fgo-game-data/ScriptActionEncrypt/91/9111030220.txt

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2024-10-28 04:05:47 +00:00
91-11-03-02-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 11003001 1 "Jeanne Alter"]
[charaDepth A 1]
[branchQuestClear lblClear00b_dvn 3000303]
[label lblClear00a_dvn]
[charaSet C 98111500 1 "Da Vinci"]
[flag FLG_DVN 0]
[branch lblConf00_dvn]
[label lblClear00b_dvn]
[charaSet C 1098124510 1 "Da Vinci"]
[flag FLG_DVN 1]
[label lblConf00_dvn]
[charaDepth C 1]
[charaSet D 1043000 1 Roland]
[charaDepth D 3]
[charaSet E 5043002 1 Asclepius]
[charaSet F 7016001 1 "Tamamo Cat"]
[charaSet G 9001001 1 Jeanne]
[charaDepth G 4]
[charaSet H 1098227500 1 "Soul Eater 1"]
[charaSet I 1098227500 1 "Soul Eater 2"]
[charaSet J 1098227500 1 "Soul Eater 3"]
[charaDepth H 3]
[charaDepth I 2]
[charaDepth J 1]
[charaSet K 98025000 1 "Shadow Servant 1"]
[charaSet L 98025000 1 "Shadow Servant 2"]
[charaSet M 98025000 1 "Shadow Servant 3"]
[charaDepth K 3]
[charaDepth L 2]
[charaDepth M 1]
[charaSet N 98115000 1 Static1]
[imageSet O back10000 1]
[charaScale O 1.1]
[charaDepth O 9]
[charaFilter O silhouette FF000080]
[sceneSet P 10000 1]
[charaScale P 1.01]
[sceneSet Q 10000 1]
[charaScale Q 1.01]
[charaDepth P 3]
[charaDepth Q 4]
[sceneSet R 43701 1]
[charaScale R 1.2]
[charaDepth R 2]
[sceneSet S 43701 1]
[charaScale S 1.2]
[charaDepth S 3]
[charaPut N 1200,1200]
[charaEffect N bit_talk_10_LowLevel]
[cameraMove 0.1 0,0 1.01]
[scene 109601]
[wt 0.1]
[fadein black 1.5]
[wait fade]
[charaPut N 1]
[charaTalk C]
[branch lblClear01b_dvn FLG_DVN 1]
[label lblClear01a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf01_dvn]
[label lblClear01b_dvn]
[charaFace C 0]
[charaFadein C 0.1 1]
[label lblConf01_dvn]
[wt 0.1]
[bgm BGM_MIZUGI_2021_1 0.1]
Da Vinci
Okay, I'm pretty sure that's all the time you've got. So, did you have fun at the beach?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
I did... How about you?
[k]
[messageOff]
[cameraMove 0.4 0,7 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]
Jeanne Alter
I see. Well...good.
[k]
[messageOff]
[bgmStop BGM_MIZUGI_2021_1 1.5]
[fadeout black 1.5]
[wait fade]
[wt 2.0]
[lr]Several weeks later...
[k]
[messageOff]
[charaTalk off]
[charaFadein R 0.1 -100,-250]
[effect bit_talk_sparks_fs]
[charaFace A 5]
[scene 43701]
[wt 1.5]
[charaMove R -50,-250 10.0]
[fadein black 1.5]
[wt 0.5]
[cueSe SE_21 21_ad1114 0]
[seVolume 21_ad1114 1.0 0.3]
[se ad1048 0]
[seVolume ad1048 1.0 0.05]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[wt 1.0]
[fowardEffect bit_talk_14 70,80]
[se bac142]
[wt 0.2]
[fowardEffect bit_talk_14 -40,-120]
[se bac143]
[wt 0.6]
[charaRoll M 20 512,220]
[charaEffect M bit_talk_Slash_white_01_L]
[se bac137]
[wt 1.8]
[charaFadein S 1.0 100,-150]
[charaMove S 50,-150 10.0]
[wt 0.7]
[se bac143 0.3]
[wt 0.2]
[se bac142 0.3]
[wt 0.4]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.2]
[se bac210 0.8]
[wt 1.0]
[fowardEffect bit_talk_impactlanding]
[cueSe Servants_1000900 bac1040]
[se ad789]
[shake 0.04 3 3 0.8]
[wt 2.0]
[charaFadeout R 0.1]
[se ad882]
[wt 1.5]
[seStop ad1048 2.0]
[charaFadeout S 1.0]
[seVolume 21_ad1114 1.0 0.1]
[wt 2.0]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk depthOff]
[charaTalk on]
[charaRoll M 0 0,0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Jeanne Alter
Burn, burn, BURN! I wanna see your ashes scattered to the winds!
[k]
[messageOff]
[charaFadeout A 0.2]
[wt 0.3]
[fowardEffect bit_talk_fire_wall]
[se ad249]
[wt 1.5]
[se bac27]
[se ad429]
[seStop ad429 2.0]
[seStop ad249 2.0]
[shake 0.04 3 3 1.0]
[fadeout white 1.0]
[wait fade]
[fowardEffectStop bit_talk_fire_wall]
[wt 0.7]
[shake 0.04 3 3 0.4]
[fadein white 1.0]
[wait fade]
[wt 0.2]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 1]
[wt 0.7]
1Jeanne Alter! Get back a little!
[charaFace A 5]
Jeanne Alter
Tch... Fine!
[k]
[messageOff]
[se bac1]
[charaFadeout A 0.2]
[charaMove A 50,0 0.2]
[wt 1.0]
[charaTalk depthOn]
[charaTalk D]
[charaFadein R 0.3 100,-250]
[charaMove R 150,-250 0.6]
[wt 0.3]
[charaScale D 1.1]
[charaFace D 1]
[charaFadein D 0.3 -25,0]
[charaMove D -0,0 0.3]
[wt 0.3]
[se ad51]
[wt 0.2]
Roland
ALL RIGHT! Roland's turn out front! Good thing I'm freakin' invincible!
[k]
[messageOff]
[charaFadeout D 0.2]
[charaFadeout R 0.2]
[wt 0.4]
[charaTalk off]
[charaFace H 0]
[charaFadein H 0.4 1]
[charaFace I 0]
[charaFadeinFSL I 0.4 -320,-7]
[charaFace J 0]
[charaFadeinFSR J 0.4 320,-7]
[wt 0.4]
[se ad772]
[se ad564]
[wt 1.4]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaScale D 1.0]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Roland
...Damn, that's a lot of them.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaDepth A 3]
[charaScale A 1.1]
[charaFace A 2]
[charaFadein R 0.3 0,-200]
[charaMove R -100,-200 0.6]
[wt 0.3]
[se ad671]
[seStop ad671 1.0]
[charaFadein A 0.3 150,-10]
[charaMove A 200,-15 0.3]
[wt 0.2]
[charaShake A 0.04 2 2 0.2]
[wt 0.1]
Jeanne Alter
Master, can you heal me!?
[k]
[messageOff]
[charaEffect A bit_talk_cure]
[se bas3]
[wt 1.2]
[charaFace A 0]
[charaMove A 200,0 0.3]
[wt 0.5]
[se ad442]
[wt 0.7]
Jeanne Alter
Sweet. Okay, I'll be right back.[wt 1.0][charaFace A 5][sr]...What? What now?
[k]
1I just don't want you getting reckless.
Jeanne Alter
I know.
[k]
Jeanne Alter
But things're gonna turn out waaay worse if I don't get a little reckless here. You know that.
[k]
[messageOff]
[cameraMove 0.4 0,7 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]
Jeanne Alter
Now gimme a slap on the back or shoulder or something. That'll get me all fired up.
[k]
[messageOff]
[se ad660]
[wt 0.1]
[charaShake A 0.04 3 3 0.2]
[wt 0.3]
[seStop ad660]
[wt 0.6]
[charaFadeout A 0.4]
[charaFadeout R 0.4]
[wt 0.7]
[charaScale A 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Jeanne Alter
All right! Let's go! Be right back!
[k]
Jeanne Alter
Heads up, Roland! This is gonna hit you, too!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Roland
Maybe a little more notice next time!? Eh, it's fine!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
See, you're fine. Okay, here goes!
[k]
[messageOff]
[se ad39]
[charaEffect A bit_talk_36]
[wt 0.7]
Jeanne Alter
This is the howl of a soul filled with hatred. The sinner's karma flays fiercely as they rush headlong into the scorching fires of hell.
[k]
[charaFace A 2]
Jeanne Alter
La Grondement Du Haine!
[k]
[messageOff]
[cueSe NoblePhantasm_1100300 NP_1100300_2 0.7]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk on]
[charaTalk depthOff]
[charaEffectStop A bit_talk_36]
[charaFadeTime O 0.7 0.5]
[wt 1.0]
[seStop NP_1100300_2 2.5]
[overlayFadein P 0.1 0,-800]
[overlayFadein Q 0.1 0,800]
[charaMove P 0,-745 0.5]
[charaMove Q 0,745 0.5]
[bgm BGM_EVENT_80 1.0 0.6]
[wt 1.0]
[lr]The very landscape is set ablaze. Buildings are razed to ash.
[k]
My flame rage with uncontrolled violence and blasphemy.
[k]
This is my hell. My inferno.
[k]
Every time I use my Noble Phantasm, I can practically feel a certain high-and-mighty saint's frown.
[k]
She can go on about virtue until she's blue in the face, but she can never erase this scene of death and destruction.
[k]
Yes, exactly! That's why I love these flames so damn much!
[k]
[messageOff]
[bgm BGM_EVENT_80 1.0 1.0]
[charaMove P 0,-800 0.5]
[charaMove Q 0,800 0.5]
[wt 0.5]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[wt 0.5]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Roland
Hey, tone it down a bit, will you!? I can't see a thing!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Quit whining! If you don't like it,[sr]just hurry and[line 2][wt 0.7][charaFace A 2][bgmStop BGM_EVENT_80 0.5][seStop 21_ad1114 0.5]Master!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad772 0.7]
[seStop ad772 2.0]
[se ad564 0.7]
[seStop ad564 2.0]
[charaFace H 0]
[charaFadein H 0.2 1]
[wt 0.7]
1Oh cra[line 2]
[blur motion 0.2 4 10000 0.5 0.7 0.05 100]
[charaMoveScale H 1.2 0.4]
[charaMove H 0,20 0.4]
[charaFadeout H 0.2]
[wt 0.2]
[se bac139 0.8]
[se bac211 0.6]
[fadeout white 0.2]
[wait fade]
[charaFadeout O 0.1]
[charaFadeout H 0.1]
[effectDestroy bit_talk_sparks_fs]
[charaTalk depthOn]
[scene 10000]
[blurOff]
[wt 0.7]
[fadein white 1.0]
[wait fade]
[fadeout black 0.2]
[wait fade]
[branchQuestClear lblClear01c 94064915]
[branchQuestClear lblClear01c 3001101]
[branchQuestClear lblClear01b 3000303]
[label lblClear01a]
[scene 106000]
[sceneSet R 106000 1]
[charaScale R 1.2]
[charaDepth R 2]
[branch lblConf01]
[label lblClear01b]
[scene 105800]
[sceneSet R 105800 1]
[charaScale R 1.2]
[charaDepth R 2]
[branch lblConf01]
[label lblClear01c]
[scene 157900]
[sceneSet R 157900 1]
[charaScale R 1.2]
[charaDepth R 2]
[label lblConf01]
[wt 2.5]
[fadein black 1.5]
[wait fade]
[wt 0.4]
1Whew...
[se ad870]
[wt 1.8]
[se ad8]
[wt 1.5]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.4 1]
[wt 0.4]
Jeanne Alter
...[sr]...
[k]
[bgm BGM_EVENT_147 0.1]
1Good work today.
[charaFace A 5]
Jeanne Alter
...I'm glad you're okay. Seriously.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Asclepius
[&He's:She's] more than okay. You took the blow for [&him:her],[sr]so there is not a scratch on [&him:her].
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Hmph, of course I did.
[k]
Jeanne Alter
If Master dies, that's it. No second chances. Nothing.
[k]
Jeanne Alter
Besides, [&he:she] doesn't have to be hurt to be scared[sr]out of [&his:her] mind.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Asclepius
I don't disagree, but [&he:she] also says [&he:she] feels[sr]perfectly fine.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
And you believe [&him:her]?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Asclepius
Of course. [&He's:She's] my Master too.
[k]
1Thanks, Asclepius.
[charaFace E 1]
Asclepius
No thanks necessary. I only did what any doctor would have done. Now, I'd best be on my way.
[k]
[messageOff]
[charaFadeout E 0.4]
[se ad311]
[seStop ad311 1.0]
[wt 0.7]
[se ad8]
[wt 1.7]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Tch. Freakin' quack.
[k]
Asclepius
I heard that.
[k]
Jeanne Alter
Good.
[k]
1All right, no more fighting.
[charaFace A 0]
Jeanne Alter
Yeah, yeah. Sooorry.
[k]
[messageOff]
[charaMove A 0,-7 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[se ad775 0.6]
[wt 0.7]
[charaScale A 1.1]
[charaTalk off]
[charaFace A 5]
[charaFadein R 0.4 0,-250]
[charaFadein A 0.4 0,-10]
[wt 0.8]
Jeanne Alter
Seriously, though. I really screwed up this time.
[k]
Jeanne Alter
I was too far from you to do my job and keep you safe, and my flames kept you from seeing the enemy until it was too late.
[k]
1But that was just[line 2]
Jeanne Alter
Just shut up. I need to do this.
[k]
Jeanne Alter
Doesn't matter if things worked out this time. Fact is, I screwed up.
[k]
Jeanne Alter
So from now on, I'm gonna make sure I don't get too far from you. I'll also stop spreading fire all over the place.
[k]
1And I'll let you know right away if I can't see.
[charaFace A 0]
Jeanne Alter
...Good idea. Thanks.
[k]
[messageOff]
[cueSe SE_21 21_ad1069]
[wt 0.2]
[seStop 21_ad1069 0.1]
[wt 0.1]
[charaFadeout R 0.7]
[charaFadeout A 0.7]
[wt 1.0]
[charaScale A 1.0]
[charaTalk on]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,-7]
[charaMove A 0,0 0.4]
[wt 0.4]
Jeanne Alter
Okay, that wraps up the postmortem.
[k]
Jeanne Alter
Checkup went okay? No issues to speak of?
[k]
1All clear on the [%1] front.
Jeanne Alter
Good. Now, have you eaten?
[k]
[messageOff]
[cameraMove 0.2 -7,0 1.01]
[wt 0.2]
[cameraMove 0.4 7,0 1.01]
[wt 0.4]
[cameraMove 0.2 0,0 1.01]
[wt 0.7]
Jeanne Alter
Then come with me. Tama Cat's making her famous pork cutlet rice bowl today.
[k]
1Hell yeah!
Jeanne Alter
I'm sticking with a burger though. Never really got the hang of chopsticks.
[k]
[charaFace A 5]
Jeanne Alter
...Actually, I think I'll give them another try.
[k]
[charaFace A 0]
Jeanne Alter
Master, you're good with chopsticks, right? Teach me.
[k]
1You got it!
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[branchQuestClear lblClear02c 94064915]
[branchQuestClear lblClear02c 3001101]
[branchQuestClear lblClear02b 3000303]
[label lblClear02a]
[scene 105600]
[branch lblConf02]
[label lblClear02b]
[scene 105900]
[branch lblConf02]
[label lblClear02c]
[scene 158100]
[label lblConf02]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[bgmStop BGM_EVENT_147 2.0]
[se ade146 0.4]
[seStop ade146 0.7]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.7 -96,0]
[charaMove F 0,0 0.7]
[wt 1.0]
[charaMoveReturn F 0,-7 0.4]
[wt 0.4]
[charaFace F 1]
[se adm40]
[wt 0.5]
[charaFadeout F 0.7]
[charaMove F 96,0 0.7]
[se ade146 0.4]
[seStop ade146 1.0]
[wt 1.0]
[wt 0.7]
[bgm BGM_EVENT_92 0.1 0.8]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
So, how do I do this?
[k]
1Hold the bottom one like this, then...
Jeanne Alter
Like this?[wt 0.7][charaFace A 5][sr]...What? What's so funny?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.2]
[bgm BGM_EVENT_92 1.0 0.5]
[overlayFadein P 0.1 0,-800]
[overlayFadein Q 0.1 0,800]
[charaMove P 0,-745 0.5]
[charaMove Q 0,745 0.5]
[wt 0.7]
[lr]Hmm. I guess this is kind of stupid.
[k]
I don't need chopsticks to eat, so learning how to use them is kind of a waste of time.
[k]
I'm even wasting Master's time by making [&him:her] teach me.
[k]
But that's exactly why it's so fun and, well...endearing.
[k]
I can't think of anything more fun than making [&him:her][sr]waste [&his:her] precious time on something pointless.
[k]
If everything were about being efficient all the time, I probably wouldn't feel any need to do this.
[k]
But right now, I see real value in this kind of thing precisely because it's so pointless.
[k]
This time, wasted and fleeting as it is, still isn't entirely for nothing.
[k]
...Yeah. This is exactly...
[k]
[messageOff]
[bgmStop BGM_EVENT_92 1.0]
[wipeout openEye 1.0 1]
[wait wipe]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[sceneSet R 115900 1]
[charaScale R 1.2]
[charaDepth R 2]
[charaScale A 1.0]
[charaScale G 1.0]
[charaTalk depthOff]
[scene 115900]
[charaFadein R 0.1 0,-300]
[wt 2.0]
[wipein openEye 1.0 1]
[wait wipe]
[bgm BGM_EVENT_81 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 150,0]
Jeanne Alter
Sorry. Kinda spaced out there.
[k]
[messageOff]
[charaMove R 100,-300 0.8]
[charaMove A 300,0 0.8]
[wt 0.4]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 -350,0]
[charaMove G -300,0 0.4]
[wt 0.4]
Jeanne
Are you all right?
[k]
[charaFace A 5]
Jeanne Alter
Ugh. I can't believe I'm Rayshifting with YOU of all freakin' people. No wonder I let my mind wander.
[k]
[charaFace G 0]
Jeanne
Hehe. Well, I don't mind a bit.
[k]
Jeanne
I think it's wonderful that we get to work together sometimes.
[k]
[charaFace A 0]
Jeanne Alter
Yeah, well, I'd rather we were competing rather than this cooperation shit.
[k]
Jeanne
So, how do you think we should split up offense and defense?
[k]
[charaFace A 0]
Jeanne Alter
I can't defend for shit, so I'll leave that to you.
[k]
[charaFace G 5]
Jeanne
...[sr]...No, let's do it the other way.
[k]
Jeanne
I'll focus on attacking, you focus on defending.
[k]
[charaFace A 3]
Jeanne Alter
Huh?
[k]
[charaFace G 0]
Jeanne
You're fine either way, right? Unless there's a problem I should know about?
[k]
[charaFace A 5]
Jeanne Alter
I mean they already call you a human fortress, and even the Steel Gorilla, so I guess sending you on the attack isn't such a crazy idea.
[k]
Jeanne
Hehehe, why thank you.
[k]
[charaFace G 1]
Jeanne
Oh, may I ask who came up with those lovely nicknames?
[k]
[charaFace A 0]
Jeanne Alter
Mordred.
[k]
[charaFace G 1]
Jeanne
I see.
[k]
[bgmStop BGM_EVENT_81 1.0]
[charaFace G 5]
Jeanne
I'll have to have a nice...long talk with Mordred after we get back to Chaldea!
[k]
[messageOff]
[charaFadeout R 0.4]
[charaFadeout A 0.4]
[charaFadeout G 0.4]
[wt 0.7]
[bgm BGM_EVENT_49 0.1]
[charaScale A 1.0]
[charaScale G 1.0]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.4 1]
[wt 0.4]
Jeanne
All right, I'll take the lead. You bring up the rear, Alter!
[k]
[messageOff]
[charaFadeout G 0.4]
[se ade427]
[seStop ade427 1.5]
[wt 0.7]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah, yeah. Knock yourself out.
[k]
[messageOff]
[se ad789]
[se ad1048 0.1]
[seStop ad1048 2.5]
[wt 1.0]
[charaFace A 3]
Jeanne Alter
Yikes, she's sending those Demonic Beasts flying. She really is a steel gorilla.
[k]
1Kinda strange, seeing you two together.
[charaFace A 5]
Jeanne Alter
No shit.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk C]
[branch lblClear02b_dvn FLG_DVN 1]
[label lblClear02a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf02_dvn]
[label lblClear02b_dvn]
[charaFace C 24]
[charaFadein C 0.1 1]
[label lblConf02_dvn]
Da Vinci
I know this is none of my business, but I'm surprised you're not butting heads with her more.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Oh, I am. I'm just holding back right now.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk C]
[branch lblClear03b_dvn FLG_DVN 1]
[label lblClear03a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf03_dvn]
[label lblClear03b_dvn]
[charaFace C 25]
[charaFadein C 0.1 1]
[label lblConf03_dvn]
Da Vinci
Oh, because of what happened before?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah. Sure. Let's leave it there. I'm a Servant who's willing to admit my mistakes.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk C]
[branch lblClear04b_dvn FLG_DVN 1]
[label lblClear04a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf04_dvn]
[label lblClear04b_dvn]
[charaFace C 8]
[charaFadein C 0.1 1]
[label lblConf04_dvn]
Da Vinci
Hmm. Well, either way, I'm grateful.
[k]
Da Vinci
Both you and Jeanne are pretty powerful Servants, so you two being able to work together is a big help.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk G]
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[charaMove G 0,0 0.4]
[se ade427]
[seStop ade427 0.7]
[wt 0.4]
Jeanne
Master! Alter! We should get going!
[k]
Jeanne
We're not too far from the enemy's base!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut N 1]
[charaTalk C]
[branch lblClear05b_dvn FLG_DVN 1]
[label lblClear05a_dvn]
[charaFace C 0]
[charaFadein C 0.1 0,-90]
[branch lblConf05_dvn]
[label lblClear05b_dvn]
[charaFace C 24]
[charaFadein C 0.1 1]
[label lblConf05_dvn]
Da Vinci
Right. Their leader should be there too.
[k]
[branch lblClear06b_dvn FLG_DVN 1]
[label lblClear06a_dvn]
[charaFace C 4]
[branch lblConf06_dvn]
[label lblClear06b_dvn]
[label lblConf06_dvn]
Da Vinci
Hmm, I'm picking up a number of partial Servant signals, too. It might be a group of Shadow Servants.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut N 1200,1200]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah? Doesn't matter. I was gonna kick all their asses anyway.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jeanne
Don't let your guard down, Alter.
[k]
Jeanne
Shadow Servants may only be vestiges of real Servants like us...
[k]
Jeanne
...but that doesn't mean they're not Servants.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah, yeah, I get it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Jeanne
Honestly. Do you, though?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Look. I'm gonna keep Master safe while you go in swords blazing.
[k]
Jeanne Alter
That's how we did it earlier too, right?
[k]
[charaFace A 0]
Jeanne Alter
So I'll make sure [&he:she] stays safe. Period.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Jeanne
Oh my.
[k]
Jeanne
I had no idea my little sis[line 2]Okay, I guess technically, you're not my sister.
[k]
[charaFace G 5]
Jeanne
I'm just so proud to see someone, who's like my younger sister, grow so much.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah, yeah. So damn touching. Now let's friggin' GO already!
[k]
[messageOff]
[charaFadeout A 0.4]
[se ade428]
[seStop ade428 1.5]
[wt 1.5]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jeanne
Hmm. Did something happen with her?
[k]
1Well, it's not a big deal, but...
[messageOff]
[bgmStop BGM_EVENT_49 1.0]
[wipeout rollRight 1.0 1]
[wait wipe]
[wt 1.0]
[wipein rollLeft 1.0 1]
[wait wipe]
[bgm BGM_EVENT_70 0.1]
[charaFace G 5]
Jeanne
I see. So you were almost seriously wounded...
[k]
Jeanne
That may have been the catalyst for her change, but I doubt it's the main reason.
[k]
Jeanne
I've actually been thinking this for a while now.
[k]
Jeanne
Normal Heroic Spirits, like me, once lived lives of their own.
[k]
Jeanne
Whether the story of that life was told in an epic poem or a tragic fairy tale, it still serves as the basis for the heroes we all are now.
[k]
Jeanne
Each of us has our own life story. Except her.
[k]
Jeanne
She has no life or story of her own. Take away the name Jeanne d'Arc Alter and what's left?
[k]
Jeanne
And a life story, no matter how ordinary or tragic...
[k]
Jeanne
...is utterly irreplaceable. So[line 2]
[k]
[messageOff]
[charaFadeout G 0.2]
[wt 0.3]
[charaTalk off]
[charaScale A 1.0]
[charaScale G 1.0]
[charaFace A 5]
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[wt 0.4]
[charaFadein A 0.4 225,-0]
[charaMove A 200,-0 0.4]
[wt 0.4]
Jeanne Alter
Hey.
[k]
Jeanne Alter
Hey, mind shutting up about shit that's none of your business, Ms. High-and-Mighty? You're way off, anyway.
[k]
[messageOff]
[charaMove R 50,-250 0.8]
[charaMove A 300,0 0.8]
[wt 0.4]
[charaTalk on]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 -350,-0]
[charaMove G -300,-0 0.4]
[wt 0.4]
Jeanne
Oh? How so?
[k]
[charaFace A 0]
Jeanne Alter
Well, for one thing, I don't give a shit about life stories.
[k]
[charaFace G 4]
Jeanne
Really? I certainly had the sense you cared quite a bit about that.
[k]
Jeanne Alter
Yeah, yeah. Fine. Maybe I used to. But not anymore.
[k]
[messageOff]
[charaFadeout R 0.4]
[charaFadeout A 0.4]
[charaFadeout G 0.4]
[wt 0.5]
[charaScale A 1.0]
[charaScale G 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 0,0]
[wt 0.4]
Jeanne Alter
Now hurry the hell up already. You too, Master.
[k]
1Oh, uh, right.
[messageOff]
[charaFadeout A 0.4]
[se ade428]
[seStop ade428 1.5]
[wt 1.5]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Jeanne
...[sr]...Well, I'll be.
[k]
[messageOff]
[charaFadeout G 0.2]
[wt 0.4]
[bgm BGM_EVENT_70 1.0 0.5]
[overlayFadein P 0.1 0,-800]
[overlayFadein Q 0.1 0,800]
[charaMove P 0,-745 0.5]
[charaMove Q 0,745 0.5]
[wt 1.0]
[lr]To be honest, I was a little worried when I agreed to this joint mission.
[k]
I figured Alter would be so focused on trying to prove she was better than me...
[k]
...that she'd end up making a dreadful mistake.
[k]
But it turns out my fears were completely unfounded.
[k]
She's much more willing to cooperate, and much more mentally stable, than I've ever seen her before.
[k]
Even as I follow her and Master, I can't help but wonder what caused this change.
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout P 0.1]
[charaFadeout Q 0.1]
[wt 2.0]
[bgm BGM_EVENT_11 0.1 0.7]
What lies at the core of my being...
[k]
...isn't vengeance, retribution, retaliation, or punishment.
[k]
Neither is it love, desire, or romance.
[k]
[messageOff]
[bgm BGM_EVENT_11 1.0 0.4]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 2.0]
[bgm BGM_EVENT_11 1.5 1.0]
[fadein black 1.5]
[wait fade]
Jeanne Alter
So then, what IS it?
[k]
1What's what?
[charaFace A 3]
Jeanne Alter
...Nothing.
[k]
[bgmStop BGM_EVENT_11 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jeanne
Sorry to keep you waiting. Everything's ready.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
Yeah? Then we do this just like before.
[k]
Jeanne Alter
First, the human fortress over here breaks in.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jeanne
Um, just ignoring the “human fortress” bit for now...can I ask you to watch my back?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jeanne Alter
I was just getting to that.
[k]
Jeanne Alter
Once the enemy's eyes are mostly on you, Master and I'll rush in...
[k]
Jeanne Alter
...and merk the boss before they know what hit 'em.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Jeanne
I see. Good thinking. I'll do my best to draw their attention.
[k]
[charaFace G 2]
Jeanne
...Here goes!
[k]
[messageOff]
[fowardEffect bit_talk_41_fs]
[se bac169]
[se ad708 0.5]
[seStop ad708 1.0]
[charaFadeout G 0.4]
[wt 0.4]
[fowardEffectStop bit_talk_41_fs]
[wt 0.3]
[fowardEffectDestroy bit_talk_41_fs]
[se ad882]
[wt 0.4]
[se ad789 0.7]
[wt 0.5]
[se ad635 0.4]
[wt 0.5]
[se ad882 0.4]
[wt 1.0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jeanne Alter
I thought she said she was gonna pick a fight, not rip through 'em like a damn tornado.
[k]
1C-come on, we should get going, too!
[charaFace A 0]
Jeanne Alter
Yeah, okay.
[k]
Jeanne Alter
I'll lead. You stay close!
[k]
Jeanne Alter
So close the enemy could mistake you for a human backpack.
[k]
[messageOff]
[cameraMove 0.4 0,7 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]
[charaFace A 2]
Jeanne Alter
All right, let's freaking GO!
[k]
[messageOff]
[charaFadeout A 0.4]
[se ade427]
[seStop ade427 1.5]
[se ad59]
[seStop ad59 1.5]
[bgmStop BGM_EVENT_62 1.5]
[fadeout black 1.5]
[wait fade]
[scene 79700]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Jeanne
Haaaaaa!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.2]
[charaTalk off]
[charaFace K 0]
[charaFadein K 0.1 1]
[charaFace L 0]
[charaFadeinFSL L 0.1 -320,0]
[charaFace M 0]
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[wt 0.4]
[fowardEffect bit_talk_x_slash01]
[se bac141]
[wt 0.1]
[charaShake K 0.04 3 3 0.4]
[charaShake L 0.04 3 3 0.4]
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[wt 0.2]
[fowardEffect bit_talk_x_slash02]
[se bac139]
[wt 0.1]
[charaShake K 0.04 3 3 0.4]
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[wt 0.8]
[se ad42]
[charaSpecialEffect K enemyErasure 1 1.0]
[wt 0.2]
[charaSpecialEffect L enemyErasure 1 1.0]
[wt 0.2]
[charaSpecialEffect M enemyErasure 1 1.0]
[wt 2.0]
[charaTalk on]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Jeanne
If you have even a trace of your pride as a Heroic Spirit, come face me!
[k]
Jeanne
I am Jeanne d'Arc, and I will be your end!
[k]
[messageOff]
[charaFadeout G 0.2]
[wt 0.2]
[se ad1048 0.2]
[wt 0.7]
[seVolume ad1048 0.7 0.05]
[wt 0.7]
1(Oh man, there's a lot more of them than I thought!)
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
(Come on, we're gonna run past them! Try to avoid fighting as much as possible!)
[k]
[messageOff]
[seStop ad1048 1.0]
[se ade427]
[seStop ade427 1.0]
[se ad59]
[seVolume ad59 1.0 0.4]
[wipeout leftToRight 0.4 1]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.3]
[wipein rightToLeft 0.4 1]
[wait wipe]
[seStop ade427 0.1]
[seStop ad59 0.1]
[charaTalk off]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.2 1]
[wt 0.2]
Shadow Servant
Huh!?
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jeanne Alter
Shit, they saw us. Come on, we gotta take 'em out fast!
[k]
1Got it!
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]