fgo-game-data/ScriptActionEncrypt/03/0300020460.txt

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2020-06-23 12:11:46 +00:00
03-00-02-04-6-0
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 1098153600 1 Gerda]
[charaSet E 98002000 1 Fou]
[charaSet H 98115000 1 Effect]
[scene 61400]
[fadein black 1.0]
[wait fade]
[se ad580]
[seVolume ad580 0 0.4]
[wt 0.8]
[se ad580]
[seVolume ad580 0 0.4]
[wt 0.8]
[se ad580]
[seVolume ad580 0 0.4]
[wt 1.5]
[seStop ad580]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gerda
Tree of Emptiness? The sun?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fou fou, fou!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
That's right. The Tree of Emptiness is like a huge tree that stretches all the way up to the sky. Have you ever heard of anything like that?
[k]
Mash
As for the sun, we were hoping you might know something about why it's so big here...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Gerda
Sorry... I don't know what you mean...[sr]I don't know anything about either of those...
[k]
[charaFace B 2]
Gerda
I've never heard any legends about a big tree like that,[sr]and the sun's always been that size.
[k]
Gerda
It's just like mountains always being made of fire or ice. That's just how it's always been! Nobody asks why!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaDepth B 10]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 2]
[charaFace B 2]
[charaFadein B 0.1 0]
Mash
I see...
[k]
[charaFace B 2]
Gerda
Ah.
[k]
Gerda
Oh no, did I say something to offend you, Lady Mash?[sr]I'm so sorry if my answer didn't satisfy you.
[k]
[charaFace A 6]
Mash
No, no, its fine![sr]Please don't worry about it.
[k]
[charaFace A 0]
Mash
You have nothing to apologize for.[sr]Right now, let's just focus on finding those herbs.
[k]
[charaFace B 1]
Gerda
Are you sure? Okay, thank you![sr]They should be pretty close by!
[k]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fou, fou fooou fooou.
[k]
[messageOff]
[bgmStop BGM_EVENT_77 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[se ad666]
[wt 1.2]
[seStop ad666 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
(Senpai...)
[k]
Mash
(In Norse mythology, the world tree[line 2][bgm BGM_EVENT_79 0.1 0.7][sr]Yggdrasil played a very important role.)
[k]
Mash
(I know she's young, but it seems a little strange that Gerda wouldn't know ANYTHING about it...)
[k]
1Yeah, you're right. It does.
[charaFace A 12]
Mash
(Right.)
[k]
2Maybe they just don't have any legends about Yggdrasil here?
[charaFace A 6]
Mash
(Th-that seems unlikely...)
[k]
[charaFace A 12]
Mash
(...but I suppose we can't completely rule it out...)
[k]
[charaFace A 0]
Mash
(Given that Lostbelts, by definition, are alternate histories that differ from Proper Human History... Worlds where the Pruning Theoretical Phenomenon continued to take place to the present day...)
[k]
Mash
(...it is possible that the Norse[sr]mythology we know was altered somehow.)
[k]
[charaFace A 7]
Mash
(Mountains of ice...mountains of fire...)
[k]
Mash
(...a strangely large sun...and giants...)
[k]
Mash
(I wonder if all these things that seem so strange to us might have something to do with some different version of Norse myth...)
[k]
Mash
(...assuming that the myth here[sr]was actually historical fact here.)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fou, fou!
[k]
Fou
Fo... Fo fo... Fo...[sr]Fooou...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_79 1.0]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[wt 1.0]
[charaFace A 2]
Mash
Senpai, Gerda! I'm sorry, but please stay[sr]still for a bit! Try not to make any sound...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad57]
[seVolume ad57 0 0.4]
[wt 2.5]
[seStop ad57]
[bgm BGM_EVENT_81 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Gerda
(Eep. Giant footsteps!)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
(Fou was the first to notice again. He must have sensed the giant's presence before we did.)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Gerda
(???)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
(I'm sorry, Gerda. This must be a lot for you to take in all at once. How can I put this...)
[k]
[charaFace A 1]
Mash
(Um, basically...Fou's got very good instincts!)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
(Fou! Fo fo fo.)
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Gerda
(Oh, I see. He looks very proud of that, too.)
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad57]
[seVolume ad57 0 0.4]
[wt 1.5]
[seStop ad57 1.0]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
(...)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
(...)
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gerda
(...)
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[se ad57]
[seVolume ad57 0 0.4]
[wt 1.5]
[seStop ad57 1.0]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
(...)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
(...)
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gerda
(...)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Mash
(Those footsteps aren't getting any quieter...[sr]It looks like the giant isn't about to leave.)
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Gerda
(Well of course not. We're almost there, after all.)
[k]
1(Almost where, exactly?)
2(Oh no. Don't tell me the medicinal herbs are[line 2])
[charaFace B 1]
Gerda
(This way. Follow me, but be very, very quiet.)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
[se ad13]
[wt 0.05]
[seStop ad13 0.1]
[wt 0.1]
[se ad13]
[wt 0.05]
[seStop ad13 0.1]
Mash
(Activating Ortinax's stealth mode. Its silencing talisman should muffle the engine and exhaust noise...)
[k]
Mash
(There, that should do it. Let's go, Master.)
[k]
[messageOff]
[wipeout leftToRight 0.7 1]
[bgm BGM_EVENT_81 1.0 0.5]
[wait wipe]
[charaFadeout A 0.1]
[wt 1.0]
[scene 61500]
[wipein rightToLeft 0.7 1]
[wait wipe]
[wt 0.5]
[shake 0.05 0 5 0.5]
[se ad57]
[wt 1.5]
[shake 0.05 0 5 0.5]
[se ad57]
[wt 1.5]
[seStop ad57]
[se ad665]
[wt 1.0]
Gerda
(This is the place!)[bgm BGM_EVENT_81 1.0 1.0]
[k]
Gerda
(There, look. See all the grass?[sr]There's even flowers, too!)
[k]
Gerda
(They say that long ago, there used to be places like that outside our village, too. Places where animals and flowers could grow and thrive.)
[k]
Gerda
(They say it happens waaay up high in places between fire and ice mountains all the time.)
[k]
Gerda
(So I thought about it,[sr]and decided to climb the ice mountain side.)
[k]
Gerda
(Not that it was much of a choice, since humans can't climb the fire mountains, right? We'd get burned up.)
[k]
Mash
(I see. That does make sense...)
[k]
Mash
(Maybe it's because we're relatively high up near the fire that the ice and snow have melted here...)
[k]
Mash
(The air is nice and warm, and you can see the land.[sr]That must be why plants and flowers can grow here.)
[k]
Mash
(It's almost like a garden...)
[k]
[messageOff]
[se ad57]
[shake 0.05 0 4 0.3]
[wt 1.0]
[seStop ad57]
[se ad57]
[shake 0.05 0 4 0.3]
[wt 1.0]
[seStop ad57]
[se ad665]
[wt 1.0]
1(It IS beautiful here...)
2(Um, I can't help but notice the giants...)
Mash
(Y-yes, there are giants walking around here, too.[sr]But that has helped us learn something, Senpai!)
[k]
Mash
(It looks like Norse giants can live in all[sr]kinds of environments, not just cold ones!)
[k]
Mash
(In fact, judging from the way they're gathered here,[sr]they may even prefer warmer climates.)
[k]
Mash
(...I guess they don't like the cold, either.)
[k]
1(There are a lot of them here...)
2(This is going to make things difficult...)
Mash
(...That's true.)
[k]
Mash
(I suggest we whittle the giants' numbers down a bit, collect the herbs we're after...)
[k]
Mash
(...then quickly activate the Ollerus Boards' thruster mode to make an emergency getaway.)
[k]
Fou
(Fo fou.)
[k]
Mash
(So far, our path has been through the eastern ice forest, but the west looks to be a steep, snowy slope.)
[k]
Mash
(So if we can just get to that slope,[sr]and ski down the rest of the way...)
[k]
Gerda
(Yes! If you're good skiers,[sr]that will work! I think.)
[k]
Gerda
(But how can we? We don't have any skis...)
[k]
1(Don't worry, we've got that part covered.)
2(We've got something even better!)
[bgmStop BGM_EVENT_81 1.0]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Gerda
Huh? [messageShake 0.05 5 5 0.5]You brought skis with you!?[sr]Where are they?
[k]
[messageOff]
[charaFace B 2]
[wt 1.0]
Gerda
...Oops. I'm so sorr[line 2]
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[cueSe Battle bac428]
[shake 0.05 2 2 1.5]
[wt 2.0]
[bgm BGM_EVENT_80 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Fou
Fou faaau! Kyau!!!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
It's okay, Gerda! We'll just, um,[sr]start the operation sooner than we expected!
[k]
[charaFace A 2]
Mash
Senpai, requesting orders and support!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad57]
[seVolume ad57 0 0.5]
[shake 0.05 0 4 0.3]
[wt 0.8]
[se ad57]
[seVolume ad57 0 0.7]
[shake 0.05 0 5 0.3]
[wt 0.8]
[se ad57]
[seVolume ad57 0 1.0]
[shake 0.05 0 6 0.3]
[wt 0.8]
[seStop ad57]
[cueSe Battle bac428]
[shake 0.05 2 2 1.5]
[wt 2.0]
1Right! Now let's get this operation underway!
2First mission: reduce the giants' numbers!
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Understood, Master![sr]Switching Ortinax from stealth mode to combat mode!
[k]
Mash
...Moving to intercept the enemy now!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]