fgo-game-data/ScriptActionEncrypt/94/9404/9404912911.txt

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2022-09-14 09:05:40 +00:00
94-04-91-29-1-1
[soundStopAll]
[charaSet A 10007001 1 "Okita Alter"]
[charaSet B 1027001 1 "Okita Souji"]
[charaSet C 1098138000 1 "Sakamoto Ryouma"]
[charaSet D 11007000 1 Nobbu]
[charaSet F 98001000 1 Mash]
[charaSet G 9010000 1 Himiko]
[charaSet H 1098194300 1 "Himiko_First_Hands Lowered"]
[charaSet I 6036002 1 "Li Shuwen"]
[charaSet J 1044001 1 "Saito Hajime"]
[charaSet K 2041000 1 "Oda Nobukatsu"]
[charaSet R 5009040 1 "Effect Dummy"]
[charaSet S 5009040 1 "Effect Dummy"]
[charaSet T 5009040 1 "Effect Dummy"]
[bgm BGM_EVENT_24 0.1]
[scene 10000]
[fadein black 0.5]
[wait fade]
[se ad33]
[effect bit_talk_kengekiall02]
[wt 1.2]
[se ad32]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[wt 0.1]
[scene 96700]
[se ad671]
[charaScale A 1.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,10]
[charaMoveScale A 1.0 0.2]
[charaShake A 0.03 4 4 0.6]
[charaMove A 0,0 0.2]
[wt 0.4]
[seStop ad671 0.4]
[wt 0.8]
Okita Alter
Khh! To think we can't break our way past you, even with all these formidable fighters on our side... You really are strong, Normal Me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Okita Souji
Oh, like you didn't already know! Anyway, now we can take down the Ominous Go[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_24 1.0]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Sakamoto Ryouma
Nope... It looks like it's all over now.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 16]
[charaFadein D 0.1 1]
Nobbu
Huh?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout D 0.1]
[scene 97700]
[charaPut S 1]
[charaEffect S bit_talk_06]
[wt 0.6]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
Ominous God
Hanyo hanyo...
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaPut S 1200,1200]
[scene 96700]
[wt 0.6]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[wt 0.1]
[bgm BGM_EVENT_6 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Mash
The Ominous God is...being enveloped in light...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 12]
[charaFadein H 0.1 1]
HHimiko
This aura...
[k]
HHimiko
You're Iyo, aren't you?
[k]
[messageOff]
[charaFadeout H 0.1]
[charaPut T 1]
[charaEffect T bit_talk_miko2]
[se ade454]
[seStop ade454 2.2]
[wt 2.0]
Iyo
...Yes, Lady Himiko. It is I.
[k]
[charaPut T 1200,1200]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
HHimiko
I knew it.[sr]I thought that might be what was going on here.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut T 1]
Iyo
This Ominous God is all that remains of the inhuman creatures who were left in this land after your final battle.
[k]
Iyo
Some of them are so weak that they were unable to return to the light on their own.
[k]
[charaPut T 1200,1200]
[charaTalk F]
[charaFace F 12]
[charaFadein F 0.1 1]
Mash
Unable to return to the light?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut T 1]
Iyo
They are a group of small and fragile beings ravaged by hunger, and all dead from war and disease.
[k]
Iyo
Indeed, some are so weak they[sr]cannot even hold a grudge.
[k]
[charaPut T 1200,1200]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Okita Souji
But then, why did they attack us?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 16]
[charaFadein D 0.1 1]
DOda Nobunaga
Now I see.[sr]So that was Segaki Rice.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sakamoto Ryouma
You got it. Not that I'd expect anything less from Lady Nobunaga, sworn enemy of gods and the Buddha.
[k]
1Segaki Rice? What's that?
2I don't think I've heard of that brand of rice before.
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 17]
[charaFadein D 0.1 1]
DOda Nobunaga
Segaki is a ritual where food is given as a sacrifice for ghosts or souls who are tormented by insatiable hunger.
[k]
DOda Nobunaga
It's basically an offering.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 12]
[charaFadein H 0.1 1]
HHimiko
I see. So you were feeding them rice to heal them.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut T 1]
Iyo
That's right.[sr]And these Servants were kind enough to assist me.
[k]
[charaPut T 1200,1200]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Okita Souji
So why not just tell us to begin with?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Sakamoto Ryouma
Well, after everything these haniwa have put the people of this land through...
[k]
Sakamoto Ryouma
...we couldn't exactly expect them to roll out the welcome wagon for a new one.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Li Shuwen
So, at her request, we were protecting it until the Segaki ritual was complete.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Saito Hajime
Gotcha. That explains why your[sr]heart wasn't in the fight.
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Okita Alter
I am impressed you could tell, vaguely familiar guy with the strange style of swordplay.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut T 1]
Iyo
Now, thanks to the rice these Servants so kindly let them gather, these creatures' souls should also be able to return to the light.
[k]
Iyo
Thank you, everyone.
[k]
[charaPut T 1200,1200]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
HHimiko
I see. You're just as kind as ever, aren't you, Iyo?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut T 1]
Iyo
All right, little ones, come along now.[sr]I'll show you the way home.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaPut T 1200,1200]
[charaPut S 1]
[scene 97700]
[wt 0.8]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
Ominous God
Hanyo hanyo hanyobubu...
[k]
[messageOff]
[fadeout white 1.5]
[wait fade]
[wt 0.4]
[se ad52]
[charaEffectStop S bit_talk_06]
[wait charaEffect S bit_talk_06]
[scene 96700]
[wt 2.5]
[fadein white 1.5]
[wait fade]
[wt 1.0]
[charaPut T 1]
Iyo
All right, everyone, it seems this is goodbye.
[k]
Iyo
Oh, and Lady Himiko[line 2]
[k]
[charaPut T 1200,1200]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
HHimiko
I know. See you later, Iyo.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mash
Iyo...
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout F 0.1]
[charaTalk depthOff]
[charaDepth G 4]
[charaDepth H 4]
[charaDepth T 6]
[charaFace G 0]
[charaFadein G 0.1 50,-50]
[pictureFrame cut063_cinema]
[wt 0.4]
[charaPut T -200,-50]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.1]
Iyo
[charaTalk T]
...By the way, is that [&Futuro:Futura] over there?
[k]
[charaFace G 7]
Himiko
Y-yeah, that's [&him:her].
[k]
Iyo
[charaTalk T]
Then this is perfect.[sr]Go on, Lady Himiko, introduce me to [&him:her].
[k]
[charaFace G 3]
Himiko
I-I don't know. This is kind of sudden...
[k]
Iyo
[charaTalk T]
I[messageShake 0.02 3 3 0.3]n! [wt 0.5]T[messageShake 0.02 3 3 0.3]ro! [wt 0.5]D[messageShake 0.02 3 3 0.3]uce! M[wt 0.5][messageShake 0.02 5 5 0.4]eee!
[k]
[charaFace G 2]
Himiko
Okay, okay! I'll introduce you next time, I promise!
[k]
[charaFace G 12]
Himiko
In the meantime, take care of[sr]those children for me, okay?
[k]
Iyo
[charaTalk T]
Hmph. All right, but you'd[sr]better remember your promise!
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaFadeout G 0.1]
[charaPut T 1200,1200]
[pictureFrame]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Mash
...May I ask what you two were talking about?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 50,0]
[charaPut T -200,0]
HHimiko
O-oh, you know, just a little queen talk. No big deal.
[k]
Iyo
[charaTalk T]
I wouldn't say it was no big deal...
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut T 1200,1200]
[wt 0.5]
[charaTalk depthOn]
[charaPut T 1]
Iyo
Well, everyone, [&boy:girl] from the future...
[k]
Iyo
I hope to see you all again someday...
[k]
[messageOff]
[bgmStop BGM_EVENT_6 1.0]
[wt 0.2]
[se ade454]
[seStop ade454 2.2]
[wt 1.8]
[se ad598]
[charaEffectStop T bit_talk_miko2]
[wait charaEffect T bit_talk_miko2]
[wt 1.4]
1Thanks, Iyo.
2Someday for sure!
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Himiko
Phew...
[k]
Himiko
Well, that ought to finally wrap everything up.
[k]
[charaFace G 6]
Himiko
Thanks for everything, [&Futuro:Futura]!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 17]
[charaFadein D 0.1 1]
Nobbu
Sheesh. Does this mean we can finally go home now?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Okita Souji
I think it does. In some ways, it feels like we've been here forever, and in others, it feels like we just got here.
[k]
[charaFace B 4]
Okita Souji
Huh? Hang on. We might've cut down on the overwhelming amount of rice, but did we actually solve the problem?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[branchQuestNotClear lblNotClear 3000320]
[charaSet L 1098124510 1 "Da Vinci"]
[charaPut R 1]
[charaEffect R bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 1]
[bgm BGM_EVENT_2 0.1]
Da Vinci
Nope, you haven't! Which is where this latest invention of mine comes in! I call it...
[k]
[charaFace L 9]
Da Vinci
...Da Vinci Crop No. 20 Chaldean Paddy Rice!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Mash
D-Da Vinci Crop No. 20?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut R 1]
[charaTalk L]
[charaFace L 26]
[charaFadein L 0.1 1]
Da Vinci
This new rice is made from the same type of rice that originally grew in Yamataikoku...
[k]
Da Vinci
...except it's also designed to kick the husks off of Da Vinci Crop No. 1, metaphorically speaking.
[k]
Da Vinci
Basically, it's got the power to convert all of No. 1 into No. 20 and put Yamataikoku's rice situation back the way it was.
[k]
[charaFace L 10]
Da Vinci
All you've got to do is plant it, and it should bring the rice situation back under control.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Mash
That's amazing! Way to go, Da Vinci!
[k]
Mash
That should also repair this Singularity and restore Yamataikoku to its original self, Senpai!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Okita Souji
Hang on. Just a second.
[k]
Okita Souji
You're saying we need to plant this[sr]new rice crop in the rice fields?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut R 1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Da Vinci
Sure am.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk D]
[charaFace D 16]
[charaFadein D 0.1 1]
Nobbu
As in, ALL the rice fields?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut R 1]
[charaTalk L]
[charaFace L 12]
[charaFadein L 0.1 1]
Da Vinci
Yup. I'm afraid there's just no way to deal with an invasive species besides good old-fashioned manual labor.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Himiko
So, after all that harvesting we've been doing, now we've gotta plant a bunch of new crops?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nobbu
...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Okita Souji
...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 8]
[charaFadein J 0.1 1]
Saito Hajime
...
[k]
[messageOff]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 1]
[charaFadein K 0.4 1]
[wt 0.4]
Oda Nobukatsu
Hi, Sister! I just finished evacuating the civilians, and now I'm here to help!
[k]
[charaFace K 5]
Oda Nobukatsu
...Huh? What is it? Why all the long faces?
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut R 1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Da Vinci
...
[k]
[bgm BGM_EVENT_4 0.1]
[charaFace L 2]
Da Vinci
This Rice Planting Order is now in effect![sr]Get to it immediately!
[k]
Da Vinci
This too is a battle to defend rice itself!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Mash
C-come on, Senpai! We'd better get started!
[k]
1I guess it can't be helped, eh?
2In the end, it all comes back to GUDAGUDA.
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Nobbu
T[messageShake 0.02 3 3 0.4]his could totally have been helped!
[k]
[branch lblConf]
[label lblNotClear]
[charaSet L 98111500 1 "Da Vinci"]
[charaPut R 1]
[charaEffect R bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 0,-90]
[bgm BGM_EVENT_2 0.1]
Da Vinci
Nope, you haven't! Which is where this latest invention of mine comes in! I call it...
[k]
Da Vinci
...Da Vinci Crop No. 20 Chaldean Paddy Rice!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Mash
D-Da Vinci Crop No. 20?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut R 1]
[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 0,-90]
Da Vinci
This new rice is made from the same type of rice that originally grew in Yamataikoku...
[k]
Da Vinci
...except it's also designed to kick the husks off of Da Vinci Crop No. 1, metaphorically speaking.
[k]
Da Vinci
Basically, it's got the power to convert all of No. 1 into No. 20 and put Yamataikoku's rice situation back the way it was.
[k]
Da Vinci
All you've got to do is plant it, and it should bring the rice situation back under control.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Mash
That's amazing! Way to go, Da Vinci!
[k]
Mash
That should also repair this Singularity and restore Yamataikoku to its original self, Senpai!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Okita Souji
Hang on. Just a second.
[k]
Okita Souji
You're saying we need to plant this[sr]new rice crop in the rice fields?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut R 1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 0,-90]
Da Vinci
Sure am.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk D]
[charaFace D 16]
[charaFadein D 0.1 1]
Nobbu
As in, ALL the rice fields?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut R 1]
[charaTalk L]
[charaFace L 1]
[charaFadein L 0.1 0,-90]
Da Vinci
Yup. I'm afraid there's just no way to deal with an invasive species besides good old-fashioned manual labor.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Himiko
So, after all that harvesting we've been doing, now we've gotta plant a bunch of new crops?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_2 1.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nobbu
...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Okita Souji
...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 8]
[charaFadein J 0.1 1]
Saito Hajime
...
[k]
[messageOff]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 1]
[charaFadein K 0.4 1]
[wt 0.4]
Oda Nobukatsu
Hi, Sister! I just finished evacuating the civilians, and now I'm here to help!
[k]
[charaFace K 5]
Oda Nobukatsu
...Huh? What is it? Why all the long faces?
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaPut R 1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 0,-90]
Da Vinci
...
[k]
[bgm BGM_EVENT_4 0.1]
[charaFace L 2]
Da Vinci
This Rice Planting Order is now in effect![sr]Get to it immediately!
[k]
Da Vinci
This too is a battle to defend rice itself!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut R 1200,1200]
[charaTalk F]
[charaFace F 3]
[charaFadein F 0.1 1]
Mash
C-come on, Senpai! We'd better get started!
[k]
1I guess it can't be helped, eh?
2In the end, it all comes back to GUDAGUDA.
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Nobbu
T[messageShake 0.02 3 3 0.4]his could totally have been helped!
[k]
[label lblConf]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_4 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]