fgo-game-data/ScriptActionEncrypt/94/9406/9406280620.txt

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2023-10-11 08:05:39 +00:00
94-06-28-06-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 25010002 1 Molay]
[charaSet B 1098221600 1 "Holy Mother of the Abyss"]
[charaSet C 1009001 1 Mordred]
[charaSet D 4046000 1 Elisabeth]
[charaSet E 2045000 1 Zenobia]
[charaSet F 2031001 1 Napoleon]
[charaSet S 98115000 1 Effect]
[cameraMove 0 0,0 1.01]
[charaPut S 1]
[charaEffect S bit_sepia01_depth_fs]
[scene 137201]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[fadein black 1.5]
[bgm BGM_EVENT_105 0.7]
[wait fade]
[charaTalk A]
[charaFace A 29]
[charaFadein A 0.1 1]
Molay
Iä! Iä! Good morning, my little goatling!
[k]
Molay
In the name of the Mother, the Young, and the Depraved, I ask you to bless this land with your curse, O Holy Mother of the Abyss!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Holy Mother of the Abyss
...[sr]...
[k]
[messageOff]
[se ade215]
[wt 2.0]
[se ad1019]
[shake 0.02 3 3 2.0]
[wt 1.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Molay
Huh? H-huh? Why are you glaring at me like that?
[k]
Molay
Oh no. Don't tell me your ability to tell friend from foe is on the fritz!?
[k]
[messageOff]
[se ad1018]
[shake 0.02 3 3 2.0]
[wt 2.0]
[seStop ad1018 1.5]
[charaFace A 26]
Molay
It iiis!
[k]
[charaFace A 8]
Molay
Ahaaa! That's hilarious! And concerning!
[k]
[messageOff]
[se ad85]
[cameraMove 0.3 0,-15 1.2]
[fadeout black 0.2]
[wait fade]
[charaFadeout A 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_sepia01_depth_fs]
[wt 1.0]
[cueSe Servants_403800 bac1586]
[wt 0.5]
[se ad728]
[seVolume ad728 0 0.7]
[cameraHome 0.1]
[wt 1.5]
[scene 10000]
[fadein black 0.1]
[wait fade]
Molay
Pyaaaaaa! Save meee![bgmStop BGM_EVENT_105 2.0][sr]S'iiil vooous plaaaît!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaSet A 25010000 1 Molay]
[charaTalk depthOff]
[charaDepth A 4]
[charaDepth D 3]
[scene 137000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
Molay
I still don't know what happened. Did I skip a step or two in the ritual...?
[k]
Molay
Maybe pairing the Master of Chaldea with a Holy Grail wasn't the right fit for my god...
[k]
Molay
Maybe I was just plain unlucky?
[k]
[charaFace A 4]
Molay
At any rate, the way things are going now,[sr][%1] is going to end up as an unthinking, unfeeling monster who only knows how to destroy everything around [&him:her].
[k]
Molay
I don't feel GREAT about letting that happen, so...
[k]
[charaFace A 3]
Molay
I get it's kind of rich for me to be asking this...
[k]
[charaFaceFade A 13 0.2]
Molay
Can I please join your party!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Mordred
ARE YOU FREAKING KIDDING ME!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Elisabeth
AAARE YOOOU FREEEAKIIING KIIIDDIIING MEEE♪
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Zenobia
Peace, both of you. You needn't shout at her in stereo.
[k]
[bgmStop BGM_EVENT_7 1.5]
Zenobia
All right, explain yourself. What were you trying to accomplish?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_145 0.5 0.9]
Molay
Why, to summon the Holy Mother of the Abyss, of course. That's the only thing I've ever wanted.
[k]
[charaFace A 15]
Molay
Unfortunately, she just isn't strong enough to manifest in reality.
[k]
Molay
But, dreamlike as this Singularity is, I thought I might be able to draw her into it.
[k]
1That's what you were doing here?
2So, you were trying to summon a god?
[charaFace A 12]
Molay
Hehehe. I know what you're thinking. “It can't be a real god, right?”
[k]
Molay
True, I am an Innocent Monster. The Holy Mother may well just be a delusion of mine.
[k]
[charaFace A 14]
Molay
But, if she can become my ideal god...it doesn't really matter if she's real, does it?
[k]
Molay
And if this is all a dream anyway, then there's even less difference between what's real and what's not.
[k]
Molay
As long as I follow the ancient rituals and offer an appropriate sacrifice for the evening feast, the sacrament is sure to be fulfilled. That, at long last, will summon my ideal god!
[k]
[charaFace A 19]
Molay
...Or, um, that's what I thought would happen.
[k]
1Too bad it didn't work out.
[charaFace A 18]
Molay
O-oui. M-merci...
[k]
[charaFace A 23]
Molay
I never thought I'd hear such genuine sympathy from the victim of my own scheme. You're a much bigger person than I am, Master of Chaldea.
[k]
[charaFaceFade A 22 0.2]
Molay
[%1], huh.[sr]Hehehe.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Napoleon
All right, next question.[sr]How do we resolve this Singularity?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Molay
Oh, that? That's easy.
[k]
Molay
All you have to do is go back to that castle...
[k]
[charaFace A 18]
Molay
...and give the giant [%1] a good whack on the noggin. ...I think.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadeinFSR E 0.1 2]
[charaFace A 18]
[charaFadeinFSL A 0.1 0]
Zenobia
“You think”?
[k]
Zenobia
Am I then to understand that will do nothing to solve the other problem?
[k]
[charaFace A 3]
Molay
Geh. You figured that out?
[k]
[charaFace E 10]
Zenobia
Yes, I did. Now, tell us.
[k]
Zenobia
How do we get [%1] back to normal?
[k]
[charaFace A 4]
Molay
Um... Well...
[k]
[charaFace E 10]
Zenobia
Yes?
[k]
Molay
How can I put this...?
[k]
[charaFace A 23]
Molay
I, um, don't know if I'll be able to answer that until we get there...
[k]
[charaFace E 4]
Zenobia
Meaning, you do not know.
[k]
[charaFace A 3]
Molay
Heh, hehe, hehehe.
[k]
[charaFace E 10]
Zenobia
Simply laughing meekly will not help you avoid the question.
[k]
[charaFace E 5]
Zenobia
If you're going to be evil, then you must commit to being evil to the end! Without shame!
[k]
[charaFace A 20]
Molay
Pyaaa! That is harsh but fair![sr]I-I'll do my best in the future!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_145 1.5]
[wait fade]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_77 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Elisabeth
So, basically...
[k]
Elisabeth
We have to go back to that castle and do something about the giant [&Puppy:Deerlet]?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Mordred
Well, it ain't like letting Molay's plan succeed's gonna make anything better.
[k]
Mordred
And it ain't lookin' like [%1] here's gonna get any better on [&his:her] own, either. Hell, [&he's:she's][sr]probably just gonna get worse.
[k]
[charaFace C 5]
Mordred
So I guess we got no choice but to stop it.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Molay
There's a lot we don't know, so it's possible the ritual may fail even if we don't do anything.
[k]
[charaFace A 8]
Molay
And if that happens, it'll just mean the death of every Servant who got sucked into this dreamlike world. Oh, and the Master. No big deal.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Napoleon
How is that no big deal!?
[k]
[charaFace F 0]
Napoleon
Oh, forget it. Either way, it's pretty clear that we need to make our way back to that castle again. Also[line 2]
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.5]
[se ade311]
[seVolume ade311 0 0.3]
[shake 0.01 0 2 0.8]
[wt 2.0]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Zenobia
Hm? What was that?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_71 0.5]
Molay
Oh no.[sr]Shhh. Everyone, be quiet.
[k]
Molay
When the ritual went off, this whole fairy-tale dreamworld got turned on its head.
[k]
[charaFace A 6]
Molay
This is no longer a happy forest from a children's story.
[k]
Molay
Now it's more...horrific nightmare forest prowled by Demonic Beasts and bloodthirsty killers.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 2]
[charaFace A 6]
[charaFadeinFSL A 0.1 0]
Elisabeth
So it's a haunted foreeest♪[sr]At least it fits the Halloween theeeme♪
[k]
[charaFace A 2]
Molay
Stop singing! Do you WANT them to find us!?
[k]
[messageOff]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[se ade311]
[seVolume ade311 0 0.8]
[shake 0.03 0 4 0.8]
[wt 1.8]
[se ad625]
[shake 0.05 2 2 1.8]
[wt 2.5]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Napoleon
The hell!? Whatever that thing is, it sounds huge!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Molay
Shhh! I-it's okay. It has to be okay.
[k]
[charaFace A 6]
Molay
The forest may be all twisted now, but this cottage still has a purpose.
[k]
[charaFace A 12]
Molay
Even in cursed woods, a cottage should still be a safe spot. Not even Demonic Beasts or bloodthirsty killers should be able to make it inside!
[k]
Molay
So as long as we don't go out...
[k]
1Hang on. Have you even SEEN a horror movie?
2I don't know. Horror stories have a way of[csr]forcing their characters into danger...
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_71 3.0]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mordred
...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Napoleon
...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Zenobia
...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 18]
[charaFadein D 0.1 1]
Elisabeth
Musicaaals♪[sr]Have their own conventions tooo♪
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad628]
[seVolume ad628 0 0.5]
[se ade311]
[se ad14]
[seVolume ad14 0 0.4]
[se ade393]
[se ad913]
[shake 0.03 0 4 2.5]
[wt 1.0]
[se ade80]
[wt 1.5]
[bgm BGM_EVENT_24 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Napoleon
Whoa, the hell? Whatever that thing is, it's picking up the whole cottage with us in it!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Mordred
So they can't come inside, but they can smash the whole thing to pieces!? Then what's the goddamn point!?
[k]
[charaFace C 5]
Mordred
Dammit, and after we finally found a second cottage, too. Guess we're taking our chances outside, Pumpkin Master!
[k]
1Come on, let's go!
[messageOff]
[seStop ad14 4.0]
[seStop ade393 4.0]
[seStop ad913 4.0]
[se ad7]
[se ad1006]
[wipeout rectangleStripRightToLeft 0.6 1.0]
[bgm BGM_EVENT_24 1.0 0.5]
[wait wipe]
[charaFadeout C 0.1]
[scene 136902]
[wipein rectangleStripLeftToRight 0.6 1.0]
[wait wipe]
[wt 0.6]
[se ad223]
[wt 0.5]
[se ad222]
[se ad54]
[wt 1.0]
[se adm70]
[se ade80]
[se ad628]
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[shake 0.03 0 4 2.5]
[wt 3.0]
[se ad625]
[wt 2.0]
[bgm BGM_EVENT_24 1.0 1.0]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
Zenobia
So that's what was lifting the cottage. What an enormous tree monster!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Napoleon
A killer tree, huh!? Looks like we're going to have to drive it off somehow.
[k]
Napoleon
Come on, Jacques de Molay! You're helping, too!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Molay
Huh? I go way farther back in France's history than you do!
[k]
Molay
So who're you to give me orders!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Napoleon
France's first emperor.
[k]
[charaFace F 11]
Napoleon
You know, I've said it before...but I'm still surprised to find out the famous Grand Master of the Knights Templar was actually a beautiful mademoiselle!
[k]
[charaFace F 5]
Napoleon
Guess it just goes to show you learn something new every day!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]