fgo-game-data/ScriptActionEncrypt/94/9401/9401525210.txt

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94-01-52-52-1-0
[soundStopAll]
[bgm BGM_EVENT_65 0.1]
[messageOff]
[effectPause bit_talk_parasolwipe]
[wait effectStart bit_talk_parasolwipe]
[branch _PlayEffect_1st PM4 1]
[label _PlayEffect_etc]
[tapSkip _from_TapSkip_etc]
[scene 10001]
[fadein white 1.0]
[wait fade]
[effectPause bit_talk_goal1_2]
[wait effectStart bit_talk_goal1_2]
[effectStart bit_talk_parasolwipe]
[wt 1.0]
[effectStart bit_talk_goal1_2]
[wait effect bit_talk_goal1_2]
[label _from_TapSkip_etc]
[effectDestroy bit_talk_goal1_2]
[effectDestroy bit_talk_parasolwipe]
[fadein black 0]
[wait fade]
[branch _PlayEffect_End]
[label _PlayEffect_1st]
[tapSkip _from_TapSkip_1st]
[effectPause bit_talk_winner1_2]
[wait effectStart bit_talk_winner1_2]
[scene 10001]
[fadein white 1.0]
[wait fade]
[effectStart bit_talk_winner1_2]
[wt 4.9]
[voice 402600_0_M780]
[wt 1.0]
[voice 402600_0_M781]
[wt 4.0]
[voice 402600_0_M782]
[wt 1.0]
[effectStart bit_talk_parasolwipe]
[scene 10001]
[wt 1.0]
[scene 44300]
[wait effect bit_talk_parasolwipe]
[label _from_TapSkip_1st]
[voiceStop]
[scene 44300]
[effectDestroy bit_talk_winner1_2]
[effectDestroy bit_talk_parasolwipe]
[fadein black 0]
[wait fade]
[label _PlayEffect_End]
[bgmStop BGM_EVENT_65 0.3]
[wt 0.4]
[branch _PlayVoice_Start PM4 1]
[branch _PlayVoice_End]
[label _PlayVoice_Start]
[charaSet A 1031001 1 Fran]
[charaSet B 2023000 1 "Professor M"]
[charaSet C 5011001 1 Babbage]
[bgm BGM_EVENT_64 0.1]
[flagRandom _PlayVoiceNo 1 3]
[branch _PlayVoice_3rd _PlayVoiceNo 3]
[branch _PlayVoice_2nd _PlayVoiceNo 2]
[branch _PlayVoice_1st _PlayVoiceNo 1]
[label _PlayVoice_1st]
[charaTalk A]
[charaFace A 1]
[charaFace B 0]
[charaFace C 0]
[charaDepth A 9]
[charaDepth B 1]
[charaDepth C 1]
[charaFadein A 0.4 1]
[charaFadein B 0.4 -288,0]
[charaFadein C 0.4 302,0]
[wt 0.7]
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Fran
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[tVoice ChrVoice_9010001 0_M670]
We won big![wait tVoice]
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[k]
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[charaFace B 1]
Professor M
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[tVoice ChrVoice_9010001 0_M671]
Yaaay![wait tVoice]
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[k]
Babbage
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[tVoice ChrVoice_9010001 0_M672]
All right, we need to make adjustments. Where's my wrench...[wt 3.2][charaFace C 3][wait tVoice]
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[k]
[branch _PlayVoice_End]
[label _PlayVoice_2nd]
[charaTalk A]
[charaFace A 8]
[charaFace B 0]
[charaFace C 0]
[charaDepth A 9]
[charaDepth B 1]
[charaDepth C 1]
[charaFadein A 0.4 1]
[charaFadein B 0.4 -288,0]
[charaFadein C 0.4 302,0]
[wt 0.7]
Fran
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[tVoice ChrVoice_9010001 0_M680]
We won! (Victory sign)[wt 1.4][charaFace A 1][wait tVoice]
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[k]
[charaFace C 1]
Babbage
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[tVoice ChrVoice_9010001 0_M681]
Do not lower your guard. Once you win, tighten your helmet's strap, as the saying goes.[wt 2.0][charaFace C 3][wt 2.5][charaFace C 0][wait tVoice]
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[k]
[charaFace B 3]
Professor M
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[tVoice ChrVoice_9010001 0_M682]
Unfortunately, I can't for the life of me tell where your strap is.[wait tVoice]
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[k]
[branch _PlayVoice_End]
[label _PlayVoice_3rd]
[charaTalk B]
[charaFace A 8]
[charaFace B 0]
[charaFace C 0]
[charaDepth A 9]
[charaDepth B 1]
[charaDepth C 1]
[charaFadein A 0.4 1]
[charaFadein B 0.4 -288,0]
[charaFadein C 0.4 302,0]
[wt 0.7]
Professor M
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[tVoice ChrVoice_9010001 0_M690]
Excellent. A perfect victory! Oh yes, this is going to make me rich...[wt 2.7][charaFace B 1][wait tVoice]
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[k]
[charaFace C 2]
Babbage
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[tVoice ChrVoice_9010001 0_M691]
I sense something disturbing afoot.[wait tVoice]
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[k]
[charaFace A 0]
Fran
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[tVoice ChrVoice_9010001 0_M692]
Earning money is a good thing.[wait tVoice]
[k]
[tVoice ChrVoice_9010001 0_M693]
[charaFace A 1]
The more money you have to make your escape with, the better.[wait tVoice]
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[k]
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[label _PlayVoice_End]
[messageOff]
[fadeout white 0.5]
[bgmStop BGM_EVENT_64 0.4]
[wait fade]
[soundStopAll]
[end]
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