fgo-game-data/ScriptActionEncrypt/94/9407/9407270910.txt

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2024-06-04 08:05:40 +00:00
94-07-27-09-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098124510 1 "Da Vinci"]
[charaSet B 2010002 1 Billy]
[charaSet C 2037000 1 Jane]
[imageSet E cut361_radar04_1 1]
[imageSet F cut372_cut_back02_line 1]
[imageSet G cut372_cut_back02_nebula 1]
[imageSet H cut372_cut_back02_jne 1]
[imageSet I cut372_cut_back02_btk 1]
[charaSet L 98115000 1 Static]
[charaSet K 98115000 1 Effect1]
[charaSet M 98115000 1 Effect2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth C 2]
[scene 157301]
[fadein black 2.0]
[wait fade]
[se ad550]
[seVolume ad550 0 0]
[seVolume ad550 0.5 0.8]
[wt 0.5]
[charaEffect K bit_talk_warp_out]
[charaPutFSL K -256,0]
[charaEffect M bit_talk_warp_out]
[charaPutFSR M 256,0]
[wt 0.8]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[seStop ad550 0.3]
[se ad473]
[seVolume ad473 0 0.5]
[se ade132]
[seVolume ade132 0 0.5]
[wt 1.0]
[charaFace C 5]
[charaFadeinFSL C 0.2 -256,0]
[charaFace B 5]
[charaFadeinFSR B 0.2 256,0]
[wt 1.5]
[bgm BGM_BATTLE_113 0.1]
[se ad7]
[charaMove C -450,0 0.2]
[charaMove B 450,0 0.2]
[charaFadeout B 0.3]
[charaFadeout C 0.3]
[wt 0.8]
[se ad611]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[wt 0.68]
[se ad611]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[wt 1.0]
[charaTalk B]
[charaFace B 2]
[charaFadeinFSL B 0.4 -200,0]
[charaMove B 0,0 0.3]
[wt 0.6]
[se ade65]
[effect bit_talk_14 200,50]
[wt 0.3]
[se ade65]
[effect bit_talk_14 -200,-50]
[wt 0.5]
[charaMoveFSR B 200,0 0.3]
[charaFadeout B 0.4]
[wt 1.0]
[effectDestroy bit_talk_14]
[charaTalk on]
[charaTalk C]
[charaFace C 5]
[charaFadeinFSR C 0.4 200,0]
[charaMove C 0,0 0.3]
[wt 0.6]
[se ad611]
[effect bit_talk_shot_02 200,50]
[wt 0.2]
[effect bit_talk_shot_02 -200,-50]
[wt 0.6]
[charaMove C -200,0 0.3]
[charaFadeout C 0.4]
[wt 1.0]
[charaTalk off]
[charaFace C 5]
[charaFadeinFSL C 0.4 -480,0]
[charaMoveFSL C -280,0 0.3]
[charaFace B 5]
[charaFadeinFSR B 0.4 450,0]
[charaMoveFSR B 250,0 0.3]
[wt 0.5]
[charaFace B 2]
[se ade65]
[charaEffect B bit_talk_14]
[wt 0.5]
[se ad611]
[effect bit_talk_shot_02 -300,0]
[wt 0.6]
[charaEffectDestroy B bit_talk_14]
[se ad7]
[charaMoveFSL C -180,0 0.2]
[charaMoveFSR B 150,0 0.2]
[charaFadeout B 0.3]
[charaFadeout C 0.3]
[wt 0.5]
[charaFace C 5]
[charaFadeinFSR C 0.4 80,0]
[charaMoveFSR C 280,0 0.3]
[charaFace B 5]
[charaFadeinFSL B 0.4 -50,0]
[charaMoveFSL B -250,0 0.3]
[wt 0.5]
[se ad611]
[effect bit_talk_shot_02 300,-50]
[wt 0.5]
[se ade65]
[charaEffect B bit_talk_14]
[wt 0.8]
[charaEffectDestroy B bit_talk_14]
[charaTalk on]
[charaFace B 2]
Billy
Dang it, Jane! How many times I gotta tell ya not to stand behind me!?
[k]
[charaFace C 9]
Jane
I wouldn't have to if you stopped running every which way! Now quit blocking my right!
[k]
[charaFace B 2]
Billy
No can do!
[k]
Billy
If it's really getting' to ya, you can mosey right back to the Servantverse and find yourself a right-handed version of me!
[k]
[messageOff]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[se ad13]
[charaPut L 0,0]
[charaEffect L bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.2 1]
[wt 0.4]
Da Vinci
If you two want to bicker, fine! But do it while you listen to me! As you've already seen for yourselves, these latest arrows are really, really fast!
[k]
Da Vinci
And I'm not just talking velocity here! I'm talking sheer maneuverability! They'll predict the trajectory of your attacks and do whatever they must to evade!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut L 2000,2000]
[se ad1]
[charaFadein E 0.2 0,-200]
[wt 0.8]
Jane
Aha, I see. So they're using assassin bullets with built-in AI!
[k]
Jane
Just the sorta low-down, dirty trick I'd expect from a piss-poor excuse for a deadeye shot!
[k]
[messageOff]
[charaFadeout E 0.2]
[wt 0.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Billy
Got a problem with curving bullets? Sure you got a leg to stand on there?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Jane
H[messageShake 0.05 3 3 0.3]uh!? What's that supposed to mean!?
[k]
[charaFace C 5]
Jane
It took me YEARS of workin' on the technique to get my bullets to curve!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Billy
Huh, that so? I didn't know you were such a hard worker. Color me impressed.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
[wt 1.0]
[charaFace C 3]
[wt 1.0]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut L 0,0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Okay, enough, you two! Time to put those trick-shot skills to good use!
[k]
[charaFace A 26]
Da Vinci
The six of hearts has already been tossed into the air! Now shoot every last heart straight through the middle!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut L 2000,2000]
[charaTalk depthOff]
[charaDepth B 1]
[charaDepth C 2]
[charaTalk off]
[charaFace B 2]
[charaFace C 2]
[charaFadeinFSL B 0.1 -256,0]
[charaFadeinFSR C 0.1 256,0]
Billy & Jane
[f large]That ain't/isn't one of my tricks!
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaSet C 1098245200 1 Jane]
[charaDepth I 2]
[charaDepth B 3]
[charaDepth H 4]
[charaDepth C 5]
[charaDepth G 6]
[charaDepth F 9]
[charaFadein F 0.1 5,-200]
[charaFadein G 0.1 -162,-200]
[charaFadein H 0.1 160,-200]
[wt 0.5]
[charaFace C 2]
[charaFadein C 0.1 340,-30]
[charaMove C 360,-30 5.0]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
[se ad852]
Jane
O polar star, shine upon my enemies! Stellaris open!
[k]
[seStop ad852 0.5]
Jane
[f large] Space Dead Man's Hand!
[k]
[charaDepth G 1]
[charaFadein I 0.1 -161,-200]
[charaScale B 1.4]
[charaFace B 0]
[charaFadeinFSL B 0.4 -280,20]
[charaMoveFSL B -300,20 5.0]
[cueSe SE_21 21_ad1116]
[seVolume 21_ad1116 0 0.5]
Billy
Thunderer...
[k]
Billy
Yeah, this place is as rowdy as a stampede. I got no patience for folks who can't even mind their manners.
[k]
Billy
So let's serve 'em a full course of lead and quiet this rodeo down to somethin' like a prison the night 'fore a hangin'.
[k]
[seStop 21_ad1116 0.5]
[charaFace B 5]
Billy
All right...
[k]
[charaFace B 2]
Billy
[f large]FIRE!
[k]
[messageOff]
[bgmStop BGM_BATTLE_113 1.0]
[fadeout white 1.0]
[se ad558]
[wait fade]
[wt 0.5]
[scene 10000]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[wt 1.0]
[fadein white 1.0]
[wait fade]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]