1520 lines
23 KiB
Plaintext
1520 lines
23 KiB
Plaintext
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$94-06-64-02-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 3027001 1 Medusa]
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[charaSet B 9008000 1 Astraea]
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[charaSet C 10011000 1 ???]
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[charaSet D 10011000 1 Bazett_Silhouette]
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[charaFilter D silhouette 00000080]
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[charaSet E 98006000 1 "Mysterious Enemy"]
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[imageSet F cut317_text01 1]
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[imageSet G back10000 1 1]
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[charaScale G 1.3]
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[charaSet H 1098231900 1 Bazett_Differences_Silhouette]
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[charaFilter H silhouette 00000080]
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[charaSet Q 98115000 1 Effect]
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[charaSet R 98115000 1 Effect]
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[charaSet S 98115000 1 Effect]
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[charaSet T 98115000 1 Effect]
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[charaPut T 2000,2500]
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[charaEffect T bit_talk_41_fs]
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[scene 10000]
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[fadein black 1.5]
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[wait fade]
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[wt 0.5]
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?1:Okay, so far so good.
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?!
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[fadeout black 0.5]
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[wait fade]
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[wt 0.5]
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[scene 20730]
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[fadein black 1.5]
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[wait fade]
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[wt 0.5]
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?1:You're both here too, right?
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?!
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_2 0.1]
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@Medusa
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Yes, I'm here.
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[k]
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@Medusa
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The Rayshift doesn't seem to have affected my Spirit Origin at all. How about you, Astraea?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Astraea
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No need to worry about me. I made it here just fine as well.
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[k]
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@Astraea
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Naturally, I didn't fall from the sky or inadvertently bombard a village, either.
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[k]
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@Astraea
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Master, you should let Chaldea know that we arrived here safely.
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[k]
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?1:Oh, yeah, you're right.
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?2:Good point. I'll give them a call right now.
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?!
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.2]
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[se ad13]
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[wt 0.3]
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[charaPut S 1]
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[charaEffect S bit_talk_10]
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[seStop ad13 0.1]
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[se ad31]
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[wt 2.2]
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[seStop ad31 0.1]
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[charaPut S 1200,1200]
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[charaEffectStop S bit_talk_10]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Medusa
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Hmm, it doesn't look like we can get through. Maybe we have a poor connection?
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[k]
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@Medusa
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Or maybe something about this minute Singularity messes with electronic devices?
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[k]
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?1:Well damn. So much for that.
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Astraea
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Good grief. Well, communication difficulties like this are nothing new at this point, but still.
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[k]
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[charaFace B 0]
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@Astraea
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At least you've undergone training to handle these sorts of unforeseen situations.
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[k]
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@Astraea
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And, lest you forget, you have no fewer than two goddesses with you.
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[k]
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[charaFace B 1]
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@Astraea
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You have absolutely nothing to worry about.
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[k]
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?1:Hmm. When you put it like that...
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?2:I guess I do have a lot going for me this time, don't I?
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth A 6]
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[charaDepth B 4]
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[charaTalk A]
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[charaFace A 0]
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[charaFace B 1]
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[charaFadeinFSR A 0.1 2]
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[charaFadeinFSL B 0.1 0]
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@Medusa
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Um, about that, Astraea...
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[k]
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@Medusa
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I may technically be a goddess, but I'm kind of, um...an unusual one.
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[k]
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[charaFace A 4]
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@Medusa
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I'm awfully inexperienced compared to my sisters, or Gorgon, my Avenger self...
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[k]
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@Medusa
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So please, just keep in mind that there are some things I can do, and some things I can't, okay?
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[k]
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?1:Of course.
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?2:So we've got Astraea for strength, and Medusa for dexterity!
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[messageOff]
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[charaTalk off]
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[charaFace A 1]
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[charaFace B 2]
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[wt 1.4]
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[charaTalk on]
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?!
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[charaFace B 0]
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@Astraea
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...Ahem.
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[k]
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@Astraea
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How modest of you. Are all scythe-wielders like that?
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[k]
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[charaFace B 4]
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@Astraea
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Oh, wait. That used to be a sacred spear, didn't it?
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[k]
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@Astraea
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You may look fragile at a glance, but deep down, you possess true inner strength...
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[k]
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[charaFace B 1]
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@Astraea
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Medusa, I have complete confidence in your abilities.
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[k]
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@Astraea
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Believe me when I say you're not nearly as weak as you think yourself.
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[k]
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[charaFace A 3]
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@Medusa
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...
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[k]
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@Medusa
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...Thank you, Astraea. I'm glad to be on a team with you.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[wt 0.4]
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?1:(Well, that was surprisingly nice of you.)
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?2:(I'm surprised to see you're so nice to kids.)
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?!
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[charaFace B 4]
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@Astraea
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(And what's so surprising about that?)
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[k]
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@Astraea
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(I'm always kind to the innocent.)
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Medusa
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...[sr]...
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[k]
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@Medusa
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Master? Astraea? It's a bit sudden, but I have a small request.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Astraea
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O-oh? What is it?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk A]
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[charaFace A 0]
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[charaFace B 0]
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[charaFadeinFSR A 0.1 2]
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[charaFadeinFSL B 0.1 0]
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@Medusa
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I want to investigate this area more thoroughly. Would you help me?
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[k]
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[charaFace B 4]
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@Astraea
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Yes, of course, but how exactly can we do that?
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[k]
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@Astraea
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I don't see any sort of high ground nearby that would let us get a better view of our surroundings.
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[k]
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@Astraea
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...[sr]...
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[k]
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[charaFace B 0]
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@Astraea
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Ahh, now I see.
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[k]
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@Medusa
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Would you mind?
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[k]
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[charaFace B 1]
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@Astraea
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Hehe, very well. Just be warned that I won't take responsibility for whatever might happen.
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[k]
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[bgmStop BGM_EVENT_2 1.5]
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?1:Um, what are you two talking about?
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?2:Did you have something “elegant” in mind?
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?!
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[charaFace A 1]
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@Medusa
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Well, the best way to survey an area is from a high vantage point, right?
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[k]
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[charaFace B 1]
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@Astraea
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Indeed. All right then, I'm going to put everything I have into this!
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[k]
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[messageOff]
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[charaTalk off]
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[wt 0.2]
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[charaMoveReturnFSR A 256,-10 0.5]
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[wt 0.9]
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[charaMoveFSL B -56,0 1.1]
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[charaMoveFSR A 156,0 1.1]
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[wt 0.1]
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[cueSe SE_21 21_ad1066]
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[wt 0.8]
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[cueSeStop 21_ad1066 0.2]
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[wt 0.8]
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[charaTalk on]
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[charaFace B 5]
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[charaMoveFSL B -56,-10 0.8]
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@Astraea
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(Slowly inhaling)...[charaFace A 5]
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[k]
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[messageOff]
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[charaTalk off]
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[wipeout rectangleStripUpToDown 0.4 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[scene 10000]
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[wt 0.2]
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[wipein rectangleStripDownToUp 0.4 1.0]
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[wait wipe]
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[wt 0.2]
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[charaTalk on]
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@Astraea
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[f large]Y[messageShake 0.05 4 3 0.4]aaah!!!
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[k]
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[messageOff]
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[wt 0.1]
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[se ad478]
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[se ad859]
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[wipeout circleIn 0.6 1.0]
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[seStop ad859 0.8]
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[wait wipe]
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[scene 106800]
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[charaPut T -50,150]
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[cameraMove 0 30,-50 1.4]
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[wt 0.4]
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[cameraMove 0.6 0,0 1.01]
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[wipein circleIn 0.3 1.0]
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[wait wipe]
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[wt 0.2]
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[se ade395]
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[se ade126]
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[charaPut S -50,150]
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[charaEffect S bit_talk_starshine]
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[wt 0.6]
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[charaEffectStop T bit_talk_41_fs]
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[wt 1.0]
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[bgm BGM_EVENT_94 0.1]
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?1:You THREW her!?
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?!
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[charaPut T 2000,2500]
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[charaTalk on]
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@Astraea
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That was an excellent toss, if I do say so myself!
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[k]
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@Astraea
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She should be able to see for kilometers from that altitude.
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[k]
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?1:THAT was your method to get her up high!?
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?!
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@Astraea
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...[sr]...
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[k]
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@Astraea
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Medusa, the unusual goddess... She truly is a fascinating girl.
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[k]
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@Astraea
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I know she's a Servant, but deep down, I had my concerns about sending a young child out to fight.
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[k]
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@Astraea
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Fortunately, it seems my concerns were unfounded.
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[k]
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@Astraea
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Most people would never even imagine doing something like this, let alone go so far as to request it.
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|||
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[k]
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?1:You really do have soft spot for kids, don't you?
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?!
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@Astraea
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By the way, Master.
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[k]
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@Astraea
|
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Did you know that when humans have a near-death experience, they often feel as though they are ascending to heaven?
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[k]
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@Astraea
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But, never mind that.
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[k]
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@Astraea
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That discussion can wait for another time. Stand back a little, would you?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
?1:Huh?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_94 1.5]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ade395]
|
|||
|
[se ade126]
|
|||
|
[charaPut S -100,200]
|
|||
|
[charaEffect S bit_talk_starshine]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[se ad75]
|
|||
|
[wt 1.4]
|
|||
|
|
|||
|
[wipeout rectangleStripDownToUp 0.4 1.0]
|
|||
|
[seStop ad75 0.8]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[scene 20730]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 5]
|
|||
|
[charaFadein A 0.1 0,20]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[se ad322]
|
|||
|
[effect bit_talk_impactlanding]
|
|||
|
|
|||
|
[wipein rectangleStripUpToDown 0.4 1.0]
|
|||
|
[wt 0.1]
|
|||
|
[charaMove A 0,0 0.1]
|
|||
|
[charaShake A 0.03 0 2 0.8]
|
|||
|
[wait wipe]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[bgm BGM_EVENT_77 0.1]
|
|||
|
|
|||
|
[charaFace A 0]
|
|||
|
@Medusa
|
|||
|
Thank you for waiting. I finished surveying the nearby area.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
Hm? Is something wrong?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Um, your legs aren't broken, right?
|
|||
|
?2:Um, you're not injured or anything, right?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
|
|||
|
[charaFace A 1]
|
|||
|
@Medusa
|
|||
|
Oh no, I'm fine. I'm used to falling from great heights. And besides, I'm a Servant.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
Of course I'm perfectly okay. See? Not so much as a scratch.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Welcome back, Medusa.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
So, what do you make of our surroundings? Did you notice anything interesting?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Medusa
|
|||
|
Yes, I did.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
It looks like we're on the southern edge of a peninsula, near the ocean.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
The nearby area seems to be peaceful. I didn't see anything unusual, but as for points of interest...
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
...I noticed what looked to be a port town to the west.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 1]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Hehe, excellent work.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
Then let's start by heading there, shall we?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
?1:Way to go, Medusa!
|
|||
|
?2:You really are a great Ri[line 2]I mean, Lancer.
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace A 3]
|
|||
|
@Medusa
|
|||
|
So, I was helpful? I'm glad.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Once we've found this unidentified Rogue Servant, repaired this minute Singularity, and recovered the Holy Grail...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 1]
|
|||
|
@Astraea
|
|||
|
...I think taking a little beach vacation here would be a lovely idea.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@Astraea
|
|||
|
I can't wait to see the looks on those lazy goddesses' faces when we tell them all about the good times we had here.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 1.0]
|
|||
|
[bgmStop BGM_EVENT_77 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[cueSe SE_21 21_ad1066]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 1.3]
|
|||
|
|
|||
|
[fadeout black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[scene 20731]
|
|||
|
[cueSeStop 21_ad1066 1.5]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
?1:We've been walking for a while now,[csr]and it doesn't feel like we've gotten anywhere.
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[bgm BGM_EVENT_25 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 4]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Everything we've seen so far has been rather unremarkable.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
It may be minute, but this is still a Singularity, right? I thought it would be a little more, you know...exciting.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Excitement can wait till we've gathered more info.
|
|||
|
?2:Our priority right now is gathering information.
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace B 3]
|
|||
|
@Astraea
|
|||
|
I-I know that. I was just thinking out loud.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Medusa
|
|||
|
Master, Astraea.
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
Look, over there. I think that's the way into the town.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[cueSe SE_21 21_ad1066]
|
|||
|
[wipeout leftToRight 1.0 1.0]
|
|||
|
[bgm BGM_EVENT_25 1.0 0.5]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
|
|||
|
[scene 10000]
|
|||
|
[cueSeStop 21_ad1066 1.5]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[wipein rightToLeft 1.0 1.0]
|
|||
|
[wait wipe]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_25 1.0]
|
|||
|
|
|||
|
@???
|
|||
|
Hold it, you three.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[scene 108000]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.7 1]
|
|||
|
[wt 1.1]
|
|||
|
|
|||
|
@???
|
|||
|
I can tell from the way you're dressed that you're not from around here.
|
|||
|
[k]
|
|||
|
|
|||
|
@???
|
|||
|
No, it's not just that...
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@???
|
|||
|
You two, the child and the blonde. You're Servants, aren't you?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaDepth A 6]
|
|||
|
[charaDepth B 4]
|
|||
|
|
|||
|
[se ad984]
|
|||
|
[se ad527]
|
|||
|
[charaFace A 5]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadeinFSR A 0.1 276,0]
|
|||
|
[charaFadeinFSL B 0.1 -276,0]
|
|||
|
[charaMoveFSR A 256,0 0.3]
|
|||
|
[charaMoveFSL B -256,0 0.3]
|
|||
|
[wt 0.3]
|
|||
|
[seStop ad527 0.1]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[bgm BGM_EVENT_48 0.1]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
@Astraea & Medusa
|
|||
|
!!!
|
|||
|
[k]
|
|||
|
|
|||
|
@???
|
|||
|
And you must be their Master.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace B 2]
|
|||
|
@Astraea
|
|||
|
Stand back, Master!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@Astraea
|
|||
|
It seems this woman is a Servant, too!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 2]
|
|||
|
@Medusa
|
|||
|
What!? Then, is she the Servant we're looking for!?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@D:???
|
|||
|
...A perfect shift in your center of gravity, magical energy primed and ready. What a magnificent display.
|
|||
|
[k]
|
|||
|
|
|||
|
@D:???
|
|||
|
I never expected to run into other Servants all the way out here.
|
|||
|
[k]
|
|||
|
|
|||
|
@D:???
|
|||
|
As for you, the Master, I'm surprised to see you controlling two Servants at once. You're either a great mage, or...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ad984]
|
|||
|
[charaMove D 0,-10 0.3]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
[se ad421]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[charaDepth D 6]
|
|||
|
[charaDepth C 4]
|
|||
|
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadein C 0.7 0,-10]
|
|||
|
[wt 1.1]
|
|||
|
|
|||
|
[charaFadeout D 0.7]
|
|||
|
[wt 1.1]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
@???
|
|||
|
Well, no matter. First, I'm going to neutralize all of you.
|
|||
|
[k]
|
|||
|
|
|||
|
@???
|
|||
|
Once I've got you all restrained, I can hear what you have to say.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Can't we try talking this out first?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaPut S 2000,2000]
|
|||
|
[charaEffect S bit_talk_sand_dust_back]
|
|||
|
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Hehe... No, Master, I think this will be faster.
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
She's already come in range. As soon as she drops her guard, I can just do something like...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 5]
|
|||
|
@Astraea
|
|||
|
...THIS!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[se ad678]
|
|||
|
[charaMoveScale B 1.1 0.2]
|
|||
|
[charaMove B 0,14 0.2]
|
|||
|
[charaFadeout B 0.2]
|
|||
|
[blur motion 0.2 4 10 0.5 0.6 0.05 100]
|
|||
|
[wt 0.2]
|
|||
|
[charaScale B 1.0]
|
|||
|
[blurOff motion 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[cueSe Battle bac114]
|
|||
|
[charaPut T 1]
|
|||
|
[charaEffect T bit_talk_41_fs]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
[wt 0.1]
|
|||
|
[cameraMove 0.3 -30,-80 1.25]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[se ad7]
|
|||
|
[charaMoveFSL C -450,0 0.4]
|
|||
|
[charaFadeout C 0.4]
|
|||
|
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[charaPut T 2000,2500]
|
|||
|
[charaEffectStop T bit_talk_41_fs]
|
|||
|
|
|||
|
[cameraMove 0 0,0 1.01]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[charaDepth S 8]
|
|||
|
[charaDepth C 4]
|
|||
|
|
|||
|
[charaPut S 0,-300]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadeinFSR C 0.1 200,0]
|
|||
|
|
|||
|
[se ad671]
|
|||
|
[seVolume ad671 0 0.3]
|
|||
|
[charaMoveFSL C -50,0 0.5]
|
|||
|
[charaShake C 0.02 3 3 0.8]
|
|||
|
[wipein rectangleStripRightToLeft 0.4 1.0]
|
|||
|
[wait wipe]
|
|||
|
[charaEffectStop S bit_talk_sand_dust_back]
|
|||
|
[wt 1.4]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaScale B 1.0]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Dammit!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaDepth A 5]
|
|||
|
[charaDepth G 4]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 5]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
[charaPut G 1]
|
|||
|
[charaFadeTime G 0.2 0.5]
|
|||
|
@Medusa
|
|||
|
(No way. How did she escape Astraea's grasp!?)
|
|||
|
[k]
|
|||
|
|
|||
|
@Medusa
|
|||
|
(She's so fast!)
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@???
|
|||
|
I see. No wonder you're so confident. Looks like you're a grappling expert.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 5]
|
|||
|
@???
|
|||
|
But that's all right. I was planning to fight you at a distance, anyway.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Oh my. That's disappointing.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 1]
|
|||
|
@Astraea
|
|||
|
But if you think keeping me at arm's reach will let you best me, you're gravely mistaken.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace B 5]
|
|||
|
@Astraea
|
|||
|
I am Astraea[line 2]that's Lady Justice to you. It'll take more than some half-baked magecraft to throw me for a loop!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@???
|
|||
|
Astraea the Divine Spirit...
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@???
|
|||
|
So, you're the Greek goddess who passes judgment on people with the scales of justice.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 5]
|
|||
|
@???
|
|||
|
But even if you are a goddess, you can't possibly have materialized in your original state.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@???
|
|||
|
Your power is constrained by your Servant Spirit Origin. And if it comes down to a Noble Phantasm face-off...
|
|||
|
[k]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_48 1.5]
|
|||
|
|
|||
|
@???
|
|||
|
...I'll come out on top.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaDepth S 6]
|
|||
|
[charaDepth C 5]
|
|||
|
|
|||
|
[se ad632]
|
|||
|
[seVolume ad632 0 0.6]
|
|||
|
[charaPut S 1]
|
|||
|
[charaEffect S bit_talk_lightning_07b]
|
|||
|
[wt 3.0]
|
|||
|
|
|||
|
[seStop ad632 0.3]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 2000,2500]
|
|||
|
|
|||
|
|
|||
|
[bgm BGM_EVENT_72 0.1]
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaDepth B 6]
|
|||
|
[charaDepth G 4]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
[charaFadeTime G 0.2 0.5]
|
|||
|
|
|||
|
@Astraea
|
|||
|
(...!)
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
(What the...? Such an intimidating presence... It feels as though it's overwhelming my consciousness!)
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 1]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 5]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[cueSe Servants_302000 m07405]
|
|||
|
[cueSeVolume m07405 0 0.5]
|
|||
|
[charaCrossFade C 1098231900 0 0.4]
|
|||
|
[wait charaCrossFade C]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
|
|||
|
@???
|
|||
|
...[sr]...
|
|||
|
[k]
|
|||
|
|
|||
|
@???
|
|||
|
Now, come at me with everything you've got.
|
|||
|
[k]
|
|||
|
|
|||
|
@???
|
|||
|
One strike will decide it all!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_72 0.4]
|
|||
|
[se ad649]
|
|||
|
[seVolume ad649 0 0.3]
|
|||
|
[charaEffectStop S bit_talk_lightning_07b]
|
|||
|
[wt 0.2]
|
|||
|
[charaFace C 2]
|
|||
|
[wt 1.0]
|
|||
|
[seStop ad649 0.4]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut S 2000,2500]
|
|||
|
|
|||
|
[bgm BGM_EVENT_81 0.1]
|
|||
|
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 2]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Huh!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaSet C 10011000 1 ???]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 5]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Medusa
|
|||
|
That shriek just now... Someone's in trouble!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 2]
|
|||
|
@Medusa
|
|||
|
Master, over there! A wagon on the road to the town is under attack!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 2]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@???
|
|||
|
That merchant must just be coming back to town!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 5]
|
|||
|
@???
|
|||
|
Hmph... I guess this will have to wait.
|
|||
|
[k]
|
|||
|
|
|||
|
@???
|
|||
|
Stay exactly where you are while I[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Come on, you two! Let's go!
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 2]
|
|||
|
[charaFace B 2]
|
|||
|
[charaFadeinFSR A 0.1 2]
|
|||
|
[charaFadeinFSL B 0.1 0]
|
|||
|
@Medusa
|
|||
|
Okay!
|
|||
|
[k]
|
|||
|
|
|||
|
@Astraea
|
|||
|
You don't have to tell me twice!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[se ad769]
|
|||
|
[seStop ad769 1.0]
|
|||
|
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
|||
|
[bgm BGM_EVENT_81 1.0 0.5]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
|
|||
|
|
|||
|
[scene 10000]
|
|||
|
|
|||
|
[pictureFrame cut063_cinema]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[wipein rectangleStripRightToLeft 0.3 1.0]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[fadeout black 0.3]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[scene 108000]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadein C 0.1 0,-50]
|
|||
|
@???
|
|||
|
...[sr]...
|
|||
|
[k]
|
|||
|
|
|||
|
@???
|
|||
|
Who in the world are those people...?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 1.0]
|
|||
|
[bgmStop BGM_EVENT_81 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
|
|||
|
[scene 20731]
|
|||
|
|
|||
|
[charaSet C 1098231900 1 ???]
|
|||
|
|
|||
|
[pictureFrame]
|
|||
|
[se ad769]
|
|||
|
[seVolume ad769 0 0]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[seVolume ad769 1.0 1.0]
|
|||
|
[charaPut S 1]
|
|||
|
[charaEffect S bit_talk_41_fs]
|
|||
|
[shake 0.02 2 3 0]
|
|||
|
|
|||
|
[bgm BGM_EVENT_80 1.0]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[shakeStop]
|
|||
|
[seStop ad769 0.4]
|
|||
|
[charaEffectStop S bit_talk_41_fs]
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.4 1]
|
|||
|
[wt 0.8]
|
|||
|
|
|||
|
?1:It's just a single enemy!
|
|||
|
?2:It's got almost no magical energy! We can totally do this!
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaPut S 2000,2500]
|
|||
|
[charaEffectDestroy S bit_talk_41_fs]
|
|||
|
[charaEffect S bit_talk_42]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 5]
|
|||
|
[overlayFadein A 0.1 1]
|
|||
|
@Medusa
|
|||
|
I'll draw it away from the wagon!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut S 1]
|
|||
|
[charaMove A 0,-10 0.1]
|
|||
|
[cueSe Battle bac96]
|
|||
|
[se adm51]
|
|||
|
[fowardEffect bit_talk_throwing]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[fowardEffectDestroy bit_talk_throwing]
|
|||
|
[charaPut S 2000,2500]
|
|||
|
[charaEffectDestroy S bit_talk_42]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
And I'll handle the rest!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ad7]
|
|||
|
[charaMoveScale B 1.2 0.2]
|
|||
|
[charaMove B 0,20 0.2]
|
|||
|
[charaFadeout B 0.2]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
|
|||
|
[charaScale E 1.1]
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 0,10]
|
|||
|
[charaMoveScale E 1.0 0.2]
|
|||
|
[charaMove E 0,0 0.2]
|
|||
|
[charaShake E 0.02 3 4 0.7]
|
|||
|
[wt 0.2]
|
|||
|
[cueSe Battle bac178]
|
|||
|
[wt 0.9]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaScale B 1.0]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 5]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Astraea
|
|||
|
Got you!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Monster
|
|||
|
...!!!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[cueSe SE_21 21_ad1082]
|
|||
|
[seVolume 21_ad1082 0 0.5]
|
|||
|
[charaEffect E bit_talk_curse]
|
|||
|
[wt 2.5]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut E 3000,3500]
|
|||
|
|
|||
|
[cueSeStop 21_ad1082 2.0]
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 4]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
[charaPut Q 1]
|
|||
|
[charaEffect Q bit_talk_curse]
|
|||
|
@Astraea
|
|||
|
What the...!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaDepth F 9]
|
|||
|
@Astraea
|
|||
|
Oh barbell![overlayFadein F 0.4 -10,-90] I feel like I'm being pulled apart from the inside!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_80 1.0]
|
|||
|
@C:???
|
|||
|
Get back![charaFadeout F 0.1]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[se ad7]
|
|||
|
[charaMove B 250,0 0.3]
|
|||
|
[charaMove Q 250,0 0.3]
|
|||
|
[charaFadeout B 0.3]
|
|||
|
[wt 0.3]
|
|||
|
[charaPut Q 3000,3500]
|
|||
|
[charaEffectDestroy Q bit_talk_curse]
|
|||
|
[wt 0.25]
|
|||
|
|
|||
|
|
|||
|
[charaPut Q 3500,3500]
|
|||
|
[charaEffect Q bit_talk_curse]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
[wt 0.15]
|
|||
|
|
|||
|
[cueSe Servants_603600 bac865]
|
|||
|
[cueSeVolume bac865 0 0.5]
|
|||
|
[charaPut S -70,-50]
|
|||
|
[charaEffect S bit_talk_14]
|
|||
|
[charaShake E 0.02 3 4 0.8]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[cueSe Servants_603600 bac865]
|
|||
|
[cueSeVolume bac865 0 0.5]
|
|||
|
[charaPut T 40,100]
|
|||
|
[charaEffect T bit_talk_14]
|
|||
|
[wt 0.3]
|
|||
|
[cueSeStop bac865 0.2]
|
|||
|
[wt 0.7]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut E 2000,2500]
|
|||
|
|
|||
|
|
|||
|
[bgm BGM_EVENT_3 0.1]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk depthOn]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 3]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@???
|
|||
|
You can't grapple with that thing! It'll steal your magical energy!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[cueSe Servants_603600 bac865]
|
|||
|
[cueSeVolume bac865 0 0.5]
|
|||
|
[charaPut S -150,80]
|
|||
|
[charaEffect S bit_talk_14]
|
|||
|
[charaShake E 0.02 3 4 0.8]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[cueSe Servants_603600 bac865]
|
|||
|
[cueSeVolume bac865 0 0.5]
|
|||
|
[charaPut T 100,-120]
|
|||
|
[charaEffect T bit_talk_14]
|
|||
|
[wt 0.2]
|
|||
|
[cueSeStop bac865 0.2]
|
|||
|
|
|||
|
[cueSe Servants_603600 bac867]
|
|||
|
[charaPut R 0,100]
|
|||
|
[charaEffect R bit_talk_14]
|
|||
|
[charaShake E 0.03 4 5 0.6]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
@Monster
|
|||
|
...!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut E 2000,2500]
|
|||
|
[charaEffectDestroy E bit_talk_curse]
|
|||
|
|
|||
|
[charaDepth B 4]
|
|||
|
[charaDepth A 6]
|
|||
|
|
|||
|
[charaPut Q -100,0]
|
|||
|
[charaFace B 4]
|
|||
|
[charaFadein B 0.1 -100,0]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[se ad581]
|
|||
|
[seStop ad581 0.4]
|
|||
|
[charaFace A 2]
|
|||
|
[overlayFadein A 0.3 150,0]
|
|||
|
[charaMove A 100,0 0.3]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
@Medusa
|
|||
|
Stand back, Astraea. I'll handle this one!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaPut Q 3000,3500]
|
|||
|
[charaEffectDestroy Q bit_talk_curse]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 2]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@???
|
|||
|
You there, the Master. You should be able to figure out what's going on here!
|
|||
|
[k]
|
|||
|
|
|||
|
@???
|
|||
|
So now that you've stuck your noses in my business, stay here and help me get rid of this thing!
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Right back at you!
|
|||
|
?2:You got it! Let's work together to take this thing down!
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[bgmStop BGM_EVENT_3 0.4]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|