fgo-game-data/ScriptActionEncrypt/91/9140090230.txt

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2020-06-01 18:54:42 +00:00
91-40-09-02-2-1
[soundStopAll]
[bgm BGM_EVENT_5 0.1]
[scene 21410]
[charaSet A 8001000 2 Mash]
[charaSet B 98003000 1 "Dr. Roman"]
[charaSet C 98002000 1 Fou]
[charaSet D 4009200 2 Anne]
[charaSet E 4009100 2 Mary]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0]
[charaFace D 0]
[charaFadein D 0.1 2]
[fadein black 1]
[wait fade]
Mary
Whew. Homunculi and zombies.[sr]Were the zombies people killed by the Templars?
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 5]
Dr. Roman
If that is true, they must have been there a long time. Let's pray their souls find rest.
[k]
[communicationCharaClear]
[wait communicationChara]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 0]
[charaFace D 0]
[charaFadein D 0.1 2]
Mary
We're almost to the end.[sr]The treasure should be there!
[k]
[se ad14]
[wt 0.4]
[messageOff]
[wipeout rightToLeft 1.0 1]
[bgmStop BGM_EVENT_5 1.0]
[wait wipe]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[charaEffect C bit_talk_06]
[scene 20112]
[wt 1.5]
[seStop ad14 1.0]
[wipein leftToRight 1.0 1]
[wait wipe]
[cameraMove 1.0 150,100 1.5]
[wait camera]
[cameraMove 1.5 -150,100 1.5]
[wait camera]
[cameraMove 1.0 0,0 1.0]
[wait camera]
[charaEffectStop C bit_talk_06]
[wt 1.0]
[charaTalk D]
[charaFace E 1]
[charaFadein E 0.4 0]
[charaFace D 1]
[charaFadein D 0.4 2]
Anne
Wow...
[k]
Mary
Ah...
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[bgm BGM_EVENT_4 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
This is...
[k]
1Treasure!
2Mounds of riches!
[charaFadeout A 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Mary
We did it, Master!
[k]
[charaFadeout E 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 2]
Dr. Roman
H-Hold it! Hold it! I-In that cave, I'm picking up a life-form signal that we have all become very familiar with!
[k]
[messageOff]
[bgmStop BGM_EVENT_4 0.1]
[communicationCharaClear]
[wait communicationChara]
[effect bit_talk_41]
[se ad17]
[shake 0.05 0 4 0]
[wt 2.15]
[effectStop bit_talk_41]
[wt 0.5]
[shakeStop]
[bgm BGM_EVENT_3 0.1]
[wt 0.4]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mash
Some say the Templars used black magic, others that they didn't.
[k]
[charaFadeout A 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0]
[charaFace D 4]
[charaFadein D 0.1 2]
Mary
Maybe they were, maybe they weren't.[sr]I'm sure there are tons of stories like that.
[k]
Anne
But would you normally go to these lengths?
[k]
[charaFadeout E 0.1]
[charaFadeout D 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 2]
Dr. Roman
A dragon!? Um... I can only say...well... F-Fight!!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[communicationCharaClear]
[wait communicationChara]
[soundStopAll]
[end]