fgo-game-data/ScriptActionEncrypt/94/9406/9406220520.txt

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2023-09-29 08:05:42 +00:00
94-06-22-05-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1010001 1 Elisabeth]
[charaSet B 8001001 1 Mash]
[charaSet C 5012001 1 Nitocris]
[charaSet D 1010000 1 "Elisabeth (Brave)"]
[charaSet E 2003001 1 "Robin Hood"]
[pictureFrame cut297_frame16 forceFullScreenSize]
[bgm BGM_EVENT_2 0.1]
[scene 136000]
[fadein black 2.0]
[wait fade]
[pictureFrame]
[pictureFrameTop cut297_frame16 forceFullScreenSize]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Mash
We got a lot of pumpkins...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Nitocris
Let's give them to the people.[sr]This should get Halloween off to a good start.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Elisabeth
That's right. You gotta start with a strong opening act!
[k]
[messageOff]
[pictureFrameTop]
[pictureFrame cut297_frame16 forceFullScreenSize]
[wt 1.0]
[cueSe Battle ba6]
[cueSe Battle bac117]
[cueSeVolume bac117 0 0.8]
[wipeout guruguru 1.5 1.0]
[bgmStop BGM_EVENT_2 1.5]
[cueSeStop ba6 1.5]
[cueSeStop bac117 1.2]
[wait wipe]
[charaFadeout A 0.1]
[scene 136000]
[pictureFrame]
[wt 2.0]
[wipein guruguru 1.5 1.0]
[wait wipe]
[wt 0.3]
[bgm BGM_MAP_4 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Elisabeth (Brave)
So that's what happened...
[k]
1That's pretty bad...
[charaFace D 7]
Elisabeth (Brave)
I know... I have no excuse.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Robin Hood
Hey, at least you did better the next year, so I'd say it worked out in the end.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Elisabeth (Brave)
Hey, yeah! I try to improve on my mistakes, and that makes me super admirable!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Robin Hood
I wish I had your knack for immediate self-reflection. Even if only in the form of a commemorative plaque.
[k]
[charaFace E 1]
Robin Hood
Well, let's head back to Csejte Pyramid, shall we? It's a long way there, and hanging around here ain't gonna make it any shorter.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Elisabeth (Brave)
Aw, we'll be fine.
[k]
[charaFace D 1]
Elisabeth (Brave)
We already defeated all the enemies, so now it's just a straight shot back!
[k]
[messageOff]
[wt 0.1]
[bgmStop BGM_MAP_4 0.1]
[cueSe Battle ba16]
[cueSeVolume ba16 0 0.7]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[wt 0.1]
[cameraFilter gray]
[wt 0.8]
[lr]At that moment...
[k]
...[%1] and [&his:her] companions had no idea that the enemies had respawned once again...
[k]
...meaning they would once more have to make their way through them with only three people in their party...
[k]
[messageOff]
[wt 1.0]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]