1119 lines
22 KiB
Plaintext
1119 lines
22 KiB
Plaintext
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$03-00-13-08-3-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098254800 1 "Nemo Marine"]
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[charaSet B 1098253200 1 "U-Olga Marie"]
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[charaSet C 1098257910 1 Mash]
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[charaSet D 1098253900 1 Izcalli]
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[charaSet E 1098257500 1 Ras]
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[charaSet F 1098252540 1 "Ocelotl 1"]
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[charaSet G 1098252500 1 "Ocelotl 2"]
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[charaSet H 1098252540 1 "Ocelotl 3"]
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[charaSet I 1098252540 1 "Ocelotl 4"]
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[charaSet J 1098252500 1 "Ocelotl 5"]
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[charaSet K 1098252540 1 "Ocelotl 6"]
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[charaSet L 1098253200 1 "U-Olga Marie (Effects)"]
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[sceneSet M 169100 1]
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[charaSet N 1098254800 1 "Marine (Effects)"]
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[sceneSet O 169100 1]
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[imageSet P back10000 1 1]
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[charaScale P 1.3]
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[charaSet Q 98115000 1 Effect]
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[charaSet R 98115000 1 Effect]
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[charaSet S 98115000 1 Effect]
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[charaSet T 98115000 1 Effect]
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[charaSet U 98115000 1 Effect]
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[charaSet V 98115000 1 Effect]
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[charaSet W 98115000 1 Effect]
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[charaPut Q 1]
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[charaEffect Q bit_sepia01_depth_fs]
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[charaPut R 2000,2500]
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[charaEffect R bit_sepia01_depth_fs]
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[charaPut S 2000,2500]
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[charaEffect S bit_sepia01_depth_fs]
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[wt 0.8]
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[scene 169100]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_25 0.1]
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@Nemo Marine
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Really? Then I'll stay behind, too! I don't wanna leave U-O all by herself!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 24]
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[charaFadein B 0.1 1]
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[wt 1.3]
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[wipeout rollRight 1.0 1.0]
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[bgm BGM_EVENT_25 0.5 0.5]
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[wait wipe]
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[charaFadeout B 0.1]
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[wt 1.0]
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[bgm BGM_EVENT_25 0.5 1.0]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[wt 0.2]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Nemo Marine
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Jungle, jungle, steady as she jun-goooes♪
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[k]
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@Nemo Marine
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Hello! It's me, Marine! Today, I'm gonna make a nice, comfy cottage out of suuuper big leaves!
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[k]
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[messageOff]
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[se ad443]
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[charaMove A 250,0 0.6]
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[wt 0.55]
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[seStop ad443 0.2]
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[wt 0.4]
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[se ad511]
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[seVolume ad511 0 0.8]
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[charaMoveReturn A 250,-10 0.5]
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[wt 0.5]
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[charaMoveReturn A 250,-10 0.5]
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[wt 0.45]
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[seStop ad511 0.2]
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[wt 0.5]
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[se ad443]
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[charaMove A -250,0 1.2]
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[wt 1.15]
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[seStop ad443 0.2]
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[wt 0.4]
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[se ad511]
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[seVolume ad511 0 0.8]
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[charaMoveReturn A -250,-10 0.5]
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[wt 0.5]
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[charaMoveReturn A -250,-10 0.5]
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[wt 0.45]
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[seStop ad511 0.2]
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[wt 0.7]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nemo Marine
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Hm? Something bumming you out?[sr]Oh, I see!
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[k]
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@Nemo Marine
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Don't worry! This cottage is gonna be big enough for both of us☆ You wanna get out of the sun too, right, U-O?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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I'm fine. This is not enough sunlight exposure to be a problem for me.
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[k]
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[charaFace B 6]
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@U-Olga Marie
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...Why did you stay behind? Are you keeping an eye on me?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Nemo Marine
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Huh? So, you don't mind being alone, U-O? Would you rather I left you be?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 23]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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...No, you're right. It IS more productive if you're here.
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[k]
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@U-Olga Marie
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I mean, you're building a cottage right now. And doing a pretty good job, from the looks of it.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Nemo Marine
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Right!? That's 'cause Captain Nemo has a lot of experience adventuring!
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[k]
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@Nemo Marine
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Like I said earlier, Marines are the ones who keep things clean, carry cargo, do maintenance, and stand watch.
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[k]
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@Nemo Marine
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So I'm really good at this sort of thing, and it's lots of fun, too! Ooh, do you like hammocks, U-O? Or maybe you'd like a bath?
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[k]
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@Nemo Marine
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I could get some stones from the river Protea was in to make a tub, but...well, that won't work here in the jungle. Too bad we don't have a big metal barrel or something.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 20]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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Huh? What's a bath?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Nemo Marine
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It's how we clean our bodies! Everyone always gets really grungy out on missions, but there's nothing we can do about it as it happens.
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[k]
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@Nemo Marine
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All we can do is wait until we can take a shower when we're back at the Border.
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[k]
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[charaFace A 0]
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@Nemo Marine
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But you're not grungy at all, are you, U-O? Different story for me and [%1] and everyone else!
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[k]
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@Nemo Marine
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It kind of seems like nothing could ever get you dirty or tired!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 23]
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[charaFadein B 0.1 1]
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@U-Olga Marie
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Oh? Well, excuse me for being so different from you Earthlings.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
|
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nemo Marine
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Why'd you say that? I think it's great how you always stay so clean.
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[k]
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@Nemo Marine
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But you should still try taking a bath if you ever get the chance! Even if you're already clean, they still feel great!
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[k]
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[messageOff]
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[se ad443]
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[charaMove A 250,0 0.6]
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[wt 0.55]
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[seStop ad443 0.2]
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[wt 0.4]
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[se ad511]
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[seVolume ad511 0 0.8]
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[charaMoveReturn A 250,-10 0.5]
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[wt 0.5]
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[charaMoveReturn A 250,-10 0.5]
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[wt 0.45]
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[seStop ad511 0.2]
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[wt 0.5]
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[se ad443]
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[charaMove A -250,0 1.2]
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[wt 0.6]
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[seStop ad443 0.3]
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[wt 0.1]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaMove A 0,0 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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[wt 1.4]
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[charaFadeout B 0.1]
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[wt 0.1]
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[subCameraOn 2]
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[charaLayer L sub #A]
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[charaLayer M sub #A]
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[charaLayer P sub #A]
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[charaLayer R sub #A]
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[charaLayer N sub #B]
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[charaLayer O sub #B]
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[charaLayer S sub #B]
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[subCameraFilter #A maskEdge cut359_mask06 3 255,225,150,255 1]
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[subCameraFilter #B maskEdge cut359_mask06 3 160,225,255,255 1]
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[charaScale L 1.4]
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[charaScale M 1.3]
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[charaScale N 1.4]
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[charaScale O 1.3]
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[charaDepth M 2]
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[charaDepth P 3]
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[charaDepth L 4]
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[charaDepth O 2]
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[charaDepth N 3]
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[charaDepth R 4]
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[charaDepth S 4]
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[charaPut R 0,200]
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[charaTalk L]
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[charaFace L 1]
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[charaFadein L 0.1 200,390]
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[charaFadein M 0.1 -200,50]
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[subRenderFadein #A 0.4 0,-280]
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[wt 1.2]
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@L:U-Olga Marie
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Hey, Marine.
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[k]
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@Nemo Marine
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Yeees?
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[k]
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@L:U-Olga Marie
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[%1] told me there's a bunch of other Marines just like you. Is that true? How does that work?
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[k]
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@Nemo Marine
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Oh, that?
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[k]
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@Nemo Marine
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Hmm, well, we're basically like clones of a Heroic Spirit named Captain Nemo. It's like if different parts of his personality got turned into a bunch of Servants.
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[k]
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@Nemo Marine
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He uses something Atlas alchemists call “Memory Partition” to create us.
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[k]
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@Nemo Marine
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So Captain Nemo, our base, is like our leader, and we're all copies of him.
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[k]
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@Nemo Marine
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Oh, there're also clones like Nurse and Professor, but there's only one of each of them.
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[k]
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@Nemo Marine
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The Marines like me are basically a colony that divides up Captain's sailing expertise between all twenty-four of us☆
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[k]
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[charaFace L 15]
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@L:U-Olga Marie
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T[messageShake 0.05 4 3 0.4]here are twenty-four of you!?[sr]But, you're the only one here!
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[k]
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@Nemo Marine
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The rest are on the Border.
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[k]
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@Nemo Marine
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I was trusted with keeping [%1] safe...
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[k]
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@Nemo Marine
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...so when I saw [&him:her] fall out of the ship, I jumped[sr]out after [&him:her]. I knew I'd figure something out.[sr]And here we are.
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|||
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[k]
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|||
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[charaFace L 24]
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|||
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@L:U-Olga Marie
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Oh, so that's why you're so weak in combat. You've only got one twenty-fourth of your original fighting ability.
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|||
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[k]
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[charaFace L 22]
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@L:U-Olga Marie
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I'm impressed you've gotten this far like that. You must want to get back to the Border so you can return to your old self.
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|||
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[k]
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@Nemo Marine
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Ahaha, it doesn't work like that.
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[k]
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@Nemo Marine
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We haven't divided our Spirit Origin among ourselves, and it's not like we get stronger if we all gather in one place.
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[k]
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@Nemo Marine
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We were made to be disposable. We can't get stronger, really.
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|||
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[k]
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@Nemo Marine
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That's why there're twenty-four of us. This way, we can lose a few during this long Grand Order voyage and still be okay.
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|||
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[k]
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@Nemo Marine
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If Marine A dies, Marine B can take his place. If Marine B dies, Marine C can do the same, and so on. That's how it works for us.
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|||
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[k]
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@Nemo Marine
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We can all do the same jobs, so any one of us can disappear and the work will still get done.
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|||
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[k]
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[charaFace L 17]
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|||
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@L:U-Olga Marie
|
|||
|
...Really? But even if you have the same abilities, aren't your personalities different?
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|||
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[k]
|
|||
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@Nemo Marine
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|||
|
Wow, you got what I was talking about right away! Yeah, like I said, we're a colony.
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|||
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[k]
|
|||
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|||
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@Nemo Marine
|
|||
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So we act like the same person when we're all together to keep things easier.
|
|||
|
[k]
|
|||
|
|
|||
|
@Nemo Marine
|
|||
|
But there are some slight differences between us. For instance, I'm the biggest crybaby.
|
|||
|
[k]
|
|||
|
|
|||
|
@Nemo Marine
|
|||
|
My knees are always shaking whenever Chaldea's on a mission, but I do my best to ignore it and match the other Marines!
|
|||
|
[k]
|
|||
|
|
|||
|
@Nemo Marine
|
|||
|
But there aren't any other Marines around right now, so I can just be myself, which is kind of nice.
|
|||
|
[k]
|
|||
|
|
|||
|
@Nemo Marine
|
|||
|
Though it's a little weird to be the only one of me around!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace L 8]
|
|||
|
@L:U-Olga Marie
|
|||
|
Well, I'm glad to hear you're just a copy. Life here in Mictlān can't be easy for you, being so weak.
|
|||
|
[k]
|
|||
|
|
|||
|
@L:U-Olga Marie
|
|||
|
But as long as the original Captain Nemo is around, you can always come back to life.
|
|||
|
[k]
|
|||
|
|
|||
|
@L:U-Olga Marie
|
|||
|
That's an excellent means of survival.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[bgmStop BGM_EVENT_25 1.5]
|
|||
|
[charaPut S 0,200]
|
|||
|
[charaTalk N]
|
|||
|
[charaFace N 4]
|
|||
|
[charaFadein N 0.1 -200,455]
|
|||
|
[charaFadein O 0.1 200,250]
|
|||
|
|
|||
|
[subRenderMove #A 0,-255 0.8]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[subRenderFadein #B 0.4 0,-455]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[charaFaceFade N 0 0.3]
|
|||
|
[wt 1.0]
|
|||
|
[bgm BGM_EVENT_45 0.1]
|
|||
|
|
|||
|
@N:Nemo Marine
|
|||
|
Yeah, you're right. So I don't mind being weak.
|
|||
|
[k]
|
|||
|
|
|||
|
@N:Nemo Marine
|
|||
|
As long as the other Marines are still around, I'm sure everyone'll remember me even if I disappear☆
|
|||
|
[k]
|
|||
|
|
|||
|
[charaPut P 1]
|
|||
|
[charaFadeTime P 0.2 0.5]
|
|||
|
[charaFace L 29]
|
|||
|
|
|||
|
@L:U-Olga Marie
|
|||
|
(That color... He was lying...)
|
|||
|
[k]
|
|||
|
|
|||
|
[charaTalk N]
|
|||
|
[charaFace N 6]
|
|||
|
[charaFadeout P 0.2]
|
|||
|
@N:Nemo Marine
|
|||
|
Though, to be honest, protecting [%1] is way[sr]too big a job for me!
|
|||
|
[k]
|
|||
|
|
|||
|
@N:Nemo Marine
|
|||
|
I wish I could fight like Captain! I mean, I'm a Chaldean Servant, too!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk L]
|
|||
|
[charaFace L 16]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFace L 23]
|
|||
|
@L:U-Olga Marie
|
|||
|
I don't know much about Servants, but there're a bunch of different kinds, right? Maybe you can't fight, but you have other skills.
|
|||
|
[k]
|
|||
|
|
|||
|
@L:U-Olga Marie
|
|||
|
So why don't you hide with Tepeu the next time there's a battle? Besides, I enjoy fighting anyway.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace N 0]
|
|||
|
@N:Nemo Marine
|
|||
|
Hey, yeah! You're on the Earth-saving team with us now, aren't you?
|
|||
|
[k]
|
|||
|
|
|||
|
@N:Nemo Marine
|
|||
|
Thanks again for protecting us, Madam President. If it helps, you've got my support.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace L 13]
|
|||
|
@L:U-Olga Marie
|
|||
|
...Hmph. Good. You'd better be grateful. When elections roll around, make sure to vote for me.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace L 17]
|
|||
|
@L:U-Olga Marie
|
|||
|
But...are you sure you should put so much trust in me? All I know about myself is my name.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace N 4]
|
|||
|
@N:Nemo Marine
|
|||
|
What do you mean? That's exactly why I trust you. That's all you remember, and still you saved me.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaTalk L]
|
|||
|
[charaFace L 29]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
@N:Nemo Marine
|
|||
|
Sure, you're kind of scary, foulmouthed, and you've got a short fuse, but you're also so responsible!
|
|||
|
[k]
|
|||
|
|
|||
|
@N:Nemo Marine
|
|||
|
I really admire people who face what they can do and what they need to do head-on, even if it means they'll be the only ones having a hard time.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace N 0]
|
|||
|
@N:Nemo Marine
|
|||
|
So I'm glad you're sticking with us.
|
|||
|
[k]
|
|||
|
|
|||
|
@N:Nemo Marine
|
|||
|
It makes me want to follow your example☆ Though like I said, we Marines can't learn or grow!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace L 23]
|
|||
|
@L:U-Olga Marie
|
|||
|
...I see. Well, why not try your best anyway? I can help you if you need it.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace N 2]
|
|||
|
@N:Nemo Marine
|
|||
|
Okay! I know I might just be a burden at this point, especially since I can't fight.
|
|||
|
[k]
|
|||
|
|
|||
|
@N:Nemo Marine
|
|||
|
If nothing else, though, I'll make sure I don't slow you down! Thanks for all your support, Olga Marie!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[fadeout white 2.5]
|
|||
|
[bgmStop BGM_EVENT_45 2.5]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[subRenderFadeout #A 0.1]
|
|||
|
[subRenderFadeout #B 0.1]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[charaFadeout L 0.1]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadeout N 0.1]
|
|||
|
[charaFadeout M 0.1]
|
|||
|
[charaFadeout O 0.1]
|
|||
|
[charaPut Q 2000,2500]
|
|||
|
[charaEffectStop Q bit_sepia01_depth_fs]
|
|||
|
[charaPut R 2000,2500]
|
|||
|
[charaEffectStop R bit_sepia01_depth_fs]
|
|||
|
[charaPut S 2000,2500]
|
|||
|
[charaEffectStop S bit_sepia01_depth_fs]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[subCameraOff]
|
|||
|
[charaLayer N normal]
|
|||
|
[charaLayer O normal]
|
|||
|
[charaLayer L normal]
|
|||
|
[charaLayer M normal]
|
|||
|
[charaLayer R normal]
|
|||
|
[charaLayer S normal]
|
|||
|
[charaScale N 1.0]
|
|||
|
[charaScale O 1.0]
|
|||
|
[charaScale L 1.0]
|
|||
|
[charaScale M 1.0]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[cameraMove 0 0,0 1.01]
|
|||
|
|
|||
|
[scene 170000]
|
|||
|
|
|||
|
[charaSet A 1098254820 1 "Nemo Marine"]
|
|||
|
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[fadein white 1.5]
|
|||
|
[wait fade]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[se ad528]
|
|||
|
[wt 2.6]
|
|||
|
|
|||
|
[bgm BGM_MAP_52 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 14]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
[wt 1.4]
|
|||
|
|
|||
|
?1:...
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Izcalli
|
|||
|
What? NOW you want to kill us?
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
What, because you're angry? That's nonsense. I knew you people had things all wrong.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:...What are you talking about?
|
|||
|
?2:...And what do you think we've got wrong?
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace D 0]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
Getting so angry over a compatriot dying, grieving like that? It's absurd!
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
Ocelomeh would never do that.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
Death is normal to us. Expected. We could never kill each other if that wasn't the case.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
Killing is only permitted for us because we see all life as equal.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 3]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Rasputin
|
|||
|
Oh really now? So you don't mourn your compatriots' deaths?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Izcalli
|
|||
|
Of course not. If we cared so much for our compatriots, we would never be able to wage war.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
But you people from Proper Human History are so caught up in mourning death, like it's your salvation or something.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
Most intelligent beings would realize their enemies are just like them, and so wouldn't be able to kill them.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
People who hold any care for others in their hearts don't wage wars. How could they?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 7]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
But the truth is, that's not how you disgusting people of Proper Human History do things at all.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
All that imagination and you can think of nothing but killing each other.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
How can you explain away a contradiction like that? You people are fundamentally flawed, even before we start talking about things like good and evil.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 10]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Rasputin
|
|||
|
Hmm. I can't argue with that. Original sin or not, humans certainly remain imperfect.
|
|||
|
[k]
|
|||
|
|
|||
|
@Rasputin
|
|||
|
So what about you ocelomeh then? Are you truly jaguar warriors who know nothing of love or hate?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 2]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Izcalli
|
|||
|
...Yes. We're nothing like you monsters from Proper Human History.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
Our emotions are reserved for our god, Tezcatlipoca, and for him alone.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 0]
|
|||
|
@Izcalli
|
|||
|
His joy is our joy. His grief is our grief. In the face of his anger, we can only tremble in fear.
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
No matter how many of us die, or how many of our enemies we kill, our god will rage or mourn as he chooses.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 5]
|
|||
|
@Izcalli
|
|||
|
That is how war is meant to be waged. Otherwise, humans' very existence would be too sinful to suffer.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 15]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Mash
|
|||
|
Is...is that your excuse for[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[se ad787]
|
|||
|
[seVolume ad787 0 0.5]
|
|||
|
[wt 0.1]
|
|||
|
[charaMove C 0,-6 0.8]
|
|||
|
[wt 0.4]
|
|||
|
[seStop ad787 0.5]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[bgmStop BGM_MAP_52 1.5]
|
|||
|
[se ad632]
|
|||
|
[seVolume ad632 0 0]
|
|||
|
[seVolume ad632 0.2 0.3]
|
|||
|
|
|||
|
[se ad626]
|
|||
|
[seVolume ad626 0 0]
|
|||
|
[cueSe SE_22 22_adm89]
|
|||
|
[cueSeVolume 22_adm89 0 0]
|
|||
|
[seVolume ad626 0.2 0.05]
|
|||
|
[wt 0.1]
|
|||
|
[charaDepth Q 9]
|
|||
|
[charaPut Q 1]
|
|||
|
[charaEffect Q bit_talk_lightning_U_01]
|
|||
|
[wt 0.6]
|
|||
|
[charaFace C 5]
|
|||
|
[wt 1.6]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[seVolume ad626 0.4 0.1]
|
|||
|
[cueSeVolume 22_adm89 0.4 0.3]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 12]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@U-Olga Marie
|
|||
|
Pathetic. Is that all you have to say for yourself?
|
|||
|
[k]
|
|||
|
|
|||
|
[bgm BGM_BATTLE_78 0.1]
|
|||
|
|
|||
|
[charaFace B 2]
|
|||
|
@U-Olga Marie
|
|||
|
Fine then. If you're so obsessed with gods, I'll kill you with my own two godly hands!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 5]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Izcalli
|
|||
|
What!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 7]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
[cueSeVolume 22_adm89 0.6 0.5]
|
|||
|
[seVolume ad626 0.6 1.0]
|
|||
|
[se ad964]
|
|||
|
[seVolume ad964 0 0]
|
|||
|
[seVolume ad964 1.0 0.6]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[seStop ad964 0.3]
|
|||
|
[seStop ad626 0.3]
|
|||
|
[cueSeStop 22_adm89 0.3]
|
|||
|
|
|||
|
[cueSe Servants_401500 bac1074]
|
|||
|
[wt 0.1]
|
|||
|
[cueSe NoblePhantasm_700600 NP_700600_7]
|
|||
|
[fowardEffect bit_talk_lightning_U_02]
|
|||
|
[cueSe Servants_304900 m03104]
|
|||
|
[wt 0.05]
|
|||
|
[se ad842]
|
|||
|
[seVolume ad842 0 0.5]
|
|||
|
[wt 1.3]
|
|||
|
[charaPut Q 2000,2500]
|
|||
|
[charaEffectDestroy Q bit_talk_lightning_U_01]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaDepth F 7]
|
|||
|
[charaDepth G 6]
|
|||
|
[charaDepth H 5]
|
|||
|
[charaDepth I 4]
|
|||
|
[charaDepth J 2]
|
|||
|
[charaDepth K 3]
|
|||
|
|
|||
|
[charaFace F 0]
|
|||
|
[charaFace I 0]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFace J 0]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFace K 0]
|
|||
|
[charaFadein F 0.1 100,0]
|
|||
|
[charaFadein I 0.1 -150,0]
|
|||
|
[charaFadeinFSR G 0.1 250,-50]
|
|||
|
[charaFadeinFSL J 0.1 -300,-50]
|
|||
|
[charaFadeinFSSideR H 0.1 400,0]
|
|||
|
[charaFadeinFSSideL K 0.1 -450,0]
|
|||
|
[charaShake F 0.02 3 4 2.5]
|
|||
|
[charaShake G 0.02 3 3 2.5]
|
|||
|
[charaShake H 0.03 4 3 2.5]
|
|||
|
[charaShake I 0.03 4 2 2.5]
|
|||
|
[charaShake J 0.02 4 3 2.5]
|
|||
|
[charaShake K 0.03 3 3 2.5]
|
|||
|
[wt 0.4]
|
|||
|
[cueSe Servants_9942300 bac1684]
|
|||
|
[cueSeVolume bac1684 0 0.4]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[fowardEffectStop bit_talk_lightning_U_02]
|
|||
|
[wt 1.4]
|
|||
|
|
|||
|
[cueSe Battle ba6]
|
|||
|
[charaPut Q 100,0]
|
|||
|
[charaEffect Q bit_talk_atomization_gra]
|
|||
|
[charaSpecialEffect F enemyErasure 0,0 1.3]
|
|||
|
[wt 0.4]
|
|||
|
[charaPutFSR R 250,0]
|
|||
|
[charaEffect R bit_talk_atomization_gra]
|
|||
|
[charaSpecialEffect G enemyErasure 0,0 1.3]
|
|||
|
|
|||
|
[charaPut T -100,0]
|
|||
|
[charaEffect T bit_talk_atomization_gra]
|
|||
|
[charaSpecialEffect I enemyErasure 0,0 1.3]
|
|||
|
[wt 0.2]
|
|||
|
|
|||
|
[charaPutFSL U -250,0]
|
|||
|
[charaEffect U bit_talk_atomization_gra]
|
|||
|
[charaSpecialEffect J enemyErasure 0,0 1.3]
|
|||
|
|
|||
|
[charaPutFSSideR S 450,0]
|
|||
|
[charaEffect S bit_talk_atomization_gra]
|
|||
|
[charaSpecialEffect H enemyErasure 0,0 1.3]
|
|||
|
[wt 0.2]
|
|||
|
[charaPutFSSideL V -450,0]
|
|||
|
[charaEffect V bit_talk_atomization_gra]
|
|||
|
[charaSpecialEffect K enemyErasure 0,0 1.3]
|
|||
|
|
|||
|
[seVolume ad632 4.0 0.0]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[sceneSet M 170300 1]
|
|||
|
[subCameraOn 1]
|
|||
|
[charaLayer D sub #A]
|
|||
|
[charaLayer M sub #A]
|
|||
|
[charaLayer W sub #A]
|
|||
|
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255 1]
|
|||
|
[charaScale D 1.25]
|
|||
|
[charaScale M 1.2]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 6]
|
|||
|
[charaFadein D 0.1 -5,200]
|
|||
|
[charaFadein M 0.1 320,25]
|
|||
|
|
|||
|
[se ade338]
|
|||
|
[subRenderFadein #A 0.3 0,-350]
|
|||
|
[subRenderMove #A 0,-250 0.3]
|
|||
|
[wt 0.2]
|
|||
|
[seStop ade338 0.8]
|
|||
|
[wt 0.5]
|
|||
|
[charaPut W 2000,2500]
|
|||
|
[charaEffect W bit_talk_atomization_gra_ikr]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaPut W 0,0]
|
|||
|
[charaShake D 0.03 3 4 0.4]
|
|||
|
@Izcalli
|
|||
|
Ghh! Ah[line 2]aaaaaaah!
|
|||
|
[k]
|
|||
|
|
|||
|
@Izcalli
|
|||
|
Impossible! Tezcatlipoca himself chose this body! How could it fall apart like this!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 5]
|
|||
|
@Izcalli
|
|||
|
Our side is in the right! How could we lose to them!? What just world could possibly allow this!?
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[cueSe Battle ba6]
|
|||
|
[charaEffectStop W bit_talk_atomization_gra_ikr]
|
|||
|
[wt 0.5]
|
|||
|
[charaFadeout D 0.5]
|
|||
|
[fowardEffectDestroy bit_talk_lightning_U_02]
|
|||
|
[charaPut Q 2000,2500]
|
|||
|
[charaEffectDestroy Q bit_talk_atomization_gra]
|
|||
|
[charaEffect Q bit_talk_lightning_U_01]
|
|||
|
[charaEffectDestroy R bit_talk_atomization_gra]
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
|
|||
|
[subRenderFadeout #A 0.4]
|
|||
|
[wt 0.4]
|
|||
|
[charaFadeout M 0.1]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaEffectDestroy W bit_talk_atomization_gra]
|
|||
|
[wt 0.15]
|
|||
|
[subCameraOff]
|
|||
|
[charaLayer D normal]
|
|||
|
[charaLayer W normal]
|
|||
|
[charaLayer M normal]
|
|||
|
[charaScale D 1.0]
|
|||
|
[charaScale W 1.0]
|
|||
|
[charaScale M 1.0]
|
|||
|
|
|||
|
[wt 0.2]
|
|||
|
[bgmStop BGM_BATTLE_78 1.5]
|
|||
|
[wt 1.7]
|
|||
|
|
|||
|
[charaDepth Q 9]
|
|||
|
[charaPut Q 1]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 9]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
[seVolume ad632 1.0 0.2]
|
|||
|
[wt 0.4]
|
|||
|
[charaEffectStop Q bit_talk_lightning_U_01]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[seVolume ad632 2.0 0.0]
|
|||
|
|
|||
|
[charaMoveReturn B 0,-6 1.2]
|
|||
|
@U-Olga Marie
|
|||
|
(Huff... Huff... Huff... Huff...)
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.5]
|
|||
|
[charaFaceFade B 31 0.5]
|
|||
|
[wt 0.5]
|
|||
|
@U-Olga Marie
|
|||
|
...I'm sorry. I went too far there.
|
|||
|
[k]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
That was no way for the ruler of this planet to behave.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 1.5]
|
|||
|
[bgm BGM_EVENT_75 0.1]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
...So, Marine should be back soon, right?
|
|||
|
[k]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
He said there were a bunch of other Marines just like him.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 4]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
|
|||
|
@Mash
|
|||
|
...Right. He said that, as long as Nemo's alive, he should be able come back to life.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 32]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@U-Olga Marie
|
|||
|
...I see. So that's what he told you.
|
|||
|
[k]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
Then we...don't need to grieve for him. We'll get to see him again real soon...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 0.6]
|
|||
|
|
|||
|
[wipeout rectangleStripUpToDown 0.8 1.0]
|
|||
|
[bgm BGM_EVENT_75 0.8 0.5]
|
|||
|
[wait wipe]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
|
|||
|
[scene 170300]
|
|||
|
[wt 0.3]
|
|||
|
|
|||
|
[cameraMove 0.1 0,25 1.01]
|
|||
|
[wt 0.1]
|
|||
|
[cameraMove 3.5 0,0 1.01]
|
|||
|
[bgm BGM_EVENT_75 0.8 1.0]
|
|||
|
[wipein rectangleStripDownToUp 0.8 1.0]
|
|||
|
[wait wipe]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
(So if it spares everyone sadness over him being gone, he'd rather they all forget him.)
|
|||
|
[k]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
(He always put everyone ahead of himself. That's why he had a smile on his face when he lied about coming back to life.)
|
|||
|
[k]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
(And to think, after all that, he still called himself weak...)
|
|||
|
[k]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
(Farewell, crybaby Marine.)
|
|||
|
[k]
|
|||
|
|
|||
|
@U-Olga Marie
|
|||
|
(You were a Servant all your own; you had as strong a heart as any Servant could ever hope for.)
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[wt 1.0]
|
|||
|
[fadeout black 3.0]
|
|||
|
[bgmStop BGM_EVENT_75 3.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|