fgo-game-data/ScriptActionEncrypt/94/9402390710.txt

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2020-06-01 18:54:42 +00:00
94-02-39-07-1-0
[soundStopAll]
[charaSet A 6010000 1 Juliet]
[charaSet B 3028002 1 Ann]
[charaSet C 6026000 1 Wǔ]
[scene 10000]
[fadein black 0.1]
[wait fade]
[wipeout openEye 0.1 1.0]
[wait wipe]
[scene 11000]
[wt 0.5]
[wipein openEye 1.0 2.0]
[wt 0.5]
[wipeout openEye 1.0 2.0]
[wt 0.8]
[wipein openEye 1.0 2.0]
[wait wipe]
[wt 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[bgm BGM_EVENT_2 0.1]
Ann
Good, you're awake.[sr]I apologize for getting a bit rough with you earlier.
[k]
1Wait, what's going on?
2What is this place?
Ann
Wǔ found some strange powder on the[sr]table as he was cleaning up last night.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
I figured someone had attempted a poisoning, but we needed to find the victim before we went searching about for the poisoner.
[k]
[charaFace C 4]
Sis and I split up to see how everyone was doing,[sr]and she found you looking sick.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Ann
We needed you to throw up as quickly as possible,[sr]so as I said, I'm afraid I had to get a bit rough.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sis has been watching over you ever since she carried you in here. I already cleaned up the mess you made when you threw it up.
[k]
[charaFace C 4]
It doesn't look like there are any aftereffects,[sr]so it might've just been a sleeping pill.
[k]
But even a sleeping pill can be dangerous. If you'd been taking a bath when it kicked in, you'd be dead.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Ann
It'll be morning soon, and our ride is coming around noon. If we can hold out till then, we should all be able to go home safely.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
So we're gonna stay up and keep an eye on things.[sr]If you need help, just holler and I'll come running.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout C 0.1]
[wt 1.0]
[scene 58401]
[fadein black 1.0]
[se adm13]
[seVolume adm13 0 0.5]
[wait fade]
[wt 1.0]
[seStop adm13 1.0]
[wt 0.5]
[scene 58400 2.0]
[wt 2.0]
[se ad449]
[seVolume ad449 0 0.2]
[wt 1.0]
[seStop ad449 1.0]
[fadeout black 1.0]
[wait fade]
[scene 58600]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Juliet
Oh, good morning. You look awful...[sr]Did you get enough sleep last night?
[k]
1I tried, but I woke up really early.
2I've been up since about dawn.
[charaFace A 1]
Juliet
Well, at least you look better now[sr]than you did when we said good night.
[k]
[charaFace A 3]
Juliet
Oh, uh... By the way, don't you dare[sr]tell anyone else about last night.
[k]
1So...you want it to be our little secret?
2Why? What happened last night?
Juliet
Look, just forget it ever happened, okay!
[k]
[charaFace A 0]
Juliet
Now come on, let's go.[sr]I think it'd be safer if we all stayed together, anyway.
[k]
[messageOff]
[se ad95]
[wt 0.2]
[se ad311]
[wipeout leftToRight 0.7 1]
[bgmStop BGM_EVENT_2 0.7]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.1]
[scene 58500]
[wt 1.0]
[seStop ad95]
[seStop ad311]
[charaSet B 3011000 1 Aaron]
[charaSet C 4017000 1 Dorothy]
[charaSet D 7028000 1 Laurie]
[charaSet E 1020000 1 Adamska]
[charaSet F 7023000 1 Eva]
[charaSet G 2012000 1 Harriet]
[charaSet H 5014000 1 Cain]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadein B 0.1 0]
[charaFadein C 0.1 1]
[charaFadein D 0.1 2]
[wt 0.1]
[wipein rightToLeft 0.7 1]
[wait wipe]
[wt 1.0]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaDepth G 10]
[charaFace H 0]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein H 0.1 -300,0]
[charaFadein F 0.1 -100,0]
[charaFadein G 0.1 100,0]
[charaFadein E 0.1 300,0]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[wt 1.0]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]
[charaFadeout H 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaSet H 3028002 1 Ann]
[charaSet F 6026000 1 Wǔ]
[charaSet A 2023000 1 Hawthorne]
[charaFace A 0]
[charaFace H 0]
[charaFace F 0]
[charaFadein A 0.1 0]
[charaFadein F 0.1 1]
[charaFadein H 0.1 2]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[wt 1.0]
[wipeout rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaFadeout A 0.1]
[charaFadeout F 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.7 1]
[wait wipe]
[charaSet A 6010000 1 Juliet]
[bgm BGM_EVENT_2 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Morning, [%1].[sr]...Oh, you too, Ms. Juliet.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Juliet
You look tired, Wǔ.[sr]Why don't you get some rest?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Thanks, but don't worry about me.[sr]I can stay up for three days straight if I feel like it.
[k]
Though I'll admit I'm feeling sleepier now that you're all here. It's a lot easier keeping an eye on everyone when you're all in one place.
[k]
[messageOff]
[charaFadeout F 0.1]
[bgmStop BGM_EVENT_2 0.3]
[wt 0.5]
[se ade179]
[wt 1.5]
[bgm BGM_EVENT_5 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Dorothy
The doorbell?[sr]But...we're all here, aren't we?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Aaron
Is that our ride?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Ann
Definitely not.[sr]My people would never ignore my orders.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Laurie
No one's coming in... Is this a prank?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Well, SOMEONE's outside. Though the only one I can think of who might pull this kind of thing is that detective...
[k]
[charaFace F 5]
Wait here. I'll be right back!
[k]
[messageOff]
[se ad59]
[charaMove F 100,0 0.4]
[charaFadeout F 0.4]
[wt 1.5]
[seStop ad59]
[wt 1.0]
[se ad59]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.4 100,0]
[charaMove F 1 0.4]
[wt 0.5]
[seStop ad59]
[charaFace F 2]
I'm back, and I've got bad news.
[k]
I hate to tell you this now,[sr]but...Sheringham's body is missing.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk off]
[charaFace E 2]
[charaFace B 2]
[charaFadein E 0.1 2]
[charaFadein B 0.1 0]
Adamska & Aaron
Wh-[messageShake 0.05 5 5 0.5]what did you say!?
[k]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Harriet
You're kidding... Since when?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
I didn't notice sooner because it was wrapped up in sheets, but when I took another look, it turned out to be a bunch of logs.
[k]
I don't know when the body was swapped out, but there's no shortage of wood outside they could have used.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Ann
You didn't do anything wrong, Wǔ. I wouldn't have thought to keep an eye on dead bodies, either.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Aaron
What's the meaning of this, Ann? Are you saying Sheringham is the one behind all of this?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
I have heard stories of dead people coming back to life, but... Wait, hang on. I just had a crazy thought.
[k]
[charaFace F 5]
Mr. Adamska, yesterday you suggested that the killer could have swapped in a body to make us think Morris was dead when he wasn't, right?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Adamska
That's right. But we dismissed it because we figured the killer had no way of getting a substitute body...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
That's right, but then...if the killer did have a body on hand, then they could swap it in.
[k]
If Morris took Sheringham's body from the basement, dyed his hair blonde, then let the fish do the rest...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaSet E 7023000 1 Eva]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Eva
Could anyone actually DO something so terrible?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Aaron
Even if this means Morris is still alive, I can't be particularly happy about this, considering it means my son has started down a truly monstrous path.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaSet E 1020000 1 Adamska]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Ann
It's too soon to jump to conclusions.[sr]Sheringham himself could be the killer for all we know.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Whoever it is, we need to find them and make[sr]them pay. Let's split up and search outside.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace F 5]
[charaFace H 5]
[charaFadein F 0.1 0]
[charaFadein H 0.1 2]
Ann
Are you trying to put our guests' lives in danger, Wǔ? Our ride will be here at noon. All we need to do is wait for them to arrive.
[k]
Come on, Sis, you know as well as I do that we can't let the killer stay here and get away with this.
[k]
[charaFace H 4]
Ann
...
[k]
[charaFadeout H 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Adamska
I admit, I don't like the idea of letting[sr]these events stay a mystery, either.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Aaron
I'd also like to know the truth, if possible.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
All right, then let's use these last few hours we have here to find the killer. That said, we can't bring the women and children along with us...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Ann
In that case, I'll stay behind, in case the killer comes back and tries to take hostages.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaSet H 5014000 1 Cain]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Cain
Ooh, ooh, I wanna go on the manhunt too!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Juliet
Cain, no, you can't...[sr]Come on, [%1], back me up on this.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.5]
1Why don't we go together then?
[charaFace H 1]
[charaMoveReturn H 0,10 0.25]
[wt 0.4]
[charaMoveReturn H 0,10 0.25]
[wt 0.3]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Juliet
Ugh, you're too soft on him...[wt 0.7][charaFace A 1][sr]But, I guess that's also what's so great about you.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
All right, then. I'll keep them both safe myself.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Aaron
Then it's settled.[sr]Come on, we don't have any time to waste.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Juliet
Be careful, [%1].
[k]
[messageOff]
[wipeout leftToRight 0.7 1]
[se ad95]
[wt 0.2]
[se ad311]
[wait wipe]
[charaFadeout A 0.1]
[charaSet A 2023000 1 Hawthorne]
[scene 30400]
[wt 0.5]
[seStop ad95]
[seStop ad311]
[wt 0.5]
[wipein rightToLeft 0.7 1]
[se ad173]
[wt 0.1]
[se ad60]
[wait wipe]
[seStop ad173 0.5]
[seStop ad60 0.5]
[charaDepth B 10]
[charaTalk E]
[charaFace E 0]
[charaFace B 4]
[charaFace A 1]
[charaFadein E 0.1 2]
[charaFadein B 0.1 1]
[charaFadein A 0.1 0]
Adamska
All right, we'll look over here.
[k]
Hawthorne
Thank goodness there was a hunting rifle around. Though with my aim, I'm afraid it will be little more than a security blanket.
[k]
Aaron
If you do find Morris, would you mind sparing his life?[sr]I at least want to ask him why he did all of this.
[k]
[charaFadeout E 0.1]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
...All right. You guys be careful out there.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ad184]
[charaTalk off]
[charaFace E 0]
[charaFace B 4]
[charaFace A 1]
[charaFadein E 0.1 2]
[charaFadein B 0.1 1]
[charaFadein A 0.1 0]
[wt 0.5]
[charaMove E 306,0 0.4]
[charaMove B 50,0 0.4]
[charaMove A -206,0 0.4]
[charaFadeout E 0.4]
[charaFadeout B 0.4]
[charaFadeout A 0.4]
[wt 1.0]
[seStop ad184]
[charaSet B 98006000 1 "Fodder Enemy 1"]
[charaSet C 98006000 1 "Fodder Enemy 2"]
[charaSet A 98006000 1 "Fodder Enemy 3"]
[charaSet D 9005001 1 Holmes]
[charaSet E 98115000 1 Effect]
[charaFilter D silhouette 00000080]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Okay, we're going to check out that area. The doc took the only hunting rifle we've got, but we won't need a gun with me around.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Cain
Ooh ooh, do you know kung fu? Jeet Kune Do?[sr]Wing Chun? I wanna see, I wanna see!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
I'm afraid the only moves I know are lethal attacks.[sr]Trust me, they're not very entertaining to watch.
[k]
[messageOff]
[charaFadeout F 0.1]
[bgmStop BGM_EVENT_5 0.3]
[wt 0.5]
[se ad27]
[wt 1.0]
[bgm BGM_EVENT_3 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Gotcha!
[k]
[messageOff]
[charaPut E 1]
[se adm15]
[charaMoveScale F 1.1 0.1]
[charaEffect E bit_talk_41]
[wt 0.1]
[charaPut E 1200,1200]
[charaEffectStop E bit_talk_41]
[charaFadeout F 0.1]
[wt 0.1]
[se bac150]
[effect bit_talk_14]
[wt 1.0]
[charaTalk off]
[se ad25]
[charaFace B 0]
[charaFace C 0]
[charaFace A 0]
[charaFadein B 0.4 1]
[wt 0.2]
[charaFadein C 0.4 0]
[wt 0.2]
[charaFadein A 0.4 2]
[wt 1.0]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaScale F 1.0]
[charaTalk on]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Aw man, it's those wolves again.
[k]
Sorry [%1], but I'm gonna[sr]need a little time to drive 'em off.
[k]
[charaFace F 5]
Can you take the kid and hide somewhere?[sr]I don't want you two getting hurt by mistake.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Cain
I'll hide, I'll hiiide!
[k]
[messageOff]
[wipeout rightToLeft 0.7 1]
[bgmStop BGM_EVENT_3 0.7]
[se ad443]
[wait wipe]
[charaFadeout H 0.1]
[wt 0.5]
[seStop ad443]
[wipein leftToRight 0.7 1]
[wait wipe]
[wt 1.0]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Cain
...There we go. It should be safe over here.
[k]
1I hope Wǔ's okay by himself...
2Let's make sure we stay out of sight.
[charaFace H 5]
[bgm BGM_EVENT_5 0.1]
Cain
Oh, I agree. Whatever happens now, everyone'll just write it off as an unfortunate accident.
[k]
1Cain? You sound...different...
2Drop those shears before you hurt someone.
Cain
I've been putting on an act up till now. THIS is the real me. Not even Father knows this about me.
[k]
Cain
So, any last words before I kill you?
[k]
Cain
Dying out here on a remote island, all alone...[sr]Honestly, I almost feel sorry for you.
[k]
[messageOff]
[charaFadeout H 0.1]
[bgmStop BGM_EVENT_5 0.3]
[wt 0.5]
[se ad443]
[wt 1.0]
[seStop ad443]
[se ad7]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.2]
[bgm BGM_EVENT_24 0.1]
[wt 0.2]
???
Well then, now seems an opportune time to make my entrance. I certainly cannot allow this to continue.
[k]
[messageOff]
[wt 1.0]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]