fgo-game-data/ScriptActionEncrypt/91/9170300120.txt

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2022-08-17 04:05:39 +00:00
91-70-30-01-2-0
[soundStopAll]
[charaSet A 7030001 1 "Atalante Alter"]
[charaSet B 4029001 1 Achilles]
[charaSet C 5016001 1 Geronimo]
[charaSet D 5034001 1 "Queen of Sheba"]
[charaSet E 98006000 1 Enemy]
[imageSet G back10000 1]
[scene 20803]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaFadeTime A 0.2 1.0]
[wt 0.6]
Atalante Alter
Ha!
[k]
[messageOff]
[fadeout black 0.3]
[wait fade]
[charaFadeout A 0.1]
[scene 10000]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[effect bit_talk_kengekiall02]
[wt 0.3]
[se bac6]
[wt 0.3]
[se bac6]
[wt 0.2]
[se bac6]
[wt 0.5]
[lr]The beast continues to gather speed, like a bullet shot from a gun. Its merciless attacks landing with earth-shattering force.
[k]
[messageOff]
[scene 20803 0.3]
[wt 0.3]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[wt 0.1]
[charaShake E 0 5 5 0.5]
[wt 1.0]
[effect bit_talk_41 0,0]
[wt 0.1]
[se ad23]
[wt 1.0]
[effectStop bit_talk_41]
[wt 0.5]
1It's so strong!
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[wt 0.1]
Atalante Alter
This is not over yet!
[k]
[messageOff]
[se bac1]
[charaFadeTime A 0.1 0.0]
[charaMove A 80,20 0.1]
[wt 0.1]
[charaFadeout A 0.1]
[wipeout rectangleStripRightToLeft 0.3 1.0]
[wait wipe]
[charaFace A 0]
[charaMoveScale A 1.0 0.1]
[charaFadeout A 0.1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.3 1.0]
[wait wipe]
[charaPut A -10,40]
[se ade255]
[charaFadeTime A 0.1 1.0]
[charaMove A 5,-10 0.1]
[wt 0.3]
[charaMove A -5,5 0.1]
[wt 0.3]
[charaMove A 0,0 0.1]
[wt 0.3]
[charaPut G 0,0]
[charaMoveScale G 1.1 0.1]
[charaFadeTime G 0.1 0.5]
[charaDepth G 1]
[charaDepth A 2]
[wt 0.1]
[lr]For a moment, she feels as though she too was a beast fighting tooth and nail to protect her territory.
[k]
[charaFadeout G 0.1]
[wt 0.1]
She draws back her jet-black bow and fires.
[k]
[messageOff]
[se bac3]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[se ad855]
[wipeout rectangleStripLeftToRight 0.3 1.0]
[wait wipe]
[wt 0.3]
[wipein rectangleStripRightToLeft 0.3 1.0]
[wait wipe]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1]
[wt 0.1]
[flashin once 0.07 0.1 FFFFFFFF FFFFFF00]
[se bac16]
[charaShake E 0 3 3 0.3]
[wt 0.5]
[se ad23]
[wt 1.5]
The beast continues to charge forward, paying no heed to the arrow now lodged in its body.
[k]
[messageOff]
[effect bit_talk_41 0,0]
[shake 0.01 3 3 2.0]
[se ad321]
[wt 2.0]
[effectStop bit_talk_41]
[seStop ad321 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[se ad85]
[wt 0.8]
[effect bit_talk_41 0,0]
[wt 0.1]
[se bac150]
[flashin once 0.07 0.1 FFFFFFFF FFFFFF00]
[charaShake A 0.1 5 5 0.1]
[charaFace A 8]
[wt 0.1]
Atalante Alter
Ghh...!
[k]
[messageOff]
[effect bit_talk_41 0,1]
[wt 0.1]
[charaMoveScale A 0.9 0.15]
[charaMove A 0,-24 0.15]
[charaFadeTime A 0.15 0]
[wt 0.2]
[cameraMove 0.5 0,0 1.5]
[wt 0.4]
[se adm70]
[flashin once 0.07 0.1 FFFFFFFF FFFFFF00]
[cameraMove 0.0 0,0 1.0]
[wt 0.1]
[cameraMove 0.5 0,0 1.5]
[wt 0.4]
[se adm70]
[flashin once 0.07 0.1 FFFFFFFF FFFFFF00]
[cameraMove 0.0 0,0 1.0]
[wt 0.1]
[cameraMove 0.5 0,0 1.5]
[wt 0.4]
[se adm70]
[flashin once 0.07 0.1 FFFFFFFF FFFFFF00]
[cameraMove 0.0 0,0 1.0]
[wt 0.1]
[lr]The blow sends her flying backwards,[sr]smashing through every great tree in her path.
[k]
[messageOff]
[cameraMove 0.1 0,-5 1.05]
[charaTalk A]
[charaFace A 8]
[se bac150]
[flashin once 0.07 0.1 FFFFFFFF FFFFFF00]
[effectStop bit_talk_41 0,0]
[shake 0.1 6 6 1.0]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
[wt 2.0]
[charaPut G 0,0]
[charaMoveScale G 1.1 0.1]
[charaFadeTime G 0.1 0.5]
[charaFace A 5]
[charaDepth G 1]
[charaDepth A 2]
[wt 0.4]
Nonetheless, her mind remains clear,[sr]as does her objective.
[k]
All she needs to do now is let instinct alone take control of her body.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaFace A 2]
Atalante Alter
...Haaa!
[k]
[messageOff]
[se ad73]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[lr]The moment her back collides with the enormous tree, all conscious thought fizzles out, and she chooses the quickest path to her goal.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.3 1.0]
[bgmStop BGM_EVENT_3 0.5]
[wait wipe]
[cameraMove 0.1 1 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
[wt 0.1]
[pictureFrameTop cut063_cinema]
[wt 0.1]
[wipein rectangleStripRightToLeft 0.3 1.0]
[wait wipe]
The beast that ruled the forest deeps sees them all.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut A 0,-50]
[charaFace A 2]
[charaEffect A bit_talk_quickmove]
[charaFadeTime A 0.2 1.0]
[wt 0.4]
In an instant, the little beast it had just batted aside with a single sweep of its tail stands before it.
[k]
It happens in less than the span of an eyeblink.
[k]
Before it can even think of evading her next attack...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se bac7]
[fowardEffect bit_talk_ichimon01wh]
[wt 0.1]
[flashin once 0.07 0.1 FFFFFFFF FFFFFF00]
[wt 1.5]
[fowardEffectStop bit_talk_ichimon01wh]
[wt 0.1]
...her fangs sever the beast's head from its body.
[k]
[messageOff]
[se ad464]
[effect bit_talk_35]
[wait effect]
[seStop ad464 0.5]
[fadeout black 0.5]
[wt 0.5]
[pictureFrame]
[wt 0.1]
[se ad144]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 2.0]
[cameraMove 0.1 0,0 1.01]
[fadein black 0.5]
[wt 0.5]
Atalante Alter
(Huff... Huff...)
[k]
1Are you okay!?
[messageOff]
[charaFace A 0]
[wt 0.3]
[se ad443]
[shake 0.05 3 3 0]
[wt 0.3]
[charaFace A 2]
Atalante Alter
...!
[k]
[messageOff]
[wt 0.1]
[seStop ad443]
[bgm BGM_EVENT_3 0.1]
[shakeStop]
[se ad7]
[charaTalk A]
[charaFace A 2]
[charaMoveScale A 1.2 0.2]
[wt 0.5]
[se ad144]
[shake 0.05 5 12 0.5]
[charaMove A 0,-30 0.5]
[cameraMove 0.5 0,30 1.01]
[wt 0.5]
1...!
[charaTalk A]
[charaFace A 2]
Atalante Alter
Rrr... Raaaaaah!
[k]
Achilles
Tch... Get a hold of yourself, Atalante!
[k]
[messageOff]
[charaDepth B 1]
[charaDepth A 2]
[charaTalk off]
[se ad183]
[charaMoveScale A 1.1 0.3]
[charaMove A 0,0 0.3]
[charaFace B 2]
[charaFadein B 0 256,-30]
[wt 0.8]
[se ad421]
[seVolume ad421 0 2.0]
[charaShake A 0.05 5 5 0.5]
[wt 1.0]
[charaTalk on]
[charaTalk A]
[charaFace A 2]
Atalante Alter
Khh... Rah?
[k]
1Atalante!
[bgmStop BGM_EVENT_3 1.0]
[charaFace A 6]
Atalante Alter
Ah... Master.[sr]What was I...?
[k]
[messageOff]
[charaFace A 4]
[se ad527]
[charaMoveScale A 1.05 1.0]
[charaMove A -100,-5 1.0]
[wt 1.0]
[seStop ad527 0.1]
[wt 0.5]
[se ad527]
[charaMoveScale A 1.0 1.0]
[charaMove A -256,-10 1.0]
[wt 0.5]
[seStop ad527 0.1]
[wt 1.0]
[charaTalk B]
[charaFace B 0]
Achilles
Phew... That was too damn close.[sr]You okay, Master?
[k]
1I'm fine. I just tripped.
Achilles
Here, I'll give you a hand. Up we go.
[k]
[messageOff]
[charaMoveScale B 1.1 0.5]
[charaMove B 256,-50 0.5]
[wt 0.5]
[se ade274]
[wt 0.5]
[charaMoveScale B 1.0 0.5]
[charaMove B 2 0.5]
[se ad527]
[cameraMove 0.5 0,0 1.01]
[wt 0.3]
[seStop ad527 0.1]
[wt 0.5]
[charaTalk A]
[charaFace A 0]
Atalante Alter
I...[wt 1.0][bgm BGM_EVENT_5 0.1]
[k]
[charaTalk B]
[charaFace B 0]
Achilles
What's the matter, Big Sis?[sr]You off your game or something?
[k]
[charaFace B 1]
Achilles
...Or is it that you're TOO on your game?
[k]
[charaTalk A]
[charaFace A 0]
Atalante Alter
No, I...
[k]
Atalante Alter
...[sr]...
[k]
[charaFace A 0]
Atalante Alter
I am sorry, Master.[sr]I should have known better.
[k]
Atalante Alter
I must have completely forgotten that I am a Berserker.
[k]
[charaFace A 4]
Atalante Alter
Forgive me...
[k]
[charaTalk B]
[charaFace B 0]
Achilles
Welp, guess we're done here.[sr]C'mon, let's head back down.
[k]
[charaTalk A]
[charaFace A 4]
Atalante Alter
Right...
[k]
[messageOff]
[se ad527]
[charaFadeout A 1.0]
[wt 0.5]
[seStop ad527 2.0]
[wt 2.0]
[charaFadeout B 0.2]
[wt 0.3]
[charaPut B 15,0]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.2 1]
[wt 1.0]
Achilles
...[sr]...Hmm.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_5 1.0]
[wait fade]
[cameraMove 0.4 0,0 1.0]
[charaFadeout B 0.1]
[scene 20802]
[wt 1.0]
[se ade24]
[seVolume ade24 1.0 1.0]
[fadein black 1.0]
[wait fade]
[seStop ade24 1.5]
[wt 2.0]
[bgm BGM_EVENT_2 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.4]
Geronimo
Good, you're back.[sr]How did it go?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
It was pretty tough.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Geronimo
...I see.
[k]
Geronimo
If even you thought it was tough, Achilles,[sr]it must have been a formidable foe indeed.
[k]
Geronimo
Then it seems this will take us some time yet.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Queen of Sheba
Not to worry. There's no reason to rush.
[k]
Queen of Sheba
Our mission this time is simply to eliminate the evil force that dwells in these woods.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaFace A 0]
[charaFadein A 0.1 0]
[charaFace C 0]
[charaFadein C 0.1 2]
Queen of Sheba
And between Geronimo and Atalante, both of whom are masters of navigating forests...
[k]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace B 0]
[charaFadein B 0.1 1]
Queen of Sheba
Achilles, who is more than ready[sr]for pretty much any fight...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Queen of Sheba
And myself, with my nigh endless font of wisdom to draw upon if needed...
[k]
[charaFace D 1]
Queen of Sheba
Hehe, frankly, I think it would be more difficult for us to fail than to succeed.
[k]
Queen of Sheba
So instead of running about half-cocked and snatching defeat from the jaws of victory, I recommend we take things nice and slow♪
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Geronimo
Indeed. And we also need to ensure that Master stays safe, which is all the more reason to proceed carefully.
[k]
Geronimo
Now then, would anyone else like some tea?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Queen of Sheba
I'll help you. I may be a queen, but I'm also very comfortable waiting on customers, even if I don't entirely know why.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
Why don't you sit back and take[sr]a load off for a while, Big Sis?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Atalante Alter
Yes, I think I will do that...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
Hey, Master, you got a moment?
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 20805]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[bgm BGM_EVENT_5 0.1]
[wt 0.5]
Achilles
What'd you think of the way Big Sis fought today?[sr]Is it just me, or was she kinda...off?
[k]
[messageOff]
[wt 0.2]
[cameraMove 0.2 0,8 1.0]
[wait camera]
[cameraHome 0.3]
[wait camera]
[wt 0.7]
[charaFace B 4]
Achilles
So it's not just me then.
[k]
Achilles
Don't get me wrong, I've got no problem with how she fought per se. But I don't get why she tried to attack you.
[k]
[charaFace B 0]
Achilles
If I hadn't been there to stop her,[sr]you'd be dead right about no[line 2]
[k]
[charaFace B 1]
Achilles
Well, nah, I don't think she'd ever go that far.[sr]But it definitely wasn't heading anywhere good.
[k]
[charaFace B 0]
Achilles
Would you mind talking to her when you get a chance?[sr]Just give me a shout if you need any help.
[k]
1Will do!
[messageOff]
[charaFace B 1]
[wt 1.0]
[fadeout black 1.5]
[bgmStop BGM_EVENT_5 1.5]
[wait fade]
[charaFadeout B 0.1]
[wt 0.1]
[scene 20802]
[wt 1.0]
[se ade24 1.0]
[seVolume ade24 1.0 1.0]
[fadein black 1.0]
[wait fade]
[se ad452]
[wt 1.5]
[seStop ad452 0.3]
[wt 0.3]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.4 1]
[seStop ade24 1.0]
[wt 1.0]
1Atalante?
[charaFace A 0]
[wt 1.0]
[bgm BGM_EVENT_2 0.1]
Atalante Alter
O-oh, hello, Master.[sr]What is it?
[k]
1I just wanted to talk about what happened earlier.
[charaShake A 0.1 2 2 0.2]
[charaFace A 4]
Atalante Alter
Ghh.
[k]
[charaFace A 0]
Atalante Alter
...You are right. I must apologize once again.[sr]I had no intention of harming you, but[line 2]
[k]
1That's okay. I just want to know why it happened.
[charaFace A 4]
Atalante Alter
Why...huh.
[k]
Atalante Alter
...[sr]...
[k]
[charaFace A 6]
Atalante Alter
...Could we go for a walk while we discuss this?
[k]
[messageOff]
[bgmStop BGM_EVENT_2 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout A 0.1]
[wt 0.1]
[scene 20805]
[wt 1.0]
[se adm13 1.5]
[seVolume adm13 0 0.3]
[fadein black 1.5]
[wait fade]
[lr]I see the pale moon up in the sky. I hear the chirps of insects and the faint but unmistakable sound of all the living things around me breathing.
[k]
Putting my hand to my chest,[sr]I can hear a phantasmal heartbeat.
[k]
Though the body I inhabit now is neither truly alive nor dead, I can sense it tensing up over what I am about to say all the same.
[k]
[messageOff]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[seStop adm13 1.0]
[wt 1.0]
[bgm BGM_EVENT_5 0.1]
Atalante Alter
...As you can see,[sr]the Demonic Calydonian Boar haunts me in this form.
[k]
Atalante Alter
It was this pelt I wear now that made the Calydonian Boar the terror it was. When donned by a human, they become a monster, gaining untold strength and speed.
[k]
Atalante Alter
When donned by a hero...the power they gain would[sr]easily surpass even that of such a monster.
[k]
[charaFace A 4]
Atalante Alter
...Of course, this power does not come without a price. For me, that price is the Beast Transformation skill.
[k]
[charaFace A 0]
Atalante Alter
Though it doesn't make my mind as soft as Madness Enhancement, it does still cloud my thoughts at times.
[k]
[charaFace A 6]
Atalante Alter
No, that is not right.[sr]In the moment I attacked you, I...
[k]
[charaFace A 4]
Atalante Alter
...[sr]...
[k]
1You mean[line 2]
[bgmStop BGM_EVENT_5 1.0]
[se adm13]
[seVolume adm13 0.0 0.0]
[seVolume adm13 1.5 0.3]
[charaFace A 2]
Atalante Alter
N-never mind. That is enough. Yes.[sr]I will not fail next time. I swear it.
[k]
[charaFace A 0]
Atalante Alter
I will go on ahead,[sr]and have the other three protect you.
[k]
Atalante Alter
That way will be safer and serve to reassure you.
[k]
[charaFace A 2]
Atalante Alter
Now that that is settled, come, let us go back!
[k]
[messageOff]
[seStop adm13 1.0]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[wt 1.0]
[scene 20802]
[se ade24]
[seVolume ade24 1.0 1.0]
[fadein black 1.0]
[wt 3.0]
[fadeout black 3.0]
[seStop ade24 3.0]
[wt 5.0]
[scene 20800]
[se ad663]
[seVolume ad663 1.5 1.0]
[fadein black 1.5]
[wait fade]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
[wt 1.0]
[seStop ad663 1.0]
Achilles
(Everything go okay yesterday?)
[k]
[messageOff]
[wt 0.2]
[cameraMove 0.2 0,8 1.0]
[wait camera]
[cameraHome 0.3]
[wait camera]
[wt 0.7]
Achilles
Awesome.[wt 0.2][charaFace B 1][sr]All right then, let's finish this today!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[wt 0.1]
[scene 20803]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_7 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
[wt 0.5]
Queen of Sheba
Everyone readyyy? Then I'll go ahead and have my djinn scout out the area♪
[k]
[charaFace D 8]
Queen of Sheba
Off they gooo♪
[k]
[messageOff]
[se adm71]
[wt 1.0]
[se adm72]
[wt 1.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Geronimo
Hmm.
[k]
Geronimo
Djinn, if possible, would you all mind searching that large tree over there?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Queen of Sheba
Oh? Did you sense something over there?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Geronimo
No, unfortunately, this is more of a hunch.[sr]I can't explain it well... I just have a feeling.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
That's good enough for me. Let's check it out.
[k]
[charaFace B 1]
Achilles
After all, your Intuition's just about as sharp as my teacher Chiron's own insight!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Geronimo
Hahaha, I appreciate that.[sr]Is that all right with you as well, Atalante?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Atalante Alter
Of course.[sr]Very well then, I will go on ahead with the djinn.
[k]
1Okay, let's get going!
[messageOff]
[se ad527]
[charaMove A -250,0 1.0]
[wt 0.1]
[charaFadeTime A 0.2 0.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_7 1.0]
[wait fade]
[wt 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad527 0.3]
[wt 0.3]
[fadein black 1.0]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 0.5]
Geronimo
...Hmm. I'm afraid my Intuition may[sr]have been a little TOO accurate.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
What do you mean?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Atalante Alter
Take a look.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaFadeout A 0.1]
[wt 0.1]
[scene 20820]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[bgm BGM_EVENT_5 0.1]
[wt 2.0]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Queen of Sheba
...It looks like that tree was[sr]just uprooted not too long ago.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Geronimo
Indeed. Which means we are dealing with a creature strong enough to pull up trees as though they were weeds.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Achilles
Guess that means we're up against[sr]some kind of giant then.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Queen of Sheba
Since there doesn't seem to have been any reason for uprooting this tree, I think we might be dealing with a Berserker.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[messageOff]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 1.0]
Atalante Alter
...Hmm.
[k]
1Atalante?
[charaFace A 1]
Atalante Alter
Hehe, surely you remember that my sense of smell is even sharper in this form than it is in my Archer form.
[k]
[charaFace A 0]
Atalante Alter
This way!
[k]
[messageOff]
[charaMove A -200,0 0.3]
[wt 0.1]
[charaFadeTime A 0.1 0.0]
[se ad769]
[seVolume ad769 1.0 1.0]
[bgmStop BGM_EVENT_5 1.0]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[cameraMove 0.1 0,0 1.01]
[charaFadeout A 0.1]
[wt 1.5]
[seStop ad769 0.5]
[se ad57]
[shake 0.14 4 6 0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[bgm BGM_EVENT_3 0.1]
[wt 0.5]
[shakeStop]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
[wt 0.5]
[shake 0.05 4 6 0.5]
[wt 1.5]
[shake 0.05 4 6 0.5]
[wt 1.0]
[charaFace D 2]
Queen of Sheba
Well, we definitely found it,[sr]but it also found us!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
[wt 0.5]
Geronimo
All right, Master, time to put the plan we discussed earlier into action!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[seStop ad57 0.4]
[wait fade]
[soundStopAll]
[end]