779 lines
12 KiB
Plaintext
779 lines
12 KiB
Plaintext
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$91-60-30-01-1-0
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[soundStopAll]
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[charaSet A 6030000 1 Danzo]
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[charaSet B 6019001 1 "Fuuma Kotarou"]
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[charaSet C 5009001 1 "Da Vinci"]
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[charaSet D 9005001 1 Holmes]
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[charaSet E 99502600 1 Mash]
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[charaSet F 98111500 1 Static]
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[charaSet G 6030000 1 Silhouette_Danzo]
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[charaFilter G silhouette 00000080]
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[scene 10001]
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[wipeFilter cinema 0.5 0]
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[fadein black 1.5]
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[wait fade]
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[wt 2.0]
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@
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...Lord [image berserker_language_5].
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[k]
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@
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Lord [image berserker_language_5].[sr]Lord [image berserker_language_5].
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[k]
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[messageOff]
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[se ad15]
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[wt 1.0]
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[se ad31]
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[effect bit_talk_noise_gr]
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[wt 1.0]
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[bgm BGM_EVENT_41 0.1]
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@
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I knew it... I can't play it back.
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[k]
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@
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My memories are just too damaged.
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[k]
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[messageOff]
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[se ad15]
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[se ad15]
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[wt 1.0]
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@
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Even though I have been reborn as a Heroic Spirit...
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[k]
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@
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No... Even though I have gained this shadow of my old form, the damage to my memories remains extensive.
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[k]
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@
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I am Danzo. Katou Danzo. A mechanical[sr]puppet ever on the verge of breaking down.
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[k]
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@
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If I had only materialized without all this damage,[sr]I might have been of better use to Master.
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[k]
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@
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As it stands now, my combat functionality[sr]should be more than adequate...
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[k]
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@
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Still, I cannot help but wonder how[sr]things might have gone differently.
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[k]
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@
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What if I had materialized without all this damage?
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[k]
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@
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What if I had arrived altogether blank,[sr]without archives full of fragmented data?
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[k]
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@
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But, then, for some reason...
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[k]
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@
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...whenever I start thinking things like that...
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[k]
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@
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...two conflicting thoughts flash through my head:
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[k]
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@
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...That I am fine just the way I am now...and that[sr]it is better I retain memories of my past...
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[k]
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@
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...Even if most of them remain out of reach.
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[k]
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[messageOff]
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[se ad15]
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[wt 0.5]
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[se ad15]
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[wt 1.0]
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[se ad31]
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[wt 1.0]
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[seStop ad31 1.0]
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@
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Why?
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[k]
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[messageOff]
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[wt 2.0]
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[fadeout white 1.0]
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[bgmStop BGM_EVENT_41 1.0]
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[wait fade]
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[wipeOff]
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[effectStop bit_talk_noise_gr]
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[scene 10000]
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[wt 1.0]
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[fadein white 1.0]
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[fadeout black 1.0]
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[wait fade]
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[scene 10200]
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[wt 0.5]
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[fadein black 1.0]
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[wait fade]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 1]
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[wt 0.4]
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[bgm BGM_EVENT_2 0.1]
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@Da Vinci
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You've been having daydreams?
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[wt 0.4]
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@Danzo
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Yes, I have. Which is odd, because[sr]I was not designed for such things.
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[k]
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@Danzo
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At least, there is nothing mentioned about daydreaming in my technical specifications.
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[k]
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[charaFace A 4]
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@Danzo
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I am a machine. For me to stand around and...space out, as you might say, in this manner...
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[k]
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[charaFace A 0]
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@Danzo
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...should be unthinkable.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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And this has been happening more and more often lately, huh. But never during a Rayshift, or combat training?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Danzo
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Correct.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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So it only happens when you're idle[line 2]er, on standby in Chaldea. Yeah, I think that's worth looking into.
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[k]
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@Da Vinci
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Come on then, let's get you checked out in the infirmary. Just give me a sec while I assign some resources for it.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Danzo
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Oh, uh...[sr]Well...
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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[wt 1.0]
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[charaFace C 0]
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@Da Vinci
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Poor choice of words? Sorry 'bout that. Let's go run some diagnostics on you then, starting with a diagnostic scan.
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[k]
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[charaFace C 4]
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@Da Vinci
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Honestly, I'd like to go ahead and analyze your whole body while we're at it, not just your head...
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[k]
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[charaFace C 0]
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@Da Vinci
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...but seeing as you're Kashin Koji's masterpiece, and he was one of the greatest necromancers to ever live, that may not really be in the cards.
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[k]
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@Da Vinci
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So our first order of business will be getting to the bottom of this daydreaming business. Sound good?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Danzo
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...Yes, that sounds very good.[sr]Thank you, Lady Da Vinci.
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[k]
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[messageOff]
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[fadeout black 1.5]
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[bgmStop BGM_EVENT_2 1.5]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 2.0]
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[scene 10200]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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[wt 0.4]
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@Holmes
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...All right, I've got the scan results.
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[k]
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@Holmes
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There seems to be some manner of...bug in Danzo's central processor, localized within her database.
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[k]
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?1:A bug?
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?2:What kind of bug?
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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Well, it may not be a bug at all. It's even possible it's some sort of magecraft-based virus, for want of a better term.
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[k]
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@Da Vinci
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But since this data shouldn't normally exist, it's safe to say it's responsible for these daydreams she's been having.
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[k]
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[charaFace C 4]
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@Da Vinci
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Normally, we'd fight magecraft with magecraft to handle these sorts of Spirit Origin abnormalities...
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[k]
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[charaFace C 0]
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@Da Vinci
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...but since she used to be a machine before she became a Heroic Spirit, that gives us alternative options.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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While healing spells designed for human bodies won't suffice for this particular malady, we do have some other treatment options here at Chaldea.
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[k]
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@Holmes
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We will sync her central processor with Chaldea's[sr]servers and run our strongest anti-malware program. [wt 0.5][charaFace D 4]By which I mean, um...
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[k]
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[charaFace D 0]
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@Holmes
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...you, [&Mr.:Ms.] [%1].
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[k]
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@Holmes
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We will use the simulator to send your consciousness directly into Ms. Danzo's database.
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[k]
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?1:...Of course you will.
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Da Vinci
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I'm glad you understand.[sr]All right, let's get started.
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[k]
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[charaFace C 0]
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@Da Vinci
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Danzo's in the infirmary right now,[sr]in hibernation mode. Sleeping, basically.
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[k]
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?2:Where is she now?
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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Lying down in the infirmary. She's in hibernation mode right now...sleeping, more or less.
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[k]
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?!
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@Da Vinci
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We've already got her synced up with Sheba,[sr]so all that's left is to send you in.
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[k]
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@Da Vinci
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Once you're inside her mind, all you have to do is find the bug in her database and destroy it. And since we still have all the data from Shimousa[line 2]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Holmes
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It will be just as though you are dreaming your way into her database, only via the simulator.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Da Vinci
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Oh, I'll make sure to patch in your magical circuit too. That way, you ought to be able to use combat summons and Mystic Codes inside her memory.
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[k]
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@Da Vinci
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We could also send a single Heroic Spirit along with you for good measure, but[line 2]
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 1.0]
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[se ad73]
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[fowardEffect bit_talk_quickmove]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 0,-40]
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[charaMove B 0,0 0.1]
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[wt 0.1]
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@Fuuma Kotarou
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Master.
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[k]
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@Fuuma Kotarou
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Please, take me with you.[sr]I promise you won't regret it.
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[k]
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?1:You do seem like the ninja for the job.
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?2:That'd be great!
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?!
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_2 1.0]
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[wait fade]
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[charaFadeout B 0.1]
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[scene 10000]
|
|||
|
|
|||
|
[wt 1.5]
|
|||
|
|
|||
|
[charaPut F 1200,1200]
|
|||
|
[charaEffect F bit_talk_10_LowLevel]
|
|||
|
|
|||
|
[fadein black 1.0]
|
|||
|
[wait fade]
|
|||
|
|
|||
|
[se ade42]
|
|||
|
|
|||
|
|
|||
|
[wt 2.5]
|
|||
|
|
|||
|
[scene 46100 1.5]
|
|||
|
|
|||
|
|
|||
|
[se ad462]
|
|||
|
[seVolume ad462 0 0.5]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
|
|||
|
[charaPut F 1]
|
|||
|
[wt 0.1]
|
|||
|
[se ad13]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.4 1]
|
|||
|
[wt 0.4]
|
|||
|
@Mash
|
|||
|
Can you hear me, Senpai?
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
I've confirmed your connection to Danzo's database.[sr]You should both be in one of her records now.
|
|||
|
[k]
|
|||
|
|
|||
|
@Mash
|
|||
|
That is, you should be in one of her memories.
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[charaPut F 1200,1200]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[cameraMove 1.5 -75,0 1.2]
|
|||
|
[wt 1.8]
|
|||
|
|
|||
|
[cameraMove 1.5 75,0 1.2]
|
|||
|
[wt 2.0]
|
|||
|
|
|||
|
[cameraHome 1.0]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
?1:This is...
|
|||
|
?2:This place seems kind of familiar...
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Fuuma Kotarou
|
|||
|
If my own memory serves, Master, this is[line 2]
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[seStop ad462 2.0]
|
|||
|
|
|||
|
[se ad452]
|
|||
|
[wt 1.5]
|
|||
|
[seStop ad452 0.1]
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
|
|||
|
[charaDepth G 2]
|
|||
|
[charaDepth A 1]
|
|||
|
|
|||
|
[charaFace G 0]
|
|||
|
[charaFadein G 0.4 1]
|
|||
|
|
|||
|
[wt 1.2]
|
|||
|
[charaFace A 1]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaFadeout G 0.7]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[bgm BGM_EVENT_25 0.1]
|
|||
|
[charaTalk on]
|
|||
|
|
|||
|
@Danzo
|
|||
|
Welcome, Master.[sr]Welcome, Lord Kotarou.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Huh!?
|
|||
|
?2:Danzo!
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
@Danzo
|
|||
|
Thank you for coming all this way, Master.[sr]I am Danzo's sense of self.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaSet C 98111500 1 "Da Vinci"]
|
|||
|
[charaSet D 98115300 1 Holmes]
|
|||
|
|
|||
|
[charaPut F 1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 0,-90]
|
|||
|
@Da Vinci
|
|||
|
Oh good, your guide is here. Thanks to Danzo's mechanical nature, she can direct her consciousness to her own mind even when her body is hibernating.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 1]
|
|||
|
|
|||
|
|
|||
|
@Da Vinci
|
|||
|
I've gotta say, these mechanical Heroic[sr]Spirits have a lot going for them.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 0]
|
|||
|
@Da Vinci
|
|||
|
Anyway, if you have any questions about anything that happens there, she'll probably know what's up.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 0]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Holmes
|
|||
|
Ms. Danzo's database is essentially the equivalent of a human brain's memory. However, unlike a human, her memories are usually unerringly accurate.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
@Holmes
|
|||
|
It would be no exaggeration to say that they are a perfect copy of the world as she experienced it at that time.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 6]
|
|||
|
@Holmes
|
|||
|
Tell me, Ms. Danzo, what year is it there?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaPut F 1200,1200]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 4]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Danzo
|
|||
|
...I'm not sure.[sr]I don't remember ever seeing a place like this before.
|
|||
|
[k]
|
|||
|
|
|||
|
@Danzo
|
|||
|
Lord Holmes is right. I record everything I see, hear, smell, and touch exactly as I experience it...
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace A 5]
|
|||
|
@Danzo
|
|||
|
And yet...I have no memory of this place whatsoever!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 0]
|
|||
|
@Danzo
|
|||
|
Perhaps this is a fragment of one of my lost memories?
|
|||
|
[k]
|
|||
|
|
|||
|
?1:I don't think so.
|
|||
|
?2:I think this is Shimousa.
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFace A 2]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Fuuma Kotarou
|
|||
|
It is, Master.[sr]I'm sure of it.
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFace B 2]
|
|||
|
@Fuuma Kotarou
|
|||
|
This is Shimousa Province in the sixteenth year of the Kan'ei period, 1639! Lady Danzo should have no record of this time or place!
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_25 0.1]
|
|||
|
[charaFace B 5]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[charaFace B 2]
|
|||
|
@Fuuma Kotarou
|
|||
|
Master! Get back!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 2]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Danzo
|
|||
|
Lord Kotarou! Master! Something ominous is coming... Something with a lot of magical energy!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace A 4]
|
|||
|
@Danzo
|
|||
|
And, that's not all...[sr]Something is...happening to...
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
|
|||
|
[se bac270]
|
|||
|
[wt 0.5]
|
|||
|
[seStop bac270 3.0]
|
|||
|
|
|||
|
[scene 46102 1.5]
|
|||
|
[wt 3.0]
|
|||
|
|
|||
|
[bgm BGM_EVENT_3 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 2]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Danzo
|
|||
|
...the sky!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
?1:Monsters incoming!
|
|||
|
|
|||
|
?2:Both of you, prepare for battle!
|
|||
|
|
|||
|
[charaTalk off]
|
|||
|
[charaFace A 2]
|
|||
|
[charaFadein A 0.1 2]
|
|||
|
[charaFace B 2]
|
|||
|
[charaFadein B 0.1 0]
|
|||
|
@Fuuma & Puppet
|
|||
|
Yes, Master!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaTalk on]
|
|||
|
[messageOff]
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
?!
|
|||
|
|
|||
|
[se ad463]
|
|||
|
[wt 1.0]
|
|||
|
[seStop ad463 0.5]
|
|||
|
|
|||
|
[charaPut F 1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 0]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
@Mash
|
|||
|
Unknown hostile data is about to make contact with you, Senpai! Please be careful!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 0.5]
|
|||
|
[bgmStop BGM_EVENT_3 0.5]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|