fgo-game-data/ScriptActionEncrypt/03/0300131120.txt

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2024-12-25 08:05:45 +00:00
03-00-13-11-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098231510 1 Mash]
[charaSet B 1098258900 1 Koyanskaya]
[charaScale B 0.9]
[charaSet C 1098252940 1 Tepeu]
[charaSet D 1098257500 1 Rasputin]
[charaScale D 0.9]
[charaSet E 1098253200 1 "U-Olga Marie"]
[charaSet F 1098253900 1 Izcalli]
[charaSet G 1098239310 1 Kadoc]
[sceneSet O 10000 1]
[charaScale O 1.01]
[sceneSet P 10001 1]
[charaScale P 1.01]
[sceneSet Q 173200 1]
[charaScale Q 1.5]
[sceneSet R 170500 1]
[charaScale R 1.2]
[sceneSet S 172300 1]
[charaScale S 1.3]
[sceneSet T 170401 1]
[charaScale T 1.01]
[sceneSet U 170300 1]
[pictureFrame cut063_cinema]
[charaFadein Q 0.1 0,-250]
[scene 173200]
[wt 0.1]
[charaMove Q 0,-200 0.5]
[charaMoveScale Q 1.01 6.0]
[charaShake Q 0.02 2 2 0]
[se ad59]
[seVolume ad59 0 0]
[se ad769]
[seVolume ad769 0 0]
[seVolume ad59 1.5 0.8]
[seVolume ad769 1.5 0.8]
[fadein black 1.5]
[bgm BGM_EVENT_49 0.1]
[wait fade]
[wt 2.0]
[seStop ad59 1.5]
[seStop ad769 1.5]
[charaFadeout Q 1.5]
[wt 1.7]
[charaShakeStop Q]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 0,-50]
U-Olga Marie
You must be Kadoc! You have some really awful bags under your eyes. Did you know? I hope you're taking care of your liver!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 0,-50]
Kadoc
Th-that's none of your business. Besides, pretty much every Anti-Beast mage ends up like this.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 0,-50]
U-Olga Marie
Anti-Beast magecraft... Magecraft devoted to fighting wild beasts, right?
[k]
U-Olga Marie
Wild beasts are much stronger than humans, so I guess it makes sense your eyes would get tired from being constantly on the lookout.
[k]
[subCameraOn 1]
[charaLayer G sub #A]
[subCameraFilter #A through]
[charaFace G 4]
[charaFadein G 0.1 0,-50]
[charaFace E 0]
U-Olga Marie
So you're a detail-oriented coward, then! I do like the first part!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[subRenderFadein #A 0.1 0,0]
Kadoc
(Okay, [%1], what the actual hell?[sr]I don't know what I expected, but it wasn't THIS!)
[k]
Kadoc
(Rasputin and Koyanskaya would each be shocking enough, but now U-Olga Marie is working with you too!?)
[k]
Kadoc
(How the hell did you even get this party together? I know there are usually twists and turns along the way, but come the hell on!)
[k]
1You know, not so long ago, you were our enemy, too.
[charaFace G 7]
Kadoc
Don't lump me in with them! I'm barely above average on my best day!
[k]
2It's okay. These are the last enemies-turned-allies we're getting.
[charaFace G 6]
Kadoc
Yeah? How sure are you? Wanna bet on it?
[k]
[charaFace G 1]
Kadoc
(...Well, whatever. As far as the director's concerned, I've just gotta pretend like I don't know who she is, right?)
[k]
Kadoc
(I'll just follow Mash's lead and pretend we met her in this Lostbelt.)
[k]
[messageOff]
[subCameraMove #A 1.0 -85,-30 1.15]
[cameraMove 1.0 -85,-30 1.15]
[wt 1.2]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.3 300,-65]
[bgm BGM_EVENT_49 2.0 0.6]
Rasputin
Oh? Having a secret chat, are we? It's nice to see you getting along with [&him:her] so well, Kadoc.
[k]
Rasputin
It's enough to make me feel good about my choice to bring you to the Border, at no small personal risk to myself.
[k]
[messageOff]
[charaTalk G]
[charaFace G 13]
[wt 1.0]
[charaTalk off]
[charaDepth D 1]
[charaDepth B 2]
[subCameraMove #A 0.6 0,-30 1.15]
[cameraMove 0.6 0,-30 1.15]
[wt 0.6]
[charaTalk on]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.3 -300,-65]
[subBlur #A lens 0.5 1 10 1.0 subBlur]
Koyanskaya
Oh my! So you're the one who rescued Kadoc from certain death in Olympus, Father!?
[k]
[charaFace B 7]
Koyanskaya
What a shocking betrayal of your fellow Disciples. And you got along with them so well, too.
[k]
Koyanskaya
I hate to think what Limbo or Muramasa would say if they could see you now...
[k]
[charaFace B 21]
Koyanskaya
I think it's time you seriously considered ending your life so you can apologize to them in person.
[k]
[charaTalk D]
[charaFace D 4]
Rasputin
Spare me the crocodile tears, Koyanskaya. The Lord doesn't forgive lies simply because they are as outwardly pretty as the one who speaks them.
[k]
Rasputin
Might I also suggest you practice your little performance in a mirror, to learn to better hide your inner ugliness?
[k]
[bgm BGM_EVENT_49 1.5 1.0]
[messageOff]
[charaTalk B,D]
[charaFace B 4]
[charaFace D 10]
[wt 1.2]
[charaFace B 23]
[charaFace D 6]
[wt 1.0]
[charaMove B -150,-65 0.2]
[charaMove D 150,-65 0.2]
[charaFadeout D 0.2]
[charaFadeout B 0.2]
[wt 0.2]
[cueSe Battle bac148 0 0.7]
[backEffect bit_talk_13 200,100]
[wt 0.3]
[cueSe Battle bac149 0 0.7]
[backEffect bit_talk_14 -200,-200]
[wt 0.3]
[cueSe Battle bac9]
[backEffect bit_talk_14 150,100]
[wt 0.3]
[cueSe Battle bac150 0 0.7]
[backEffect bit_talk_14 -150,-100]
[wt 0.6]
[bgmStop BGM_EVENT_49 1.5]
[charaTalk off]
[subBlurOff #A lens 1.0 normal]
[subCameraHome #A 1.0]
[cameraHome 1.0]
[wt 1.5]
[charaTalk on]
[charaTalk G]
[charaFace G 1]
[bgm BGM_MAP_23 0.1]
Kadoc
Okay, here's the plan. There're obviously gonna be priests up by the altars, right?
[k]
Kadoc
So we'll have [%1],[sr]Mash, Nemo, U-Olga Marie...
[k]
Kadoc
...and the dinosaur[line 2]Tepeu, crash the ritual for maximum impact.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[subRenderFadeout #A 0.1]
[charaLayer G normal]
[subCameraOff]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Tepeu
I can't be of any help in combat, but if you want me to distract the ocelomeh, I think that's a wise choice.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth O 1]
[charaDepth G 2]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[charaPut O 0,-200]
[charaFadeTime O 0.2 0.5]
Kadoc
(Never would've taken him for a pacifist... This Lostbelt really is uniquely weird.)
[k]
[charaFadeout O 0.1]
[charaFace G 1]
Kadoc
While you guys are fighting, Rasputin and Koyanskaya will rescue Da Vinci and Sion.
[k]
Kadoc
Not that we're going to be naïve enough to completely trust them. I'll keep an eye on them myself.
[k]
1Y-yeah, good idea.
2Okay, let's do it.
Kadoc
Then let's split up now. We'll take different routes to the altars.
[k]
Kadoc
The more attention you guys draw, the better our chances of success, so make sure you give them hell!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth E 1]
[charaDepth A 2]
[charaFace E 18]
[charaFace A 7]
[charaFadeinFSL E 0.1 -256,-50]
[charaFadeinFSR A 0.1 256,-50]
[wt 0.5]
[charaMoveReturnFSL E -256,-57 0.5]
[charaMoveReturnFSR A 256,-57 0.5]
[wt 1.0]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_MAP_23 1.0]
[wait wipe]
[cameraMove 0.1 0,0 1.01]
[charaSet G 1098252530 1 "Ocelotl 1"]
[charaSet H 1098252530 1 "Ocelotl 2"]
[charaSet I 1098252530 1 "Ocelotl 3"]
[charaSet J 1098252530 1 "Ocelotl 4"]
[charaSet K 1098252530 1 "Ocelotl 5"]
[charaSet L 1098252530 1 "Ocelotl 6"]
[charaSet M 1098252530 1 "Ocelotl 7"]
[charaSet N 1098252570 1 "Ocelotl 8"]
[charaScale G 0.8]
[charaScale H 0.8]
[charaScale I 0.9]
[charaScale J 0.9]
[charaScale K 0.9]
[pictureFrame]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[charaDepth R 1]
[charaDepth P 3]
[charaDepth S 4]
[charaFadein R 0.1 -120,-300]
[charaFadein P 0.1 0,-200]
[scene 172300]
[wt 1.0]
[se ad59]
[seVolume ad59 0 0]
[se ad769]
[seVolume ad769 0 0]
[seVolume ad59 1.0 0.8]
[seVolume ad769 1.0 0.8]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[seStop ad59 0.5]
[seStop ad769 0.5]
[se ad889]
[seVolume ad889 0 0]
[se ad647]
[seVolume ad647 0 0]
[seVolume ad889 0.5 1.0]
[seVolume ad647 0.5 0.8]
[effect bit_talk_lens_flare_fs]
[charaMove R 50,-300 5.0]
[charaFadeout P 1.5]
[wt 2.5]
[seStop ad889 2.0]
[wt 1.0]
[bgm BGM_EVENT_105 0.1]
[effectForceStop bit_talk_lens_flare_fs]
[charaFadein S 1.0 -100,-150]
[charaMove S -50,-350 11.0]
[wt 1.0]
[charaFadeout R 0.1]
[wt 3.5]
[charaFadeout S 1.0]
[wt 1.5]
[subCameraOn 2]
[charaLayer U sub #B]
[charaLayer F sub #B]
[charaLayer R sub #B]
[charaLayer A sub #B]
[charaLayer E sub #B]
[charaTalk on]
[charaScale U 1.2]
[charaScale F 1.2]
[charaDepth U 1]
[charaDepth F 2]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 0,300]
[charaFadein U 0.1 100,100]
[subRenderDepth #A 2]
[subRenderDepth #B 1]
[subCameraFilter #B maskEdge cut359_mask05 5 0,0,0,255 0]
[subRenderFadein #B 0.4 0,-200]
[subRenderMove #B 0,-300 0.3]
[wt 0.4]
Izcalli
Roar, warriors of Mictlān!
[k]
Izcalli
By the blood of the foolish deinos, all content to live without ever changing or accomplishing anything...
[k]
Izcalli
...the moon's path has at last regained its rightful color!
[k]
Izcalli
We send their blood to Xibalba, so that we may once again summon the great sun!
[k]
[messageOff]
[subRenderFadeout #B 0.4]
[charaLayer T sub #A]
[charaLayer G sub #A]
[charaLayer H sub #A]
[charaLayer I sub #A]
[charaLayer J sub #A]
[charaLayer K sub #A]
[charaLayer L sub #A]
[charaLayer M sub #A]
[charaLayer N sub #A]
[charaTalk off]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth H 2]
[charaDepth I 3]
[charaDepth J 4]
[charaDepth K 5]
[charaDepth L 6]
[charaDepth M 7]
[charaDepth N 8]
[charaFace G 0]
[charaFace H 0]
[charaFace I 0]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFadein T 0.1 0,200]
[charaFadein G 0.1 -650,190]
[charaFadein H 0.1 260,190]
[charaFadein I 0.1 100,215]
[charaFadein J 0.1 -300,210]
[charaFadein K 0.1 600,220]
[charaFadein L 0.1 -480,250]
[charaFadein M 0.1 380,250]
[charaFadein N 0.1 -65,250]
[wt 0.1]
[se ad647]
[seVolume ad647 0 0]
[seVolume ad647 0.4 0.5]
[subCameraFilter #A maskEdge cut359_mask08 3 0,0,0,255 0]
[subRenderFadein #A 0.4 -50,-300]
[subRenderMove #A 0,-300 0.3]
[wt 0.4]
Aboveground Ocelomeh
[image npc_language_17]![sr][image npc_language_17]!
[k]
[messageOff]
[seStop ad647 1.0]
[subRenderFadeout #A 0.4]
[subRenderFadein #B 0.4 0,-300]
[wt 0.4]
[charaTalk on]
[charaTalk F]
[charaFace F 3]
Izcalli
Long live the sun! Glory to Tezcatlipoca!
[k]
Izcalli
And a cruel, painful death to the conquerors!
[k]
Izcalli
These foreign invaders from Proper Human History may deny the coming of Mictlān's fifth sun, but their hearts burn with holy flame!
[k]
Izcalli
And with the sacrifice of their precious blood, the sun will once more grant our wish!
[k]
[messageOff]
[subRenderFadeout #B 0.4]
[se ad647]
[seVolume ad647 0 0]
[seVolume ad647 0.4 1.0]
[charaTalk off]
[subRenderFadein #A 0.4 50,-300]
[subRenderMove #A 0,-300 0.3]
[wt 0.4]
[shake 0.03 4 4 1.0]
Aboveground Ocelomeh
[image npc_language_19]![sr][image npc_language_19]!
[k]
[messageOff]
[charaFadeout F 0.1]
[charaFadeout U 0.1]
[seStop ad647 1.0]
[subRenderFadeout #A 0.4]
[wt 0.4]
[charaDepth R 1]
[charaDepth A 2]
[charaDepth E 2]
[charaScale A 1.2]
[charaScale E 1.2]
[charaScale R 1.2]
[charaTalk on]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 -100,200]
[charaFadein R 0.1 -650,-100]
[subCameraFilter #B maskEdge cut359_mask09 5 255,255,255,255 0]
[subRenderFadeinFSSideR #B 0.4 400,-100]
[subRenderMoveFSSideR #B 400,-200 0.3]
Mash
They're all so worked up! Their cheers are actually shaking the bridge!
[k]
1But this is also our chance!
2But look! Only Izcalli and a few priests are up near the altars now!
[charaFadeout A 0.1]
[wt 0.1]
[charaLayer U NORMAL]
[charaLayer F NORMAL]
[charaScale F 1.0]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 -90,200]
U-Olga Marie
Let's go, you two! Be careful not to fall off!
[k]
[messageOff]
[wipeout leftToRight 0.7 1.0]
[bgmStop BGM_EVENT_105 0.7]
[wait wipe]
[subRenderFadeout #B 0.1]
[charaFadeout E 0.1]
[charaLayer A NORMAL]
[charaLayer E NORMAL]
[scene 170500]
[wt 0.5]
[se ad59]
[seVolume ad59 0 0]
[se ad769]
[seVolume ad769 0 0]
[seVolume ad59 0.7 0.8]
[seVolume ad769 0.7 0.8]
[wipein rightToLeft 0.7 1.0]
[wait wipe]
[seStop ad59 0.5]
[seStop ad769 0.5]
[wt 0.5]
1Hold it!
2Not so fast! We're taking them back!
[cueSe SE_21 21_ade643 0.7 0.6]
[wt 0.3]
[charaTalk off]
[subRenderFadein #A 0.4 -50,-300]
[subRenderMove #A 0,-300 0.3]
[wt 0.4]
Aboveground Ocelomeh
[image npc_language_35_w9][image npc_language_35_w2][image npc_language_35_w1]...?[wt 1.0][cueSeStop 21_ade643 1.0][wt 1.0][shake 0.03 4 4 1.0][se ad647][seVolume ad647 0 0][seVolume ad647 0.4 1.0][sr][image npc_language_20], [image npc_language_20]!!!
[k]
[messageOff]
[seStop ad647 1.3]
[subRenderFadeout #A 1.0]
[wt 1.2]
[bgm BGM_BATTLE_48 0.1]
[charaFadeout T 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[charaLayer T normal]
[charaLayer G normal]
[charaLayer H normal]
[charaLayer I normal]
[charaLayer J normal]
[charaLayer K normal]
[charaLayer L normal]
[charaLayer M normal]
[charaLayer N normal]
[charaScale G 1.0]
[charaScale H 1.0]
[charaScale I 1.0]
[charaScale J 1.0]
[charaScale K 1.0]
[subCameraOff]
[charaSet G 1098252500 1 "Ocelotl 1"]
[charaSet H 1098252540 1 "Ocelotl 2"]
[charaTalk on]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Izcalli
I thought you would come, [&man:woman] of Proper Human[sr]History. Good. This wouldn't be as much fun otherwise.
[k]
Izcalli
We have all the hearts we need just now, but your heads still have some value.
[k]
Izcalli
You did manage to defeat a few ocelomeh, at least. Your heads will be the perfect finishing touch to this ritual.
[k]
[messageOff]
[charaTalk off]
[charaDepth G 1]
[charaDepth H 2]
[charaDepth F 3]
[charaFace G 0]
[charaFace H 0]
[se ad1025]
[charaFadeinFSL G 0.4 -280,-50]
[wt 0.2]
[seStop ad1025 0.5]
[charaFadeinFSR H 0.4 280,0]
[wt 1.0]
[charaTalk on]
[charaTalk F]
[charaFace F 8]
Izcalli
These are some of the oldest ocelomeh; they are our most exceptional warriors. Your pathetic Servants are no match for them.
[k]
[charaFace F 4]
Izcalli
This time, I won't let my guard down. I am the king of the ocelomeh, and the Tezcatlipoca who has lived for one year.
[k]
[charaFace F 6]
Izcalli
I have sworn on that name to rule all of Mictlān! On my honor, you conquerors will never best me again!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_48 0.4]
[wait fade]
[soundStopAll]
[end]