670 lines
13 KiB
Plaintext
670 lines
13 KiB
Plaintext
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$02-00-02-11-2-0
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[soundStopAll]
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[charaSet A 4004001 1 Astolfo]
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[charaSet B 98002000 1 Fou]
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[charaSet C 99502600 1 Mash]
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[charaSet D 98114600 1 "Resistance Man A"]
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[charaSet E 98114620 1 "Resistance Man B"]
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[charaSet F 4025000 1 Rider]
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[charaSet G 98113900 1 Fergus]
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[charaSet H 5030001 1 Scheherazade]
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[scene 42404]
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[fadein black 1.5]
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[wait fade]
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[charaPut B 0,0]
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[charaEffect A bit_talk_sparks]
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[se ad11]
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[wt 2.5]
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[fadeout black 0.4]
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[wait fade]
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[scene 42501]
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[fadein black 0.4]
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[wait fade]
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[bgm BGM_EVENT_3 0.1]
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[seVolume ad11 0 0.5]
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[se ad93]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.4 1]
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@Astolfo
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Master, wake up![sr]We've got serious trouble!
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[k]
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?1:Nnn... Just five more minutes...
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?2:TIL...Astolfo is soft and fluffy...
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Fou
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F[charaMoveReturn B 20,0 0.3]ou fou?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Astolfo
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Master[messageShake 0.01 5 5 0.7] this is not the time to get all cuddly with Fou!!!
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[k]
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaEffect C bit_talk_10_LowLevel]
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[se ad13]
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[wt 0.1]
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[charaFadein C 0.1 1]
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@Mash
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Astolfo, Master's safety comes first![sr]Please get [&him:her] out of there!
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[k]
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[charaPut C 0,-10000]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Astolfo
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Yes! On it! Hup!
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[k]
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[messageOff]
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[charaMoveScale ast 1.1 0.3]
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[wt 0.3]
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[se ad7]
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[charaFadeout A 0.1]
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[wt 0.1]
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[fadeout black 0.4]
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[wait fade]
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[scene 42404]
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[charaScale A 1]
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[wt 2.0]
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[charaSet B 1026001 1 d'Eon]
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[fadein black 1.5]
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[wait fade]
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?1:Wh-what the...!?
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?2:Everything's on fire...!?
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?!
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Astolfo
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I've been trying to tell you that, sleepyhead![sr]The whole grove's gone up like a match!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@Resistance Man A
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Dammit! [charaMoveReturn D 256,-20 0.4][se ad7]Put it out! [wait charaMove D][charaMoveReturn D 256,-20 0.4]Put it out![se ad7]
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[k]
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[charaShake E 0.01 5 5 0.4]
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@Resistance Man B
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We can't! The fire's spread too much!
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@D:Resistance Man C
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How did this happen?
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[k]
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[charaShake E 0.01 5 5 0.7]
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@E:Resistance Man D
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The Amazons set it on fire![sr]Everything's going up in flames!
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Rider
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[messageShake 0.01 7 7 0.7]Keep it together!
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[k]
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[charaFace F 0]
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@Rider
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First, make sure nobody's trapped in the flames.[sr]Things can be replaced. People can't!
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[k]
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@Rider
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And make sure we're keeping an eye on our perimeter.[sr]The enemy may take this chance to attack!
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[k]
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[charaFace F 5]
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@Rider
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Alternatively, whoever set the fire might still be close by. If you see them, don't let them escape!
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[k]
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@Rider
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Once all that's done, gather our resources![sr]Get everything that's still intact to a safe place!
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[k]
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[charaFace F 2]
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@Rider
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Now get moving, or we really will lose everything to the fire!
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[k]
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[messageOff]
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[wipeout leftToRight 0.4 1]
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[wait wipe]
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[charaFadeout F 0.1]
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[wt 0.4]
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[wipein rightToLeft 0.4 1]
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[wait wipe]
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[charaTalk G]
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[charaFace G 5]
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[charaFadein G 0.4 1]
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@Fergus
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I'm so ashamed.[sr]I didn't even notice until it was too late.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 5]
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[charaFadein H 0.1 1]
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@Scheherazade
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I was careless...[sr]I never thought they would attack our home base.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@d'Eon
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No time for regret. Servants have less to fear from the flames, so we should all help tend to the injured.
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[k]
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?1:Do it. I'll help everyone out over here.
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Astolfo
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Okay Master, let's get you somewhere safe!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_3 1.5]
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[seStop ad11 1.5]
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[fadeout black 1.5]
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[wait fade]
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[charaPut A 0,-10000]
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[charaEffectStop A bit_talk_sparks]
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[charaFadeout A 0.1]
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[wt 2.0]
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[scene 42401]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_5 0.1]
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[charaTalk D]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@Resistance Man A
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It's... It's all gone...
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[k]
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@Resistance Man B
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They finally found our hideout.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@D:Resistance Man C
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Yesterday...we were all so focused on just getting away. Maybe we didn't cover our tracks well enough.
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[k]
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[charaShake D 0.01 5 5 0.7]
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@D:Resistance Man C
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And...that may have let them follow us all the way here...
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[k]
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@E:Resistance Man D
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Th-then they could all show up here at any time![sr]Wh-what're we gonna do!?
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFadein D 0.1 1]
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@D:Resistance Man E
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Don't [messageShake 0.01 5 5 0.7]ask me!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 5]
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[charaFadein F 0.1 1]
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@Rider
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You know what we're going to do.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@Resistance Men
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Rider...
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Rider
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I've been telling you the same thing every day.[sr]I'm not about to change my tune now.
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[k]
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@Rider
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Never give up. Keep moving forward.[sr]That's all we can do.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@Resistance Men
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But...Rider...
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Rider
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I know. Everything's gone now.[sr]It's all burned down.
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[k]
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@Rider
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The peach trees we depended on for food.[sr]The houses we worked tirelessly to build.
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[k]
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@Rider
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The resources we collected a bit at a time from our enemies. ...Even the graves of our dead comrades.
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[k]
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@Rider
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All of that is ash now.[sr]This peach tree grove was an ideal hideout, but it's gone.
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[k]
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[bgmStop BGM_EVENT_5 0.7]
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[charaFace F 2]
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@Rider
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And I have only one thing to say to you now, something we should all be saying:
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[k]
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[bgm BGM_EVENT_4 0.1]
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[charaFace F 0]
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@Rider
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“So what?”
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[k]
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@Rider
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We're still here. We're still alive.[sr]Our legs can still take us wherever we want to go.
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[k]
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@Rider
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We are NOT done for yet.[sr]There is still plenty we can do.
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[k]
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@Rider
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This may be laughingly obvious, but I'll say it again.[sr]I'll say it as many times as it takes.
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[k]
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[charaFace F 1]
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@Rider
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It's not over till it's over.[sr]As long as you don't give up, dreams DO come true.
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[k]
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@Rider
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I know that deep in my soul, better than anyone.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@Resistance Men
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...
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Rider
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What about you? You have all been brave enough to fight alongside me all this time!
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[k]
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@Rider
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Are you just going to give up and let it end here!?[sr]Or are you going to keep facing forward with me!?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk D]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@Resistance Man A
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Yeah...that's true.[sr]We ARE still alive.
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[k]
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@Resistance Man B
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If we gave up now...we'd never be able to show our faces to the men who died.
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@D:Resistance Man C
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I thought I was gonna die a slave when I first fell down here, and now look how far we've come.
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[k]
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@D:Resistance Man C
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It'd be wrong for us not to see it through to the end!
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[k]
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@E:Resistance Man D
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I'm in, Rider! I'm with you all the way!
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[k]
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[charaFadeout D 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFadein D 0.1 2]
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[charaFadein E 0.1 0]
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@Resistance Men
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Me too!
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[k]
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[messageOff]
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[se ad16]
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[wt 2.0]
|
|||
|
[seStop ad16 1.5]
|
|||
|
[messageOff]
|
|||
|
[wipeout leftToRight 0.4 1]
|
|||
|
[wait wipe]
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.4]
|
|||
|
[wipein rightToLeft 0.4 1]
|
|||
|
[wait wipe]
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 0]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@d'Eon
|
|||
|
Remarkable. It's as though he brought them back from the dead.
|
|||
|
[k]
|
|||
|
|
|||
|
@d'Eon
|
|||
|
According to all logic and good sense, this was a hopeless situation. So perhaps it is fitting that such logic isn't what they needed to hear.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk G]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFadein G 0.1 1]
|
|||
|
@Fergus
|
|||
|
Indeed. No amount of gentle cajoling or reasoning can move a soldier with a broken spirit.
|
|||
|
[k]
|
|||
|
|
|||
|
@Fergus
|
|||
|
And yet, amazingly, a leader with the right qualities merely commanding them to get moving can be enough to motivate them all to do so.
|
|||
|
[k]
|
|||
|
|
|||
|
@Fergus
|
|||
|
Rider looks to have those qualities in spades. I only wish they lent themselves to slightly less self-destructive tendencies.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 0]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Astolfo
|
|||
|
I think the word you're looking for is charisma!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 7]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Mash
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaPut C 0,-10000]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk G]
|
|||
|
[charaFace G 0]
|
|||
|
[charaFadein G 0.1 1]
|
|||
|
@Fergus
|
|||
|
Well, yes, I suppose so.
|
|||
|
[k]
|
|||
|
|
|||
|
@Fergus
|
|||
|
Still, while kings, queens, generals, and noble warriors may all possess charisma...
|
|||
|
[k]
|
|||
|
|
|||
|
@Fergus
|
|||
|
...I think each has a very different KIND of charisma.[sr]In my estimation, Rider's is more like...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout G 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Scheherazade
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Rider
|
|||
|
There you are.[sr]We're going to need your help again, tactician.
|
|||
|
[k]
|
|||
|
|
|||
|
@Rider
|
|||
|
I might've talked a good game, but to be honest, I can't see where we go from here.
|
|||
|
[k]
|
|||
|
|
|||
|
@Rider
|
|||
|
Do you have any ideas about how we can turn this situation around?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Scheherazade
|
|||
|
...I do. In fact, I just now thought of one.
|
|||
|
[k]
|
|||
|
|
|||
|
?1:Good timing! Let's hear it.
|
|||
|
?!
|
|||
|
|
|||
|
[charaFace H 6]
|
|||
|
@Scheherazade
|
|||
|
Simply put...we launch another sneak attack.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
Although, with our current numbers...I'm afraid it may be more of a suicide attack...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 6]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Rider
|
|||
|
That'd be fine with me...as long as it doesn't turn out like it did yesterday. How do we know it won't?
|
|||
|
[k]
|
|||
|
|
|||
|
@Rider
|
|||
|
I could see trying the same thing twice giving us an edge in terms of surprise, but there's no guarantee our enemy won't see through it again.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 7]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Scheherazade
|
|||
|
It won't be the same as yesterday. There will be major differences in both our means and our method.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
...This is something we can only do now that things have changed. It's a shame, though, that the changes have not been for the better.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
Firstly, the Resistance is smaller now. Secondly, we no longer have to worry about returning home, since we no longer have a home.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 4]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Astolfo
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Scheherazade
|
|||
|
And there is one last reason why I believe this attack will succeed: you, Rider.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Rider
|
|||
|
...Me?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Scheherazade
|
|||
|
I already had some idea based on your outfit and fighting style...but after seeing how you inspired your men just now, I'm all but certain.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
I believe that everyone else will agree with me.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
You treat everyone under your command, along with yourself, as part of a single whole.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
You have the ability to bring them all together and lead them toward achieving a common goal.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
That is neither the aloof rule of a king, nor the hierarchical inspiration of a general. It is the charisma of one who is inextricably tied to those they lead.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
In other words... You are the captain of a ship.
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout H 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk F]
|
|||
|
[charaFace F 0]
|
|||
|
[charaFadein F 0.1 1]
|
|||
|
@Rider
|
|||
|
...
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout F 0.1]
|
|||
|
[wt 0.1]
|
|||
|
[charaTalk H]
|
|||
|
[charaFace H 0]
|
|||
|
[charaFadein H 0.1 1]
|
|||
|
@Scheherazade
|
|||
|
And in that case, there is a role that you are best suited to fill.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
It is a role that only you can play, precisely because of who you are.
|
|||
|
[k]
|
|||
|
|
|||
|
@Scheherazade
|
|||
|
And it is the key to this operation...
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[bgmStop BGM_EVENT_4 1.5]
|
|||
|
[fadeout black 2.0]
|
|||
|
[wait fade]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|