fgo-game-data/ScriptActionEncrypt/91/9110050110.txt

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2020-06-01 18:54:42 +00:00
91-10-05-01-1-0
[soundStopAll]
[bgm BGM_EVENT_1 0.1]
[scene 20900]
[charaSet A 8001001 2 Mash]
[charaSet B 98002000 2 Fou]
[charaSet C 1005001 2 Nero]
[charaSet D 98006100 0 Golem]
[charaSet E 98018100 0 Pirate]
[charaSet F 98003003 0 "Dr. Roman"]
[charaFadein C 0 1]
[fadein black 1]
[wait fade]
Nero
Well then, this is Nero Claudius, now a Heroic Spirit.
[k]
[charaFace C 1]
Nero
Umu! It's only natural that a genius like myself would become a Heroic Spirit.
[k]
[charaFadeout C 0]
[communicationChara 98003003 1 5 0 4]
[wt 0.3]
Dr. Roman
...So much for our parting in Rome. I see your[sr]perfect confidence remains unchanged, Emperor...
[k]
[communicationCharaClear]
[wait communicationChara]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
Yes. But I'm happy about this reunion.[sr]I look forward to working with you Nero.
[k]
1I'm looking forward to it as well.
[charaFadeout A 0]
[charaTalk C]
[charaFadein A 0.1 2]
[charaFace C 1]
[charaFadein C 0.1 0]
Nero
Umu! But now I'm your Servant, not your Emperor.[sr]From now on call me "Red Saber!"
[k]
2Even as a Heroic Spirit, you're still short.
[charaFadeout A 0]
[charaTalk C]
[charaFadein A 0.1 2]
[charaFace C 2]
[charaFadein C 0.1 0]
Nero
F-Fool! I am not "short!" This is my perfect form![sr]I have no problem with my height.
[k]
[charaFace C 3]
Nero
...N-No problem at all![sr]I don't feel bitter about my height! Not one bit!
[k]
[charaFace C 3]
Nero
Oops, I guess this wasn't the time to chit chat.
[k]
[charaFace C 0]
Nero
Ahem, Mages of Chaldea who strive to save humanity.
[k]
Nero
May that battle be an impossible battle in a distant past, I have not forgotten your efforts.
[k]
[charaFace C 1]
Nero
You have my gratitude.[sr]I owe you [%1].
[k]
[charaFace C 2]
Nero
Umu[line 3]And I am going to owe you this time too![sr]Get the ships out! It's time for me to depart with my Master!
[k]
[fadeout black 0.5]
[messageOff]
[wait fade]
[charaFadeout C 0.4]
[charaFadeout A 0.4]
[wt 0.5]
[scene 20320 0]
[fadein black 0.5]
[wait fade]
[bgmStop BGM_EVENT_1 0.4]
[bgm BGM_EVENT_2 0.1]
[se ad37]
[wt 1]
Nero
Yes, the weather is clear, and the waves are high.[sr]We'll arrive in no time!
[k]
1[line 3]Hmm?
2[line 3]Huh?
[charaFace C 0]
Nero
What're you gaping at?[sr]We've come this far, just grant my wish already!
[k]
[charaFace C 1]
[seStop ad37 2]
Nero
Look at Mash, she blends in perfectly. There she is,[sr]brooding on the deck. Hmm, why are her eyes so lifeless?
[k]
[charaFace A 15]
Mash
Senpai... I see that Nero... I mean, Red Saber,[sr]is even pushier...than...before...
[k]
Mash
You put us all on a boat before we have any idea what's[sr]going on...and come...all this way...Ugh.
[k]
Fou
Fou, Fou!
[k]
[charaFace A 13]
Mash
Oh...Motion sickness medicine. Thank you, Fou...[sr]Red Saber's steering is horrifyin...Ugh.
[k]
[charaFace C 0]
Nero
There it is![sr]Our destination, the island of buried mysteries!
[k]
Nero
They call it the "Bermuda Triangle" or something?
[k]
[charaFace C 1]
Nero
They use that name to refer to these waters, but don't[sr]worry about it. On board [%1], Mash!
[k]
1Why?
2Give us a reason!
Nero
It's an "island of buried mysteries." Obviously,[line 3][sr]it's treasure-hunting time!
[k]
[fadeout black 0.5]
[messageOff]
[wait fade]
[wt 0.5]
[scene 21100 0]
[charaFace D 0]
[charaFadein D 0 1]
[fadein black 0.5]
[wait fade]
[bgmStop BGM_EVENT_2 0.4]
[bgm BGM_EVENT_3 0.1]
[wt 0.5]
[se ad23]
Golem
[fontSize large]GoAAAAAAAAAAAAAA[line 3]![fontSize -]
[k]
[charaFadeout D 0]
[charaTalk E]
[charaFadein D 0.1 0]
[charaFace E 0]
[charaFadein E 0.1 2]
Pirate
Take that!
[k]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFace C 1]
[charaFadein C 0.1 1]
Nero
Thank you for your warm welcome!
[k]
[charaFace C 5]
Nero
But, you're in my way. Come again after you've[sr]made yourself five times more beautiful!
[k]
[charaFadeout C 0.1]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
Master! I have no clue what she's talking[sr]about, but for now, let's fight!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]