fgo-game-data/ScriptActionEncrypt/03/0300040340.txt

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2021-06-03 08:03:46 +00:00
03-00-04-03-4-0
[soundStopAll]
[charaSet A 1019001 1 Rama]
[charaSet B 1098167600 1 "Demon Kali"]
[charaSet C 3031001 1 Nezha]
[charaSet D 8001400 1 Mash]
[charaSet E 3004001 1 Karna]
[charaSet F 98115300 1 Holmes]
[charaSet G 1098167700 1 "Sacred Beast"]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 75004]
[bgm BGM_EVENT_80 0.1]
[fadein black 0.5]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaMoveScale H 1.1 0.2]
[charaFadein A 0.1 1]
[wt 0.1]
[effect bit_talk_v_slash01]
[wt 0.1]
[cueSe Battle ad85]
[wt 0.1]
[flashin once 0.2 0.2 FFFFFF80 FFFFFF80]
[wt 0.2]
[charaFadeout A 0]
[charaScale A 1.0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.2]
[se bac167]
[fowardEffect bit_talk_14]
[flashin once 0.2 0.2 FFFFFF80 FFFFFF00]
[charaShake B 0.05 3 2 0.8]
[wt 1.0]
[charaMove B 0,-50 1.4]
[wt 0.2]
[charaFadeout B 0.3]
[se ad716]
[wt 0.6]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Nezha
There are. More than. I expected.[sr]This could. Be troublesome.
[k]
[charaFace C 2]
Nezha
...!?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.3]
[se ad728]
[wt 2.0]
[se ad649]
[seVolume ad649 0 0.3]
[wt 0.6]
[seStop ad649 0.6]
[wt 0.5]
Person's Voice
Aah! Stay back! Get away from me...!
[k]
Person's Voice
P-please, dear god, s-s-s-save m[line 2]
[k]
[se ad161]
[wt 0.3]
[se ad342]
[wt 1.0]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Mash
Ah...!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 0.2]
[se bac7]
[charaPut J 1]
[charaScale J 1.1]
[charaEffect J bit_bolg_01]
[wt 0.5]
[flashin once 0.1 0.1 FFFFFFD0 FFFFFF00]
[wt 0.1]
[fowardEffect bit_talk_14]
[se bac361]
[se bac358]
[charaShake B 0.05 3 2 0.8]
[wt 0.5]
[charaEffectStop J bit_bolg_01]
[charaMove B 0,-50 1.4]
[wt 0.2]
[charaFadeout B 0.3]
[wt 0.2]
[se ad716]
[wt 1.0]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Karna
...It's my fault. I was one step too late.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Rama
These people have no weapons with which to defend themselves.
[k]
Rama
If their homes are destroyed, there is nothing they can do to avoid being eaten... This is horrific.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Karna
I've been focusing on the kali going after the more fragile houses, but there seems to be no end to them. It's becoming a problem.
[k]
Karna
I could wipe them all out at once with my Noble Phantasm...but that would also end up destroying the very people and homes we are trying to protect.
[k]
1Then that's definitely not an option!
2We'll just have to do the best we can taking them out one at a time!
[charaFace E 0]
Karna
Agreed. This is truly a race against time.[sr]Every second counts when eliminating these monsters.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectDestroy I]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[se ad13]
[wt 0.2]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Holmes
Good grief. When I decided to stay out of sight so as not to interfere with your information gathering, I never expected you would end up suddenly fighting such an intense battle.
[k]
Holmes
It would seem I'll need to run all the instruments at full power so as not to miss any data. So much for my break... Hm?
[k]
[charaFace F 0]
Holmes
Hold it. There is something else headed your way.
[k]
Holmes
Many somethings, I should say. And all distinctly different from the creatures you're currently fighting.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
!?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad604]
[wt 1.0]
[se ad678]
[seStop ad604 0.3]
[wt 0.8]
[se ad322]
[effect bit_talk_impactlanding 0,-500]
[shake 0.05 0 2 1.0]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 1]
[charaMove G 0,-20 0.3]
[wt 2.0]
[charaMove G 1 0.5]
[se ade246]
[wt 1.0]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rama
What are these white beasts? Are they hostile too?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
No, look! They're attacking the kali!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[charaMoveScale G 1.1 0.2]
[effect bit_talk_41]
[shake 0.05 4 2 0]
[cueSe Servants_402900 bac727]
[wt 0.5]
[fadeout black 0.2]
[cueSeStop bac727 0.3]
[wait fade]
[charaFadeout G 0]
[effectStop bit_talk_41]
[shakeStop]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0 1]
[fadein black 0.1]
[wait fade]
[flashin once 0.1 0.1 FFFFFFD0 FFFFFF00]
[wt 0.1]
[fowardEffect bit_talk_14]
[se bac361]
[se bac358]
[charaShake B 0.05 3 2 0.8]
[wt 0.5]
[charaMove B 0,-50 1.4]
[wt 0.2]
[charaFadeout B 0.3]
[wt 0.2]
[se ad144]
[wt 1.0]
1So, they're on our side!?
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Karna
...Not necessarily.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.2]
[se ade246]
[shake 0.05 2 2 1.0]
[wt 1.5]
[seStop ad711 0.3]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Rama
I am not sure if they eat people, or if they hunt kali and simply mistook us for them...
[k]
[charaFace A 5]
Rama
...but they're coming after us, too.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Then I guess there's no point in wondering how these new creatures might affect the situation.
[k]
Mash
We'll just have to follow Karna's lead and put everything we have into fighting back.
[k]
[charaFace D 5]
Mash
We can't let harm come to anyone else![sr]Please give us your orders, Master!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]