fgo-game-data/ScriptActionEncrypt/03/0300000411.txt

311 lines
4.7 KiB
Plaintext
Raw Normal View History

2020-06-01 18:54:42 +00:00
03-00-00-04-1-1
[soundStopAll]
[charaSet A 1098125200 1 "Mash (Exhausted)"]
[charaSet B 8001002 1 Mash]
[charaSet C 1098123000 1 "Chaldea Staff"]
[charaSet D 9005001 1 Holmes]
[charaSet E 1098123600 1 Oprichnik]
[charaSet F 1098123600 1 Oprichnik]
[charaSet G 1098123600 1 Oprichnik]
[charaSet H 98115000 1 Effect]
[bgm BGM_EVENT_5 0.1]
[scene 51402]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[wt 0.5]
AMash
Nnn, [se ad60][charaMove A 0,-20 0.3][charaShake A 0.05 3 3 0.3]ghh...![wt 0.2][seStop ad60]
[k]
1Mash...!
[messageOff]
[shake 0.1 0 5 0.3]
[cameraMove 0.3 0,0 1.1]
[se ad59]
[wt 0.3]
[seStop ad59]
[wt 0.5]
[charaFace A 3]
AMash
I...I did it, Master...[sr]I was able...to fight...again...
[k]
[messageShake 0.05 5 5 0.5]
Chaldea Staff
You call that fighting!? That was way too reckless, Mash! It's obvious you're not ready for this!
[k]
Chaldea Staff
I saw how you used to fight when I was still working in the Command Room, and that wasn't even half of your former strength!
[k]
Chaldea Staff
There's no way we can let you fight like this![sr][%1], you and I'll need to[line 2]
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.3 1]
[bgmStop BGM_EVENT_5 0.3]
[wait wipe]
[charaFadeout A 0.1]
[cameraHome 0.1]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.3 1]
[wait wipe]
[charaTalk off]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[se bac2]
[charaFadein E 0.4 1]
[wt 0.2]
[se bac2]
[charaFadein F 0.4 0]
[wt 0.2]
[se bac2]
[charaFadein G 0.4 2]
[bgm BGM_EVENT_24 0.1]
[wt 0.5]
???
...[sr]...
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.3 1]
[wait wipe]
[charaTalk on]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.3 1]
[wait wipe]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Chaldea Staff
Aaahhh![sr]Now there's even more of them!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 1.5]
[charaFilter A silhouette FFFFFF80]
[se ad39]
[se ba15]
[wt 1.0]
[charaTalk B]
[charaFace B 15]
[flashin once 0.1 0.3 FFFFFF80 FFFFFF00]
[effectStop bit_talk_36]
[charaFadein B 0.1 -70,0]
[charaFadeout A 0.1]
[wt 1.5]
Mash
...!
[k]
Mash
(My shield is...so heavy...! Even after all that time I spent training... Why is this happening...!?)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaSet A 98002000 1 Fou]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Fou
Fou, fooo...?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Mash
Master! Mr. Meunière![sr]I'll draw their attention!
[k]
Mash
Once I push them out into the hallway,[sr]you run as fast as you can the other way...!
[k]
1No way I'm gonna let you do that.
2As your Master, I'm with you right to the end.
[charaFace B 15]
Mash
But...!
[k]
[bgmStop BGM_EVENT_24 1.0]
D???
Why not take [&him:her] up on [&his:her] offer? This is the first time in a year you've been comrades in arms, after all.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.3 1]
[wait wipe]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaFace E 0]
[charaFace F 0]
[charaFace G 0]
[charaFadein E 0.1 1]
[charaFadein F 0.1 0]
[charaFadein G 0.1 2]
[wipein rectangleStripLeftToRight 0.3 1]
[wait wipe]
[wt 0.2]
[se bac105]
[effect bit_talk_ichimon01bl]
[wt 0.2]
[charaShake E 0.05 3 3 0.2]
[wt 0.2]
[se bac104]
[effect bit_talk_12_blue_L]
[charaShake E 0.05 3 3 0.5]
[wt 0.2]
[se bac105]
[effect bit_talk_12_blue_R]
[wt 0.5]
[charaMove E 0,-50 0.2]
[charaFadeout E 0.2]
[wt 0.2]
[se ad144]
[wt 0.1]
[se bac149]
[charaPut H -256,100]
[charaEffect H bit_talk_13]
[charaShake F 0.05 3 3 0.6]
[wt 0.2]
[se bac150]
[charaPut H 0]
[charaEffect H bit_talk_13]
[wt 0.2]
[se bac149]
[charaPut H -256,-100]
[charaEffect H bit_talk_13]
[wt 0.2]
[charaMove F -256,-50 0.2]
[charaFadeout F 0.2]
[wt 0.2]
[se ad144]
[se bac449]
[charaPut H -100,-100]
[charaEffect H bit_talk_arrow01bl]
[wt 0.2]
[seStop bac449 1.0]
[wt 0.5]
[se bac450]
[wt 0.7]
[seStop bac450 0.5]
[se bac18]
[charaShake G 0.05 5 5 0.2]
[wt 0.2]
[charaMove G 256,-50 0.2]
[charaFadeout G 0.2]
[wt 0.2]
[se ad144]
[wt 1.5]
[bgm BGM_EVENT_4 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 1.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mash
Holmes!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Holmes
I hope I didn't keep you waiting too long? My apologies. That is, as they say in modern parlance, simply how we great detectives roll.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_4 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]