128 lines
2.4 KiB
Plaintext
128 lines
2.4 KiB
Plaintext
|
$91-40-03-01-2-0
|
|||
|
|
|||
|
[soundStopAll]
|
|||
|
[bgm BGM_EVENT_3 0.1]
|
|||
|
[scene 20800]
|
|||
|
[charaSet A 8001001 2 Mash]
|
|||
|
[charaSet B 98003003 2 "Dr. Roman"]
|
|||
|
[charaSet C 98002000 2 Fou]
|
|||
|
[charaSet D 4003001 2 Drake]
|
|||
|
[charaSet E 98006000 2 Monster]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
[charaFace D 2]
|
|||
|
[se bac21]
|
|||
|
[wt 0.3]
|
|||
|
[se bac21]
|
|||
|
[fadein black 1]
|
|||
|
[wait fade]
|
|||
|
[wt 0.2]
|
|||
|
@Drake
|
|||
|
Get out of my way if you want to survive!
|
|||
|
[k]
|
|||
|
|
|||
|
@Drake
|
|||
|
If you win, we're your dinner![sr]If we win, you're finished!
|
|||
|
[k]
|
|||
|
|
|||
|
@Drake
|
|||
|
If you're okay with that, then come at me![sr]I'll strip you to the bone, and sell your meat and pelts!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
[se ad26]
|
|||
|
@Monster
|
|||
|
GUeeeeeeeeee!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.4]
|
|||
|
[wt 0.3]
|
|||
|
[bgmStop BGM_EVENT_4 0.1]
|
|||
|
[wt 0.3]
|
|||
|
[bgm BGM_EVENT_2 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFadein D 0.1 0]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein A 0.1 2]
|
|||
|
@Mash
|
|||
|
...It was very nice of you[sr]to let the monsters run away like that, Captain.
|
|||
|
[k]
|
|||
|
|
|||
|
@Drake
|
|||
|
Huh? I didn't save them. I just didn't want to kill too many and hurt this island's ecosystem.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 1]
|
|||
|
@Drake
|
|||
|
We'll be rich if these pelts go for a high price back on[sr]land. Then, it'll be our loss if none of them are left, right?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 8]
|
|||
|
@Mash
|
|||
|
I-I see... Ahaha...[sr]That's right, this is the kind of person Captain Drake is...
|
|||
|
[k]
|
|||
|
|
|||
|
@Dr. Roman
|
|||
|
Everybody, I think there's a cave over there. But I'm[sr]picking up a weird reading. Be careful if you go in.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 0]
|
|||
|
@Drake
|
|||
|
It's nice to have a scout.[sr]Okay, let's be careful on our way in then.
|
|||
|
[k]
|
|||
|
|
|||
|
[fadeout black 1]
|
|||
|
[messageOff]
|
|||
|
[wait fade]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
[scene 20110]
|
|||
|
[fadein black 1]
|
|||
|
[wait fade]
|
|||
|
[charaFace D 1]
|
|||
|
@Drake
|
|||
|
Man, we hit the jackpot.[sr]A typical little treasure room.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 0]
|
|||
|
@Drake
|
|||
|
It probably belonged to pirates who lived in this area.[sr]The treasure's still here, so of course[line 3]
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[bgmStop BGM_EVENT_2 0.1]
|
|||
|
[se ad23]
|
|||
|
[wt 0.3]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Monster
|
|||
|
[image berserker_language_1][line 3]!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.3]
|
|||
|
[bgm BGM_EVENT_3 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFadein D 0.1 0]
|
|||
|
[charaFadein A 0.1 2]
|
|||
|
[charaFace A 7]
|
|||
|
@Mash
|
|||
|
There's a guard.[sr]Captain Drake, can we defeat it?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 1]
|
|||
|
@Drake
|
|||
|
Go ahead. I don't see traps that'll blow up the treasure.[sr]Have fun!
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
Roger.[sr]Master, let's rip this thing apart!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[bgmStop BGM_EVENT_3 0.4]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|