332 lines
5.3 KiB
Plaintext
332 lines
5.3 KiB
Plaintext
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$03-00-06-06-4-0
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[soundStopAll]
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[charaSet A 1017001 1 Musashi]
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[charaSet B 8001400 1 "Armored Mash_Goggles"]
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[charaSet C 8001410 1 Mash]
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[charaSet D 9005001 1 Holmes]
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[charaSet E 1098191310 1 Macarios]
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[charaSet F 1098191220 1 Adele]
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[charaSet S 5009000 1 "Effect Dummy 1"]
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[charaSet T 5009000 1 "Effect Dummy 2"]
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[scene 10000]
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[backEffect bit_talk_sparks]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk depthOff]
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[charaDepth S 1]
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[charaDepth T 2]
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[fadein black 1.0]
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[wait fade]
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[charaPut S 1]
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[charaEffect S bit_talk_kengekiall02]
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[charaPut T -70,50]
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[charaEffect T bit_talk_14]
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[se ad32]
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[wt 0.3]
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[charaPut T 60,10]
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[charaEffect T bit_talk_14]
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[se ad32]
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[wt 0.2]
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[charaPut T -50,-20]
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[charaEffect T bit_talk_14]
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[se ad32]
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[wt 0.1]
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[fadeout black 0.1]
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[wait fade]
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[charaEffectDestroy S]
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[charaEffectDestroy T]
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[charaTalk depthOn]
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[scene 91803]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0 1]
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[fadein black 0.2]
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[wait fade]
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[charaFace A 2]
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[charaMove A 0,5 0.2]
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[charaMoveScale A 1.05 0.2]
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[blur motion 0.3 4 10 0.5 0.6 0.05 100]
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[se ad443]
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[wt 0.2]
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[seStop ad443 0.2]
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[wt 0.1]
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[blurOff motion 0.1]
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[charaEffect S bit_talk_h_slash01 0,0 F]
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[cueSe Battle bac528]
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[cueSeVolume bac528 0 0.4]
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[wt 0.4]
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[charaFadeout A 0.1]
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[wt 0.2]
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[charaScale A 1.0]
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[effect bit_talk_blood_splash]
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[se ad464]
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[seVolume ad464 1.0 0.4]
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[wt 0.7]
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[se ad20]
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[wt 1.8]
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[charaTalk A]
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[charaFace A 5]
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[charaPut A 1]
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[se ad73]
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[fowardEffect bit_talk_quickmove]
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[charaSpecialEffect A appearance 1 0.25]
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[wt 1.0]
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[charaFace A 1]
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@Musashi
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Man, oh man. I feel great![sr]These Ares Klironomia are amazing!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.3]
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[charaTalk depthOff]
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[charaDepth C 1]
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[charaDepth B 2]
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[charaTalk off]
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[charaFace B 7]
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[charaFadein B 0.1 0,10]
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[wt 0.3]
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[charaFace C 7]
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[charaFadein C 0 0,10]
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[charaMove C 0,0 0.5]
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[charaMove B 0,0 0.5]
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[se ade18]
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[seVolume ade18 0.0 0.5]
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[wt 0.5]
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[seStop ade18 0.8]
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[wt 1.2]
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[charaFadeout B 0.2]
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[se ade57]
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[seVolume ade57 0.0 1.0]
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[seStop ade57 0.14]
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[wt 0.1]
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[se ad658]
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[wt 1.2]
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@Mash
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Confirming multiple hostiles down!
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[k]
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[charaFace C 1]
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@Mash
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These Athena Klironomia are amazing, too... I've been[sr]able to raise the Ortinax's output to ninety percent!
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[k]
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@Mash
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Master, with these on our side, I think we should have no problem going toe to toe with Olympus's forces!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Holmes
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However, we'll still need more power in order to face a mechanical god. In this case, we require the Seven Link Heroic Spirit Cannon to break through her shielding!
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[k]
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@Holmes
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And let's not forget, it's only a matter of time until[sr]the escort troops you just defeated regenerate!
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[k]
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[charaFace D 2]
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@Holmes
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So keep making your way through them[sr]until you get to Demeter! Onward!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_80 1.0]
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[charaFadeout D 0.1]
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[charaPut T 1200,1200]
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[charaEffect T bit_talk_10_red]
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[wt 1.5]
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[messageOff]
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[se ad895]
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[wt 1.5]
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[seStop ad895 1.0]
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[wt 1.0]
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[bgm BGM_EVENT_72 0.1]
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@
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[lr]Ahh, how sad. How tragic.
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[k]
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@
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Death is so sorrowful.[sr]Endings are such misery.
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[k]
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[messageOff]
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[se ad895]
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[wt 2.0]
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[seStop ad895 1.0]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Musashi
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!!!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 15]
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[charaFadein C 0.1 1]
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@Mash
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Demeter is...changing direction!?[sr]Instead of heading to the southern edge...
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[k]
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@Mash
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...she's started moving towards the east!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut T 1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Macarios
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Wh-what the!? Why isn't she trying to use her unstoppable regenerative and offensive abilities on us!?
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[k]
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[charaFace E 2]
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@Macarios
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Dammit, change of plans! Forget about points Alpha and Beta! Hurry to point Gamma!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 5]
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[charaFadein F 0.1 1]
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@Adele
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Demeter's escorts are reconstructing themselves and changing formation. Try to get her attention by destroying them again!
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaPut T 1200,1200]
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[bgmStop BGM_EVENT_72 0.7]
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[se ad564]
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[wt 0.3]
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[se ade215]
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[seVolume ade215 0 0.6]
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[wt 0.7]
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[seStop ad564 0.4]
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[wt 0.2]
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[seStop ade215 0.4]
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[wt 0.8]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Mash
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Multiple hostiles detected again! The reconstructed escorts are making their way towards us!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Holmes
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Good grief. Talk about your loyal guard dogs.[sr]Still, this would seem to work in our favor.
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[k]
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[charaFace D 0]
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@Holmes
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Let's make extra sure to get Demeter's attention this time. Are you ready for another round of strenuous combat, ladies[& and gentleman:]?
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[k]
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?1:You know it! Let's do this, everyone!
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?2:Of course! Battle positions, guys!
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?!
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth C 1]
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[charaDepth B 2]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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[wt 0.5]
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[se ade57]
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[seStop ade57 0.14]
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[wt 0.1]
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[se ad658]
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[charaTalk off]
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[charaFace B 7]
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[charaFadein B 0.2 1]
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[wt 0.5]
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[charaFadeout C 0]
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[charaFace B 2]
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@B:Mash
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Right, Master.[sr]Preparing to resume battle operations!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_80 0.4]
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[wait fade]
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[soundStopAll]
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[end]
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