fgo-game-data/ScriptActionEncrypt/94/9407/9407360321.txt

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2024-07-18 08:35:49 +00:00
94-07-36-03-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 5043300 1 Asclepius]
[charaSet B 1054000 1 Gareth]
[charaSet C 28003000 1 "Lady Avalon"]
[charaSet D 6044000 1 Hildr]
[charaSet E 1098244400 1 Erice]
[charaSet F 1038000 1 Jason]
[charaSet G 25005000 1 Voyager]
[charaSet H 2009102 1 Orion]
[charaSet I 2003001 1 "Robin Hood"]
[charaSet J 3017001 1 "Li Shuwen"]
[charaSet K 6036002 1 "Li Shuwen"]
[charaSet L 6005001 1 Jack]
[charaSet M 1098182900 1 Apollo]
[charaSet N 2005001 1 Atalante]
[charaSet O 99502600 1 Mash]
[imageSet P cut388_rsb00 1]
[imageSet R cut388_rsba00 1]
[charaScale P 1.01]
[charaScale R 1.01]
[sceneSet Q 10000 1]
[charaScale Q 1.01]
[charaSet S 5009000 1 "Effect 1"]
[charaSet T 98115000 1 "Effect 2"]
[charaPut T 2000,2000]
[sceneSet U 107200 1]
[charaScale U 1.3]
[scene 107200]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Erice
S-so what'd you think? We had the Golden Fleece from Colchis... Bebryces's boxer Amycus... The Clashing Rocks...
[k]
[charaFace E 4]
Erice
That should give you a pretty good idea of the course!
[k]
1Hmm...
2It was more fun than I thought it'd be, but...
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Hildr
Well, the whole appeal of this attraction is how it feels like you're sailing on the Argo yourself, right?
[k]
[charaFace D 4]
Hildr
So I think, maybe... Nnn...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Gareth
I think you should try a little harder to make it feel more authentic!
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut T 1]
[charaEffect T bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk O]
[charaFace O 12]
[charaFadein O 0.1 1]
Mash
I-I think I have to agree. Everyone's skill names certainly fit their parts...
[k]
Mash
...but the actual skills were the same as usual, so...
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk E]
[charaFace E 24]
[charaFadein E 0.1 1]
Erice
I see...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Asclepius
It's a mess.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 20]
[charaFadein E 0.1 1]
Erice
Ghh... Coming from one of the actual Argonauts, that really stings!
[k]
[charaFace E 32]
Erice
But...I know you're right.
[k]
Erice
Everyone's trying their best, but there's only so much they can do.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Lady Avalon
Hmm, I don't know about that. There were some parts I thought were pretty good.
[k]
Lady Avalon
And Master said [&he:she] had fun too, remember?
[k]
Lady Avalon
So I think you might be closer than you realize. Just a few small improvements could really turn this around.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Erice
Y-you think so? Like what?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Lady Avalon
What do you think could be improved the most easily, Asclepius?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth U 1]
[charaDepth F 2]
[charaDepth Q 3]
[charaDepth F 4]
[charaDepth I 4]
[charaDepth J 4]
[charaDepth K 5]
[charaDepth A 6]
[charaDepth E 7]
[charaDepth H 8]
[charaDepth G 8]
[charaDepth M 2]
[charaDepth P 9]
[charaDepth R 8]
[charaScale A 1.1]
[charaScale E 1.1]
[charaScale F 1.1]
[charaScale G 1.1]
[charaScale H 1.1]
[charaScale I 1.1]
[charaScale J 1.1]
[charaScale K 1.1]
[charaScale O 1.1]
[charaScale T 1.1]
[charaTalk off]
[charaFadein U 1.0 -100,-300]
[charaMove U -110,-300 1.0]
[charaFace A 0]
[charaFadeinFSR A 1.0 150,0]
[charaMoveFSR A 140,0 1.0]
[wt 1.2]
Asclepius
...Hmph.
[k]
Asclepius
I'm just a doctor, so I claim no knowledge of managing these kinds of attractions...[bgmStop BGM_EVENT_2 1.5]
[k]
[charaFace A 2]
Asclepius
...but I will say that your casting choices don't make any sense.
[k]
[messageOff]
[charaMove U 0,-300 1.2]
[charaMoveFSR A 250,0 1.2]
[wt 0.8]
[charaFace E 18]
[charaFadeinFSL E 0.4 -300,0]
[charaMoveFSL E -250,0 0.4]
[wt 0.8]
[charaTalk on]
[charaTalk E]
Erice
Huh?
[k]
[bgm BGM_MAP_5 0.1]
[charaTalk A]
Asclepius
If your stand-ins don't look the part, you need to find parts they ARE suited to.
[k]
Asclepius
That alone will make the attraction feel a lot more like actually being on the Argo.
[k]
Asclepius
Let's see, for example... You really think people will buy those two as Dioscuri? Don't make me laugh. Uncontrollable laughter can be pathological too, you know.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadeinFSL J 0.1 0]
JLi Shuwen
What? Are you saying I'm a poor little sister?
[k]
[charaTalk A]
[charaFace A 0]
Asclepius
Yes, exactly. If I had to pick a part for the two of you, it would be the brothers Idas and Lynceus.
[k]
Asclepius
Idas even used a spear, so you fit the part that much better.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadeinFSL K 0.1 0]
KLi Shuwen
Oh?
[k]
[charaFadeout K 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 16]
[charaFadein E 0.1 1]
Erice
The Aphareids, the sons of Aphareus! But, weren't they the Dioscuri's mortal enemies?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Asclepius
Doesn't matter. They were Argonauts, so they won't be out of place here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 1]
[charaFace K 1]
[charaFadein K 0.1 180,0]
[charaFadein J 0.1 -180,0]
JLi Shuwen
Fine with me. To be honest, I don't really care who I'm playing.
[k]
KLi Shuwen
Exactly. No matter how we may appear on the outside, on the inside, we cannot wait to see what happens next.
[k]
KLi Shuwen
I suspect the same is true for all martial artist siblings.
[k]
JLi Shuwen
Indeed. It is our similarities that make us so eager to find out just how we measure up.
[k]
[messageOff]
[charaTalk off]
[charaFadein P 0.1 -175,-200]
[charaFadein R 0.1 175,-200]
[charaMove P -160,-200 0.4]
[charaMove R 160,-200 0.4]
[se ad689 0.4]
[seVolume ad689 0 0.3]
[wt 0.5]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[charaFace E 24]
[charaFadein E 0.1 1]
[wt 1.5]
[seStop ad689 0.4]
[charaFadeout P 0.4]
[charaFadeout R 0.4]
[wt 0.7]
[charaTalk depthOn]
[charaTalk on]
[charaTalk E]
Erice
...I'm glad you guys are getting into character, but please don't actually fight each other to the death until after you've finished this job.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFace I 0]
[charaFadeinFSR A 0.1 2]
[charaFadeinFSL I 0.1 0]
Asclepius
Next... You look like a bandit, so you might be better off playing Autolycus.
[k]
[charaFace I 1]
Robin Hood
Well yeah, of course. Noble sorts don't really see a difference between chivalrous thieves and regular bandits, so that part would suit me a lot better.
[k]
[charaFadeout I 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Erice
Autolycus! The son of Hermes, and an expert thief!
[k]
[charaFace E 17]
Erice
This is all sounding so much more realistic... You really were an Argonaut, huh?
[k]
[charaFace E 21]
Erice
O-oh man, I have so many questions about what the real Argonauts were lik[line 2]Oh, b-but this isn't really the time... Even so...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaDepth Q 2]
[charaDepth O 3]
[charaTalk O]
[charaFace O 6]
[charaFadein O 0.1 1]
[charaPut Q 0,-200]
[charaPut T 1]
[charaFadeTime Q 0.2 0.5]
Mash
(Erice seems really conflicted.)
[k]
[charaFadeout O 0.1]
[charaFadeout Q 0.2]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk H]
[charaFace H 3]
[charaFace A 0]
[charaFadeinFSR A 0.1 2]
[charaFadeinFSL H 0.1 0]
Orion
What about me? Got anyone who'd be even more popular with the ladies than Heracles?
[k]
[charaTalk A]
Asclepius
Hmm... You'd probably be okay as Meleager.
[k]
[charaTalk H]
[charaFace H 0]
Orion
Who's that again?
[k]
[charaTalk A]
Asclepius
He made a pass at Atalante, even though he was a married man. Seems like the perfect part for you.
[k]
[charaTalk H]
[charaFace H 4]
Orion
That's your only reason!?
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadeinFSL G 0.4 0]
[wt 0.8]
Asclepius
As for you... I think you'd make a good Admetus.
[k]
[charaTalk G]
Voyager
Who was that?
[k]
[charaTalk A]
Asclepius
Jason's cousin. They even had the same hair color.
[k]
[charaFace A 2]
Asclepius
But, hehehe, the most important thing about Admetus by far...
[k]
[charaFace A 5]
Asclepius
...is that Zeus punished that stupid, shitty sun god by making him act as his godservant. Isn't that great?
[k]
[charaTalk M,A]
[charaPut M 0,-150]
[charaFace M 0]
[charaFadeTime M 0.4 0.7]
[charaMove M 0,-120 0.4]
Asclepius=spot[M,A]
You should track that wooly bastard down and make him serve you now. It'll really add to the authenticity.
[k]
[charaFace A 2]
Asclepius=spot[M,A]
Don't feel bad about giving him the most humiliating tasks you can come up with. In fact, make SURE you do that.
[k]
[charaFadeout M 0.4]
[charaTalk G]
[charaFace G 1]
Voyager
Okay. If I see Paris, I'll ask him to help me with that.
[k]
[charaFace G 4]
Voyager
I guess I'm just not cut out to play Captain Jason.
[k]
[charaTalk A]
[charaFace A 1]
Asclepius
...No, you're not.
[k]
Asclepius
He might seem like just another cocky bastard who's all bark and no bite at first...
[k]
[charaFace A 0]
Asclepius
But he was resourceful, analytical, decisive, a born leader...everything you need to be a great captain.
[k]
Asclepius
In fact, it's probably the only reason the damn ship even went anywhere, what with all our shortcomings.
[k]
[charaFace A 1]
Asclepius
Not many people then or now could easily take his place...
[k]
[charaFadeout A 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
[charaPut Q 0,-200]
[charaFadeTime Q 0.2 0.5]
Erice
(Oh my gosh, I can't believe I'm getting to hear real thoughts about Captain Jason from one of the real Argonauts! This is a dream come true!)
[k]
[charaFace F 3]
[charaFadeinFSSideR F 0.4 550,0]
[charaMoveFSSideR F 500,0 0.8]
Erice
(That's it, Voyager. Just keep him talkin[line 2]Hm?)
[k]
[bgmStop BGM_MAP_5 1.0]
[charaFadeout F 0.1]
[charaFadeout E 0.1]
[charaFadeout Q 0.2]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Gareth
...Huh? Isn't that[line 2]
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaScale A 1.0]
[charaScale E 1.0]
[charaScale F 1.0]
[charaScale G 1.0]
[charaScale H 1.0]
[charaScale I 1.0]
[charaScale J 1.0]
[charaScale K 1.0]
[charaScale O 1.0]
[charaScale T 1.0]
[charaFadeout U 0.8]
[se ade247]
[seVolume ade247 0 0]
[wt 0.1]
[seVolume ade247 0.6 1.0]
[wt 1.0]
[seStop ade247 0.4]
[charaTalk F]
[charaFace F 20]
[charaFadein F 0.4 50,0]
[charaMove F 1 0.4]
[wt 0.4]
[bgm BGM_EVENT_7 0.1]
Jason
(Cough, cough) Ahem, ahem!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Asclepius
(Instantly stops talking)
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 20]
[charaFadein F 0.1 1]
[wt 0.5]
1When did you get here, Jason?
[charaTalk F]
[charaFace F 22]
[charaFadein F 0.1 1]
Jason
So, uh...
[k]
Jason
I wasn't eavesdropping or anything. I just happened to be passing by.
[k]
[charaFace F 13]
Jason
Anyway, don't talk about me behind my back! If you wanna say something nice about me, say it to my face!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Asclepius
I'm not saying anything nice about you. Perhaps you are experiencing auditory hallucinations. Let me see your ears.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 21]
[charaFadein F 0.1 1]
Jason
Oh, right, of course! Ugh, this is so like you!
[k]
[charaFace F 4]
Jason
I know I bailed earlier 'cause it seemed like a pain in the ass, but I got so curious I had to come back and see how things were going.
[k]
[charaFace F 12]
Jason
And I have to say, this is a shambles. Seeing something with the Argo's name in such a sorry-ass state is almost painful!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Erice
I, um... I'm sorry...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 5]
[charaDepth G 4]
[charaDepth L 6]
[charaFace H 4]
[charaFace G 14]
[charaFace L 4]
[charaFadein H 0.1 1]
[charaFadeinFSR G 0.1 250,0]
[charaFadeinFSL L 0.1 -250,0]
[wt 1.5]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout L 0.1]
[wt 0.1]
[charaDepth K 1]
[charaDepth J 2]
[charaDepth I 3]
[charaFace K 4]
[charaFace J 4]
[charaFace I 4]
[charaFadeinFSR K 0.1 380,0]
[charaFadeinFSL J 0.1 -380,0]
[charaFadein I 0.1 -15,0]
[wt 1.5]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Jason
Heh, don't beat yourself up too much. It's just not the Argo without me, and you can't help that!
[k]
[charaFace F 21]
Jason
Ugh, fine! Yeah, I was just passing by, but I guess now I have no choice!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_7 1.0]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Erice
Huh? Then, does that mean[line 2]
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 21]
[charaFadein F 0.1 1]
[wt 0.5]
1You're going to help?
[bgm BGM_EVENT_157 0.1]
Jason
Yeah, yeah. But only 'cause I feel like it, okay? Just acting on a whim here. Nothing more.
[k]
[charaTalk depthOff]
[charaDepth F 3]
[charaFace F 8]
[charaPut Q 0,-200]
[charaFadeTime Q 0.2 0.5]
Jason
(Dammit. Even I'm not so heartless that I can stand by and do nothing after hearing all that...)
[k]
[charaFadeout Q 0.2]
[charaFace F 21]
Jason
Besides, I can't have people going around thinking this is all there was to the Argo.
[k]
[charaTalk depthOn]
[charaFace F 0]
Jason
So, now that's settled, let's turn this mess into a real adventure worthy of the Argo's name!
[k]
[charaFace F 1]
Jason
Hey, you! Don't just stand there! Get over here and help us out!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 3]
[se ad223]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect N appearance 1 0.25]
[wt 0.6]
Atalante
...Oh, very well. I suppose I can help. In a...supervisory role.
[k]
[charaFace N 4]
Atalante
I refused earlier because it would have been too embarrassing to do this sort of thing by myself...
[k]
Atalante
...but I cannot in good conscience let Jason carry this ship's name on his own.
[k]
Atalante
That would only get people thinking about the Argo in an entirely different and unpleasant light.
[k]
[charaFace N 5]
Atalante
And besides...
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Jack
Hmm?
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 5]
[charaFadein N 0.1 1]
Atalante
We cannot stand idly by as children are forced into labor in our stead.
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Jack
We weren't forced. We wanted to work here.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 1]
[charaFadein N 0.1 1]
Atalante
I see. Then perhaps you would like to help in another way. They do say certain jobs are better suited for some than others.
[k]
Atalante
So from now on, your job is to bring your friends here and enjoy yourselves as much as possible.
[k]
Atalante
Can you do that?
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 1]
Jack
We sure can! Okay, we'll be back with them real soon!
[k]
[messageOff]
[se ad59]
[charaMove L 200,0 0.4]
[charaFadeout L 0.4]
[wt 0.4]
[seStop ad59 1.0]
[wt 1.5]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Jason
All right. Now that I'm here, I'm gonna make sure you all do this right. Got it?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth K 2]
[charaDepth J 1]
[charaDepth H 5]
[charaDepth G 4]
[charaDepth I 3]
[charaFace K 1]
[charaFace J 1]
[charaFace H 1]
[charaFace G 1]
[charaFace I 1]
[charaFadeinFSL J 0.1 -400,0]
[charaFadeinFSL H 0.1 -210,0]
[charaFadeinFSR K 0.1 400,0]
[charaFadeinFSR G 0.1 220,0]
[charaFadein I 0.1 -15,0]
Cast
Yes, sir!
[k]
[charaFadeout K 0.1]
[charaFadeout J 0.1]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Lady Avalon
Wow! They're all in unison now!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 11]
[charaFadein E 0.1 1]
Erice
That was amazing! I think this attraction might just have a real shot now!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaDepth B 2]
[charaDepth A 1]
[charaTalk B]
[charaFace B 1]
[charaFace A 0]
[charaFadeinFSL B 0.1 0]
[charaFadeinFSR A 0.1 2]
Gareth
Ehehe. Great job, Dr. Asclepius.
[k]
[charaTalk A]
Asclepius
Huh? What are you talking about? I didn't do anything.
[k]
[charaTalk B]
[charaFace B 0]
Gareth
Of course you did. Jason would never have shown up to help if you hadn't taken this so seriously.
[k]
Gareth
So I think you're definitely indirectly responsible for this development!
[k]
[charaFace B 6]
Gareth
Um, Let me put it another way...
[k]
[charaFace B 9]
Gareth
It's like when a doctor's casual comment makes a patient feel better...
[k]
Gareth
...which then also helps with their symptoms. I think?
[k]
[charaFace B 1]
Gareth
Um, I think there's an expression that goes something like, “Sickness and health start in the mind,” right? Well, there you go!
[k]
[charaTalk A]
Asclepius
Hmm. Okay, I can understand that. Though I don't care for how casual that approach to treatment is. Medicine needs to be clearly defined, and its effects reproducible for it to advance.
[k]
Asclepius
I'll have to hold a consultation with them and observe their progress so that I can[line 2]
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Lady Avalon
I don't think we have that kind of time.
[k]
Lady Avalon
No matter how much it improves, no single attraction can be enough to turn this entire area around.
[k]
Lady Avalon
So let's go take a look at the next attraction!
[k]
[messageOff]
[bgmStop BGM_EVENT_157 1.0]
[charaFadeout C 0.1]
[wt 0.5]
[se ad441]
[wt 2.2]
1(Blush)
2(Look away)
[bgm BGM_EVENT_94 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Lady Avalon
Oh and while we're at it, let's pay a visit to the food court, too. You can't do good work on an empty stomach!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
Erice
O-of course! Follow me! I know I've been saying this kind of thing, but I'm proud of our food court's offerings! Really!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_94 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]