|||
|
That's right. Let's see... You're all together, yes? Then you can use this Wishmen Card for groups.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard B
|
|||
|
You level up by shopping at various stores around Akihabara, which will earn you points.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard B
|
|||
|
Just make sure you remember to present your card when checking out.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard B
|
|||
|
Oh, and some stores may have special events that will let you earn bonus points if you can complete them.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard B
|
|||
|
All right, good luck.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Osakabehime
|
|||
|
Hmm. Sounds like a pretty standard rewards program.
|
|||
|
[k]
|
|||
|
|
|||
|
@Osakabehime
|
|||
|
So basically, we need to spend enough to become platinum members and get access to special perks.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 2]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Nero
|
|||
|
Why should we bother with such hassle when we can simply smash through those doors right now!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 4]
|
|||
|
@Nero
|
|||
|
...But then again, perhaps I should not be so hasty.
|
|||
|
[k]
|
|||
|
|
|||
|
@Nero
|
|||
|
I remember what happened the last time I let my emotions get the better of me, and I have no wish to make trouble for you like that again, Master.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 0]
|
|||
|
@Nero
|
|||
|
So it seems we have no choice. For now[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_81 0.4]
|
|||
|
|
|||
|
[charaTalk K]
|
|||
|
[charaFace K 0]
|
|||
|
[charaFadein K 0.1 1]
|
|||
|
@Galatea
|
|||
|
Understood. Then let's force our way in.
|
|||
|
[k]
|
|||
|
|
|||
|
@Galatea
|
|||
|
Seeing my king again is my greatest priority. I am prepared to do whatever it takes to make that happen.
|
|||
|
[k]
|
|||
|
|
|||
|
@Galatea
|
|||
|
I do hate to destroy anything he may have made, but don't worry. I'll make sure to fix it later.
|
|||
|
[k]
|
|||
|
|
|||
|
@Galatea
|
|||
|
Anyone who can make dolls can also repair them.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ad51]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFadeout K 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgm BGM_EVENT_80 0.1]
|
|||
|
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Akiba Guard A
|
|||
|
Uh-oh! A rulebreaker!
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard A
|
|||
|
I'm sorry, beginners, but if you won't listen to reason, we'll have to MAKE you.
|
|||
|
[k]
|
|||
|
|
|||
|
@Akiba Guard A
|
|||
|
Akiba guards, assemble!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.2]
|
|||
|
[charaTalk off]
|
|||
|
[charaDepth F 3]
|
|||
|
[charaFace O 0]
|
|||
|
[charaFadeinFSL O 0.4 -430,0]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFadeinFSR G 0.4 430,0]
|
|||
|
[charaMoveFSL O -420,0 0.4]
|
|||
|
[charaMoveFSR G 420,0 0.4]
|
|||
|
[se ad70]
|
|||
|
[seStop ad70 1.0]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[charaFadeout O 0.1]
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 8]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Osakabehime
|
|||
|
Galatea!? What are you doing!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[branchQuestNotClear lblNotClear03 3000303]
|
|||
|
[charaPut N 1]
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 17]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
[branch lblConf03]
|
|||
|
|
|||
|
[label lblNotClear03]
|
|||
|
[charaPut N 1]
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 0,-90]
|
|||
|
|
|||
|
[label lblConf03]
|
|||
|
@Da Vinci
|
|||
|
Oh yeah, I almost forgot: Galatea can obviously hold a conversation, but she's still technically a Berserker.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Now that I think about it, she might operate “normally,” but on different logic from the rest of us, like Ms. Nightingale.
|
|||
|
[k]
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
Anyway, just keep that in mind going forward!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut N 1200,1200]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 2]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Osakabehime
|
|||
|
Why didn't you mention that sooner!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 2]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Erice
|
|||
|
Seriously!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[bgmStop BGM_EVENT_80 0.4]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|