513 lines
8.5 KiB
Plaintext
513 lines
8.5 KiB
Plaintext
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$94-06-90-08-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1053900 1 "Trưng Trắc"]
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[charaSet B 1053910 1 "Trưng Nhị"]
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[charaSet C 99502600 1 Mash]
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[charaSet D 1098124510 1 "Da Vinci"]
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[charaSet E 1098231600 1 Semiramis]
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[charaSet F 1053900 1 "Trưng Trắc 2"]
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[charaSet G 1053910 1 "Trưng Nhị 2"]
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[charaSet M 98115000 1 Effect]
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[charaSet N 98115000 1 Static]
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[charaSet X 1098231700 1 Con1]
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[charaSet Y 1098231700 1 Con2]
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[charaSet Z 1098231700 1 Con3]
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[charaDepth A 5]
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[charaDepth F 4]
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[charaDepth B 3]
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[charaDepth G 2]
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[charaDepth M 1]
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[charaRoll F 350]
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[charaRoll G 350]
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[charaEffect N bit_talk_10_LowLevel]
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[charaPut N 2000,2000]
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[scene 147500]
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[fadein black 1.5]
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[wait fade]
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[wt 0.4]
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[bgm BGM_EVENT_104 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 0,0]
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[charaPut N 0,0]
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@Da Vinci
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It's done!
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[k]
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@Da Vinci
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It's too bad I was so busy with other stuff that I had to ask you to manage the construction, Semiramis, but it still turned out amazing!
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[k]
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[charaPut N 2000,2000]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 0,0]
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@Semiramis
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How did I end up drawn into this affair? And for what possible reason would you build a tower DESIGNED to lean?
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[k]
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@Semiramis
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I simply do not understand.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 0,0]
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[charaPut N 0,0]
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@Da Vinci
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Well, I'm grateful anyway.
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[k]
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@Da Vinci
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This is a very special tower. It's a replica of another one that ended up leaning like this because of a poor foundation.
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[k]
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@Da Vinci
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And while I was able to put together some stunningly beautiful blueprints on account of my artistic genius...
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[k]
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@Da Vinci
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...I couldn't do a thing to bring them to life without the help of a talented architect.
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[k]
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@Da Vinci
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Once again, I'm SO glad I asked you to do this.
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[k]
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[charaPut N 2000,2000]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.1 0,0]
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@Semiramis
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Heh. Save your breath. Such projects are child's play for me.
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[k]
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@Semiramis
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Compared to my Hanging Gardens, this is no more than a sand castle.
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[k]
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[charaFace E 9]
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@Semiramis
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I would go so far as to say it is insolent for you to be surprised by my success!
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[k]
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@Semiramis
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But, as I am in a generous mood, I shall be kind enough to ignore your lack of decorum.
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[k]
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[charaFace E 1]
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@Semiramis
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Hmm... Upon closer inspection, I can see how it has a certain distinct air about it.
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[k]
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@Semiramis
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I could even plausibly consider putting such a tower in the most remote corner of my Gardens.
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[se ad527]
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[seStop ad527 1.0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.5 -50,0]
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[wt 0.1]
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[charaMove A 0,0 0.3]
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[wt 0.5]
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@Trưng Trắc
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I heard the tower was done. I've been so curious to see what it's lik[line 2]
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[k]
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[charaFace A 2]
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@Trưng Trắc
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...
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[k]
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[charaFace A 3]
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@Trưng Trắc
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Wooow, that's amazing!
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[k]
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@Trưng Trắc
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It's so tall, and ornate, and...diagonal! A-are you sure it's supposed to lean like that? It looks like it could fall over at any moment!
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 0,0]
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[charaPut N 0,0]
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@Mash
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Yes, it is. Don't worry, Da Vinci took everything into account when she designed it. It's perfectly safe!
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[k]
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[charaPut N 2000,2000]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 0,0]
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[wt 0.1]
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@Trưng Trắc
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Wow... It feels so strange looking up at it. Wow...
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[k]
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[messageOff]
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[cueSe SE_22 22_ade713]
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[charaTalk off]
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[charaTalk depthOff]
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[charaRoll A 0 150,700]
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[charaRollMoveEx A 0.8 -10]
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[charaMove A 75,-25 0.8]
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[wt 1.5]
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[se ad527]
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[seStop ad527 1.0]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.5 50,0]
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[charaMove B 0,0 0.3]
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[wt 0.5]
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@Trưng Nhị
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So the watchtower's done now? How'd it turn ou[line 2]
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[k]
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[charaFace B 2]
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@Trưng Nhị
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...
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[k]
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[charaFace B 3]
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@Trưng Nhị
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Whoa, it really does lean. It's a little unnerving. Whoa...
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[k]
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[messageOff]
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[cueSe SE_22 22_ade713]
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[charaTalk off]
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[charaRoll B 0 150,700]
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[charaRollMoveEx B 0.8 -10]
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[charaMove B 70,20 0.8]
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[wt 1.5]
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?1:Now you're both leaning, too!
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?2:I know exactly how you feel...
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?!
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk depthOn]
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[charaRoll E 350 0,0]
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[charaTalk E]
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[charaFace E 11]
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[charaFadein E 0.1 70,-18]
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@Semiramis
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As I am the one responsible for this project, you can rest assured that the tower's construction is impeccable.
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[k]
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@Semiramis
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Any potential fault lies with the designer. Now, are you quite certain it can fulfill its intended function?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 0,0]
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[charaPut N 0,0]
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@Mash
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Um, Semiramis, I think you're leaning now, to[line 2]Um, on second thought, never mind.
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[k]
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[charaPut N 2000,2000]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaRoll E 0 0,0]
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[charaRoll A 0 0,0]
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[charaRoll B 0 0,0]
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[charaTalk D]
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[charaFace D 27]
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[charaFadein D 0.1 0,0]
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[charaPut N 0,0]
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@Da Vinci
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Of course it can be a watchtower. It's not just designed to be looked at. It's primarily designed to be looked from.
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[k]
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@X:Con
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Helldyste from above!
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[k]
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[messageOff]
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[messageOff]
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[wipeout rectangleStripUpToDown 0.6 1.0]
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[wait wipe]
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[charaPut N 2000,2000]
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[charaFadeout D 0.1]
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[scene 110100]
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[effect bit_talk_43h_fs]
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[wt 0.3]
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[se ad75]
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[seStop ad75 1.5]
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[charaTalk off]
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[charaScale X 0.7]
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[charaScale Y 0.7]
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[charaFace X 0]
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[charaFace Y 0]
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[charaFadeinFSL X 1.0 -256,300]
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[charaFadeinFSR Y 1.0 256,300]
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[wt 0.1]
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[wipein rectangleStripDownToUp 0.7 1.0]
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[wait wipe]
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[charaMoveScale X 0.9 0.3]
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[charaMoveScale Y 0.9 0.3]
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[charaMoveFSL X -256,-1000 1.2]
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[charaMoveFSR Y 256,-1000 1.2]
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[wt 0.5]
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[wipeout rectangleStripDownToUp 0.7 1.0]
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[wait wipe]
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[scene 147500]
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[effectStop bit_talk_43h_fs]
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[effectDestroy]
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[charaFace X 0]
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[charaFace Y 0]
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[charaPutFSL X -256,500]
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[charaPutFSR Y 256,500]
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[wt 0.3]
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[wipein rectangleStripUpToDown 0.7 1.0]
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[wait wipe]
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[charaMoveScale X 1.0 0.5]
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[charaMoveScale Y 1.0 0.5]
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[charaMoveFSL X -256,0 0.5]
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[charaMoveFSR Y 256,0 0.5]
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[wt 0.5]
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[se adm58]
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[seStop adm58 0.3]
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[wt 1.0]
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@Con
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Waha! We landed at the same time!
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[k]
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[messageOff]
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[charaFadeout X 0.1]
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[charaFadeout Y 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk depthOff]
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[charaTalk A]
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[charaFace A 0]
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[charaFace B 0]
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[charaRoll A 0,0 0]
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[charaRoll B 0,0 0]
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|||
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[charaFadein A 0.1 0,0]
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[charaFadein B 0.1 0,0]
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@Trưng Trắc
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So it IS safe to climb... You know, if we ever have to make a quick escape, having it lean like does seem like it would help us get down to the ground faster.
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[k]
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@Trưng Trắc
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So, what do you think? Can you stand watch on this?
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk X]
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[charaFace X 1]
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|||
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[charaFace Y 0]
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[charaFadeinFSL X 0.1 -256,0]
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[charaFadeinFSR Y 0.1 256,0]
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@X:Con
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Abso-posi-lutely!
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[k]
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[messageOff]
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[charaTalk Y]
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[charaFace Y 0]
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[cueSe SE_22 22_ade695]
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[charaMoveReturnFSR Y 256,7 0.2]
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[wt 0.3]
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@Y:Con
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We're so close to the sky, we can sunbathe even better now!
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[k]
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[messageOff]
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[charaTalk X]
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[charaFace X 0]
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[cueSe SE_22 22_ade695]
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[charaMoveReturnFSL X -256,7 0.2]
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[wt 0.3]
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@X:Con
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It's so popular we've got a line all around the base.
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[k]
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[charaFadeout X 0.1]
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|||
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[charaFadeout Y 0.1]
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|||
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[wt 0.1]
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|||
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|||
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[charaTalk D]
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|||
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[charaFace D 17]
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[charaFadein D 0.1 0,0]
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[charaPut N 0,0]
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@Da Vinci
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I can't say I meant for it to be treated like a tourist attraction, but, oh well.
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[k]
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[charaPut N 2000,2000]
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|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk depthOff]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFace B 1]
|
|||
|
[charaFadein A 0.1 0,0]
|
|||
|
[charaFadein B 0.1 0,0]
|
|||
|
|
|||
|
@Trưng Nhị
|
|||
|
At any rate, we still can't let our guard down too much, but it should definitely be easier to defend our territory now.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_104 1.0]
|
|||
|
|
|||
|
@Trưng Trắc
|
|||
|
Yeah. All right then, now that that's taken care of, let's turn our attention to the next are[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 2]
|
|||
|
|
|||
|
@Trưng Trắc
|
|||
|
...!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk off]
|
|||
|
[charaFace B 5]
|
|||
|
|
|||
|
[se ade280]
|
|||
|
[seVolume ade280 0.0 0.0]
|
|||
|
[seVolume ade280 1.0 0.4]
|
|||
|
[se ade153]
|
|||
|
[fowardEffect bit_talk_ppl_fog02]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[seStop ade280 2.0]
|
|||
|
[bgm BGM_EVENT_81 0.1]
|
|||
|
|
|||
|
?1:Where'd that weird mist come from all of a sudden...?
|
|||
|
?2:Is that mist drifting in from the sea...?
|
|||
|
?!
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk A]
|
|||
|
|
|||
|
@Trưng Trắc
|
|||
|
Please be careful, everyone!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[fadeout black 2.0]
|
|||
|
[bgmStop BGM_EVENT_81 2.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|