fgo-game-data/ScriptActionEncrypt/03/0300041510.txt

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2021-06-03 08:03:46 +00:00
03-00-04-15-1-0
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 1039001 1 Lakshmi]
[charaSet C 1019001 1 Rama]
[charaSet D 23003001 1 Ganesha]
[charaSet E 1098127610 1 Peperoncino]
[charaSet F 98115300 1 Holmes]
[charaSet G 1098166700 1 Asha]
[charaSet H 1098167900 1 Tell]
[charaSet I 1098176200 1 Aśvatthāman]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 75007]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_24 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Peperoncino
Aśvatthāman! Of all the times for him to show up!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Holmes
Indeed, I was just about to remind you.[sr]I assume none of you have forgotten what day it is.
[k]
Holmes
Today is the Kali Yuga, when the[sr]entire world is unmade and recreated.
[k]
Holmes
If we are to safely avoid its effects, I might suggest that you begin your retreat toward the Border. Alacrity would be advisable.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Lakshmi
Can't you see what we're dealing with here, detective? We can't possibly turn our backs on this opponent.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Ganesha
Dammit, it's just been one thing after another!
[k]
[charaFace D 4]
Ganesha
Oh, I almost forgot. What're you doing here, Asha?[sr]Where's your dad?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Asha
He... He hurt his leg,[sr]and he's at the healer's right now...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Ganesha
Gotcha... That sounds serious, but right now, you've gotta get outta here and hide, Asha!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Asha
O-okay...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaSet G 98002000 1 Fou]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Aśvatthāman is bound to come[sr]after us if we try to run away.
[k]
Mash
Since we destroyed the giant kali, the townspeople should be able to look after themselves.
[k]
Mash
So, I think the best thing we could[sr]do now is try to make a break for it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Rama
There are two problems with that idea.[sr]First, Aśvatthāman is a powerful Servant.
[k]
Rama
With all of us so exhausted, merely escaping him isn't going to be easy.
[k]
Rama
If we're not careful, he'll end up mowing us down the moment we turn our backs on him.
[k]
Rama
And second, I'd really like to finish[sr]Tell off while we have the chance.
[k]
Rama
We need to eliminate him if we're going to defeat Arjuna, and we may never get another chance like this again!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Ganesha
Yeah, but... What about, you know, our lives?[sr]Shouldn't surviving be our first priority?
[k]
Ganesha
I mean, even if we do manage to take him down, what's the point if we all end up dead 'cause we failed to get away?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Rama
I know. I know, but...! Grr, dammit!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.4 0,-20]
[charaMove H 0,0 0.8]
[wt 0.4]
[se ad60]
[wt 0.2]
[seStop ad60]
[wt 0.2]
Tell
Nn...gh...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Lakshmi
Tch, just what we needed.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
Aśvatthāman
You awake now? Good, then you can help me take care of these guys. Especially since you were supposed to[line 2]
[k]
[bgmStop BGM_EVENT_24 0.5]
[charaFace I 4]
Aśvatthāman
What the!?
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.2]
[cueSe Servants_203000 bac724]
[effect bit_shot_01]
[wt 0.5]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
[wt 0.2]
[cueSe Servants_203000 bac726]
[fowardEffect bit_talk_14]
[charaShake I 0.05 3 3 0.3]
[wt 1.0]
[effectStop bit_shot_01]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Tell
(Huff... Huff...) Nope, I just can't seem to remember anything from my old life.
[k]
[bgm BGM_EVENT_82 0.1]
Tell
But...I do remember there was something from it I was forced to forget.
[k]
Tell
That's right... I know there was something real important to me...something I don't have anymore.
[k]
Tell
And I know you and that god were the ones who took it!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Are they falling out with each other!?[sr]No, wait. It looks like...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Peperoncino
It looks like William Tell was never a complete Lōkapāla to begin with.
[k]
[charaFace E 1]
Peperoncino
At any rate, now's our chance to run for it![sr]Let's get out of here!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Fou
Fo fooou!
[k]
1Okay, let's go, everyone! But keep an eye out in case anyone comes after us!
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[se ad667]
[wt 0.1]
[se ad443]
[wt 0.1]
[se ad444]
[wt 0.1]
[se ad133]
[wt 2.0]
[seStop ad667 0.5]
[seStop ad443 0.5]
[seStop ad444 0.5]
[seStop ad133 0.5]
[wt 1.5]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Aśvatthāman
Wha...!? Hey, get back here, dammit! Oh, now I am REALLY PISSED!!! You're gonna pay for that, old ma[line 2]
[k]
[bgmStop BGM_EVENT_82 1.0]
[charaFace I 4]
Aśvatthāman
He's gone too. Guess he must've used Vāyu's power to make an escape. I doubt he'll last long with those wounds if he pushes himself too hard, but still... Dammit!
[k]
[charaFace I 4]
Aśvatthāman
Well, if I can only go after one of 'em...might as well stick to the ones I can see.
[k]
[messageOff]
[wipeout rightToLeft 1.0 1]
[wait wipe]
[charaSet G 1098124510 1 "Da Vinci"]
[charaSet H 98115000 1 "Effect 2"]
[charaFadeout I 0.1]
[wt 1.0]
[scene 74903]
[wipein leftToRight 1.0 1]
[wait wipe]
[bgm BGM_EVENT_24 0.1]
[se ad667]
[wt 0.1]
[se ad443]
[wt 0.1]
[se ad444]
[wt 0.1]
[se ad133]
[wt 1.0]
[seStop ad667 0.5]
[seStop ad443 0.5]
[seStop ad444 0.5]
[seStop ad133 0.5]
[wt 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Aśvatthāman is coming after us![sr]I was afraid this might happen!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut H 2000,2000]
[charaEffect H bit_talk_lightning_01r]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Rama
Keep running! I'll hold him off at the rear!
[k]
[charaFace C 0]
Rama
I know about his amazing regenerative abilities.[sr]They practically make him immortal.
[k]
Rama
I may not be able to defeat him now, but I would at least like to stop him from coming after us.
[k]
[charaFace C 4]
Rama
Of course, since he'll recover from most damage as soon as we inflict it on him, I'll probably have to cut off both his legs to do even that.
[k]
[charaFace C 2]
Rama
Dammit, that's just as much work as defeating him! Especially while trying to make an escape at the same time!
[k]
[charaFace C 0]
Rama
Hmm...?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.5]
[charaTalk I]
[charaFace I 4]
[se ad443]
[charaFadein I 0.4 -50,0]
[charaMove I 0,0 0.6]
[wt 0.6]
[seStop ad443]
[wt 0.3]
[fadeout dc143c 0.1]
[se ad231]
[wait fade]
[charaFace I 2]
[wt 0.1]
[fadein dc143c 0.1]
[wait fade]
[wt 0.5]
[charaMove I 0,-20 0.4]
[wt 0.2]
[se ad144]
[seVolume ad144 0 0.5]
[wt 0.5]
[charaFace I 5]
[charaPut H 1]
[se ad137]
[se ad61]
Aśvatthāman
Ghh... Of all the...stupid times![sr]Rrgh... Damn...it...
[k]
Aśvatthāman
That damn...conceptual arrow must've triggered it...![sr]Ghh... Aaaaaahhh!
[k]
[charaFadeout I 0.1]
[seStop ad137 0.5]
[seStop ad61 0.5]
[wt 0.1]
[charaPut H 2000,2000]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Rama
Now he's writhing around on the ground and sweating like a pig... What's going on? It looks like... he's in pain?
[k]
[charaFace C 5]
Rama
I don't know what's going on, but I'm not about to look this particular gift horse in the mouth! Let's get out of here while we can!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1]
[se ad137]
[se ad61]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 0,-20]
Aśvatthāman
Khh, guh... Dammit... Now I'm...really pissed...!
[k]
[messageOff]
[seStop ad137 0.5]
[seStop ad61 0.5]
[fadeout black 1.0]
[bgmStop BGM_EVENT_24 1.0]
[wait fade]
[charaFadeout I 0.1]
[charaPut H 2000,2000]
[charaEffectStop H bit_talk_lightning_01r]
[charaEffectStop H bit_talk_06b2]
[se ad667]
[wt 0.1]
[se ad443]
[wt 0.1]
[se ad444]
[wt 0.1]
[se ad133]
[wt 2.0]
[seStop ad667 0.5]
[seStop ad443 0.5]
[seStop ad444 0.5]
[seStop ad133 0.5]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Lakshmi
Now that they know about me, I'm sure the false god won't hesitate to erase me with everything else he doesn't want in the world.
[k]
[charaFace B 5]
Lakshmi
You're certain that I can avoid the cataclysm as long as I'm on board your ship, yes?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Da Vinci
Absolutely! [wt 0.5][charaFace G 5]...Speaking of which, it looks like[sr]Arjuna's started to charge up his Noble Phantasm, right on schedule!
[k]
[messageOff]
[bgmStop BGM_EVENT_70 0.7]
[wipeout rectangleStripUpToDown 0.7 1]
[wait wipe]
[charaFadeout G 0.1]
[charaPut J 1200,1200]
[charaSet A 1098176300 1 "God Arjuna"]
[imageSet I cut063_cinema 1]
[charaScale I 1.01]
[charaTalk depthOff]
[charaDepth I 3]
[charaDepth H 2]
[charaDepth A 1]
[scene 75601]
[charaTalk A]
[charaFace A 0]
[pictureFrame cut063_cinema]
[charaFadein A 0.1 -150,-50]
[wt 0.5]
[wipein rectangleStripDownToUp 0.7 1]
[wait wipe]
God Arjuna
...
[k]
[messageOff]
[charaPut H 210,-20]
[cueSe Battle bac66]
[seVolume bac66 0 0.5]
[charaEffect H bit_talk_arjuna_np_charge01]
[wt 0.4]
[se ad750]
[wt 4.8]
[wipeout rectangleStripDownToUp 0.7 1]
[cueSeStop bac66 0.7]
[seStop ad750 0.7]
[wait wipe]
[charaPut H 3000,3000]
[charaFadeout A 0.1]
[pictureFrame]
[wt 0.5]
[scene 74903]
[charaSet A 8001410 1 Mash]
[charaSet H 1098123010 1 Meunière]
[charaSet I 1098123210 1 Goredolf]
[charaTalk depthOn]
[wipein rectangleStripUpToDown 0.7 1]
[wait wipe]
[wt 1.0]
[charaPut J 1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
Confirming our distance from Arjuna now...[wt 0.5][bgm BGM_EVENT_70 0.1][sr]Good, we should be safe here.
[k]
Holmes
The one thing we must avoid at all costs is a direct attack on the Border.
[k]
Holmes
We can't escape to Void Space without a vehicle capable of a Zero Sail, after all.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Mash
We're only a few hundred meters away from the rendezvous. It looks like we won't have any trouble reaching it in time.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Peperoncino
I can hear the Border's engine now![sr]Ahh, home sweet home!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Goredolf
Now don't start that! This is NOT your home, dammit!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Ganesha
All that aside, I still kinda wonder why Aśvatthāman stopped chasing us.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Rama
I don't think he stopped so much as he[line 2]
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaPut J 1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Meunière
Good, I've got a visual on your position! We'll get ready for the Zero Sail as soon as we rendezvous!
[k]
[charaFace H 2]
[bgmStop BGM_EVENT_70 0.6]
Meunière
Wait... Huh!? Hold up! Hold everything!
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaPut J 1200,1200]
[charaFadeout H 0.1]
[wt 0.5]
[scene 51606]
[charaSet A 1098123370 1 Koyanskaya]
[charaSet H 1098123000 1 Meunière]
[charaSet I 1098123200 1 Goredolf]
[charaSet F 9005001 1 Holmes]
[fadein black 0.5]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaPut J 1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]What is it, Meunière!? If this is about taking a bathroom break, you should've thought of that before we left![-]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Meunière
What? No! There's a Servant right next to the rendezvous point!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
Goredolf
What!? Did one of them come after us!?[sr]This is terrible! What if they attack the Border!?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 5]
[charaFadein F 0.1 1]
Holmes
No... We need not worry about that. Based on these readings I'm seeing, the answer is plain to see.
[k]
Holmes
They're wounded.
[k]
Holmes
This Servant has clearly been so gravely injured that they are no longer able to move.
[k]
Holmes
Furthermore...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 7]
[charaFadein I 0.1 1]
Goredolf
F-furthermore?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
...it is a Servant we are all familiar with, Director Goredolf. Though we are decidedly not on friendly terms, unfortunately...
[k]
Holmes
[%1] and [&his:her] team should be coming[sr]up on her shortly. For the moment, I suggest we wait to see what happens.
[k]
Holmes
Perhaps then, we will be able to[sr]determine what brought her here...
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[wipeout rectangleStripLeftToRight 1.0 1]
[wait wipe]
[charaFadeout F 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[scene 74903]
[wipein rectangleStripRightToLeft 1.0 1]
[wait wipe]
[wt 3.5]
[wipeout rectangleStripRightToLeft 1.0 1]
[wait wipe]
[charaFadeout A 0.1]
[wt 1.0]
[scene 51606]
[wipein rectangleStripLeftToRight 1.0 1]
[wait wipe]
[charaTalk I]
[charaFace I 9]
[charaFadein I 0.1 1]
[wt 1.0]
Goredolf
Wat.
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]