fgo-game-data/ScriptActionEncrypt/01/0100061010.txt

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2020-06-01 18:54:42 +00:00
01-00-06-10-1-0
[soundStopAll]
[bgm BGM_EVENT_2 0.1]
[charaSet A 8001001 1 Mash]
[charaSet B 98003000 1 "Dr. Roman"]
[charaSet C 98002000 1 Fou]
[charaSet D 1012001 1 Bedivere]
[charaSet E 6002001 1 ???]
[charaSet F 98083000 1 Rushd]
[charaSet G 98081000 1 "Refugee Man"]
[scene 28610]
[fadein black 2.0]
[wait fade]
[wt 0.2]
[se ad13]
[charaTalk B]
[communicationChara 98003003 1 5 0 5]
[wt 0.3]
Dr. Roman
I think we've climbed over three hills already?[sr]We seem pretty deep in now...
[k]
[communicationCharaClear]
[wait communicationChara]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rushd
Yes, but we're almost at the village.[sr]I remember this area.
[k]
[charaFadeout F 0.1]
[charaTalk A]
[charaFace F 0]
[charaFadein F 0.1 0]
[charaFace A 13]
[charaFadein A 0.1 2]
Mash
Oh? You know the village we're headed for?
[k]
Rushd
Yeah. Mommy brought me here before.[sr]She told me to come here if I was ever in trouble.
[k]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Refugee Man
Yeah. Everyone who lives in the mountains left the Holy Land for one reason or another.
[k]
Refugee Man
...That said, they still built villages rather close. They still wanted to pray as close to the Holy Land as they could.
[k]
Refugee Man
That's the eastern village we're headed to.[sr]I hope they take us in...
[k]
[charaFadeout G 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 3]
Dr. Roman
...I see. Even the Saracens have their reasons concerning the Holy Land...
[k]
Dr. Roman
But now that the Holy City's been built up there, the problem lies elsewhere...
[k]
[communicationCharaClear]
[wait communicationChara]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Bedivere
..The foundation of their faith was robbed before their very eyes... That means they've lost more than their own lives...
[k]
[bgmStop BGM_EVENT_2 1.0]
???
What do you know? You're a knight that defiled our Holy Land.
[k]
[charaFadeout D 0.1]
[bgm BGM_EVENT_5 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Master! I have detected a Servant!
[k]
[charaFadeout A 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 2]
Dr. Roman
What? Where are your readings coming fr[line 3][sr]Assassins! Be careful, [%1]!
[k]
[communicationCharaClear]
[wait communicationChara]
[se ad73]
[charaTalk E]
[charaFace E 5]
[charaSpecialEffect E appearance 1 0.5]
[wait charaSpecialEffect E]
[wt 0.2]
???
What do you want with our village, outsiders? You even bring in knights for show... Are you here to take our last hope?
[k]
1We fled all the way here.
[charaFace E 0]
???
Hmph. Obviously... We've been watching you since you entered the mountains.
[k]
2Bedivere isn't a Knight of the Round Table.
[charaFadeout E 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
That's right! He isn't!
[k]
Mash
He's not strong like Sir Gawain, and all his stories aren't that memorable either!
[k]
[charaFadeout A 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Bedivere
U-Umm... right... I was... first among the Round Table... at being boring... anyway...
[k]
[charaFadeout D 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0]
[charaFace D 4]
[charaFadein D 0.1 2]
Fou
Fou. FOU!
[k]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
???
Really? ...That's quite a sad tale. Live strong, sad knight.
[k]
???
(...He was not the only one to whom I was referring, but... Oh well.)
[k]
[charaFace E 5]
???
[line 3]Enough idle banter. We already know why you are here.
[k]
???
We had a report from our scouts. “Young foreigners are saving our comrades,” they said.
[k]
[charaFadeout E 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 0]
Dr. Roman
That's great! Now there won't be any misunderstandings!
[k]
Dr. Roman
You're an Assassin Servant?[sr]It's a rather long story, but we're[line 3]
[k]
[communicationCharaClear]
[wait communicationChara]
[charaPut F 0,180]
[cameraMove 0.25 0,-90 1.3]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
[charaEffect F bit_talk_41]
???
QU[shake 0.05 2 4 0.4]IET! You're nothing but talk, coward. Sit this one out!
[k]
[charaEffectStop F bit_talk_41]
[cameraHome 0.4]
[wt 0.4]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[communicationCharaLoop 98003003 1 5 0 2]
Dr. Roman
Ahhh, I'm sorry, I'm soooooorryyy!
[k]
[communicationCharaClear]
[wait communicationChara]
[charaTalk G]
[charaFace E 5]
[charaFadein E 0.1 0]
[charaFace G 0]
[charaFadein G 0.1 2]
Refugee Man
Wait, Old Man of the Mountain. These people protected us all the way here.
[k]
Refugee Man
We're being chased by the Knights of the Round Table. Can you possibly shelter us in your village?
[k]
Refugee Man
...I know this sounds selfish, since we've also persecuted you so very much until now...
[k]
Refugee Man
But please. Some among us are injured, others are pregnant... This is the only place we could run to...
[k]
[charaFace E 4]
???
...Fine, as long as you have some sense of guilt. People of this village all have simple, good-natured hearts.
[k]
???
They themselves don't believe they were persecuted by people of the Holy Land. ...All you need to do is repay their good nature.
[k]
Refugee Man
...Sorry. Thank you. Thank you!
[k]
[charaFadeout E 0.1]
[charaFadeout G 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
???
But...those foreigners are a different story.[sr]We can't let you into our village.
[k]
???
Nor can we let you leave. After you leave, what's to stop you from selling us out to the knights?
[k]
[charaFadeout E 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
Senpai would never do that! If you want us to leave, then that's what we'll do!
[k]
[charaFadeout A 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
???
...Unfortunately, the people trust me with this village.[sr]I am in no position to believe your story without proof.
[k]
???
[line 3]Take up arms. This is not an assassination, but a fight. If you wish to live, you best strike me down first!
[k]
[charaFadeout E 0.1]
[bgmStop BGM_EVENT_5 0.3]
[wt 0.4]
[bgm BGM_EVENT_3 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Mash
...He's assuming a fighting stance![sr]Master!
[k]
1Blade flats again, Mash!
[charaFace A 13]
Mash
Understood! Awaiting further orders!
[k]
2Don't slash them with your arm, Beddy!
[charaFadeout A 0.1]
[charaTalk D]
[charaFace D 3]
[charaFadein D 0.1 1]
Bedivere
Beddy? Well, I do have a long name... Very well!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]